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Silkroad Europe Cleric Skills (Translation) http://www.silkroadforums.com/viewtopic.php?f=2&t=21544 |
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Author: | chaose5 [ Tue Nov 21, 2006 10:19 am ] |
Post subject: | Silkroad Europe Cleric Skills (Translation) |
Translation based on this website http://silk.mud4u.com/info/skill.php?na ... =1&cate2=1 Warrior http://www.silkroadforums.com/viewtopic.php?t=21370 Rogue http://www.silkroadforums.com/viewtopic.php?t=21424 Wizard http://www.silkroadforums.com/viewtopic.php?t=21436 Warlock http://www.silkroadforums.com/viewtopic.php?t=21546 Bard http://www.silkroadforums.com/viewtopic.php?t=21514 Cleric http://www.silkroadforums.com/viewtopic.php?t=21544 Naming of skill is in ROW (R) and COLUMN (C) CLERIC R1C1: Heavenly Rage Skill form : Passive Skill attribute : Buff Use Weapon : All weapon or empty hand Effect: Increase the damage of Trial Cross, Justice Cross, and other skills in the Sacrifice line. L1-Magical attack power 4% increase R2C1: Trial Cross Skill form : Active Skill attribute : Long distance-magical Use Weapon : Cleric rod Effect: L1- Magical attack power 32~39 (+199%) R2C2: Healing Skill form : Active Skill attribute : Buff Use Weapon : Cleric rod Effect: Weapon Magical Power 150% Reflect L1-HP 76 recovery R2C3: Reverse Skill form : Active Skill attribute : Buff Use Weapon : Cleric rod Effect: L1- HP 152 recovery, MP 152 recovery and resurrection (lv 30, loss experience 5% restoration) R2C4: Innocent Skill form : Active Skill attribute : Buff Use Weapon : Cleric rod Effect: Remove negative status, except Stun and freeze. Also remove cursed bloody trap. L1-Weakening, restricted and abnormal status treatment 2 grade,48 effect R2C5: Justice Cross Skill form : Active Skill attribute : Long distance-magic Use Weapon : Cleric rod Effect: L1- Magical attack power 582~711 (+199%), front scope radius 5.0m (target 3) R2C6: Healing Breath Skill form : Active Skill attribute : Buff Use Weapon : Cleric rod Effect: Weapon Magical Attack Power 150% Reflect L1-HP 1347 recovery R2C7: Grad Reverse Skill form : Active Skill attribute : Long distance-magic Use Weapon : Cleric rod Effect: L1- HP 3233 recovery, MP 3233 recovery and resurrection (lv 80, loss experience 15% restoration) R2C8: Integrity Skill form : Active Skill attribute : Buff Use Weapon : Cleric rod Effect: Remove negative status, except Stun and petrify. Also remove cursed bloody trap. Randomly cure 2 status. Surrounding range radius 30.0m (simultaneous target 8 ) L1-Weakening, restricted and abnormal status treatment 7 grade, 152 effect R3C1: Faith Skill form : Passive Skill attribute : Buff Use Weapon : All weapon or empty hand Effect: L1- HP recovery 2% increase and status ailment decrease (effect 20), status ailment probability 50% decrease (1 grade) L9- HP recovery 18% increase and status ailment decrease (effect 68 ), status ailment probability 50% decrease (6 grade) R4C1: Over Healing Skill form : Active Skill attribute : Debuff Use Weapon : Cleric rod Effect: Deal absolute damge to target, disregarding his defence. L1-Absolute damage 623 L7-Aboslute damage 2964 R5C1: Group Healing Skill form : Active Skill attribute : Buff Use Weapon : Cleric rod Effect: Heal all party members in the specified area. L1- HP 492 recovery and circumference scope radius 25.0m (target 8 ) L7- HP 2340 recovery and circumference scope radius 25.0m (target 8 ) R5C2: Healing Division Skill form : Active Skill attribute : Buff Use Weapon : Cleric rod Effect: L1- HP 492 recovery and transfer scope distance 30.0m (target 2) L7- HP 2340 recovery and transfer scope distance 30.0m (target 2) R5C3: Healing Cycle Skill form : Active Skill attribute : Buff Use Weapon : Cleric rod Effect: L1- HP 205 recovery and continuous hour 16 second L6- HP 673 recovery and continuous hour 16 second Note: Slow healing, but heals a lot