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 Post subject: Re: Qin-Shi Tomb Maps with Mobs and Unique Spawn Areas
PostPosted: Mon Mar 02, 2009 6:44 pm 
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Wizzy7 wrote:
Hi, guys. Can anyone confirm for sure whether legend 4 is released tomorrow? Thx.


17th the event is marked for the 17th in the p2k files and they are not going to do a mass update then wait 2 weeks to start the event..

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 Post subject: Re: Qin-Shi Tomb Maps with Mobs and Unique Spawn Areas
PostPosted: Mon Mar 02, 2009 8:31 pm 
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firefox6 wrote:
Wizzy7 wrote:
Hi, guys. Can anyone confirm for sure whether legend 4 is released tomorrow? Thx.


17th the event is marked for the 17th in the p2k files and they are not going to do a mass update then wait 2 weeks to start the event..


NUUUUUUUUUUUUUUUUU I WANT IT NAO T_T

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 Post subject: Re: Qin-Shi Tomb Maps with Mobs and Unique Spawn Areas
PostPosted: Mon Mar 02, 2009 8:51 pm 
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So why day said in the contact support that it come out on the 3rd march, 2009 ?..

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 Post subject: Re: Qin-Shi Tomb Maps with Mobs and Unique Spawn Areas
PostPosted: Mon Mar 02, 2009 9:10 pm 
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firefox6 wrote:
Wizzy7 wrote:
Hi, guys. Can anyone confirm for sure whether legend 4 is released tomorrow? Thx.


17th the event is marked for the 17th in the p2k files and they are not going to do a mass update then wait 2 weeks to start the event..


Except that when 90 cap was released the event didn't start until two weeks later...

And, an event is a tiny update.. just like the tiny avatar updates we get all the time. Most people don't even notice they had to download anything.

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 Post subject: Re: Qin-Shi Tomb Maps with Mobs and Unique Spawn Areas
PostPosted: Mon Mar 02, 2009 9:11 pm 
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LOL it's just the same mobs but with another colors ...

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 Post subject: Re: Qin-Shi Tomb Maps with Mobs and Unique Spawn Areas
PostPosted: Mon Mar 02, 2009 9:29 pm 
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I don't care, just proving people's "theories" wrong...

My theory? It'll be released the day Joymax releases it.

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 Post subject: Re: Qin-Shi Tomb Maps with Mobs and Unique Spawn Areas
PostPosted: Tue Mar 03, 2009 10:08 am 
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Quote:
ShimMoo The man of Flames only spawn after other 4 uniques are killed. And after you kill him, the gate to 6th floor will appear in the center. Then just go inside and kill the final bosses in Qin-Shi Tomb.


http://sro.mmosite.com/qinshi/maps/tomb_5f.shtml


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 Post subject: Re: Qin-Shi Tomb Maps with Mobs and Unique Spawn Areas
PostPosted: Tue Mar 03, 2009 4:30 pm 
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WTF................!
medusa HP 138 :shock: :shock:
we never kill her and kill other unique :banghead: :banghead:

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 Post subject: Re: Qin-Shi Tomb Maps with Mobs and Unique Spawn Areas
PostPosted: Tue Mar 03, 2009 4:32 pm 
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DivineFavor wrote:
WTF................!
medusa HP 138 :shock: :shock:
we never kill her and kill other unique :banghead: :banghead:

183mil

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 Post subject: Re: Qin-Shi Tomb Maps with Mobs and Unique Spawn Areas
PostPosted: Tue Mar 03, 2009 4:43 pm 
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The Furious Ninja wrote:
WTH? mobs that give hidden? lol that sounds fun
mobs that deal division, impotent and decay, fun

aside from the fact i'm going to be really lost


no, they dont give hidden, they are hidden.
means you can't see em until they attack you ;)


