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ltsune
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Post subject: Re: Myth Online - Cap 120, New Town, Custom Items, Fellow pets Posted: Wed Jun 13, 2012 1:38 pm |
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Joined: Mar 2008 Posts: 5751 Location:
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So, people still playing here? As in, the PornFlakes folks?
_________________ Dubious ・ Lvl 101 ・ STR Archer ・ jSRO-R ・ active PillowFight ・ Lvl 69 ・ STR Archer ・ jSRO-R ・ inactive Aggrobatic ・ Lvl 101 ・ Warrior / Cleric ・ jSRO-R ・ inactive
Check out our music-video! http://www.youtube.com/watch?v=iMxZWMWRjSM I'm on the drums, beaches!
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Lypow
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Post subject: Re: Myth Online - Cap 120, New Town, Custom Items, Fellow pets Posted: Wed Jun 13, 2012 6:02 pm |
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Valued Member |
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Joined: May 2010 Posts: 401 Location:
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no clue im still a nub so i havnt been to teh big cities yet! I hope peeps are still playing would be fun 2 see my old friends again <3
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Zelos: lobie <> Wiz <> 10X <> dEranged
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ltsune
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Post subject: Re: Myth Online - Cap 120, New Town, Custom Items, Fellow pets Posted: Wed Jun 13, 2012 8:03 pm |
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Joined: Mar 2008 Posts: 5751 Location:
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Yeah, it sure would be fun to play with ya'll again Good to see you back again as well, Lobie
_________________ Dubious ・ Lvl 101 ・ STR Archer ・ jSRO-R ・ active PillowFight ・ Lvl 69 ・ STR Archer ・ jSRO-R ・ inactive Aggrobatic ・ Lvl 101 ・ Warrior / Cleric ・ jSRO-R ・ inactive
Check out our music-video! http://www.youtube.com/watch?v=iMxZWMWRjSM I'm on the drums, beaches!
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Lypow
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Post subject: Re: Myth Online - Cap 120, New Town, Custom Items, Fellow pets Posted: Wed Jun 13, 2012 8:21 pm |
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Joined: May 2010 Posts: 401 Location:
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i was never gone i will always ninja around srf <3
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Zelos: lobie <> Wiz <> 10X <> dEranged
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ltsune
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Post subject: Re: Myth Online - Cap 120, New Town, Custom Items, Fellow pets Posted: Wed Jun 13, 2012 8:40 pm |
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Joined: Mar 2008 Posts: 5751 Location:
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Lypow wrote: i was never gone i will always ninja around srf <3 Well, then you were simply a too good ninja! It's some time since I've seen you around
_________________ Dubious ・ Lvl 101 ・ STR Archer ・ jSRO-R ・ active PillowFight ・ Lvl 69 ・ STR Archer ・ jSRO-R ・ inactive Aggrobatic ・ Lvl 101 ・ Warrior / Cleric ・ jSRO-R ・ inactive
Check out our music-video! http://www.youtube.com/watch?v=iMxZWMWRjSM I'm on the drums, beaches!
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Lypow
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Post subject: Re: Myth Online - Cap 120, New Town, Custom Items, Fellow pets Posted: Wed Jun 13, 2012 8:49 pm |
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Joined: May 2010 Posts: 401 Location:
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huaha well come in and log into myth iGN: Lobie (duh)
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Zelos: lobie <> Wiz <> 10X <> dEranged
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ltsune
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Post subject: Re: Myth Online - Cap 120, New Town, Custom Items, Fellow pets Posted: Wed Jun 13, 2012 9:17 pm |
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Joined: Mar 2008 Posts: 5751 Location:
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I would, trust me, I would. But I've got an exam this Friday, and I've got a shit-ton to prepare before my exam. So I'm kinda stressed. I've been reading and taking notes for 12 hours now, with only two minor breaks (to eat).
_________________ Dubious ・ Lvl 101 ・ STR Archer ・ jSRO-R ・ active PillowFight ・ Lvl 69 ・ STR Archer ・ jSRO-R ・ inactive Aggrobatic ・ Lvl 101 ・ Warrior / Cleric ・ jSRO-R ・ inactive
Check out our music-video! http://www.youtube.com/watch?v=iMxZWMWRjSM I'm on the drums, beaches!
