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 Post subject: New talent trees
PostPosted: Wed Jul 14, 2010 1:10 pm 
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http://www.wowtal.com/#k=.9mn.shaman

^ That's shaman, you can click other classes on the left.
I think there's really a lot of 'filler' points. I want to know what the unlocks of the tree itself are, maybe that's where they really get the "we want to make you feel like an enhancement shaman straight from the first point" effect from.

I don't think this is enough to make me play again :(

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 Post subject: Re: New talent trees
PostPosted: Wed Jul 14, 2010 5:34 pm 
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Blue wrote:
While this is a first pass on all of the talent trees, death knight, druid, paladin, warlock, Arcane mage, and Assassination rogue trees are not as far along as other specializations.


I want me pally tree nao!


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 Post subject: Re: New talent trees
PostPosted: Wed Jul 14, 2010 7:22 pm 
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so extremely disappointed...the only "choice" between utility and damage is our ghostwolf/runspeed but everyone knows on movement rights runspeed is the best dps increase anyway so i don't think that even counts. I was expecting alot more not this extremely cookie cutter guide with no real options....hoping it'll improve

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 Post subject: Re: New talent trees
PostPosted: Wed Jul 14, 2010 10:30 pm 
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Yeah I was really surprised about the trees, I thought they were gonna do what they said: make each talent point interesting. If you look at the trees like 90% of the talents are % increases for spells and damage and that kind of stuff. No fun utility talents at all.

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 Post subject: Re: New talent trees
PostPosted: Thu Jul 15, 2010 1:30 pm 
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They're not even close to finished yet.

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