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vegetto71
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Post subject: Re: [GUIDE]Wizard/Cleric Posted: Mon Aug 31, 2009 5:39 pm |
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Casual Member |
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Joined: Aug 2009 Posts: 90 Location: Harriman, TN
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well i'm lvl 15 wiz/cleric and am doing pure int since lvl 1 but i am getting killed really easily right now at tigers, would i need to add any stats to str for health and if so then how much to survive these mobs till about lvl 18 or 20 and when do i add more for health?
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Gorf
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Post subject: Re: [GUIDE]Wizard/Cleric Posted: Thu Mar 18, 2010 2:00 pm |
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Hi, I'm New Here |
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Joined: Mar 2010 Posts: 3 Location: Ontario, Canada
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how valid is this build after the latest patch? I was looking at tweaking it somewhat (avoiding fire/lightning). I am currently keeping a 4 gap, but finding it abit difficult (only L12)... will it get easier at higher levels? Should I be doing something different prior to 20? Any suggestions would be greatly appreciated. Some more insight is that I plan to use cleric heavily and group with friends at higher levels. If that makes a difference.
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_MeNii
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Post subject: Re: [GUIDE]Wizard/Cleric Posted: Thu Mar 18, 2010 7:04 pm |
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Banned User |
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Joined: Mar 2010 Posts: 5 Location: Israel Baby
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Gorf
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Post subject: Re: [GUIDE]Wizard/Cleric Posted: Fri Mar 19, 2010 3:04 pm |
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Hi, I'm New Here |
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Joined: Mar 2010 Posts: 3 Location: Ontario, Canada
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are they just avoiding all the other cleric skills in the tree's not mentioned?
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brantje
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Post subject: Re: [GUIDE]Wizard/Cleric Posted: Sun Mar 21, 2010 2:54 pm |
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Casual Member |
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Joined: Dec 2006 Posts: 68 Location:
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@Gorf, depends, what do you need?
_________________ Tibet: Lvl 61 Blade RETIRED Tibet: Lvl 56 Nuker RETIRED
Life ended in Tibet, and begun in Ares
Ares: Lvl 7x Wizz Active Ares: Lvl 6x Bower Active
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markk
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Post subject: Re: [GUIDE]Wizard/Cleric Posted: Sun Mar 21, 2010 4:00 pm |
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Joined: Mar 2010 Posts: 28 Location: Canada
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my friend and I just started playing, and my friend took a wizard.
he's now lvl 17, and he has Cold spirit(ice mentalist) and ice bolt which he is "uping" it when he can
from now on, should he just take skills related to ice/cold, or every skills there's on this guide that is required to take??
like can he also take earth and fire skills, or it's gonna be useless????
thanks!
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salmissra
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Post subject: Re: [GUIDE]Wizard/Cleric Posted: Wed Mar 24, 2010 10:40 pm |
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Frequent Member |
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Joined: Nov 2007 Posts: 1487 Location:
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a wizard should have all 4 elements..almost all the higher lvls have all the 4 different nukes.
you only need the firebolt, meteor from fire tree, ice bolt/frozen spear and snowshield/blizzard from ice tree, earthshock/earthquake from earth tree, and charged wind/squall from lightning tree.
if your soloing most of the time..get ice bolt and fire bolt first since they do good dmg with fast cooldowns. But once you start partying in 8 man parties you'll need all those skills i listed above for sure.
_________________
Kali -- 51 wizard/cleric Amumu -- 24 bard/cleric
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lepi
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Post subject: Re: [GUIDE]Wizard/Cleric Posted: Tue Mar 01, 2011 11:21 am |
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Hi, I'm New Here |
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Joined: Feb 2011 Posts: 6 Location: Finland
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You typed "required", do you mean that you have to put it max? or just lvl 1?
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The Invisible
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Post subject: Re: [GUIDE]Wizard/Cleric Posted: Thu Mar 10, 2011 10:35 am |
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Addicted Member |
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Joined: Jan 2011 Posts: 2626 Location: Home ._.
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Required means Max
_________________ So in the first week in college i went with jeans and the pajama's shirt. Didn't notice what i was wearing till after i returned home.
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badboynimma
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Post subject: Re: [GUIDE]Wizard/Cleric Posted: Mon Mar 14, 2011 5:34 pm |
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Hi, I'm New Here |
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Joined: Mar 2011 Posts: 4 Location: WeedTown
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Hi I'm trying this right now but I always die, when a champion attacks me. My hp: 365 and mp:731 should I continue adding mp or increase the hp aswell? Thanks for you guide
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-Live your life, but watch your steps cuz you could get hurt... Literary
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_Equal_
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Post subject: Re: [GUIDE]Wizard/Cleric Posted: Mon Mar 14, 2011 6:27 pm |
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Loyal Member |
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Joined: Oct 2008 Posts: 1771 Location: Completely in flux
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badboynimma wrote: Hi I'm trying this right now but I always die, when a champion attacks me. My hp: 365 and mp:731 should I continue adding mp or increase the hp aswell? Thanks for you guide Not for wiz. Once you raise your cleric skill level and add some buffs like Bless, you'll do fine against champs.
_________________
iSRO - AsparTame 8x - retired Salvation - Aspar 70
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badboynimma
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Post subject: Re: [GUIDE]Wizard/Cleric Posted: Mon Mar 14, 2011 8:59 pm |
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Hi, I'm New Here |
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Joined: Mar 2011 Posts: 4 Location: WeedTown
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_Equal_ wrote: badboynimma wrote: Hi I'm trying this right now but I always die, when a champion attacks me. My hp: 365 and mp:731 should I continue adding mp or increase the hp aswell? Thanks for you guide Not for wiz. Once you raise your cleric skill level and add some buffs like Bless, you'll do fine against champs. Alright Thanks!