of HP over 16 second. R6C1 Skill form : Active Skill attribute : Buff Use Weapon : Cleric rod Effect: L1- Continuous hour 15 second, physical defensive strength 115 increase, magical defensive strength 183 increase and circumference scope radius 30.0m (target 8 ) L7- Continuous hour 15 second, physical defensive strength 505 increase, magical defensive strength 808 increase and circumference scope radius 30.0m (target 8 ) R6C2 Skill form : Active Skill attribute : Buff Use Weapon : Cleric rod Effect: L1-HP 1643 recovery L6-HP 5388 recovery R6C3 Skill form : Active Skill attribute : Buff Use Weapon : Cleric rod Effect: L1- HP 636 recovery and circumference scope radius 25.0m (target 1), continuous hour 300 second L4- HP 1256 recovery and circumference scope radius 25.0m (target 1), continuous hour 300 second R6C4 Skill form : Active Skill attribute : Buff Use Weapon : Cleric rod Effect: L1- HP 2544 recovery and circumference scope radius 15.0m (target 8 ) L3- HP 5024 recovery and circumference scope radius 15.0m (target 8 ) R6C5: Lv 90 skill Skill form : Active Skill attribute : Buff Use Weapon : Cleric rod Effect: ??? R6C6: Lv 90 skill Skill form : Active Skill attribute : Buff Use Weapon : Cleric rod Effect: ??? R7C1: Group Rebirth Skill form : Active Skill attribute : Buff Use Weapon : Cleric rod Effect: L1- Circumference scope radius 10.0m (target 8 ), HP 763 recovery, MP 763 recovery and resurrection (lv 60, loss experience 10% rehabilitation) L3- Circumference scope radius 10.0m (target 8 ), HP 1616 recovery, MP 1616 recovery and resurrection (lv 80, loss experience 15% rehabilitation) R7C2 Skill form : Active Skill attribute : Buff Use Weapon : Cleric rod Effect: L1- HP 100% recovery, resurrection (lv 60, loss experience 10% rehabilitation) and continuous hour 120 second, physical and magical damage 45% absorption, maximum HP 45% increase, physics and magical attack 50% decrease, buff end causes HP, MP 20% decrease) L3- HP 100% recovery, resurrection (lv 80, loss experience 15% rehabilitation) and continuous hour 120 second, physical and magical damage 55% absorption, maximum HP 55% increase, physics and magical attack 50% decrease, buff end causes HP, MP 30% decrease) R7C3: Lv 90 skill Skill form : Active Skill attribute : Buff Use Weapon : Cleric rod Effect: ??? R7C4: Lv 90 skill Skill form : Active Skill attribute : Buff Use Weapon : Cleric rod Effect: ??? R8C1 Skill form : Passive Skill attribute : Buff Use Weapon : All weapon or empty hand Effect: This effect will only apply when wearing light armor. L1- Strength 1, intelligence 0, physical defensive strength 0, magical defensive strength 0 increase, weakening status decrease (effect 20) and weakening status probability 50% decrease (1 grade) L9- Strength 8, intelligence 8, physical defensive strength 24, magical defensive strength 38 increase, weakening status decrease (effect 68 ) and weakening status probability 50% decrease (6 grade) R8C2 Skill form : Passive Skill attribute : Buff Use Weapon : All weapon or empty hand Effect: This effect will only apply when wearing light armor. L1- Physical defensive strength 9 increase L7- Physical defensive strength 44 increase R8C3 Skill form : Passive Skill attribute : Buff Use Weapon : All weapon or empty hand Effect: This effect will only apply when wearing light armor. L1- Magical defensive strength 25 increase L6- Magical defensive strength 81 increase R9C1 Skill form : Active Skill attribute : Long distance-magic Use Weapon : Cleric rod Effect: L1-magical attack power 275~336 (+967%), circumference scope radius 5.0m (target 5) L6-magical attack power 582~711 (+967%), circumference scope radius 5.0m (target 5) Note: I know this skill got side effect, but not sure what it is.