Whatever, it is called "Darkness", its a new mastery for the chinese characters, just like any other force mastery, it have nukes, buffs, passives and imbues. It is still an early work in progress, but we feel like sharing it, so players can actually suggest stuff for the new mastery.
Our plans is it being an euro-like mastery, mixed with force, that have damage from nukes just like other force masterys, but instead of giving burn or freezze stats, giving european debuffs such as "dull", "fear", "division", etc.
The disadvantage of it will be that damage will be lower compared to other force masterys, for avoid it being OP, the debuffs would compensate the lack of damage.
Hello, tonight at 00:00 aproximately we will be doing an inspection on the server. The inspection will last around 5-10 hours. We will be applying the Arabia update patch.
Myth Online v4.000 Update details: - New client - Added Baghdad as a new town and Arabia zones - Increased level cap to 125 - Chinese mastery limit increased to 375 - Added 121~125 skills for China and Europe - Added 121~125 monsters on the Arabia region - Added Glorious Holy Warrior avatar on the Myth Store - Added new Arabia quests (69 quests in total) - Added D13 SoX items on both races (monsters drop the SoX items, there are no normal D13 items, only SoX) - Added D13 Advanced Elixirs/Lucky Powder - Enabled the dismantle for D12 items (for obtain the D13 Adv Elixirs) - Changed GM chat color - Rates will be increased to x350 during 1 week - Monsters doesn t drop HP/MP/Vigor Potions nor Arrows/Bolts anymore
Post subject: Re: Myth Online - Cap 120, New Town, Custom Items, Fellow pets
Posted: Thu Sep 20, 2012 12:12 pm
Common Member
Joined: Dec 2010 Posts: 136 Location:
_Dutchy_ wrote:
ohhh snap! MYTH HAS ARABIA
Hello, tonight at 00:00 aproximately we will be doing an inspection on the server. The inspection will last around 5-10 hours. We will be applying the Arabia update patch.
Myth Online v4.000 Update details: - New client - Added Baghdad as a new town and Arabia zones - Increased level cap to 125 - Chinese mastery limit increased to 375 - Added 121~125 skills for China and Europe - Added 121~125 monsters on the Arabia region - Added Glorious Holy Warrior avatar on the Myth Store - Added new Arabia quests (69 quests in total) - Added D13 SoX items on both races (monsters drop the SoX items, there are no normal D13 items, only SoX) - Added D13 Advanced Elixirs/Lucky Powder - Enabled the dismantle for D12 items (for obtain the D13 Adv Elixirs) - Changed GM chat color - Rates will be increased to x350 during 1 week - Monsters doesn t drop HP/MP/Vigor Potions nor Arrows/Bolts anymore
to this add aswell the new skills that will appear on this official update, already took a look and it seems alot of skills on the euro side, basicly all the skills will have a new tree from the previous ones
Post subject: Re: Myth Online - Cap 120, New Town, Custom Items, Fellow pets
Posted: Thu Sep 20, 2012 12:34 pm
Loyal Member
Joined: May 2009 Posts: 1848 Location:
found it
I have a 120 char, it got hacked though so it's almost clean.
Edit: after watching it, realized that there's nothing new for euros, just new animations and graphics for the old skills with a slight buff, except for a few like the dagger throw and the 3 hit daredevil(like a 2 hit DD wasn't enough to make warriors OP).
Edit 2: Synx didn't add the new skills' character animation, found the wizard ones
Little update Myth switched hosts so now the DDOS attacks should no longer be a problem server has been stable for a few days now so it seems everything is alright
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