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 Post subject: Server traffic differences, how is it possible?
PostPosted: Fri Apr 29, 2011 7:20 pm 
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Alright..

Tell me guys from Aral/ Tigris / Petra / Helios / Xian
How do you get the server cleaned up like it is? :)

Cuz on all other servers its 100min+ relog time according to rev6.

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 Post subject: Re: Server traffic differences, how is it possible?
PostPosted: Wed May 04, 2011 2:28 pm 
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im wondering the same thing

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 Post subject: Re: Server traffic differences, how is it possible?
PostPosted: Sun May 15, 2011 6:42 pm 
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And yet nobody knows why so far..

Today again Zeus was traffic with about 5min vs Aral being 50% empty..

Seems the goldbots have trouble getting into those servers?
Or is it cuz of slavewatchers ^^

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 Post subject: Re: Server traffic differences, how is it possible?
PostPosted: Mon May 16, 2011 4:22 am 
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what is a slavewatcher btw?? u mean the lvl 140 mobs?

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 Post subject: Re: Server traffic differences, how is it possible?
PostPosted: Mon May 16, 2011 10:05 am 
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The level 140 mob is called statue of justice , not slave watchers .

Slave watchers are basicly a quest mob (level 85 mobs) with ranged attack .
They summon at the place you are standing at if you are outside of towns and have the quest in the quest list .

But some people "maybe goldbots" put them at every gate in hotan and at choke points like bridges , which makes it impossible to grind there and you will start losing levels not leveling up as you get killed a lot from them .

An easy fix would be to just allow slave watchers to summon at roc mountain and no where else , It can take -1 hour programming if/when joymax decides to do it ...

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 Post subject: Re: Server traffic differences, how is it possible?
PostPosted: Tue May 17, 2011 2:12 am 
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lol im way past 85 so...

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 Post subject: Re: Server traffic differences, how is it possible?
PostPosted: Fri May 20, 2011 7:13 am 
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The Invisible wrote:
The level 140 mob is called statue of justice , not slave watchers .

Slave watchers are basicly a quest mob (level 85 mobs) with ranged attack .
They summon at the place you are standing at if you are outside of towns and have the quest in the quest list .

But some people "maybe goldbots" put them at every gate in hotan and at choke points like bridges , which makes it impossible to grind there and you will start losing levels not leveling up as you get killed a lot from them .

An easy fix would be to just allow slave watchers to summon at roc mountain and no where else , It can take -1 hour programming if/when joymax decides to do it ...


Well I found out that Slavewatchers are INDEED the reason why there are differences.

Zeus hasnt got slavewatchers on portals, while the empty servers do =)
The place slavewatchers on ONGs bridges and Hotan gates.

You can actually easily avoid them.. just wait till a botter walks by =)

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 Post subject: Re: Server traffic differences, how is it possible?
PostPosted: Fri May 20, 2011 7:23 pm 
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how can i bring them to oasis??

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 Post subject: Re: Server traffic differences, how is it possible?
PostPosted: Fri May 20, 2011 11:26 pm 
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JuelzSantana wrote:
how can i bring them to oasis??

You can't bring them .

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 Post subject: Re: Server traffic differences, how is it possible?
PostPosted: Mon May 23, 2011 3:22 pm 
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why not D:<???

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 Post subject: Re: Server traffic differences, how is it possible?
PostPosted: Tue May 24, 2011 6:03 am 
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JuelzSantana wrote:
why not D:<???


Well you can ^^
But you need some seriously illegal softwares ^^

Because as far as i know you need at least:

-Multiclient
-Char level 75 then dlvl to 10 or lower
-Auto ress tool
-This x5 to put 2 chars on each gate of hotan alone.

enjoy

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 Post subject: Re: Server traffic differences, how is it possible?
PostPosted: Fri May 27, 2011 3:31 am 
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lol forget that >.>

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 Post subject: Re: Server traffic differences, how is it possible?
PostPosted: Thu Jun 02, 2011 2:33 pm 
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firefinal1 wrote:
JuelzSantana wrote:
why not D:<???


Well you can ^^
But you need some seriously illegal softwares ^^

Because as far as i know you need at least:

-Multiclient
-Char level 75 then dlvl to 10 or lower
-Auto ress tool
-This x5 to put 2 chars on each gate of hotan alone.

enjoy

so that badass who did this are the reason why the servers are empty?

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 Post subject: Re: Server traffic differences, how is it possible?
PostPosted: Thu Jun 02, 2011 4:01 pm 
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K.K wrote:
firefinal1 wrote:
JuelzSantana wrote:
why not D:<???


Well you can ^^
But you need some seriously illegal softwares ^^

Because as far as i know you need at least:

-Multiclient
-Char level 75 then dlvl to 10 or lower
-Auto ress tool
-This x5 to put 2 chars on each gate of hotan alone.

enjoy

so that badass who did this are the reason why the servers are empty?


Correct :) Because goldbots are usually 80-.. so they wont get past them :D

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 Post subject: Re: Server traffic differences, how is it possible?
PostPosted: Thu Jun 02, 2011 5:06 pm 
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can't you just have the quest. wait at said area until enough spawn, return scroll...

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 Post subject: Re: Server traffic differences, how is it possible?
PostPosted: Fri Jun 03, 2011 1:52 am 
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You can but
¤-The slave watchers will go far away the place you have put them at (by following players) .

¤-You have a limit of max spawn (3?) , so you will have to stay at town for ever to avoid spawning more slave watchers and "deleting" your previous ones .

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