(die straight away? Very long cool down time?). The MP cost is 0 and the damage is 967% !! R10C1: Holy Word Skill form : Active Skill attribute : Buff Use Weapon : Cleric rod Effect: L1- Continuous hour 30 second, weakening, restriction and status ailment decrease (effect 48 ) and weakening, restriction and status ailment probability 100% decrease (2 grade) L5- Continuous hour 30 second, weakening, restriction and status ailment decrease (effect 128 ) and weakening, restriction and status ailment probability 100% decrease (6 grade) R10C2 Skill form : Active Skill attribute : Debuff Use Weapon : Cleric rod Effect: Inflict restraint status (unable to move) L1- Restraint 3 grade (probability 80%, continuous hour 10.0 second) L4- Restraint 6 grade (probability 80%, continuous hour 10.0 second) R11C1 Skill form : Active Skill attribute : Buff Use Weapon : Cleric rod Effect: Raise strength of 4 targets but cannot be used on yourself. L1- Continuous hour 1800 second, connection distance 100m, connection modification 4, strength 4 increase, (currently 50% of the maximum objective ability it peels but application) L8- Continuous hour 1800 second, connection distance 100m, connection modification 4, strength 23 increase, (currently 50% of the maximum objective ability it peels but application) Note: Not sure what does the 50% stands for. It is possible that the cleric who cast that skill lose 50% of the strength increase buffed to others. Anyone? R11C2 Skill form : Active Skill attribute : Buff Use Weapon : Cleric rod Effect: Raised intelligent of 4 targets but cannot be used on yourself. L1- Continuous hour 1800 second, connection distance 100m, connection modification 4, intelligence 9 increase, (currently 50% of the maximum objective ability it peels but application) L7- Continuous hour 1800 second, connection distance 100m, connection modification 4, intelligence 25 increase, (currently 50% of the maximum objective ability it peels but application) Note: It is possible that the cleric who cast that skill lose 50% of the intelligence increase buffed to others. Anyone? R11C3 Skill form : Active Skill attribute : Buff Use Weapon : Cleric rod Effect: L1- Continuous hour 1800 second, physical defensive strength 23 increase, (currently 100% of the maximum objective ability it peels but application) L6- Continuous hour 1800 second, physical defensive strength 76 increase, (currently 100% of the maximum objective ability it peels but application) Note: It is possible that the cleric who cast that skill lose 100% of the physical defence increase buffed to others. Anyone? R11C4 Skill form : Active Skill attribute : Buff Use Weapon : Cleric rod Effect: L1- Continuous hour 1800 second, magical defensive strength 57 increase, (currently 100% of the maximum objective ability it peels but application) L4- Continuous hour 1800 second, magical defensive strength 113 increase, (currently 100% of the maximum objective ability it peels but application) Note: It is possible that the cleric who cast that skill lose 100% of the magical defence increase buffed to others. Anyone? R11C5 Skill form : Active Skill attribute : Buff Use Weapon : Cleric rod Effect: L1- Continuous hour 1800 second, connection distance 100m, connection modification 4, strength 27 increase, (currently 50% of the maximum objective ability it peels but application) R11C8: Lv 90 skill Skill form : Active Skill attribute : Buff Use Weapon : Cleric rod Effect: ??? Feedbacks and Comments are welcomed. Thanks |
Author: | Jay [ Tue Nov 21, 2006 10:44 am ] |
Post subject: | |
Those cleric skills are extremely sexy, I can't beleive they have such awsome skills, that hp regeneration skill is very promosing, btw where did you get your info from. |
Author: | Rafter [ Tue Nov 21, 2006 9:06 pm ] |
Post subject: | |
Quote: Translation based on this website
http://silk.mud4u.com/info/skill.php?na ... =1&cate2=1 |
Author: | Zygis [ Mon May 21, 2007 2:39 pm ] |
Post subject: | |
Quote: R9C1
