Post subject: Re: [Guide]Warlock/Cleric Guide v. 4.0 [Updated] [56k Warning]
Posted: Mon Oct 06, 2008 3:53 am
Frequent Member
Joined: Aug 2007 Posts: 1255 Location: no
nohunta wrote:
Can u show your skill bars in guide for:
Party Killing Soloing PVP Fun
I haven't played this char in a very long time. xD I'd say a little under a year. My friend used to play it so he moved all the skills around so I can't really provide any screenshots of the skill order. The only advice I can give is to group your skills. Place all debuffs together and single-target curses together as well. Give the nukes their own special palce and put your stun and slumber skills somewhere that is easy to access for fast casting. =) AoE curses will not be used very often unless in a war or something so don't pay much attention to them just now.
Post subject: Re: [Guide]Warlock/Cleric Guide v. 4.0 [Updated] [56k Warning]
Posted: Sun Oct 12, 2008 3:38 pm
Hi, I'm New Here
Joined: Oct 2008 Posts: 4 Location: Del vacio de la Nada
Hello friends.I was make a Video of may char a Hibryd 2:1 warlcok cleric and when i get more lvl i will make more vids of pvp and on the cave of dw, and anothers.. Enjoy of watch^____~*
Post subject: Re: [Guide]Warlock/Cleric Guide v. 4.0 [Updated] [56k Warning]
Posted: Fri Oct 24, 2008 1:22 pm
Common Member
Joined: Oct 2008 Posts: 135 Location:
A hybrid warlock cleric can have more def then a full str galive with a good shield and light armour. Warlocks will never hit high and have to rely on their curses and debuffs to kill their target. More survivability really should be the way to go imo 1:6 or 1:8.
I don't know jack about euro's or their builds but this is definitely one of the nicest guides around, the photoshop style really makes it interesting to look at and it seems very professional.
I feel the same way. It was nice and organized and the information was good, not too detailed, and not too vague. Very good. 5 stars *****
Post subject: Re: [Guide]Warlock/Cleric Guide v. 4.0 [Updated] [56k Warning]
Posted: Sat Nov 01, 2008 11:51 pm
Valued Member
Joined: Oct 2006 Posts: 425 Location: Middle Earth
Want to ask something
If im a lazy farmer and want to make warlock with sub cleric or bard, which is better to be levelup first to speed up grinding?(yeah, logically should be warlock since this is warlock build)
Do single warlock class good for grinding and can be use to farm for the sub at higher level? Or Cleric/Bard nuke deal more damage to ease levelup and farm for the warlock class later?
Post subject: Re: [Guide]Warlock/Cleric Guide v. 4.0 [Updated] [56k Warning]
Posted: Wed Nov 05, 2008 2:57 pm
Frequent Member
Joined: Aug 2007 Posts: 1255 Location: no
muyo wrote:
Want to ask something
If im a lazy farmer and want to make warlock with sub cleric or bard, which is better to be levelup first to speed up grinding?(yeah, logically should be warlock since this is warlock build)
Do single warlock class good for grinding and can be use to farm for the sub at higher level? Or Cleric/Bard nuke deal more damage to ease levelup and farm for the warlock class later?
Definitely Bard for faster leveling. I'm currently leveling a Bard/Warlock and the solo-grinding is super fast. =)
maykelpachecho wrote:
how u can fight ppl with cleric as subclass? if u cant debuff them
You use your cures and panic status combined with nukes and stuns. It's a challenge but not impossible.
And..
w00t!!! Over 40,000 views!
Thanks to everyone that has viewed my guide. Maybe I will redesign and update it when I have some spare time.
Post subject: Re: [Guide]Warlock/Cleric Guide v. 4.0 [Updated] [56k Warning]
Posted: Thu Nov 20, 2008 1:41 am
Frequent Member
Joined: Aug 2007 Posts: 1255 Location: no
Sharasss wrote:
Fug_Dup, kidding right? I checked it on nivlam, max Warlock skills (ALL) and the same Cleric skills in this guide = 780K~ sp lol
P.S. What robe is the girl in your guide wearing? Which degree?
Well, I'm not positive on the number I posted before your post but I'm pretty sure it's a buttload of SP. x_x Anyway, I'll do the calculations once I make the guide.
Plovers wrote:
hey Fug_Dup are u gonna be making a bardlock guide for real or am i getting anxious over nothing lol
Yes, I am. XD But I'm still designing all the graphical elements for both the guides. I want them to look pretty!
Post subject: Re: [Guide]Warlock/Cleric Guide v. 4.0 [Updated] [56k Warning]
Posted: Fri Nov 21, 2008 10:01 pm
Regular Member
Joined: Oct 2007 Posts: 281 Location:
oki, got a quick question, I noticed that there 2 skills that Stun, a low level one and a higher lvl. I wonder if they both share the same cool down time? cuz if not, that means u can pretty much stun ur oppenent all the way till he drops dead. same applies to slumber and deep slumber?
PS: There has been a bug regarding the Expensive Pills, we now that they have about 15 secs cool down, well, the bug makes u use several pills at the same time, then the cool down starts, I dunno how exactly its done, but's lame...one of the many aspects where joymax fails.
Users browsing this forum: No registered users and 11 guests
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot post attachments in this forum