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 Post subject: Re: Qin-Shi Tomb Maps with Mobs and Unique Spawn Areas
PostPosted: Tue Mar 03, 2009 8:44 pm 
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Dante wrote:
The Furious Ninja wrote:
WTH? mobs that give hidden? lol that sounds fun
mobs that deal division, impotent and decay, fun

aside from the fact i'm going to be really lost


no, they dont give hidden, they are hidden.
means you can't see em until they attack you ;)

that would suck

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 Post subject: Re: Qin-Shi Tomb Maps with Mobs and Unique Spawn Areas
PostPosted: Fri Mar 06, 2009 10:48 pm 
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omfg..where's the lv100 regular monsters :/ now needs again spend millions and billions money to buy rare 100lvl legs and chest and necklane,,,pooor game :D

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 Post subject: Re: Qin-Shi Tomb Maps with Mobs and Unique Spawn Areas
PostPosted: Fri Mar 06, 2009 10:59 pm 
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NubCake^.^ wrote:
omfg..where's the lv100 regular monsters :/ now needs again spend millions and billions money to buy rare 100lvl legs and chest and necklane,,,pooor game :D


Its the best thing what joymax did in this game! You NEED to go kill medusa to gain this items. Killing medusa pays off and has a purpose! Otherwise nobody would go killing medusa or shaitan...

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 Post subject: Re: Qin-Shi Tomb Maps with Mobs and Unique Spawn Areas
PostPosted: Sat Mar 07, 2009 12:31 am 
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2nd floor onwards really make me wanna vomit


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 Post subject: Re: Qin-Shi Tomb Maps with Mobs and Unique Spawn Areas
PostPosted: Sat Mar 07, 2009 1:31 am 
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thm_klose11 wrote:
NubCake^.^ wrote:
omfg..where's the lv100 regular monsters :/ now needs again spend millions and billions money to buy rare 100lvl legs and chest and necklane,,,pooor game :D


Its the best thing what joymax did in this game! You NEED to go kill medusa to gain this items. Killing medusa pays off and has a purpose! Otherwise nobody would go killing medusa or shaitan...


LOL...can you tell me why cap players kill Tiger Girl, Cerberus, Isy, and other low lvl uniques even though they do not get ANYTHING except 5 sec of "fame" lol.

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 Post subject: Re: Qin-Shi Tomb Maps with Mobs and Unique Spawn Areas
PostPosted: Sat Mar 07, 2009 2:26 am 
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Ploxy wrote:
LOL it's just the same mobs but with another colors ...

ot really, They are all rendered a little different and it makes them look way different. The skeleton and structure is similar to existing mobs.

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 Post subject: Re: Qin-Shi Tomb Maps with Mobs and Unique Spawn Areas
PostPosted: Sat Mar 07, 2009 8:01 am 
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RogueKiller wrote:
In the second floor, what are those rooms named, Courage, Forge, Hero and Courage?


I'm not sure of this but there are rooms where you can turn in your keys. As a reward you will get elixers, mobs who suddenly spawn, gold, ... xp
There are gold, blue, red (& silver?) keys ^^

_Dutchy_ wrote:
o.O no 100 mobs ? so were gonna be stuck without ches tand legs again!?

Medusa? :roll:

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 Post subject: Re: Qin-Shi Tomb Maps with Mobs and Unique Spawn Areas
PostPosted: Mon Mar 16, 2009 11:37 am 
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BloodyBlade wrote:
RogueKiller wrote:
In the second floor, what are those rooms named, Courage, Forge, Hero and Courage?