Skill form : Active Skill attribute : Long distance-magic Use Weapon : Cleric rod Effect: L1-magical attack power 275~336 (+967%), circumference scope radius 5.0m (target 5) L6-magical attack power 582~711 (+967%), circumference scope radius 5.0m (target 5) Note: I know this skill got side effect, but not sure what it is.(die straight away? Very long cool down time?). The MP cost is 0 and the damage is 967% ! that skill use 95% of ur hp |
Author: | TwelveEleven [ Mon May 21, 2007 2:47 pm ] |
Post subject: | |
Zygis wrote: Quote: R9C1 Skill form : Active Skill attribute : Long distance-magic Use Weapon : Cleric rod Effect: L1-magical attack power 275~336 (+967%), circumference scope radius 5.0m (target 5) L6-magical attack power 582~711 (+967%), circumference scope radius 5.0m (target 5) Note: I know this skill got side effect, but not sure what it is.(die straight away? Very long cool down time?). The MP cost is 0 and the damage is 967% ! that skill use 95% of ur hp Jup, but with the shield active you hardly die |
Author: | Artem [ Mon May 21, 2007 2:59 pm ] |
Post subject: | |
the Cleric in SRO is that similar to the cleric in Rappelz? If so, then.. LET EURO COME!! Cleric ftw! |
Author: | Different [ Fri Jun 01, 2007 8:58 am ] |
Post subject: | About defensive skills |
R8C1 Skill form : Passive Skill attribute : Buff Use Weapon : All weapon or empty hand Effect: This effect will only apply when wearing light armor. R8C2 (...) R8C3 (...) One little question. What it is supose to be light armor? Protector and Garment gear? And... every char can use any gear? I would apreciate if someone answer to that |
Author: | achmalach [ Fri Jun 01, 2007 9:31 am ] |
Post subject: | |
thx for the translation, now we need someone to translate this into human language, i mean something like this: Recovers the health of all players in a Radius of 10 metres by 1652 HP |
Author: | drkstone57 [ Fri Jun 01, 2007 9:51 am ] |
Post subject: | okay, i am going crazy now |
who do i have to kill, kiss, or whatever to get these skills? i been out of the loop for over a year now, and so much has changed that i am having a hard time coming to grips with it all. but hey, i am a 50 year old great grandmother so maybe it is just senility setting in. |
Author: | Behemoth [ Fri Jun 01, 2007 9:53 am ] |
Post subject: | Re: About defensive skills |
Different wrote: R8C1
Skill form : Passive Skill attribute : Buff Use Weapon : All weapon or empty hand Effect: This effect will only apply when wearing light armor. R8C2 (...) R8C3 (...) One little question. What it is supose to be light armor? Protector and Garment gear? And... every char can use any gear? I would apreciate if someone answer to that Euro classes have Robe, Light armor and Heavy armor instead of garm, prot etc The gear you wear matters on which mastery do you have, goes like this: You can wear Heavy armor only if you have warrior mastery Light armor is for Rugue, Warlock and Cleric Robe is for Wizzard, Warlock, Bard and Cleric |
Author: | Different [ Wed Jun 06, 2007 9:20 pm ] |
Post subject: | |
thank you Author Message Behemoth, its that i really want to know =) |
Author: | Forum_Bug [ Thu Jun 21, 2007 5:56 am ] |
Post subject: | |
R9C1 Skill form : Active Skill attribute : Long distance-magic Use Weapon : Cleric rod Effect: L1-magical attack power 275~336 (+967%), circumference scope radius 5.0m (target 5) L6-magical attack power 582~711 (+967%), circumference scope radius 5.0m (target 5) Note: I know this skill got side effect, but not sure what it is.(die straight away? Very long cool down time?). The MP cost is 0 and the damage is 967% !! ------------------------------------------------------------------------------------- I'm pretty sure the effect after that skill is you lose 95% of your health. |
Author: | cin [ Thu Jun 21, 2007 6:01 am ] |
Post subject: | |
Forum_Bug wrote: Note: I know this skill got side effect, but not sure what it is.(die straight away? Very long cool down time?). The MP cost is 0 and the damage is 967% !!
