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 Post subject: Silkroad Arabian/Islam race developer
PostPosted: Mon Mar 24, 2014 1:34 am 
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Lets say you are developer for Joymax. You are trying to implement Islam race. Problem is to balance out races.

Template (in terms of power):
Euro > China
China > Islam
Islam > Euro

Your job is to develop skills and specific attributes that categorise Islam. You want Islam to be more likely defeated by China race and unlikely to be defeated by Euro race.

My try:
- buff removal skills :: Able to remove powerful buffs like bless / skins / healing cycle / fences / quota which will harm euros greatly,
but won't affect chinese much.
- fast piercing armor ignoring damage :: China class could easily pot-out that, but euros could find trouble due to armor ignoring damage

How do you balance it out? What do you implement? Lets hear ideas, I know you guys are lurking GD from time to time.

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 Post subject: Re: Silkroad Arabian/Islam race developer
PostPosted: Mon Mar 24, 2014 3:36 am 
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The game should be balanced based on all the skills within it...It's OK to have skills that are unique to the islamic race but there shouldn't be a rock paper scissors effect based on race...just my opinion..

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 Post subject: Re: Silkroad Arabian/Islam race developer
PostPosted: Mon Mar 24, 2014 7:55 am 
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BuDo wrote:
The game should be balanced based on all the skills within it...It's OK to have skills that are unique to the islamic race but there shouldn't be a rock paper scissors effect based on race...just my opinion..


Alright, but the Euros are implemented as they are now. We cannot argue that Euros have slight advantage over Chinese. That's the reality of current state of Silkroad. The point of this thread is to give a try to fix it.

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 Post subject: Re: Silkroad Arabian/Islam race developer
PostPosted: Mon Mar 24, 2014 5:37 pm 
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They can modify the euro advantage by tweaking/scaling back on the euro abilities...It's not that hard..(something they should have done when they released euros into SRO)... Once they scale back the euro skills they can add the islamic race and then test all skills against each other for balance and tweak as needed...


For example everyone knows Euros are really good in a party....No reason why the Chinese cant be really good as well....and when you add Islam race the same can be done for them....As for each race in PVP you test all skills against each other to establish a balance...

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