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 Post subject: Pure int s/s nuker
PostPosted: Sun Jun 05, 2011 5:22 pm 
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I am making a pure int s/s nuker and I know I need 110 bich and ice but not sure about light or fire. As I see here, people have different opinions, I would love fire for more nukes, but then I lose the speed. Any advices? Also garment or protector?

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 Post subject: Re: Pure int s/s nuker
PostPosted: Sun Jun 05, 2011 7:05 pm 
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 Post subject: Re: Pure int s/s nuker
PostPosted: Sun Jun 05, 2011 8:06 pm 
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Apollion wrote:
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Yea, just bunch of people fighting over what's better...

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 Post subject: Re: Pure int s/s nuker
PostPosted: Sun Jun 05, 2011 8:32 pm 
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Bicheon , Fire , ice :

Better defence than light , a wider variety of nukes , fire wall (immunity) .

Bicheon , Light , ice :

For more damage and mobility .

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 Post subject: Re: Pure int s/s nuker
PostPosted: Mon Jun 06, 2011 6:46 pm 
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If you are positive you want bich and not heuk:


viewtopic.php?f=2&t=122914

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 Post subject: Re: Pure int s/s nuker
PostPosted: Fri Jun 24, 2011 4:05 pm 
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Why do you need garment if you are pure int? Get protector. As for your build, I think fire is better. Get the speed scrolls from events (I have like 100 of those).

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 Post subject: Re: Pure int s/s nuker
PostPosted: Fri Jun 24, 2011 8:27 pm 
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I've yet to see a nuker in prot or armor do any better than a nuker in garms.

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 Post subject: Re: Pure int s/s nuker
PostPosted: Sat Jun 25, 2011 8:57 am 
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Goseki wrote:
I've yet to see a nuker in prot or armor do any better than a nuker in garms.


But I recommended fire instead of light. So you have enough phy.def(cold) and mag.def.(fire), so protector is the best.

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