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 Post subject: Re: [GUIDE] ALL PK2 CODES
PostPosted: Mon Feb 25, 2008 6:38 am 
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HyorunmarouZ wrote:
:shock: Maybe they did, well... try editing and see if it works
:P


That was my edit ^^ And I can't really check on the names because I never had a sword/blade char, so I have no idea how the chains are :D

Btw, I added all the chinese and europe skill codes + names + the lvl you get them.

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 Post subject: Re: [GUIDE] ALL PK2 CODES
PostPosted: Fri Feb 29, 2008 6:22 pm 
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Hehe finally found the Beetle code. Now I just need to find the Sylph code ^^

EDIT: xD the sylph is a brownie

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 Post subject: Re: [GUIDE] ALL PK2 CODES
PostPosted: Thu Mar 13, 2008 4:59 pm 
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Update: Pet strings in Data.pk2

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 Post subject: Re: [GUIDE] ALL PK2 CODES
PostPosted: Thu Mar 13, 2008 10:14 pm 
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I opened HexEditor, -> Search -> Replace -> SKILL_CH_SPEAR_STUN_C.ban To File to be replaced -> SKILL_CH_SPEAR_STUN_F.ban To file that replaces the original one.. then i replace all, save it and try it out but with no effect. I used HexEdit 121. So can anyone tell me what went wrong ?




---------------------------------
The Files i tried to edit were SKILL_CH_SPEAR_STUN_C.ban - Soul spear-Soul (lvl 58), and SKILL_CH_SPEAR_STUN_F.ban - kSro (lvl 120). I also did it on warrior skills, but changed dual axe's lv40 crusis rush to Lv80 rush skill. And i were as lucky as that one below with it.

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 Post subject: Re: [GUIDE] ALL PK2 CODES
PostPosted: Thu Mar 13, 2008 10:34 pm 
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Joku wrote:
I opened HexEditor, -> Search -> Replace -> SKILL_CH_SPEAR_STUN_C.ban To File to be replaced -> SKILL_CH_SPEAR_STUN_F.ban To file that replaces the original one.. then i replace all, save it and try it out but with no effect. I used HexEdit 121. So can anyone tell me what went wrong ?

---------------------------------
The Files i tried to edit were SKILL_CH_SPEAR_STUN_C.ban - Soul spear-Soul (lvl 58), and SKILL_CH_SPEAR_STUN_F.ban - kSro (lvl 120). I also did it on warrior skills, but changed dual axe's lv40 crusis rush to Lv80 rush skill. And i were as lucky as that one below with it.


Hmm... Are you sure you're working in Data.pk2? And are you sure it replaced anything? If your cursor stays at the top of the file after it replaces, it means it couldn't find the data. So you'll have to switch Modes.

I don't know what else could be wrong, but here are the complete codes:
prim\ani\char\china\man\skill_ch_spear_stun_c.ban
prim\ani\char\china\man\skill_ch_spear_stun_f.ban
They should be in ANSI Mode, with Match Case unchecked.

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 Post subject: Re: [GUIDE] ALL PK2 CODES
PostPosted: Fri Mar 14, 2008 4:55 am 
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Thank you it worked now on chinese skills, but what i put in front of europe skills?

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 Post subject: Re: [GUIDE] ALL PK2 CODES
PostPosted: Fri Mar 14, 2008 12:03 pm 
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Europe codes are:
prim\ani\char\europe\man\skill_eu_warrior_duala_whirlwind_a.ban
prim\ani\char\europe\man\skill_eu_warrior_duala_whirlwind_b.ban
prim\ani\char\europe\woman\skill_eu_warrior_duala_whirlwind_a.ban
prim\ani\char\europe\woman\skill_eu_warrior_duala_whirlwind_b.ban

Just look for skill_eu_warrior_duala_whirlwind_a.ban and you'll find the complete codes too.

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 Post subject: Re: [GUIDE] ALL PK2 CODES
PostPosted: Tue Mar 25, 2008 12:59 pm 
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New Update!

