Many people will tell you this build sucks, because they have never seen it, it's actually one of the most effective PVP builds around. Two examples of a Force nuker build i will explain:
- 100 Lightning, 100 Force, 100 Cold
- 40 Lightning 60 Ice 100 Force 100 Fire
Building a Force nuker (100 Lightning, 100 Force, 100 Cold)Lightning (Lvl100) Thunderforce Series.
- Your main imbue:
MAX it Piercing Force Series.
- Increases magical attack:
MAX it Wind Walk Series: Grasswalk.
- Increase movespeed:
MAX it Wind Walk Series: Ghost Walk.
- Good for getting out of trouble:
MAX it Lion Shout Series.
- Good for finishing off mobs quickly:
MAX it Concentration Series.
- Increases parry ratio:
MAX it Thunderbolt Force Series.
- Your main attack, the most powerfull one of your build:
MAX it Heaven's Force Series.
- Increases parry ratio:
MAX itCold (Lvl100) Cold Force Series.
- Good for freezing mobs to get out of trouble, also good against people who aren't ice immune:
OPTIONAL Frost Guard Series.
- Increase physical defence:
MAX it Cold Wave Attack Series.
- Frostbites mobs/people, doesn't do any damage and is mostly useless:
SKIP Frost Wall Series.
- Good to stop first hit from a STR player:
OPTIONAL Frost Nova Series.
- Gives freezing and frostbite, but doesn't do any damage. You can either get 1st and 2nd book to lvl1, or don't get it at all:
OPTIONAL Snow Storm Series.
- Your ice nuke, since you only have one kind of nuke under lightning which only hits 3 mobs, this may help with AOE-ing:
OPTIONAL Snow Shield Series.
- Decreases damage taken by a LOT, especially at higher lvls, as a cost your MP goes down.
MAX it Cold Armor Series.
- increase Physical defence.
MAX itForce(Lvl100) Self Heal Series.
- Heals yourself, pretty useless since pots are way faster.
SKIP Force Cure Series.
- Cures yourself of 2 random statusses, good in PVP and PVE, you never need any special pills anymore.
MAX it Cure Therapy Series.
- Cures yourself and 1 party member of 2 random statusses, good in PVP even though the cooldown is 30 seconds, you don't need to select yourself to use it.
MAX it Heal Series.
- Heals yourself or someone else, useless because pots are good enough.
SKIP Rebirth Art Series.
- Resurrect people, good in group PVP like jobbing.
OPTIONAL Natural Therapy Series.
- Seems useless to me, but nice to have to show off.
OPTIONAL Vital Spot Attack Series.
- the MOST important row of skills of your entire build. This is way makes you stand out of the rest.
Vital Spot-Muscle: Decreases opponent's parry ratio:
OPTIONALVital Spot-Spirit: Decreases opponent's attack rating:
OPTIONALVital Spot-Body: Decreases opponent's physical defence:
OPTIONALVital Spot-Mind: Decreases opponent's magical defence:
MAX itVital Spot-Zero: Decreases opponent's attack power:
MAX itVital Spot-Brain: Decreases opponent's physical and magical defence by a LOT:
MAX it Force Increasing Series.
- Since you have a high lvl snow shield:
MAX itBuilding a Force nuker (40 Lightning, 60 Cold, 100 Force, 100 Fire)Lightning(Lvl40) Thunderforce Series.
- You will be using the Fire imbue:
SKIP Piercing Force Series.
- Increases magical attack:
MAX it Wind Walk Series: Grasswalk.
- Increase movespeed:
MAX it Wind Walk Series: Ghost Walk.
- Good for getting out of trouble:
MAX it Lion Shout Series.
- Good for finishing off mobs quickly:
MAX it Concentration Series.
- Increases parry ratio:
MAX it Thunderbolt Force Series.
- Your Lightning nukes will be too weak in comparison to your fire nukes.
SKIP Heaven's Force Series.
- Increases parry ratio:
MAX itCold (Lvl60) Cold Force Series.
- You will be using the fire imbue, it's much stronger.
SKIP Frost Guard Series.
- Increase physical defence:
MAX it Cold Wave Attack Series.
- Frostbites mobs/people, doesn't do any damage and is mostly useless:
SKIP Frost Wall Series.
- Good to stop first hit from a STR player:
OPTIONAL Frost Nova Series.
- Gives freezing and frostbite, but doesn't do any damage. You can either get 1st and 2nd book to lvl1, or don't get it at all:
OPTIONAL Snow Storm Series.
- Your Fire nukes will be much stronger then these Ice nukes:
SKIP Snow Shield Series.
- Decreases damage taken by a LOT, especially at higher lvls, as a cost your MP goes down.
MAX it Cold Armor Series.
- increase Physical defence.
MAX itForce(Lvl100) Self Heal Series.
- Heals yourself, pretty useless since pots are way faster.
SKIP Force Cure Series.
- Cures yourself of 2 random statusses, good in PVP and PVE, you never need any special pills anymore.
MAX it Cure Therapy Series.
- Cures yourself and 1 party member of 2 random statusses, good in PVP even though the cooldown is 30 seconds, you don't need to select yourself to use it.
MAX it Heal Series.
- Heals yourself or someone else, useless because pots are good enough.
SKIP Rebirth Art Series.
- Resurrect people, good in group PVP like jobbing.
OPTIONAL Natural Therapy Series.
- Seems useless to me, but nice to have to show off.
OPTIONAL Vital Spot Attack Series.