I'm not sure of this but there are rooms where you can turn in your keys. As a reward you will get elixers, mobs who suddenly spawn, gold, ... xp
There are gold, blue, red (& silver?) keys ^^


Found this bit of info on SRA"

GRAnemoS wrote:
On cSRO where i play, in Qin-Shin Tomb cave has much trouble to find a place to griding, B2 has places on these rooms but about B3 and B4 is a big problem, normal mobs dont spawn so fast, so for iSRO is a big big problem that.
Many mobs in this cave has magical attacks like freezing, stun, (Dont remember the name) MP dont go up, or HP, so you have to find mobs were has normal attacks to dont have much troubles, so it is hard to find free places.
In all cave has traps, which when you kill one you get buffs or serial curse, also maybe appears Elite or Giant mobs higher lvl than in your area mobs, or just one normal mob.
Buffs you can get from these traps are:
5% hp/mp increase, 5% magic/phy attack increase, STR/INT increase, etc.
Curse: Stun, Sleep, lowest dmg, lowest mag/phys attack, lowest attack ration, etc.


About Rooms Hero/Test(Trial)/Challenge/Courage on Floor 2 (B2):
In all this cave you can get as drop 4 kinds of keys, Hero key/Test key, etc, these keys are for these rooms.
Any of these rooms has not mobs, but on the center has one box (treasure box), each kind of key open the box on each kind of room, from these boxes you get gifts.
Gifts (cSRO Info): each room for each kind of vigors, each kind of room, each kind of elixirs, gold, items none repair +5+6, items good +3 but all stats +0, sox items, or appears all kind of mobs of all cave, but has lower HP to kill more easy, these mobs can dropping items like all normal mobs.
On cSRO they sell these keys on stalls.


I wonder if the key's will be stall-able in iSRO, if so, how much will ppl charge for them

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 Post subject: Re: Qin-Shi Tomb Maps with Mobs and Unique Spawn Areas
PostPosted: Mon Mar 16, 2009 1:39 pm 
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Niani wrote:
On cSRO where i play, in Qin-Shin Tomb cave has much trouble to find a place to griding, B2 has places on these rooms but about B3 and B4 is a big problem, normal mobs dont spawn so fast, so for iSRO is a big big problem.


Ewwwww I hope not, need fast spawns.

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 Post subject: Re: Qin-Shi Tomb Maps with Mobs and Unique Spawn Areas
PostPosted: Mon Mar 16, 2009 3:06 pm 
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well in cSRO ppl are crazily collecting "Hero Key", some guys get D10 SoSun items from Hero Box and worthy Weapon elixers and silkroad money and so on :D

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 Post subject: Re: Qin-Shi Tomb Maps with Mobs and Unique Spawn Areas
PostPosted: Tue Mar 17, 2009 11:40 am 
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man it took way too long to walk to the bottom, and the spawns were horrible in the tunnels below

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 Post subject: Re: Qin-Shi Tomb Maps with Mobs and Unique Spawn Areas
PostPosted: Wed Aug 12, 2009 3:28 pm 
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I have a map related question..

On floor 2 how come you cannot enter the following rooms??

Test(Trial)
Hero
Courage
Challenge


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 Post subject: Re: Qin-Shi Tomb Maps with Mobs and Unique Spawn Areas
PostPosted: Wed Aug 12, 2009 3:39 pm 
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Shourin wrote:
I have a map related question..

On floor 2 how come you cannot enter the following rooms??

Test(Trial)
Hero
Courage
Challenge


cuz Joymax doesn't want you to get free items, Seal of Suns (invalid) ect. U want sun? to buy it on Magic Pop

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 Post subject: Re: Qin-Shi Tomb Maps with Mobs and Unique Spawn Areas
PostPosted: Wed Aug 12, 2009 5:22 pm 
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If that's the case then These room might be reserved for GNGWC games. Just like the DW stone cave. If you look at some of the vids you will see they they are in rooms with the Mask creatures but still has the stone covering the entrance.


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 Post subject: Re: Qin-Shi Tomb Maps with Mobs and Unique Spawn Areas
PostPosted: Wed Aug 12, 2009 5:56 pm 
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Shourin wrote:
If that's the case then These room might be reserved for GNGWC games. Just like the DW stone cave. If you look at some of the vids you will see they they are in rooms with the Mask creatures but still has the stone covering the entrance.


Those are special arena's you get tped too, like ctf. Dw cave is open for public ;) xD

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