- Howling Shout: Requires a target
- Sprint Assault: Stun probability reduced.
- Physical Screen, Morale Screen: Reduced by 50%.
- Physical Fence, Magical Fence: Reduced by 20%.
- Pain Quota: Starts from 20%, Increasing by 5% per level.
- Iron Skin, Mana Skin: Duration reduced to 15 seconds.
- Vital Increase: HP increase increased by 25%. Damage reduction has been lowered by 10%.
- One Hand Attack Skills: +15% damage
- Shield Trash, Shield Crush: Knock-black probability reduced to 40%
- Shield Trash, Shield Crush: Dull probability reduced to 20%.
- Axe Attack Skills: +10% damage
- Double twist, Sudden twist: Bleed probability reduced to 13%
- Double twist, Sudden twist: Stun probability reduced to 11%.
- Power shot, Intense shot: Damage increased by 15%.
- Blast shot, Hurricane shot: Damage increased by 15%, knock-down probability reduced from 50 to 40%.
- Long shot, distance shot: Damage reduced by 10%.
- Prick: Damage reduced by 20%.
- Wounds, Mortal wounds: Damage reduced by 15%
- Wounds, Mortal wounds: Bleed probability reduced from 20 to 13%
- Spinning : damage increased by 15%.
- Butterfly blow, Combo blow: Damage increased by 10%.
- Screw: Damage increased by 10%.
- Life control, Life turnover: HP reduction reduced from 50 to 40%
- Life control, Life turnover: Damage increase reduced from 25 to 20%.
- Removed Invisible/Crystal Invisible
- Physical raze, Magical raze, Combat raze, Courage raze: Condition probability reduced from 80% to 60%
- Physical raze, Magical raze, Combat raze, Courage raze: Cooldown is now 8 seconds, MP consume increased by 1.5 times
- Physical ravage, Magical ravage, Combat ravage, Courage ravage: Available from 20 Level, Simultaneous attack is 6
- Physical ravage, Magical ravage, Combat ravage, Courage ravage: Condition probability changed to 35%. Cooldown is now 10 seconds.
- Advanced Reflect: Physical and Magical damage return ratio reduced from 90% to 45%.
- Daze, Wrath daze : Stun probability reduced from 80% to 50%.
- Wheel bind, Recovery bind : Panic probability reduced from 80% to 40%.
- Removed Slumber, Deep Slumber
- Weird Chord, Horror Chord: 184% -> 300% damage
- Horror Chord: Available from Level 4
- Resistance has been multiplied by 50000.
- Dancing Concert series: Available to cast solo
- Booming Chord, Booming Wave: Requires a target
- Bless spell: Defense increase reduced by 20%.
- Innocent, Integrity: Cooldown is 15 seconds.
- Group Healing, Group Healing Breath: Reduced by 20%.
- Healing Division, Healing Favor: Reduced by 20%.
- Healing Cycle, Healing Orbit: Reduced by 20%.
- Recovery, Group Recovery: Reduced by 20%.
- Body Blessing, Body Deity: Reduced by 30%.
- Soul Blessing, Soul Deity: Reduced by 30%.
- Force Blessing, Force deity Increased by 40%, Number of Connections is now 7.
- Mental Blessing, Mental deity: Increased by 40%, Number of Connections is now 7.
- Over healing, Glut healing Damage reduced by 20%, Added INT 200 requirement.
- Removed: Offering, Reverse Oblation Skills
- Holy word/Holy Spell/Charity: Condition probability has been removed