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 Post subject: Entire SRO World as per the Minimap [Updated 11/7]
PostPosted: Tue Oct 24, 2006 9:26 am 
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I've put together images of the entire SRO world as per the minimap in my spare time while waiting for the updates. It's just all of those images of the minimap put into 6 files - combined, the file is too big for Windows to handle. No, I didn't manually combine, I wrote myself a simple little program to do so.

They are JPGs because anything else would be a 3 digit MB size each. I've placed them in a .ZIP so I don't get killed on bandwidth from my site of people trying to view them if I would not have.

Here are some example areas if you want to take a look before downloading:

ImageImageImage

And the download [14.7 mb]:
http://www.drewbenton.net/sro/Fullmap.zip

And the caves [170kb]:
http://www.drewbenton.net/sro/Fullmap_Cave.zip

Enjoy! There's lots of stuff you can do with the various sections. Serious guilds can use the detailed sections to outline trade runs, unique hunting areas, and what not for their own use. Or, you can all collaborate where to take your NPC thieves to wipe out the largest botter concentrations. ;)

[Edit]
How it was done -
1. Used a pk2 extractor to extract out the mini-map files (naturally the files in a folder marked minimap).
2. Spent a few days a while back figuring out what those files were (.DDJ files).
3. Converted those files to BMPs with a program I wrote (DDJ Viewer).
4. Used a library I have lots of experience with to programatically put together all the images.

[Edit 2]
I forgot the caves!


Last edited by Drew_Benton on Tue Nov 07, 2006 7:10 pm, edited 4 times in total.

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 Post subject:
PostPosted: Tue Oct 24, 2006 9:35 am 
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holy shiz, very nicely done.

how did you manage to get rid of the dots on the minimap? o0

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PostPosted: Tue Oct 24, 2006 10:02 am 
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two thumbs up for this information.
great programming skills, well done

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 Post subject:
PostPosted: Tue Oct 24, 2006 10:09 am 
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Why does that look like its some kind of gameboy game map o.o lol.

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PostPosted: Tue Oct 24, 2006 10:18 am 
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lol yeah it looks like a zelda map, it'd look great with some 8bit NES music banging away in the background.

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PostPosted: Tue Oct 24, 2006 1:40 pm 
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you sir, are awesome!

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PostPosted: Tue Oct 24, 2006 4:37 pm 
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Moved to the guides section and stickied
Thanks for this :)

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 Post subject:
PostPosted: Mon Nov 20, 2006 12:49 pm 
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soz i realy dont get wat dem maps r for ? :(


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PostPosted: Tue Nov 21, 2006 12:14 pm 
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heyy,, good job man!!!


thanx for sharing it!!!!


cya ;)

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PostPosted: Wed Nov 22, 2006 4:01 am 
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Excellent work. Now make it like Google Earth...

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PostPosted: Wed Dec 06, 2006 5:31 am 
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Wow, thats really good. :D


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PostPosted: Tue Dec 19, 2006 4:19 am 
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How were you able to find the Thief Town

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 Post subject:
PostPosted: Tue Dec 19, 2006 9:09 am 
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Great work Drew!

This must have been time-consuming, what an effort!

Many thanks.


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 Post subject:
PostPosted: Tue Feb 27, 2007 5:20 pm 
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would u share with us the ddj file viewer please :wink:


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 Post subject:
PostPosted: Fri Mar 02, 2007 10:43 am 
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Verry nice :o) :D


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PostPosted: Fri Mar 02, 2007 12:17 pm 
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For Takla / Hotan / Donwhang and Jangan why did you not Just press M?

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 Post subject:
PostPosted: Fri Mar 02, 2007 10:42 pm 
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Plus44 wrote:
For Takla / Hotan / Donwhang and Jangan why did you not Just press M?


Map =/= minimap.

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PostPosted: Wed Apr 04, 2007 3:39 pm 
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looks really good :)

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PostPosted: Tue Apr 24, 2007 12:56 am 
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Nicely done


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PostPosted: Thu Nov 08, 2007 9:48 pm 
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Does anyone have them? Downloads won't work :(

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PostPosted: Sun Nov 11, 2007 5:51 am 
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Cloverleaf wrote:
Does anyone have them? Downloads won't work :(


Same here :(

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 Post subject:
PostPosted: Fri Nov 16, 2007 1:27 am 
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how did you write the program



wouldn't you still have to walk to all the spot or not?


isnt the map somewhere in the pk2 files

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PostPosted: Fri Nov 16, 2007 1:43 am 
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moenchone wrote:
Cloverleaf wrote:
Does anyone have them? Downloads won't work :(


Same here :(
http://www.mediafire.com/?21hmuayesxc

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PostPosted: Sat Nov 17, 2007 2:24 am 
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Cruor saves the day again!
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PostPosted: Sat Nov 17, 2007 3:19 am 
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Cruor wrote:
moenchone wrote:
Cloverleaf wrote:
Does anyone have them? Downloads won't work :(


Same here :(
http://www.mediafire.com/?21hmuayesxc


Ten internets for you \o/

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 Post subject:
PostPosted: Fri Nov 23, 2007 6:24 pm 
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http://www.drewbenton.net/sro/Fullmap_Cave.zip


?????

CAN'T DOWNLOAD

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 Post subject: Re: Entire SRO World as per the Minimap [Updated 11/7]
PostPosted: Sun Feb 28, 2010 6:20 pm 
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can any1 update the links plz

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 Post subject: Re: Entire SRO World as per the Minimap [Updated 11/7]
PostPosted: Sun Feb 28, 2010 8:13 pm 
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There was a site that showed the map the same way. Next to thief town there was an area that was very similar to thief town, but it was a bit empty. :D
Also that map showed almost double map, there was another map exactly the same but not all the areas next to the real one. :D
That was quite weird. :D

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 Post subject: Re: Entire SRO World as per the Minimap [Updated 11/7]
PostPosted: Sun Feb 28, 2010 11:49 pm 
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and that link was?

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 Post subject: Re: Entire SRO World as per the Minimap [Updated 11/7]
PostPosted: Mon Mar 01, 2010 4:03 pm 
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igamelegit.com
Map. It's missing Egypt tough.

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