- the MOST important row of skills of your entire build. This is way makes you stand out of the rest.
Vital Spot-Muscle: Decreases opponent's parry ratio:
OPTIONALVital Spot-Spirit: Decreases opponent's attack rating:
OPTIONALVital Spot-Body: Decreases opponent's physical defence:
OPTIONALVital Spot-Mind: Decreases opponent's magical defence:
MAX itVital Spot-Zero: Decreases opponent's attack power:
MAX itVital Spot-Brain: Decreases opponent's physical and magical defence by a LOT:
MAX it Force Increasing Series.
- Your MP usage will not be as high as the first build:
OPTIONALFire (Lvl100) Fire Force Series.
- Your main imbue:
MAX it Fire Shield Series.
- Decrease status effect. Together with reduces on your jewels, you can get Fire, Shock, Freeze, Frostbite, Zombie and Poison immunity:
MAX it Flame Body Series.
- Increases physical damage, but you don't have any physical skills.
SKIP Fire Protection Series.
- Increase magical defence.
MAX it Fire Wall Series.
- Stops the first (few) hits from a magical damage attack.
OPTIONAL Flame Wave Series.
- Your main damage dealing skill:
MAX all books Fire Combustion Series.
- Ability to see stealth/invisible players. Useful in group pvp like CTF but mostly useless thanks to the huge cooldown:
OPTIONAL Flame Devil Force Series
- Increases physical damage, but you don't have any physical skills.
SKIPGear- Wear garments if you want to use the first build. (100 Lightning, 100 Cold, 100 Force) Your MP usage will be pretty high, So you should use garments as they decrease MP usage. Also, using garments compensates the lack of a magical defence increase buff.
- Wear protector for the second build. (40 Lightning, 60 Ice, 100 Fire, 100 Force) You will be lacking physical defence, therefor use protector. The use of the magical defence buff under Fire will compensate for the lack of magical defence.
WeaponNow, because none of the builds above have any weapon masteries, it's your own choice what weapon to get:
Sword/Shield
- Most recommended weapon, because of the lack of weapon skills to stop/immobilize your enemy, a shield will help you survive more. Also, your sword will have good enough magical damage.
Spear
- Not recommended but optional, thanks to the massive damage you can do, with a spear+force debuffs+fire/lightning nukes you can get some serious damage. But your defence will be pretty weak.
- It is possible to carry a sword/shield + spear around, this will cost you more money. But you get an advantage if you manage to get impotent(damage decrease debuff) on your enemy, then switch to your spear.
SP Count100 Light 100 Cold 100 Force with every optional skill maxed: 1,630,646
100 Light 100 Cold 100 Force basic: 1,170,534
40 Lightning 60 Cold 100 Fire 100 Force with every optional skill maxed: 1,193,093
40 Lightning 60 Cold 100 Fire 100 Force basic: 911,272
This is without the SP you get from 1-100 while 0 gapping. I didn't add it, because these numbers are still unknown.
The Choice Is YoursWhich build should i choose? I hear you ask.
- The 1st build (100 Lightning, 100 Cold, 100 Force) will have high defence thanks to the maxed snow shield, but attack power will be a bit lower then the 2nd build.
- The 2nd build (40 Lightning, 60 Cold, 100 Force) will have a fair increase in damage thanks to the fire nukes, even though this build lacks some magical damage from the buff under lightning, it will still out-damage the 1st build, but sacrifices in defence.
For The CriticsOfcourse, you can tweak these builds around a bit. Here are some example builds you can get after tweaking the 2nd build:
- 20 Lightning, 80 Cold, 100 Fire, 100 Force: Bigger defence, sacrifices a bit of magical damage and move speed
- 100 Cold, 100 Fire, 100 Force: Even bigger sacrifice in magical damage, to have the best defence possible for a force nuker, the massive defence with lvl100 ice makes you a tank, but you sacrifice a ton in movespeed and attack power
- 60 Lightning, 40 Cold, 100 Fire, 100 Force: This is the way around. This will increase your movespeed and attack power in sacrifice for defence.
WeaknessesEvery build has it's weakness. A Force nuker's weakest point, is the lack of weapon skills. You can only stand there and nuke after nuke until your opponent(or you) die. You cannot disable or immobilize your opponent without any weapon skills.
(Maxed) Ice wall and holy spell/word are the greatest party poopers for this build, these skills will stop your Force nuker from putting debuffs on your opponent, this means you can only stand and nuke. Holy spell/word are most annoying, they last a long time, but luckily not every euro has it, and not every chinese has a buffing cleric in his party.
The reason why ice wall is almost equally annoying is the fact that you can't get your debuffs through a wall either, and because it's an ice wall, and you lack physical damage, the only thing you can do to bring statusses on your opponent is to wack his ice wall with your sword/spear, which will do very weak damage, until it's down. Don't even think about trying that on a maxed ice wall. This will especially benefit bowers, anything else you can just step back and nuke your opponent from a distance, and hope your opponent will manually delete his wall so you can put debuffs on him again.
A small weakness is bladers, but hey, which build doesn't have blader as a weakness? A lot of bladers will just KD you until your snow shield is down, and they can do it easily since you're a sitting duck without any weapon skills to immobilize him. You'll need about 3-4 hits in a row with your strongest nukes, with all your major debuffs on him. Which is pretty impossible unless you block his KD 4x in a row.
PVPI have a lvl92 force nuker i can use
it's based on the second build described in this guide. I might make a movie when i'm bored.
-Hellraider