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[GUIDE] The Complete Wizards Guide v1.4 *Completed 2-29-08*
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Author:  Dark520 [ Fri Mar 07, 2008 2:31 am ]
Post subject:  Re: [GUIDE] The Complete Wizards Guide v1.4 *Completed 2-29-08*

Hmmm... they worked when I originally posted it... I'll get right on it...

EDIT - Somehow an empty line was inserted every two lines... oh well, fixed now...

Author:  SaoKill [ Sat Mar 08, 2008 12:01 am ]
Post subject:  Re: [GUIDE] The Complete Wizards Guide v1.4 *Completed 2-29-08*

amazing guide, I really enjoyed it!

Author:  PB_and_J [ Sat Mar 08, 2008 2:00 am ]
Post subject:  Re: [GUIDE] The Complete Wizards Guide v1.4 *Completed 2-29-08*

Glad to see you fixed the images, nice guide.

Author:  ericxdeath [ Fri Mar 14, 2008 5:47 am ]
Post subject:  Re: [GUIDE] The Complete Wizards Guide v1.4 *Completed 2-29-08*

nice wiz guide 8)

Author:  Hitman144 [ Wed Apr 02, 2008 2:54 am ]
Post subject:  Re: [GUIDE] The Complete Wizards Guide v1.4 *Completed 2-29-08*

can you please talk more about what cleric sub skills to get, and which are optional and which 1s are not needed pls :love:

wizard part of the guild is excellent though :) talk more about which cleric skills to get to make it a perfect guild pls :)

Author:  Rhe7oric [ Tue Apr 08, 2008 4:22 am ]
Post subject:  Re: [GUIDE] The Complete Wizards Guide v1.4 *Completed 2-29-08*

Basically, if you plan on splitting Wizard and Cleric time 50/50, get all the heals and the attacks. As for me, since my main role is wizard with a cleric sub, I just got only the heals and buffs and ignored all the cleric attacks. I've not regretted it at all since I just hit 40 and got Recovery Division.

Author:  Senbonzakura [ Fri Apr 11, 2008 2:59 pm ]
Post subject:  Re: [GUIDE] The Complete Wizards Guide v1.4 *Completed 2-29-08*

dam...with all those skills...I gotta farm a lot dont i?

Author:  blackfalcon [ Fri Apr 25, 2008 12:56 am ]
Post subject:  Re: [GUIDE] The Complete Wizards Guide v1.4 *Completed 2-29-08*

only 300-400k for 90 cap

Author:  __ViRuS__ [ Wed Apr 30, 2008 10:54 am ]
Post subject:  Re: [GUIDE] The Complete Wizards Guide v1.4 *Completed 2-29-08*

Quote:
5. Jobbing/ PvP
**5.1 1v1 Fighting With Other Classes**

Warriors – At higher levels, against a similarly-leveled warrior that actually has decent skill, you will never, ever win. I suppose you could get lucky once or twice... so don't come back yelling, see I killed one!

Rogues –You'll one shot them, or them, you... whoever comes out of invis first

Wizards, Warlocks, Clerics –Whoever hits first wins. That’s about it, be the first to hit them, you win.

Most Chinese - With their retarded Snow Shield, you prolly wont kill one in an even 1v1 match...unless you use bless, invis, etc before hand.

This words made me hate wizards
1st
i have a warrior lv24 and my frnd wizard lv22
was able to kill me with 2 hits (that mean wizards can kill warrior)
.....
2nd
let me tell u that chiense make a small damge than u
WIZARD so trust ur self and fight :D
.....
3rd
let me tell u
that if u are
1. BLESS SPELL
2. PURE INT WIZARD
3. A GOOD WEAPON (not that important(but important vs who use good armors))
4. GOOD ARMORS (important vs who use a good weapon)

(((((NoW YoU RuLE)))))

Author:  _Coconut_ [ Fri May 09, 2008 9:27 pm ]
Post subject:  Re: [GUIDE] The Complete Wizards Guide v1.4 *Completed 2-29-08*

