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[LIST] SRO - Twenty Things http://www.silkroadforums.com/viewtopic.php?f=118&t=93588 |
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Author: | Grandpa [ Tue Mar 11, 2008 6:15 am ] |
Post subject: | [LIST] SRO - Twenty Things |
20 Things I Wish I Would Have Known When I Started SilkRoad Online SUBTITLE: Newb thoughts during the first month traveling solo on the Silk Road
Spoiler!
Chapter 2: BUILDS Chapter 3: ECONOMY Chapter 1: THE BASICS Grandpa's thoughts wrote: As a total newb (I’m still a newb) the following is a list of rather ‘simple’ things that I didn’t know when starting the game. For the players who have played forever these things are often taken for granted, but for the baffled newb who is confronted with “How do I survive while killing monsters” types of questions there certainly isn’t time to figure it out. 1. One can travel between cities using Teleport.
2. The characters on a single account all share the same storage.
3. SP Farming isn’t what it’s cracked up to be.
4. A character is not locked into their initial Clothing Equipment choices.
5. There is a very nice “HELP” system in game for newbs (other than what you learn from General Soysauce (Sonhyeon). To open the help system you press [ESC] then choose HELP or just press “H”.
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Author: | Grandpa [ Tue Mar 11, 2008 6:16 am ] |
Post subject: | Re: [GUIDE] Twenty (20) Things |
20 Things I Wish I Would Have Known When I Started SilkRoad Online SUBTITLE: Newb thoughts during the first month traveling solo on the Silk Road (continued) INDEX:
Chapter 2: BUILDS Chapter 3: ECONOMY Chapter 2: BUILDS Grandpa's thoughts wrote: Choosing a character “build” is critical for your enjoyment of the game in the long term. What would happen if you had the mindset of a soldier who wanted to ‘be all that he could be’ and advanced every Mastery and Skill possible as fast as he could? At Mastery level 10 there are passives available that are very ‘tasty’.
TOTAL SP NEEDED = 18800 In order to advance your Weapon Mastery and Two (2) Force Masteries to level 80 it will take a total of 240 Masteries leaving only 60 left over for a third. Best then to wait until your character is higher level and you understand what you want before making these types of decisions. 6. Builds are NOT that tough Choose one Weapon Skill and 2 Force skills (to conserve on Skill Points needed).
7.You won’t ever be able to change your “build” that is, once a point is spent into STR or INT that choice will remain forevermore.
8. Some choose to complete the lower levels with a BOW and switch weapons later, mostly this is for those who already own a Sox Bow and want to SPFarm at Bandits solo. They don’t raise their masteries beyond level 7 and plan on recovering those spent into Pacheon (Bow Weap Skill) later with the curst heart quest at level 20. The main advantage to a BOW is that they give range and you can target a different mob while you are killing your current one. 9. Partying with others can increase both EXP and SP gained per kill.
10. If you die you will lose approximately 2% of your Level Experience
11. It’s much easier to (if your guildmate doesn’t mind) to be PLeveled at Peons, but this again assumes that you are not a newb, that you have a guild or at the very least friends who are willing and able to Power Level you.
12. You don’t need to carry (if you are Chinese, that is) a certain Weapon to use that weapon skill passive
13. The number one thing I wish I would have known about builds and skills when I started SilkRoad Online was that here on the SRF Forums all the “good stuff” is permanently stickied on the top posts. Learning how to find the information needed (when it’s needed) is paramount. |
Author: | Grandpa [ Tue Mar 11, 2008 6:17 am ] |
Post subject: | Re: [GUIDE] Twenty (20) Things |
20 Things I Wish I Would Have Known When I Started SilkRoad Online SUBTITLE: Newb thoughts during the first month traveling solo on the Silk Road (continued) INDEX:
Chapter 2: BUILDS Chapter 3: ECONOMY Chapter 3: ECONOMY Grandpa's thoughts wrote: The economy of Silkroad Online is based (of course) on the Supply and Demand system.
Economy in general follows certain rules. Cost of Production vs. Net Gain is a bottom line way of thinking. Lower your cost of production by farming target monsters that are 3~4 levels below you (to make killing faster and reduce potion /// herb consumption). Selecting monsters according to spawn rate (killing Bandits) is fine for a SP Farmer, but only Bandit Archers will drop <Broken Arrows> which is one of the Alchemy Materials the produces 2nd Degree Wind elements. 14. W2 (2nd Degree Wind Elements) are valuable because Stones that add +STR to 6th, 7th and 8th Degree items require it. 15. One can get more W2 from Destroyer Rondo’ing D2 and D3 drops.
16. One can get even more W2 from Void Rondo’ing certain Materials (and Void Rondo is cheaper).
17. Each city has it’s own separate Stall Network
18. Scammers use common “Bait-n-Switch” tactics
19. Starting a Job isn’t "the best" way to make gold but it is fun. At level 20 your character can start their first job. Recommend your 1st Job as Merchant / Trader (please forgive me for any small errors here – my character is just now Jobbing as a beginner)
20. Most people talk about SP Farming with 9 Gap because they have an “End Game” perspective that is… they’ve advanced one or more of their characters to a very high level and are confronted with the difficulties of earning Skill Points they want at that high of level. It takes forever to 9 gap from level 53 to level 54 for instance. You’ve probably heard that what you “should” do is get to lev 16 and grab your Sox Weapon and SP Farm at Bandit Den. The advantage is you can kill very fast due to the fast respawn rate but this assumes you are fully funded and not a newb with a glazed look in your eye.
Jangan materials dropped that can be Void Rondo’d for 2nd Degree WIND: |
Author: | Grandpa [ Tue Mar 11, 2008 6:19 am ] |
Post subject: | Re: [LIST] Twenty (20) Things |
20 Things I Wish I Would Have Known When I Started SilkRoad Online SUBTITLE: Newb thoughts during the first month traveling solo on the Silk Road (continued) INDEX:
Chapter 2: BUILDS Chapter 3: ECONOMY You've read the guide? Great! You've earned the right to turn off your "Beginner's Mark". Here's how: Off topic Extra: (no-extra-charge). 20-things-i-wish-i-had-known-when-starting-out-in-life/ <Reserved> |
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