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Rainagul
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Post subject: Re: [Guide] Pure Int S/S Light/Cold (56k Warning) Posted: Mon Jan 21, 2008 1:27 am |
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Banned User |
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Joined: Jul 2007 Posts: 85 Location:
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Well huh, if your a light/fire nuker then i suggest you go and find a guide about that instead, because if you were to follow this build then you would delevel fire and only use Cold/Light/Bicheon.
_________________ <<banned from SRF for bot admission. -SG>>
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BloodOwnzzz
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Post subject: Re: [Guide] Pure Int S/S Light/Cold (56k Warning) Posted: Mon Jan 21, 2008 3:57 am |
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Banned User |
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Joined: Dec 2007 Posts: 1011 Location: I can't play.
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Wall, Ice Nukes and Frost Nova aren't needed, large waste of SP(Especially walls because they are absolute crap). The extra 1k health isn't worth the SP especially since you delevel it into a meager 329 health. Just taking a lower level Lightning nuke will most likely result in more damage than the Ice nuke. If you are a S/S Nuker with Max Cold you should definately take Garment because you will have more Phy and Mag defense that way compared to a Fire/Light nuker with Armor and you have the Shield Buffs which help even more.
And TBH it would ahve looked much better just cutting out the skills from sro site compared to using that old character builder.
_________________
Wizard/Cleric Guide
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SaoKill
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Post subject: Re: [Guide] Pure Int S/S Light/Cold (56k Warning) Posted: Mon Jan 28, 2008 12:07 pm |
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Banned User |
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Joined: Jan 2008 Posts: 1265 Location:
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Nice guide! I'm dunno which way I should go: Pure Intelligence Bicheon/Cold/Lightning and Heuskal or Pacheon? At 80 Cap, Heuskal gives 1k HP, but at 90 Cap only about 300. Would 300 make a difference? And, Pacheon gives me a lot of attack rating, which would be helpful with my lightning.
_________________ [Server]//:Sparta
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BloodyBlade
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Post subject: Re: [Guide] Pure Int S/S Light/Cold (56k Warning) Posted: Mon Jan 28, 2008 4:18 pm |
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Elite Member |
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Joined: Nov 2007 Posts: 5219 Location: Attending your mothers sexual needs :)
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Why no fire? Is it that bad?
_________________ My sig died
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Rainagul
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Post subject: Re: [Guide] Pure Int S/S Light/Cold (56k Warning) Posted: Mon Jan 28, 2008 7:11 pm |
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Banned User |
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Joined: Jul 2007 Posts: 85 Location:
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No Fire isnt worse or anything, just this build was made for cold/light, its something different rather then the fire/light builds.
At the 90 Cap, you can either take the heuskal for the 300hp or you could take the fire, for the various low level buffs that could help your stats a bit. Depends what you want really.
Oh and taking pacheon to level 30 is just stupid, that attack rating isnt going to affect anything too much + then you have to carry around a bow all the time.
I dunno in my opinion, for the 90 cap. Either take Heuskal, Fire or Force (for rezzing noobies whilst powerleveling or something* Anything else is pretty useless. And from what ive seen + read fire seems to be the most popular thing to take. But your choice really, depends what you think will affect you the most.
_________________ <<banned from SRF for bot admission. -SG>>
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SaoKill
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Post subject: Re: [Guide] Pure Int S/S Light/Cold (56k Warning) Posted: Mon Jan 28, 2008 9:59 pm |
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Banned User |
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Joined: Jan 2008 Posts: 1265 Location:
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I decided to make a Pure Int S/S Cold,Fire,Heuskal. But I don't know if the Cold Nukes are strong enough? I mean its useless if it only does 1k or less damage. And, so this means were not immune to Ice?
_________________ [Server]//:Sparta
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Rainagul
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Post subject: Re: [Guide] Pure Int S/S Light/Cold (56k Warning) Posted: Tue Jan 29, 2008 5:13 pm |
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Banned User |
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Joined: Jul 2007 Posts: 85 Location:
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No Offense or anything, but that build is going to suck. You wont be able to increase your magical attack power or movement speed. And those are essential.
I suggest you do this.
Light/Cold + Bicheon (or Heuskal) *Either put heuskal or fire to 30, if your planning for 90 Cap* Or
Fire/Light + Bicheon (Or Heuskal)*Either put heuskal or cold to 30, if your planning for 90 Cap*
Otherwise dont go nuker, cause anything else will be pretty crappy.