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Avellia
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Post subject: Re: Myth Online - Cap 120, New Town, Custom Items, Fellow pets Posted: Wed Jun 13, 2012 9:53 pm |
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Joined: Aug 2008 Posts: 662 Location: somewhere
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We had pornflakes for a few days but it got boring so we pretty much quited, there should be leftovers in ninjitsu.
_________________ Esro 1 : Avell 100 Warrior/Cleric
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ltsune
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Post subject: Re: Myth Online - Cap 120, New Town, Custom Items, Fellow pets Posted: Wed Jun 13, 2012 10:38 pm |
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Elite Member |
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Joined: Mar 2008 Posts: 5751 Location:
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Ah, darn it. It seems I'm too late then... Did you guys switch to another server, or are you not playing anywhere right now?
_________________ Dubious ・ Lvl 101 ・ STR Archer ・ jSRO-R ・ active PillowFight ・ Lvl 69 ・ STR Archer ・ jSRO-R ・ inactive Aggrobatic ・ Lvl 101 ・ Warrior / Cleric ・ jSRO-R ・ inactive
Check out our music-video! http://www.youtube.com/watch?v=iMxZWMWRjSM I'm on the drums, beaches!
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Vaya
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Post subject: Re: Myth Online - Cap 120, New Town, Custom Items, Fellow pets Posted: Wed Jun 13, 2012 11:52 pm |
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Loyal Member |
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Joined: May 2009 Posts: 1848 Location:
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Back to salvation !!
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Tasdik
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Post subject: Re: Myth Online - Cap 120, New Town, Custom Items, Fellow pets Posted: Thu Jun 14, 2012 1:44 am |
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Forum God |
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Joined: Jan 2007 Posts: 13204 Location: Life
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Just in time, I recently resigned as GM of Salvation, so I'm back to being a "normal" player. If by normal you mean the sexiest damn player in the entire mother Farking server, of course. And the most humble! <3
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ltsune
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Post subject: Re: Myth Online - Cap 120, New Town, Custom Items, Fellow pets Posted: Thu Jun 14, 2012 9:53 am |
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Elite Member |
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Joined: Mar 2008 Posts: 5751 Location:
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Tasdik wrote: Just in time, I recently resigned as GM of Salvation, so I'm back to being a "normal" player. If by normal you mean the sexiest damn player in the entire mother Farking server, of course. And the most humble! <3 Ah, Tasdik, you're always so funny
_________________ Dubious ・ Lvl 101 ・ STR Archer ・ jSRO-R ・ active PillowFight ・ Lvl 69 ・ STR Archer ・ jSRO-R ・ inactive Aggrobatic ・ Lvl 101 ・ Warrior / Cleric ・ jSRO-R ・ inactive
Check out our music-video! http://www.youtube.com/watch?v=iMxZWMWRjSM I'm on the drums, beaches!
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ElZilcho
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Post subject: Re: Myth Online - Cap 120, New Town, Custom Items, Fellow pets Posted: Fri Jun 15, 2012 2:50 pm |
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Regular Member |
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Joined: Aug 2010 Posts: 232 Location: PlanetEarth3000
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Might have to come back...
_________________ Aurora(Zelos): | dEranged * Alchemist | IGN: Fyasko | 10x | +7 101 Staff Salvation: | Yakuza | IGN: ElZilcho | 4x
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ltsune
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Post subject: Re: Myth Online - Cap 120, New Town, Custom Items, Fellow pets Posted: Fri Jun 15, 2012 4:03 pm |
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Elite Member |
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Joined: Mar 2008 Posts: 5751 Location:
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According to Avell, people have already left the server :/
_________________ Dubious ・ Lvl 101 ・ STR Archer ・ jSRO-R ・ active PillowFight ・ Lvl 69 ・ STR Archer ・ jSRO-R ・ inactive Aggrobatic ・ Lvl 101 ・ Warrior / Cleric ・ jSRO-R ・ inactive
Check out our music-video! http://www.youtube.com/watch?v=iMxZWMWRjSM I'm on the drums, beaches!