New codes include:
cos\c_draco.bsr = Green dragon (kSro)
cos\p_fox01.bsr = Small Fox (kSro)
cos\p_fox02.bsr = Big Fox with 3 tails (kSro)
cos\p_frilled_lizard.bsr = Little lizard (kSro)
cos\p_gorilla01.bsr = Small Gorilla (kSro)
cos\p_gorilla02.bsr = Big Gorilla (kSro)
and some new mob codes

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 Post subject: Re: [GUIDE] ALL PK2 CODES
PostPosted: Tue Mar 25, 2008 3:47 pm 
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Dark Ashelin wrote:
New Update!

New codes include:
cos\c_draco.bsr = Green dragon (kSro)
cos\p_fox01.bsr = Small Fox (kSro)
cos\p_fox02.bsr = Big Fox with 3 tails (kSro)
cos\p_frilled_lizard.bsr = Little lizard (kSro)
cos\p_gorilla01.bsr = Small Gorilla (kSro)
cos\p_gorilla02.bsr = Big Gorilla (kSro)
and some new mob codes

Gorilla?

Wow they really are going adding really expanded pets aren't they.

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 Post subject: Re: [GUIDE] ALL PK2 CODES
PostPosted: Tue Mar 25, 2008 3:56 pm 
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Blackdragon6 wrote:
Dark Ashelin wrote:
New Update!

New codes include:
cos\c_draco.bsr = Green dragon (kSro)
cos\p_fox01.bsr = Small Fox (kSro)
cos\p_fox02.bsr = Big Fox with 3 tails (kSro)
cos\p_frilled_lizard.bsr = Little lizard (kSro)
cos\p_gorilla01.bsr = Small Gorilla (kSro)
cos\p_gorilla02.bsr = Big Gorilla (kSro)
and some new mob codes

Gorilla?

Wow they really are going adding really expanded pets aren't they.


Yeah, and gorilla01 is cute ^^

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 Post subject: Re: [GUIDE] ALL PK2 CODES
PostPosted: Wed Mar 26, 2008 7:18 am 
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I don't know why i didn't do it before but, credits? :P It took me a while to organize those codes after all hehe


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 Post subject: Re: [GUIDE] ALL PK2 CODES
PostPosted: Wed Mar 26, 2008 3:56 pm 
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HyorunmarouZ wrote:
I don't know why i didn't do it before but, credits? :P It took me a while to organize those codes after all hehe


How do you mean? What codes did you organize?

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 Post subject: Re: [GUIDE] ALL PK2 CODES
PostPosted: Thu Mar 27, 2008 8:40 am 
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Dark Ashelin wrote:
How do you mean? What codes did you organize?


The mob list... type the correct names and that stuff. And i separated them by areas but you didn't use that :P Anyway... if it's too much of a bother then forget it, was just a thought hehe (i should have asked for it since the first post i made in this thread but i'm not sure why i didn't).


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 Post subject: Re: [GUIDE] ALL PK2 CODES
PostPosted: Thu Mar 27, 2008 9:35 am 
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HyorunmarouZ wrote:
Dark Ashelin wrote:
How do you mean? What codes did you organize?


The mob list... type the correct names and that stuff. And i separated them by areas but you didn't use that :P Anyway... if it's too much of a bother then forget it, was just a thought hehe (i should have asked for it since the first post i made in this thread but i'm not sure why i didn't).


Lol, I added your name ^^

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 Post subject: Re: [GUIDE] ALL PK2 CODES
PostPosted: Wed May 21, 2008 7:04 am 
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can anyone tell where i can find Demon Shaitan in the 6 charcterdata files i searched in them couldnt reach it tho :P .thanks


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 Post subject: Re: [GUIDE] ALL PK2 CODES
PostPosted: Wed May 21, 2008 11:10 am 
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Yeah this kinda needs an update for Legend 3.... I'll start wokring on it :D

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 Post subject: Re: [GUIDE] ALL PK2 CODES
PostPosted: Wed May 21, 2008 12:00 pm 
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thanks alot :D . cant wait :P


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 Post subject: Re: [GUIDE] ALL PK2 CODES
PostPosted: Wed May 21, 2008 1:45 pm 
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Added the roc mountain mob codes, but I'm not sure what they all are. If someone finds out, tell me...
Also added new avatar items.

