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 Post subject: Silkroad Online Future Improvements
PostPosted: Fri Mar 02, 2012 11:57 am 
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Joined: Mar 2008
Posts: 2385
Location: Netherlands
Hello, this is Silkroad Online.

Since we updated the new job system, Trade and job Conflict, many players have sent suggestions regarding its improvement and also suggested to bring back the old system which has thief, hunter and merchant as jobs. Our players’ feedback are most valuable to us, thus, we have conducted a survey with the purpose of gathering specific features of Trade and Job system that our users want to be improved.

Based on the SRO Trade & Job Conflict survey, some players typically encountered difficulties in leveling up their job ranks and levels. Also, results showed that some of our players were discouraged to try the current Job and trade system due to inability to obtain character EXP and SP while doing job related activities.

Therefore, in response to our players' requests, we are planning to apply following improvements in the Trade and Job Conflict System:

- Required level for Target trading will be lowered
- Additional rewards will be given when caravan trade is successfully completed
- EXP/SP will be accumulated when wearing job suit while hunting


Aside from the above improvements, we are also considering applying more corrective measures and enhancements to highlight the diverse aspect of Trade and Job conflict System. Future contents will surely deliver a fun-filled and exciting Job Conflict system, with a combination of the strong points of the old job system plus the advanced features of the current system.

Schedule of the patch is still tentative, and we will make detailed announcements in the future regarding the game content development progress.

Also, regarding Silkroad and Silkroad-R server integration, we will be doing our best to apply the changes based on our players feedback and result of our in-game Survey.

- Server Integration system
- Consideration of an effective and convenient transfer system for players who would like to transfer characters from Silkroad to Silkroad-R



Detailed information will also be posted in the future regarding the above changes.

Thank you very much for your continued support to Silkroad Online!

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 Post subject: Re: Silkroad Online Future Improvements
PostPosted: Mon Apr 02, 2012 11:38 am 
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Joined: Dec 2007
Posts: 286
Location: Middle East, Europe, Whichever I am posted
Make Gold Trade Possible again, but let thieves do gold "smuggling" also.... That would be a nice one that Joymax can do... But -- I dunno if they will listen to that suggestion (which the majority of the players are asking for).

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Plvling an attack fellow is kinda hard :-)


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