I like the guide, very usefull for me thanks alot man,

(also alot better spelling then the other guy)

:wink:

Author:  ciko1984 [ Fri May 09, 2008 9:38 pm ]
Post subject:  Re: [GUIDE] The Complete Wizards Guide v1.4 *Completed 2-29-08*

virus mana skin kills wizard :) but if they use mana skin then we can use invisible :twisted: and wait 45 sec then 1 maybe 2 shot them :D

Author:  Del Piero [ Sat May 10, 2008 9:05 am ]
Post subject:  Re: [GUIDE] The Complete Wizards Guide v1.4 *Completed 2-29-08*

ciko1984 wrote:
virus mana skin kills wizard :) but if they use mana skin then we can use invisible :twisted: and wait 45 sec then 1 maybe 2 shot them :D


Easy to detect wizard invisible , and he can put bless too :)

Btw there is an editing program that make you see any wizard under invisible

it's a cheat way

Author:  ciko1984 [ Sat May 10, 2008 2:32 pm ]
Post subject:  Re: [GUIDE] The Complete Wizards Guide v1.4 *Completed 2-29-08*

Del Piero wrote:
ciko1984 wrote:
virus mana skin kills wizard :) but if they use mana skin then we can use invisible :twisted: and wait 45 sec then 1 maybe 2 shot them :D


Easy to detect wizard invisible , and he can put bless too :)

Btw there is an editing program that make you see any wizard under invisible

it's a cheat way

if wizard is smart enough he wont caught easily :) and cheat sux :x :banghead:

Author:  TheDrop [ Sun May 11, 2008 6:56 pm ]
Post subject:  Re: [GUIDE] The Complete Wizards Guide v1.4 *Completed 2-29-08*

hey very helpful guide :D. but maybe u could put a part like what skills to use during solo pve. im making a pure int wiz, and im gonna use this guide, but i will prolly have to solo alot due to low numbers of low lvl parties :(

Author:  Perseus [ Mon May 12, 2008 4:38 am ]
Post subject:  Re: [GUIDE] The Complete Wizards Guide v1.4 *Completed 2-29-08*

Just wondering something: does the KB probability of Charged Wind decrease when used on high-level mobs/players if you don't increase the skill beyond level one?

Author:  beeCo [ Thu May 15, 2008 1:29 pm ]
Post subject:  Re: [GUIDE] The Complete Wizards Guide v1.4 *Completed 2-29-08*

thx for the guide good guide my chr will be WIz / i want aske waht u think about wIz/Warlack ?

Author:  pequenoleao [ Sat May 17, 2008 4:25 pm ]
Post subject:  Re: [GUIDE] The Complete Wizards Guide v1.4 *Completed 2-29-08*

Perseus wrote:
Just wondering something: does the KB probability of Charged Wind decrease when used on high-level mobs/players if you don't increase the skill beyond level one?


U can save lots of SP leaving charged wind @ level one!
Dont need to put more than it at least in the beginning!

Author:  Rhe7oric [ Sun Jun 22, 2008 8:48 am ]
Post subject:  Re: [GUIDE] The Complete Wizards Guide v1.4 *Completed 2-29-08*

Hands down best wizard guide on SRF.

Author:  Thomas42 [ Mon Jun 23, 2008 11:38 am ]
Post subject:  Re: [GUIDE] The Complete Wizards Guide v1.4 *Completed 2-29-08*

The guide is good and all, but I don't understand why is snow shield retarded?

Author:  Rhe7oric [ Tue Jun 24, 2008 9:52 pm ]
Post subject:  Re: [GUIDE] The Complete Wizards Guide v1.4 *Completed 2-29-08*

Because INT chinese builds rely on it. They put up snow shield and no one can easily kill them. Then they nuke the shit out of everyone till their shield runs out and run into the safe zone usually with a few "FACK MATHERS," and "noob" insults while they wait for their snow shield to recharge.