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 Post subject: Re: [GUIDE] ALL PK2 CODES
PostPosted: Wed May 21, 2008 5:54 pm 
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where i can find the shaytan ones in the charcterdata files which of them? or they are somewhere else


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 Post subject: Re: [GUIDE] ALL PK2 CODES
PostPosted: Wed May 21, 2008 7:54 pm 
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They are at the mob codes, at the top.
mob\roc\devilsaytan.bsr
mob\roc\devilsaytan_devil.bsr

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 Post subject: Re: [GUIDE] ALL PK2 CODES
PostPosted: Thu May 22, 2008 11:07 am 
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yea i mean in which file in the media.pk2


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 Post subject: Re: [GUIDE] ALL PK2 CODES
PostPosted: Thu May 22, 2008 3:07 pm 
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Yes in Media.pk2

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 Post subject: Re: [GUIDE] ALL PK2 CODES
PostPosted: Thu May 22, 2008 11:25 pm 
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there is alot of files in media.pk2 which file its in ?


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 Post subject: Re: [GUIDE] ALL PK2 CODES
PostPosted: Fri May 23, 2008 5:13 am 
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Just open Media.pk2 in HexEdit121 or XVI32. Then Change the mobs by Replacing the codes. Search > Replace All

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 Post subject: Re: [GUIDE] ALL PK2 CODES
PostPosted: Thu May 29, 2008 11:20 pm 
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sup guys ;)

edit: sry.....i found the mistake by myself.....

can anyone say me how to add skills from korean sro into isro? can anyone explain me please?

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 Post subject: Re: [GUIDE] ALL PK2 CODES
PostPosted: Fri May 30, 2008 3:00 pm 
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Just download the kSro version from their official website and make a backup of all pk2 files. Then put the kSro Data.pk2, Map.pk2, Particles.pk2 and Music.pk2 in your iSro map. Don't replace Media.pk2, or it will turn everything in Korean!

After you did all this you can pk2 edit your stuff in Korean things, like the fox or lvl 120 skills for example.

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 Post subject: Re: [GUIDE] ALL PK2 CODES
PostPosted: Tue Jun 10, 2008 11:04 am 
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STICKY PLEASE

as long as it is updated regularly

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 Post subject: Re: [GUIDE] ALL PK2 CODES
PostPosted: Tue Jun 10, 2008 11:14 am 
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Yeah it's not so updated atm, I'm working more on other files of the pk2 now.

Any help for updates is welcome ^^

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 Post subject: Re: [GUIDE] ALL PK2 CODES
PostPosted: Sat Jun 14, 2008 3:07 am 
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Nice list ^-^

Im trying to replace

skill_ch_spear_frontarea_a.ban - Dancing demon spear (lvl 10)
With
skill_ch_spear_frontarea_d.ban - Windless spear (lvl 76)

And
skill_ch_spear_stun_a.ban - Soul spear-Move (lvl 14)
with
skill_ch_spear_stun_d.ban - Soul spear-Emperor (lvl 80)

And i go into Data.pk2 find and replace all instances but it has no effect ingame... what am i doing wrong?

sry for possibly the wrong place... or for being a noob but i REALLY want emperor and windless -.- i got full 9d sun just need those 2 skills and ill be happy ^-^

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Hmm?


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 Post subject: Re: [GUIDE] ALL PK2 CODES
PostPosted: Sat Jun 14, 2008 12:59 pm 
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Try to replace the codes both in ANSI Mode and Unicode Mode.
If that still doesn't work try replacing them in Media.pk2 too.

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