------------------------------------------------------------------------------------- I'm pretty sure the effect after that skill is you lose 95% of your health. thats what i heard too |
Author: | lenatweb [ Sun Jun 24, 2007 9:59 am ] |
Post subject: | |
Should a cleric be pure int or pure str? |
Author: | rodj [ Sun Jun 24, 2007 11:26 pm ] |
Post subject: | |
Yes I too, my dude is : Cleric be pure int or hybrid int. |
Author: | MrFudge [ Sun Jun 24, 2007 11:31 pm ] |
Post subject: | |
I would go with Hybrid INT cleric. |
Author: | sama98b [ Mon Jun 25, 2007 12:00 am ] |
Post subject: | |
Would recommend cleaning these translation topics and lock them from useless posts like this <<<< ps.:Just make hybrids, it makes my life easier |
Author: | knave [ Mon Jul 02, 2007 1:26 pm ] |
Post subject: | |
Can someone tell me how R8C1 works? I had protector on and I don't see the increase in stats on myself... |
Author: | lotri [ Sun Jul 15, 2007 11:36 am ] |
Post subject: | |
knave wrote: Can someone tell me how R8C1 works? I had protector on and I don't see the increase in stats on myself...
lol.. I know.. I didn't even see them either. Btw.. clerics should either be pure INT or pure STR. As pure INT, get all the skills including attacks. Your 967% can 1-hit a glaiver if uncountered. Pure STR will have it as a 2nd submastery.. mainly for emergency heal + buff + res. Passives rock too |
Author: | Bazinator [ Sun Jul 15, 2007 11:38 am ] |
Post subject: | |
is anybody guna be a cleric i measn i kno they r supposed to be heaps wanted in the game but they cant even attack whats the point.... |
Author: | Ajial [ Sun Jul 15, 2007 11:41 am ] |
Post subject: | |
I'm planning on playing a cleric ^^ |
Author: | Bazinator [ Sun Jul 15, 2007 11:42 am ] |
Post subject: | |
yeah cleric might be fun and all maybe...might make as another char but im just guna stick with a wizard for my main.... |
Author: | lotri [ Sun Jul 15, 2007 11:45 am ] |
Post subject: | |
Bazinator wrote: is anybody guna be a cleric i measn i kno they r supposed to be heaps wanted in the game but they cant even attack whats the point....
My 44 cleric can grind solo on flowers pretty easily. It's just A LOT easier to grind in a party and get pretty much powerlevelled. |
Author: | Bazinator [ Sun Jul 15, 2007 11:47 am ] |
Post subject: | |
so u bassiccly level by being powerleveled all the time? |
Author: | Ajial [ Sun Jul 15, 2007 11:53 am ] |
Post subject: | |
Depends on play style too, from what i've read euro is all about the group play, meaning clerics will have a vital role. In the current version healing is slightly useless, everyone can just chain drink hp pots (if they choose). This isnt possible so a healer will be needed. I mean 1 vs 1 pvp if it occurs? You can probably win or at least get away on survivability alone, from what ive seen clerics have some really awesome heals for that sort of thing. |
Author: | Bazinator [ Sun Jul 15, 2007 11:55 am ] |
Post subject: | |
yes but wiz is also a main party leader they do mostly all the damage |
Author: | Ajial [ Sun Jul 15, 2007 11:56 am ] |
Post subject: | |
Yea, but due to that dont you think there are going to be 100x more wizzys then clerics? |
Author: | Bazinator [ Sun Jul 15, 2007 11:58 am ] |
Post subject: | |
i guess..... what build is a cleric anyway ....all int? |
Author: | Ajial [ Sun Jul 15, 2007 11:59 am ] |
Post subject: | |
Yea unless you're subbed? |
Author: | Bazinator [ Sun Jul 15, 2007 12:00 pm ] |
Post subject: | |
subbed? |
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