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-Live your life, but watch your steps cuz you could get hurt... Literary
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badboynimma
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Post subject: Re: [GUIDE]Wizard/Cleric Posted: Mon Apr 11, 2011 8:15 pm |
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Hi, I'm New Here |
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Joined: Mar 2011 Posts: 4 Location: WeedTown
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Where can I buy the cleric rods? because I have Gemini soul staff but can't find a high cleric rod
P.S. I need some good armor too
_________________
-Live your life, but watch your steps cuz you could get hurt... Literary
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XMoshe
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Post subject: Re: [GUIDE]Wizard/Cleric Posted: Tue Apr 12, 2011 11:53 am |
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Ex-Staff |
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Joined: Apr 2006 Posts: 17293 Location: Ghosting around
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NPC's in the different towns. Hit M and look for the weapon and armor trader/merchant. (M opens the map)
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Props to chrisorg for the sig <3
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The Invisible
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Post subject: Re: [GUIDE]Wizard/Cleric Posted: Tue Apr 12, 2011 12:10 pm |
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Addicted Member |
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Joined: Jan 2011 Posts: 2626 Location: Home ._.
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Cleric rod is sometimes called light staff , warlock rod is called dark staff .
_________________ So in the first week in college i went with jeans and the pajama's shirt. Didn't notice what i was wearing till after i returned home.
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badboynimma
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Post subject: Re: [GUIDE]Wizard/Cleric Posted: Wed Apr 13, 2011 6:36 pm |
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Hi, I'm New Here |
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Joined: Mar 2011 Posts: 4 Location: WeedTown
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XMoshe wrote: NPC's in the different towns. Hit M and look for the weapon and armor trader/merchant. (M opens the map) ehh lol ya but I meant like HIGH Cleric Rods and armor like in lvl 30
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-Live your life, but watch your steps cuz you could get hurt... Literary
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_Equal_
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Post subject: Re: [GUIDE]Wizard/Cleric Posted: Wed Apr 13, 2011 6:41 pm |
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Loyal Member |
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Joined: Oct 2008 Posts: 1771 Location: Completely in flux
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badboynimma wrote: XMoshe wrote: NPC's in the different towns. Hit M and look for the weapon and armor trader/merchant. (M opens the map) ehh lol ya but I meant like HIGH Cleric Rods and armor like in lvl 30 -_- What level cleric rods do you need? Hotan blacksmith has them up to lvl 90 if I recall. If nothing else check stalls and consignment in Jangan, Const, and Hotan.
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iSRO - AsparTame 8x - retired Salvation - Aspar 70
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XMoshe
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Post subject: Re: [GUIDE]Wizard/Cleric Posted: Wed Apr 13, 2011 10:20 pm |
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Ex-Staff |
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Joined: Apr 2006 Posts: 17293 Location: Ghosting around
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At npc's you can only buy the first tier of each degree. (Which are 1/8/16/24/32/42/52/64/76/90/101) For (16)/24/32 you have to go to Samarkand. Highest the npc sells is 76 though, higher degrees are obtained by drops or from stalls/consignment. So are 2nd and 3rd tier items of every degree.
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Props to chrisorg for the sig <3
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RollinJoints
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Post subject: Re: [GUIDE]Wizard/Cleric Posted: Mon May 09, 2011 12:03 am |
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Hi, I'm New Here |
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Joined: May 2011 Posts: 2 Location: panama
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287k sp for lv 110 or for lvl 64? reply please
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The Invisible
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Post subject: Re: [GUIDE]Wizard/Cleric Posted: Mon May 09, 2011 4:43 pm |
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Addicted Member |
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Joined: Jan 2011 Posts: 2626 Location: Home ._.
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I am not sure what you are talking about but 287k sp seems very few for 110 .
_________________ So in the first week in college i went with jeans and the pajama's shirt. Didn't notice what i was wearing till after i returned home.
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hellzd4nt3
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Post subject: Re: [GUIDE]Wizard/Cleric Posted: Tue May 10, 2011 12:26 am |
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Hi, I'm New Here |
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Joined: Apr 2011 Posts: 21 Location:
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I really love this guide Wizard/Cleric is so amazing lol. I 1 hit everything, I kinda modified it for my suiting and I can solo Level 45 Giants with Bless lol >_<. My Build ATM: Pure INT 32+3 Seal of Moon Staff Regular NPC Robes Full Farmed at lvl 40 -- 40wiz/40cleric What I do is i farm sp every ten levels, meaning i do not increase my mastery till 50 then 60 and so on. My plan on Cleric mastery i might leave it to lvl 40 till 70 Well cya all, Hellz
_________________
iSRO - Xyla - 63 - Wizard/Cleric Full INT EliteSRO - Xyla - 35 - BattleBard Full INT ZSZC - None Yet - Meh idk
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paul855
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Post subject: Re: [GUIDE]Wizard/Cleric Posted: Tue Jun 14, 2011 11:50 am |
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Regular Member |
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Joined: Jun 2011 Posts: 209 Location:
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One thing. If you are doing a taxi, you will need lighting bolt OR ground charge. Let me explain why.Then you will have 4 AoEs, so you won't have to wait while your other AoEs cooldown. That way you will kill more mobs and much faster.
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God_Bower - Lv 33 pach/fire/cold
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Nitro
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Post subject: Re: [GUIDE]Wizard/Cleric Posted: Mon Jun 20, 2011 6:16 pm |
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Senior Member |
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Joined: Sep 2007 Posts: 4769 Location:
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If I am taxing on lower mobs with high level Wizard (for example ~101+) I level up ground charge and lightning bolt to level 1. That way you can cast AoE skills and you wont need MP pots at all, and your damage will be big anyway.
_________________ Thanks Noobs_Slayer for signature.
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