_________________ <<banned from SRF for bot admission. -SG>>
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hootsh
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Post subject: Re: [Guide] Pure Int S/S Light/Cold (56k Warning) Posted: Tue Jan 29, 2008 8:45 pm |
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Active Member |
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Joined: Jun 2007 Posts: 541 Location: Cairo, Egypt
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Full light, fire & bicheon + 60 ice imo is way better than this.
You mainly got the ice for the mana shield..and the difference between 60 and 80 in ice isnt that big..40% in 60..50% in 80
If i'm playing this build when 90 cap is here i'll decrease bicheon to 60 and increase both fire and light to 90..thats 60 bich 60 ice 90 fire 90 light..fire nuke + light nuke + lion shouts in pvp and repeat..all i need.
_________________
Biggest con of the 20th century: http://i462.photobucket.com/albums/qq34 ... 9_7291.jpg
Israeli tactics of warfare: http://i462.photobucket.com/albums/qq34 ... 2_5854.jpg
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SaoKill
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Post subject: Re: [Guide] Pure Int S/S Light/Cold (56k Warning) Posted: Wed Jan 30, 2008 1:35 am |
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Banned User |
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Joined: Jan 2008 Posts: 1265 Location:
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Rainagul wrote: No Offense or anything, but that build is going to suck. You wont be able to increase your magical attack power or movement speed. And those are essential.
I suggest you do this.
Light/Cold + Bicheon (or Heuskal) *Either put heuskal or fire to 30, if your planning for 90 Cap* Or
Fire/Light + Bicheon (Or Heuskal)*Either put heuskal or cold to 30, if your planning for 90 Cap*
Otherwise dont go nuker, cause anything else will be pretty crappy. EEK thats what I meant s/s pure int bicheon cold light heuskal (forgot bicheon =P)Wow, reread that, dunno what got into me lol
_________________ [Server]//:Sparta
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Rainagul
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Post subject: Re: [Guide] Pure Int S/S Light/Cold (56k Warning) Posted: Sat Feb 02, 2008 10:34 am |
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Banned User |
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Joined: Jul 2007 Posts: 85 Location:
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Yasakira wrote: I might be wrong...but I was reading your guide and I think you have a mistake in the 90 cap part. You say to delevel heuksal to 30 but keep lvl 6 passive. You can not do that, to delevel it below 60 you have to delevel the lvl 6 passive first. And Then to get below 50 delevel the lvl 5 passive and so on. Yup your correct, i just cant be bothered to re make it :p
_________________ <<banned from SRF for bot admission. -SG>>
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keelo
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Post subject: Re: [Guide] Pure Int S/S Light/Cold (56k Warning) Posted: Sat Feb 23, 2008 5:05 pm |
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Hi, I'm New Here |
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Joined: Feb 2008 Posts: 5 Location: In L-Sama's chair
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tnx for the guide and yea I agree with going light as your main imbune/nuke if you go fire it would probably be less damage in my opinion because light has piercing force wich gives you +% magi damage and also dont the shouts add up to the damage of a full nuke and have less cast time? thats what I saw on other sections here xD also it gives you speed well thats just my opinion im going cold/light/bich and if it changes in the future caps then theres always curst hearts
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Mai
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Post subject: Re: [Guide] Pure Int S/S Light/Cold (56k Warning) Posted: Sun Feb 24, 2008 12:37 am |
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Casual Member |
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Joined: Feb 2008 Posts: 50 Location: silkroad
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lookin for a guide like this and images dont work for me just says IMAGE
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Rainagul
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Post subject: Re: [Guide] Pure Int S/S Light/Cold (56k Warning) Posted: Sun Feb 24, 2008 3:40 pm |
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Banned User |
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Joined: Jul 2007 Posts: 85 Location:
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Mai wrote: lookin for a guide like this and images dont work for me just says IMAGE Try Refreshing the Page or open the page in Mozilla Firefox if you are using Windows Explorer 7.0, however they should work anyhow. Maybe if none of that works try enabling cookies if its disabled.