Image

Author:  mmhm3 [ Fri Jun 27, 2008 8:18 pm ]
Post subject:  Re: [GUIDE] The Complete Wizards Guide v1.4 *Completed 2-29-08*

nice guide. :D
one thing: i can take on any warriors. its 50 to 50 that ill win/lose

Author:  Scamar [ Sun Jul 27, 2008 10:35 am ]
Post subject:  Re: [GUIDE] The Complete Wizards Guide v1.4 *Completed 2-29-08*

This guide is great, best so far.

Author:  Rhe7oric [ Fri Sep 19, 2008 12:46 pm ]
Post subject:  Re: [GUIDE] The Complete Wizards Guide v1.4 *Completed 2-29-08*

Bumped thread because everyone needs to see this guide.

Author:  thechampion80 [ Sat Sep 20, 2008 6:46 pm ]
Post subject:  Re: [GUIDE] The Complete Wizards Guide v1.4 *Completed 2-29-08*

blackfalcon wrote:
only 300-400k for 90 cap


what??? :?

Author:  vajayjay [ Sun Sep 21, 2008 6:12 am ]
Post subject:  Re: [GUIDE] The Complete Wizards Guide v1.4 *Completed 2-29-08*

Anyone know how much SP is needed for full farmed Wizard/Cleric from 80 to 90? I can't find any accurate calculators and stuff for this kind of thing, so I'd just like a good estimate.

Author:  jeansl10 [ Sun Oct 12, 2008 4:27 pm ]
Post subject:  Re: [GUIDE] The Complete Wizards Guide v1.4 *Completed 2-29-08*

question:

my build is pure wizard 90% int
what gap should i keep?

Author:  Cavalorn [ Wed Oct 15, 2008 4:04 pm ]
Post subject:  Re: [GUIDE] The Complete Wizards Guide v1.4 *Completed 2-29-08*

Quote:
My opinion: I personally have chosen to go at a 90% hybrid, and I'll explain why: First of all, you get more HP. I have about 400 more MP than a full int my level. Although 400 may sound negligible, I can't even count the amount of times I've survived with 100 or less HP. Without that extra HP, I would have died. Also, if you think that you hit for a lot less than someone who was pure, think again. I've tested it, and so far, I've hit just as much, if not more than a pure at the same level. Now, this may be because of weapon or equipment, so I'm further looking into it and I'll get back to you when I'm done testing.


I think you meant HP :roll:
Nice guide :)

Author:  Junsai [ Wed Jan 21, 2009 2:06 pm ]
Post subject:  Re: [GUIDE] The Complete Wizards Guide v1.4 *Completed 2-29-08*

I'm maxing out the necessary wizard skills and for cleric I'm just getting all buffs and necessary heals. I'm about lvl 33 and I famed about 20k sp so far and closed my gap. For cleric I just have the 2 aoe heals at lvl 1 (if things get bad but they havn't yet) recovery healing division and buffs...res of course. It cost way too much sp to also get the attacks lol.

Author:  T.N.T [ Sat Jul 11, 2009 8:23 pm ]
Post subject:  Re: [GUIDE] The Complete Wizards Guide v1.4 *Completed 2-29-08*

The guide was great just the part about 1 v 1 pvp relly dissapoint me :cry: And i could not open the skills picture :) But thank you very much that was bout everything i was looking for :wink: And at the top why there is no Very useful :D

Author:  smizzlete [ Sun Jul 12, 2009 12:35 am ]
Post subject:  Re: [GUIDE] The Complete Wizards Guide v1.4 *Completed 2-29-08*

This is a very good guide. ^^ The only thing that was missing for me was the what lvl you get all the spells and now I know. You are wrong on a cleric can't be duplicated by potions well sorry to say but IT CAN! Res scrolls & hp pots...

ps. The bard's dances/tambours are far superior to a clerics.

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