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_Dutchy_
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Post subject: Re: Myth Online - Cap 120, New Town, Custom Items, Fellow pets Posted: Sun Sep 02, 2012 1:58 pm |
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Frequent Member |
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Joined: Apr 2008 Posts: 1346 Location: Netherlands
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FYI , BGH moved here with our entire guild =]
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_Dutchy_
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Post subject: Re: Myth Online - Cap 120, New Town, Custom Items, Fellow pets Posted: Mon Sep 03, 2012 12:55 pm |
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Frequent Member |
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Joined: Apr 2008 Posts: 1346 Location: Netherlands
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Yea it is we just moved here with 11 poeple because imo the server has the best content around.
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TheDrop
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Post subject: Re: Myth Online - Cap 120, New Town, Custom Items, Fellow pets Posted: Mon Sep 03, 2012 1:32 pm |
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Forum Legend |
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Joined: May 2008 Posts: 7150 Location: uefa2012
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eh i usually see the capacity around 40~50 people out of 500..
_________________ let it gooooo let it gooooOoOooOOOOOO
Let her suck my pistol She open up her mouth and then I blow her brains out
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_Dutchy_
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Post subject: Re: Myth Online - Cap 120, New Town, Custom Items, Fellow pets Posted: Mon Sep 03, 2012 4:57 pm |
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Frequent Member |
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Joined: Apr 2008 Posts: 1346 Location: Netherlands
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Yea, I have been checking this week and it was around 50 min and around 100 max hoever the population this week has been increased slightly and it looks like it will keep going up
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Rawr
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Post subject: Re: Myth Online - Cap 120, New Town, Custom Items, Fellow pets Posted: Tue Sep 04, 2012 5:17 am |
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Valued Member |
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Joined: Jan 2012 Posts: 384 Location: Turkroad Onlýne
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I played here for a while, I really liked the server. I stopped because the population is too low, now it's practically dead. The population won't increase much, there are simply too many other servers. It's a shame this server is hanging by a thread, especially since Synx's work is always awesome.
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_Dutchy_
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Post subject: Re: Myth Online - Cap 120, New Town, Custom Items, Fellow pets Posted: Tue Sep 04, 2012 5:22 am |
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Frequent Member |
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Joined: Apr 2008 Posts: 1346 Location: Netherlands
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Rawr wrote: I played here for a while, I really liked the server. I stopped because the population is too low, now it's practically dead. The population won't increase much, there are simply too many other servers. It's a shame this server is hanging by a thread, especially since Synx's work is always awesome. The population will increase its a matter of poeple joining more advertisement etc etc. and it has been increasing lately. Ps my guild at medussa yesterday nostalgia it has been a while since we did this!
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MyO[2012-09-02 23-54-43]_27.jpg [ 236.33 KiB | Viewed 6460 times ]
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Kronos
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Post subject: Re: Myth Online - Cap 120, New Town, Custom Items, Fellow pets Posted: Tue Sep 04, 2012 9:18 am |
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Active Member |
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Joined: May 2008 Posts: 828 Location:
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Well, there are 2 reasons, why i wouldn't want to play here.
1. The rates are way too high in my opinion. I'd prefer having something like 5x or 10x at max.
2. It is 120 cap, which means new job system and pimping in D12 is really unfair, if you don't want to spend tons of silk. First you need to get your D11 equipment on +7 (with immortal in most cases. you wouldn't want to loose a nova), then you need these item mall items to prevent your item from destroying. 110 cap was so much more balanced in my opinion.
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_Dutchy_
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Post subject: Re: Myth Online - Cap 120, New Town, Custom Items, Fellow pets Posted: Tue Sep 04, 2012 3:21 pm |
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Frequent Member |
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Joined: Apr 2008 Posts: 1346 Location: Netherlands
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Kronos wrote: Well, there are 2 reasons, why i wouldn't want to play here.
1. The rates are way too high in my opinion. I'd prefer having something like 5x or 10x at max.
2. It is 120 cap, which means new job system and pimping in D12 is really unfair, if you don't want to spend tons of silk. First you need to get your D11 equipment on +7 (with immortal in most cases. you wouldn't want to loose a nova), then you need these item mall items to prevent your item from destroying. 110 cap was so much more balanced in my opinion. 1. Rates are nice as far as i've seen one of the lower rates around it takes some effort to reach cap and party play + guild play is kinda a requirment to get there with most characters. 2.Actaully the D-12 Gears are changed here they drop normaly and there is no silk required to + them at all D-12 stones etc all drop simply from mobs
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Toast
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Post subject: Re: Myth Online - Cap 120, New Town, Custom Items, Fellow pets Posted: Tue Sep 04, 2012 10:52 pm |
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Active Member |
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Joined: Sep 2009 Posts: 574 Location:
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_Dutchy_ wrote: Kronos wrote: Well, there are 2 reasons, why i wouldn't want to play here.