_________________ <<banned from SRF for bot admission. -SG>>
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IownFPS
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Post subject: Re: [Guide] Pure Int S/S Light/Cold (56k Warning) Posted: Wed Mar 05, 2008 3:45 pm |
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Hi, I'm New Here |
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Joined: Feb 2008 Posts: 8 Location:
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wow... After reading the OP I know now that my int char's build could part sea's , and the op's build couldn't part a puddle:/ nice guide jking
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bugy92
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Post subject: Re: [Guide] Pure Int S/S Light/Cold (56k Warning) Posted: Mon Mar 10, 2008 12:41 pm |
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Regular Member |
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Joined: Oct 2006 Posts: 294 Location:
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I have a question...why should you make lvl 60 the Heuksal tree just for 1k more hp? dont you think that if you make the fire lvl 6o, the buffs for fire will help you more that 1k of life? I realy need advices...which is better: fire 60 or heuksal 60???
_________________ Name:_Akon_ LvL:86 Guild:Romanasii Build:Full str archer(fire/light). Pet:HarryPotter(lvl 82)
Romanasii...Can`t live with them, can`t live without them...
98% of the teenagers will try or has tried smoking pot.If you're one of the 2% who hasn't, copy & paste this into your signature.
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venom34
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Post subject: Re: [Guide] Pure Int S/S Light/Cold (56k Warning) Posted: Tue Mar 11, 2008 8:14 pm |
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Hi, I'm New Here |
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Joined: Jan 2008 Posts: 20 Location:
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i put at lvl 6 3points in str(because i am used to bladers) and i cant make a new char because account is full. does that 3points makes anything out? because all i want to do is pve and no pvp.
_________________
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JabbaWockeeZ
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Post subject: Re: [Guide] Pure Int S/S Light/Cold (56k Warning) Posted: Thu Mar 13, 2008 8:32 pm |
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Casual Member |
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Joined: Mar 2008 Posts: 55 Location:
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Hey im new the game and earned about 6m and leveling really slow and started to gap and im gonna follow this build because it's good but at lvl 80 I want these stats
80 Bicheon 80 Light 80 Cold 60 Fire
or
80 Bicheon 80 Light 60 Cold 80 Fire
Depends on when the gap comes out XD
Can anyone give me tips right now im using to much sp so im gonna go for a 9 lvl gap by lvl 23 with 14 light bicheon cold and fire but im gonna keep dying till I get about 4000 sp and im fully farmed than gonna get 23 in all my masteries than gap again. Is that wise or not
_________________ Server:Xian Character Name:Kurosaki94 Level:20 Type Of Character:Pure Int S/S Trees:Bicheon, Cold , Lightening, and Fire Gap:7 level atm planning for level 9
Last edited by JabbaWockeeZ on Wed Mar 19, 2008 9:44 pm, edited 1 time in total.
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MrSonic
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Post subject: Re: [Guide] Pure Int S/S Light/Cold (56k Warning) Posted: Sun Mar 16, 2008 4:00 am |
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Regular Member |
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Joined: Jan 2008 Posts: 325 Location:
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You might want to add that the Smashing Series are now extremely useful, now only are they a fast skill (kinda like a lion shout) but the last book gives Bleed status, combined with the last chain it makes getting bleed status on enemies easy.
_________________
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revo333
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Post subject: Re: [Guide] Pure Int S/S Light/Cold (56k Warning) Posted: Mon Mar 17, 2008 12:24 am |
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Common Member |
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Joined: Mar 2008 Posts: 154 Location: Playing SRO On My Computer
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i no as a pure int u need as much def as u can get but since u already have ice can i use spear as main wep? this will also give me the hp increase thing
_________________ 98% of the teenage population will try, does or has tried smoking pot. If you're one of the 2% who hasn't, copy & paste this into your signature.
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JabbaWockeeZ
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Post subject: Re: [Guide] Pure Int S/S Light/Cold (56k Warning) Posted: Wed Mar 26, 2008 1:24 am |
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Casual Member |
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Joined: Mar 2008 Posts: 55 Location:
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revo333 wrote: i no as a pure int u need as much def as u can get but since u already have ice can i use spear as main wep? this will also give me the hp increase thing Feel free to go spear nuker. You probably will die more than a sword nuker because there shield saves there a lives a ton. But spear causes more damage so it`s up to you. If your willing to give up a ton of defense for a little more damage than feel free. Or if you want the defense and to survive more often go sword and shield
_________________ Server:Xian Character Name:Kurosaki94 Level:20 Type Of Character:Pure Int S/S Trees:Bicheon, Cold , Lightening, and Fire Gap:7 level atm planning for level 9
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IntWarrior
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Post subject: Re: [Guide] Pure Int S/S Light/Cold (56k Warning) Posted: Fri May 23, 2008 8:21 pm |
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Common Member |
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Joined: May 2008 Posts: 111 Location:
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im leaning towards 90 bich fire 60 cold light
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olisat
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Post subject: Re: [Guide] Pure Int S/S Light/Cold (56k Warning) Posted: Sat May 24, 2008 4:07 pm |
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Hi, I'm New Here |
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Joined: May 2008 Posts: 24 Location: USA
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you know your really good at this..
