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iceT
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Post subject: Posted: Thu Apr 19, 2007 5:38 am |
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Hi, I'm New Here |
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Joined: Apr 2007 Posts: 22
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Quote: only monsters drop them, but you'il see alot of people selling them if your desperate
yeah i just found my 1st elixir (accesories) from monster woop =p
then 5 mins later servers under patchin for 1 hour guh
_________________ racecar backwards is racecar
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Ragnorak
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Post subject: Posted: Thu Apr 19, 2007 5:27 pm |
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Banned User |
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Joined: Apr 2007 Posts: 1147 Location:
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I have a SOS lvl. 24 +3 glavie with 1 int and 1 stre and a 13 critical...
should i enhanced it (have the $). I fear that if i try it might break..
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cin
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Post subject: Posted: Fri Apr 20, 2007 3:27 am |
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Ragnorak wrote: I have a SOS lvl. 24 +3 glavie with 1 int and 1 stre and a 13 critical... should i enhanced it (have the $). I fear that if i try it might break..
that is always the risk. but the risk is minimal.
id be more afraid of it going back to +0 lol
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Silver0
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Post subject: Posted: Fri Apr 20, 2007 5:16 am |
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Advanced Member |
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Joined: Apr 2007 Posts: 2148 Location: 5 Mins Ahead
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Ragnorak wrote: I have a SOS lvl. 24 +3 glavie with 1 int and 1 stre and a 13 critical... should i enhanced it (have the $). I fear that if i try it might break..
just try up 2 +5 without astral u must have the cash 2 invest in elixirs and in the end u spend 3mil making it +5 or you get Probability at your side and get it 2 +5 first try, which u make profit but if not u will end up cursing out union for not advising u to stop +ing after 4
i go crazy with elixirs steady is only useful after +4 immortal as well steady is self explained in the tabs.
i like 2 say iam addicted 2 elixirs but addiction burns deep when u waste 30elixirs trying +5 without astral and only getting +4 in the end and still asking urself maybe it will hit +5 this time
_________________ If the concept of us being all one consciousness's and us being one thing that lives endless through the cycle of nature the only clear emotion would be understanding . we be in a utopia
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Ragnorak
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Post subject: Posted: Sat Apr 21, 2007 2:06 pm |
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Banned User |
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Joined: Apr 2007 Posts: 1147 Location:
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cin wrote: Ragnorak wrote: I have a SOS lvl. 24 +3 glavie with 1 int and 1 stre and a 13 critical... should i enhanced it (have the $). I fear that if i try it might break.. that is always the risk. but the risk is minimal. id be more afraid of it going back to +0 lol
I used elixirs and on my first try i add a +1 making it +4
i say that was easy then went for +5 and i lost all the f*** bonus back to 0.. bought more elixirs and lucky powder and fail... in the end i spent b/w 1-2 mil to only bring it back to +3 again...
(I knew i should have left it at +4 )
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Miscoz
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Post subject: Posted: Sun May 06, 2007 1:22 pm |
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Casual Member |
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Joined: Apr 2007 Posts: 86
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Demarthl wrote: considering finding a +3 is rare, let alone with stats :|
I once found a +3 glavie lvl 26 immortal 6 and some other blue when grinding earth ghosts xD.
I sold it for 170k a while back so idk what the other blue was....
_________________ On server Aege -
Lvl 34 "Miscoz" pure str glavie
lvl 27 "Icey_lolhax" hybrid blade/sword (abandoned)
lvl 13 "iHax" nuker (farming)
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Miscoz
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Post subject: Posted: Sun May 13, 2007 3:52 am |
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Casual Member |
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Joined: Apr 2007 Posts: 86
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Demarthl wrote: considering finding a +3 is rare, let alone with stats :|
I did find a lvl 24/26 +3(or was it +4?) glavie a long time ago with some stats on it...sold it for 150k >_>
_________________ On server Aege -
Lvl 34 "Miscoz" pure str glavie
lvl 27 "Icey_lolhax" hybrid blade/sword (abandoned)
lvl 13 "iHax" nuker (farming)
Last edited by Miscoz on Sun Jun 10, 2007 5:48 am, edited 1 time in total.
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caseyd4
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Post subject: Posted: Sun May 13, 2007 12:36 pm |
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Active Member |
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Joined: Apr 2007 Posts: 669 Location:
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I Find +3 is the Safest/ Easiest to get to, I havent worked on teh percentages yet but i would recon that its quiet high with a large drop to 4 and then similar range 4-5 I find that it seems to get harder once your on the verge of a new glow etc 3/5/7
_________________
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Miscoz
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Post subject: Posted: Sat Jun 09, 2007 3:03 pm |
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Casual Member |
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Joined: Apr 2007 Posts: 86
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Bakemaster wrote: +3-4 is a greenish shine +5-6 is a purplish shine +7-8 is a silver and gold shine +9, who knows? Never seen one. Seals have the big purple glow with the trail
+9 = a blueish shine
I'll post the pic if I see the glaive again.
Edit -
_________________ On server Aege -
Lvl 34 "Miscoz" pure str glavie
lvl 27 "Icey_lolhax" hybrid blade/sword (abandoned)
lvl 13 "iHax" nuker (farming)
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Nixie
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Post subject: Posted: Mon Sep 03, 2007 3:38 pm |
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Banned User |
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Joined: Aug 2007 Posts: 1108 Location:
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Since when are there 4 alchemy buttons at the top? :o
I can't see them... (offer and disjont i mean)...