1. The rates are way too high in my opinion. I'd prefer having something like 5x or 10x at max.
2. It is 120 cap, which means new job system and pimping in D12 is really unfair, if you don't want to spend tons of silk. First you need to get your D11 equipment on +7 (with immortal in most cases. you wouldn't want to loose a nova), then you need these item mall items to prevent your item from destroying. 110 cap was so much more balanced in my opinion. 1. Rates are nice as far as i've seen one of the lower rates around it takes some effort to reach cap and party play + guild play is kinda a requirment to get there with most characters. No it doesn't. You get plvl'd to 100-105ish and then just party for a day or two. If it took effort, Ninjitsu wouldn't exist, nobody is more lazy than those idiots.
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_Dutchy_
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Post subject: Re: Myth Online - Cap 120, New Town, Custom Items, Fellow pets Posted: Wed Sep 05, 2012 4:22 am |
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Frequent Member |
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Joined: Apr 2008 Posts: 1346 Location: Netherlands
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Toast wrote: _Dutchy_ wrote: Kronos wrote: Well, there are 2 reasons, why i wouldn't want to play here.
1. The rates are way too high in my opinion. I'd prefer having something like 5x or 10x at max.
2. It is 120 cap, which means new job system and pimping in D12 is really unfair, if you don't want to spend tons of silk. First you need to get your D11 equipment on +7 (with immortal in most cases. you wouldn't want to loose a nova), then you need these item mall items to prevent your item from destroying. 110 cap was so much more balanced in my opinion. 1. Rates are nice as far as i've seen one of the lower rates around it takes some effort to reach cap and party play + guild play is kinda a requirment to get there with most characters. No it doesn't. You get plvl'd to 100-105ish and then just party for a day or two. If it took effort, Ninjitsu wouldn't exist, nobody is more lazy than those idiots. If you choose to get pwrlvld nothing is hard on any server. But 2 days of party grinding is still more needed then on 90% of the servers. so YES it does take effort.
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Kronos
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Post subject: Re: Myth Online - Cap 120, New Town, Custom Items, Fellow pets Posted: Wed Sep 05, 2012 9:28 am |
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Active Member |
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Joined: May 2008 Posts: 828 Location:
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Well, the thing is i actually wouldn't want to play on a server, where you are capped or close to cap in less than a month. 200 and later 300x rates are just too much in my opinion. I suppose you could still get until around 60 easily in 1 day. That's just too much.
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Tasdik
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Post subject: Re: Myth Online - Cap 120, New Town, Custom Items, Fellow pets Posted: Wed Sep 05, 2012 9:32 am |
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Forum God |
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Joined: Jan 2007 Posts: 13204 Location: Life
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Basically, berethor wants a pserver with 1x-3x rates, filled with legits. Which is impossible these days. But yeah.
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Kronos
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Post subject: Re: Myth Online - Cap 120, New Town, Custom Items, Fellow pets Posted: Wed Sep 05, 2012 10:45 am |
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Active Member |
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Joined: May 2008 Posts: 828 Location:
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Tasdik wrote: Basically, berethor wants a pserver with 1x-3x rates, filled with legits. Which is impossible these days. But yeah. Which is why I don't play SRO anymore these days. There is just no server worth playing. And it's likely, that there never will be a suitable server for me. Also i know other people, who would also want to play on such a server. There are just not very many of them, but they still exist. But it doesn't really matter to me at the moment. Currently I mainly play other games anyway.
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_Dutchy_
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Post subject: Re: Myth Online - Cap 120, New Town, Custom Items, Fellow pets Posted: Sat Sep 08, 2012 7:40 pm |
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Frequent Member |
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Joined: Apr 2008 Posts: 1346 Location: Netherlands
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Myth is working on something new, Darkness mastery for CH check it out!
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Tasdik
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Post subject: Re: Myth Online - Cap 120, New Town, Custom Items, Fellow pets Posted: Sat Sep 08, 2012 8:30 pm |
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Forum God |
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Joined: Jan 2007 Posts: 13204 Location: Life
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Oooh. Defuck does it do though?
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