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olisat
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Post subject: Re: [Guide] Pure Int S/S Light/Cold (56k Warning) Posted: Sat May 24, 2008 4:08 pm |
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Hi, I'm New Here |
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Joined: May 2008 Posts: 24 Location: USA
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revo333 wrote: i no as a pure int u need as much def as u can get but since u already have ice can i use spear as main wep? this will also give me the hp increase thing if you use spear, then go hybrid, if not s/S or else you will just die continuously as full int spear
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piXie_niXie
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Post subject: Re: [Guide] Pure Int S/S Light/Cold (56k Warning) Posted: Sun May 25, 2008 8:17 am |
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Active Member |
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Joined: Feb 2008 Posts: 666 Location:
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IntWarrior wrote: im leaning towards 90 bich fire 60 cold light i think this will be one of the better builds
_________________ Avalon = Big-Brother
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venom34
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Post subject: Re: [Guide] Pure Int S/S Light/Cold (56k Warning) Posted: Sun Jul 06, 2008 7:07 am |
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Hi, I'm New Here |
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Joined: Jan 2008 Posts: 20 Location:
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whats with the new skill from the bicheon? is it useless for s/s?
_________________
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Snoopy
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Post subject: Re: Posted: Sun Jul 06, 2008 10:02 pm |
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Banned User |
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Joined: Dec 2007 Posts: 4016 Location: Australia
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kevv wrote: [SD]Rainigul wrote: Quote: Flame Wave Wide stats:
[Flame wave - Wide] Lv 13 (80) - 780~1300 (330%) Ye so, horse thunderbolt is till more powerfull than it. I guess you didn't do to well in math. 1352 * .3 = 405.6 1300 * .33=429 Plus the fact I have both of them maxed, so I might just know about it Don't be so ignorant next time. They don't have fire on this build anyway. Quit trolling and being ignorant yourself!
_________________ << banned for racism. -cin >>
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Sovereign
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Post subject: Re: [Guide] Pure Int S/S Light/Cold (56k Warning) Posted: Tue Jul 08, 2008 10:10 pm |
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Active Member |
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Joined: Apr 2008 Posts: 749 Location: Guild Wars
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I actually helped Rainigul with this build. Me and him have also worked on a character which we got to 70 using this build and this is what i will say.
If you would like to use S/S as a build then this is definately the build to use. Mainly as it allows alot of defence against pysical and magical attacks. Also in PvP if you use snow shield and Ironwall Shield. You become pretty much invinsible for 30 seconds <or however ironwall last for, i forgot.
Anyhow, just to clarify some things for people as a small update for 90 Gap. Sorry me and rain lost the original files so we couldn't make updates to easily.
Anyhow for the 90 Cap: - 90 Light <Everything Maxed - 90 Cold <Everything Maxed - 90 Bicheon <Everything Maxed, all skills, since they are helpful now. - 30 Fire < All Buffs Maxed
Oh and stop saying stuff like. 90 Fire Blah Blah. This build is not using fire, so stop insisting on trying to use it. I will tell you now, if you have 90 fire in a pure int s/s build, chances are you will get owned in pvp easily. As you will either have to give up Bicheon/Light Or Cold to lvl 30. < Oh and having light/cold on 60 is also a waste of time. Either go all the way to 90 or don't bother...
Ok hope that brings things up to date for some ppl.
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Floor
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Post subject: Re: [Guide] Pure Int S/S Light/Cold (56k Warning) Posted: Sun Jul 13, 2008 11:53 pm |
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Common Member |
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Joined: May 2008 Posts: 103 Location:
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Hi ! Thank you Rainigul for convincing me to go S/S. Was thinking of going spear, but decided to be 'tankish' nuker Thx ! I hope it will tank in PVE against couple of party's. 1 question. Is ice imbue somehow useful? Or a total waste of sp? Thanks.
_________________
<3 C00kie ^^ \classified information/ - 600k/600k . Warrior / Warlock. LVL 79 Quitted that piece of shiet game.
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