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 Post subject: meat
PostPosted: Thu Jun 16, 2011 10:36 pm 
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Spoiler!


smaller

Spoiler!

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 Post subject: Re: meat
PostPosted: Thu Jun 16, 2011 10:42 pm 
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As I've said on MSN, Farking great use of wireframe C4Ds.

9999/10.

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 Post subject: Re: meat
PostPosted: Thu Jun 16, 2011 11:47 pm 
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looks good.
The splatters could be taken out.
The three squares would fit better if there were more and placed around the canvas.

Comp-wise: (I'm not too good with composition so you may or may not want to listen)
-I feel like it's just a blob in the middle.

Overall it's good.
nice job.

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 Post subject: Re: meat
PostPosted: Fri Jun 17, 2011 10:32 am 
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That's awesome.

But i think u should add something on the sides as well so it ain't just plain white.
But i can see more though if i look from a lower position at it. :)

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 Post subject: Re: meat
PostPosted: Fri Jun 17, 2011 3:22 pm 
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Shomari wrote:

Comp-wise: (I'm not too good with composition so you may or may not want to listen)
-I feel like it's just a blob in the middle.


It's part of the style, I guess. it could be considered somewhat minimalistic, I guess, even though some of the random splatter to the side should be cleaned up IMO.

ExSoldier wrote:
As I've said on MSN, Farking great use of wireframe C4Ds.

9999/10.


I was about to say 'yuck, wireframes', untill I saw this comment. It made me take a 2nd look, and you're right, it's pretty friggen sweet.

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 Post subject: Re: meat
PostPosted: Fri Jun 17, 2011 3:24 pm 
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thanks guys :D should make some more LP's

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