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 Post subject: Pure Int Warlock/Cleric Help on armor
PostPosted: Sun Jan 23, 2011 8:17 am 
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Hey! misleading topic name lolz
i am currently farming a Pure Int warlock/cleric, Full both.. so i will change to cleric at times, and be cleric in pts other then use a few warlock moves like reflect or debuffs if there is already cleric.

My question is what armor to wear..
i will switch to cleric rod, so i thought maybe light armor..
but i had a warlock on different server before and it took a lot of mp, so i just switched to robe but i needed much better equip.

After i farm i will do pve and pvp.. but probably pvp more.

Any advice on what armor? please give why ..
ty in advance :)


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 Post subject: Re: Pure Int Warlock/Cleric Help on armor
PostPosted: Sun Jan 23, 2011 8:45 am 
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Most warlock/clerics decide to wear Light Armor so they won't die as easily when fighting STR characters (rogues and warriors hit pretty hard). A lot also roll some points into STR to give them a little more HP. Light Armor also gives you passives when you're playing the cleric role (passives + buffing yourself with defense buffs counts a lot towards survivability).

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 Post subject: Re: Pure Int Warlock/Cleric Help on armor
PostPosted: Mon Jan 24, 2011 3:56 am 
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Ive seen several guides recommending Robe as Nukes hit hardest they each claim.

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 Post subject: Re: Pure Int Warlock/Cleric Help on armor
PostPosted: Tue Jan 25, 2011 12:01 pm 
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If you have the money get both LA and robes.

Otherwise use LA...only int build that could ever be a threat to you is an invisible wiz. Most others would be in stun/sleep or debuffed to do too much damage.


BTW wasn't there this sure kill combo for pure int? stun->over healing->glut healing(or w/e the skills were called) that was 99% sure to kill any int builds?

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 Post subject: Re: Pure Int Warlock/Cleric Help on armor
PostPosted: Tue Jan 25, 2011 1:15 pm 
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Well warlock @ pvp still has "bugs"

Trap + Sleep = free chance for offering. (Cuz the char will stay sleep status till trap comes up.)

For armor L.A. for sure. Against wiz just stun and use cleric for absolutes.
1 stun 3 abs = kill.

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 Post subject: Re: Pure Int Warlock/Cleric Help on armor
PostPosted: Tue Jan 25, 2011 2:01 pm 
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aishsharma wrote:
If you have the money get both LA and robes.

Otherwise use LA...only int build that could ever be a threat to you is an invisible wiz. Most others would be in stun/sleep or debuffed to do too much damage.


BTW wasn't there this sure kill combo for pure int? stun->over healing->glut healing(or w/e the skills were called) that was 99% sure to kill any int builds?



Trap > Sleep, *wait 2 seconds* > Over Healing > Glut Healing > Over Healing
It kills int builds disregard their buffs.

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 Post subject: Re: Pure Int Warlock/Cleric Help on armor
PostPosted: Tue Jan 25, 2011 3:30 pm 
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why w8 for 2 seconds?

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 Post subject: Re: Pure Int Warlock/Cleric Help on armor
PostPosted: Tue Jan 25, 2011 3:55 pm 
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aishsharma wrote:
why w8 for 2 seconds?


Because the approx time needed for trap to explode is 4-5 seconds.
Your goal is to hit it so he gets 2 apsolute damage hits (trap + cleric skill at the same time - so he cannot pot fast enough)
which will kill him everytime.

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 Post subject: Re: Pure Int Warlock/Cleric Help on armor
PostPosted: Thu Jan 27, 2011 8:41 am 
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firefinal1 wrote:
Well warlock @ pvp still has "bugs"

Trap + Sleep = free chance for offering. (Cuz the char will stay sleep status till trap comes up.)



Lol...

The Trap + Sleep bug can no longer be used. After 3+ years of it, it's finally been fixed!!


Spoiler!


I will miss using it on Party Giants, though ...

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 Post subject: Re: Pure Int Warlock/Cleric Help on armor
PostPosted: Wed Feb 02, 2011 4:32 am 
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ShunShunRikka3 wrote:
Any advice on what armor? please give why ..
ty in advance :)

Light Armor FTW
Give you abit more Physical Defence...
It help alot vs Physical Mobs + STR Characters

dont forget the phy + mag def increase when u lay on the groud and switch to cleric rod...

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