_________________ << banned for proof of botting. -cin >>
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2boss4u
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Post subject: Posted: Mon Sep 03, 2007 7:57 pm |
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Casual Member |
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Joined: Mar 2007 Posts: 98 Location: Leiria, Portugal
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ryoko you missed astral :S
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ThatBluePerson
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Post subject: Posted: Mon Sep 03, 2007 10:54 pm |
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Loyal Member |
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Joined: Jun 2007 Posts: 1647 Location: Earth
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2boss4u
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Post subject: Posted: Tue Sep 04, 2007 12:17 am |
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Casual Member |
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Joined: Mar 2007 Posts: 98 Location: Leiria, Portugal
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ThatBluePerson wrote: This is old. :O
i know xD btw nice sign
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Manowar
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Post subject: Posted: Tue Sep 04, 2007 6:37 am |
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Ex-Staff |
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Joined: Sep 2006 Posts: 2150 Location: にニニコ
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Nixie wrote: Since when are there 4 alchemy buttons at the top? :o I can't see them... (offer and disjont i mean)...
That's what the alchemy window looked like before the new alchemy update. You couldn't select the other tabs and I guess somewhere along the line they decided to condense it down to 2 tabs instead of 4 for the new alchemy update.
_________________
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Nixie
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Post subject: Posted: Tue Sep 04, 2007 2:11 pm |
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Banned User |
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Joined: Aug 2007 Posts: 1108 Location:
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Manowar wrote: Nixie wrote: Since when are there 4 alchemy buttons at the top? :o I can't see them... (offer and disjont i mean)... That's what the alchemy window looked like before the new alchemy update. You couldn't select the other tabs and I guess somewhere along the line they decided to condense it down to 2 tabs instead of 4 for the new alchemy update. Oh... good. Thanks ^^
_________________ << banned for proof of botting. -cin >>
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metalwrath
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Post subject: Posted: Thu Jan 03, 2008 8:34 pm |
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Banned User |
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Joined: Dec 2007 Posts: 4 Location: england
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u got something wrong mate
Quote: Steady: If the enhancement fails, it has better chances not to lose the previous enhancements.
what steady does is this: "prevents the decrease item's durability if it fails from enchanting. (it does not prevent the enchantment level becoming 0 )"
what this means is tthat when u try to enchant something and it fails the durability of that surtain item goes down. And this item prevents that.
it dosnt prevent the enchantement lvl becoming 0, what u need for that is astrals and immortal.
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magisuns
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Post subject: Posted: Sun Jan 06, 2008 5:11 am |
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Veteran Member |
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Joined: Apr 2007 Posts: 3303 Location: パズドラ
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Notice when the post wuz made
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[MN]Sin
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Post subject: Posted: Sun Jan 06, 2008 6:47 am |
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Hi, I'm New Here |
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Joined: Jan 2008 Posts: 16 Location:
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So whats astral for?It seems like if you have astral on your weapon you can succeed.
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theblindarcher
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Post subject: Re: Using Elixirs to Enhance Items Posted: Sat Mar 01, 2008 3:52 am |
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Loyal Member |
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Joined: Feb 2008 Posts: 1784 Location: Where Ever You Might Be
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hey guys am i on crack because i failed at +1 with my shield with lucky powder , but when i was tryin to make my blade +3 when it was +2 it worked fine without lucky powder BOOO LUCKY POWDER !!!!
_________________
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SaoKill
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Post subject: Re: Using Elixirs to Enhance Items Posted: Sat Mar 01, 2008 5:16 pm |
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Banned User |
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Joined: Jan 2008 Posts: 1265 Location:
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lol, yeah, its wierd. I seem to be able to + more without lucky stones than with them.
_________________ [Server]//:Sparta
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JabbaWockeeZ
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Post subject: Re: Using Elixirs to Enhance Items Posted: Mon Mar 24, 2008 12:47 am |
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Casual Member |
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Joined: Mar 2008 Posts: 55 Location:
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I can't see the images why :S
_________________ Server:Xian Character Name:Kurosaki94 Level:20 Type Of Character:Pure Int S/S Trees:Bicheon, Cold , Lightening, and Fire Gap:7 level atm planning for level 9
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Glockshna
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Post subject: Re: Using Elixirs to Enhance Items Posted: Mon Mar 24, 2008 9:24 pm |
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Banned User |
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Joined: Jun 2007 Posts: 137 Location:
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Quote: Steady: If the enhancement fails, it has better chances not to lose the previous enhancements. ERRRRRRRRRRRRRRRRRRNTTTTTTTT Steady prevents the item from losing durability upon failing after +5 get your facts straight b4 you post a guide.
_________________
CeLL wrote: on the off topic, presenting the existance of a loader and or bot within your posts is bot support even if you dont bot... thats like if i put sbot in my sig or something.
Hmm?
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Glockshna
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Post subject: Re: Posted: Mon Mar 24, 2008 9:26 pm |
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Banned User |
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Joined: Jun 2007 Posts: 137 Location:
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[MN]Sin wrote: So whats astral for?It seems like if you have astral on your weapon you can succeed. Astral will (in the case that alchemy fails after +4) prevent the item from becoming +0 it will instead become +4 very nice to have for making a +5. Astral has no effect on how often you will have a successful alchemy. Edit: Sorry for the double pots =)
_________________
CeLL wrote: on the off topic, presenting the existance of a loader and or bot within your posts is bot support even if you dont bot... thats like if i put sbot in my sig or something.
Hmm?
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