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Is this guide useful?
yes good enough for stickeh 71%  71%  [ 36 ]
yes it was good 16%  16%  [ 8 ]
no it wasnt 14%  14%  [ 7 ]
Total votes : 51
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 Post subject: Re: [GUIDE] How to PK2 Edit your underbar
PostPosted: Fri Sep 05, 2008 11:00 pm 
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don't forget to merge layers before saving

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 Post subject: Re: [GUIDE] How to PK2 Edit your underbar
PostPosted: Sat Sep 06, 2008 9:31 am 
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foudre wrote:
don't forget to merge layers before saving


u dnt need 2 merge them. as long as the mip map thing isnt generated, ddj is like jpg, theres only 1 layer always when u open them

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 Post subject: Re: [GUIDE] How to PK2 Edit your underbar
PostPosted: Tue Sep 09, 2008 3:33 am 
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Submitting my underbar :P. Btw I couldn't get it to work in the game.. Some of the parts are out of place :(.


Attachments:
File comment: The underbar.
UnderbarSRO2 copy.png
UnderbarSRO2 copy.png [ 103.5 KiB | Viewed 7752 times ]

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 Post subject: Re: [GUIDE] How to PK2 Edit your underbar
PostPosted: Tue Sep 09, 2008 6:30 am 
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Partially transparent bar FTW!

EDIT: I'll later post instructions with pictures that tackle the "how to make your bar transparent" part for those Photoshop illiterate.
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 Post subject: Re: [GUIDE] How to PK2 Edit your underbar
PostPosted: Tue Sep 09, 2008 9:24 am 
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kinda cool needs come cleen up on the buttons though

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 Post subject: Re: [GUIDE] How to PK2 Edit your underbar
PostPosted: Tue Sep 09, 2008 10:33 am 
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penfold1992 wrote:
your answer is in your question. you used the magic wand tool. if you kno how to photoshop well using the pen tool or brushes then you can create a nice little white boarder around you edges, magic tool the "black bit" out then remove the white line (dont forget the alpha will still be there so no little holes) and there you go :D

or...

change the alpha color to a contrasting color to your ub so that the magic tool picks it up better. change it to white or light blue or something. i THINK you can change it by selecting channels > alpha then theres a setting to change the alpha color. OR create a layer mask and then fill the layer mast completly in white (then your alpha will appear as white, remember to put the alpha channel back after if you delete the bits that you want see-through but if im correct with the one you are using you will not get this problem.)

im not too sure how to do layer masks but they are very effective. im looking now for how to do it, im on laptop atm so its a bit hard for me to physically help.

HeHeHe... I only use laptop so it's easy for me... :D
And thanks i'll give it a try... It's that i really hate being portuguese in these times when i need some explanation, and it gets a little hard for me to understand... Thanks for the help. =)

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 Post subject: Re: [GUIDE] How to PK2 Edit your underbar
PostPosted: Tue Sep 09, 2008 12:16 pm 
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lol i just noticed why did you blur out the spam bot names, what are you trying to hide by that

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 Post subject: Re: [GUIDE] How to PK2 Edit your underbar
PostPosted: Tue Sep 09, 2008 1:22 pm 
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And he blured his name too... Odd? :?

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 Post subject: Re: [GUIDE] How to PK2 Edit your underbar
PostPosted: Tue Sep 09, 2008 5:40 pm 
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by why the spam bots honestly, i still think people are hiding they bot if they have to hide their indentiy on a forum that bans for botting

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 Post subject: Re: [GUIDE] How to PK2 Edit your underbar
PostPosted: Tue Sep 09, 2008 8:15 pm 
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foudre wrote:
by why the spam bots honestly, i still think people are hiding they bot if they have to hide their indentiy on a forum that bans for botting


It's my job to suppress any form of information that would possibly lead me into getting hacked.

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 Post subject: Re: [GUIDE] How to PK2 Edit your underbar
PostPosted: Tue Sep 09, 2008 9:50 pm 
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KKTHXBAI wrote:
foudre wrote:
by why the spam bots honestly, i still think people are hiding they bot if they have to hide their indentiy on a forum that bans for botting


It's my job to suppress any form of information that would possibly lead me into getting hacked.

I actually know what you mean cuz of the SP's, but since you are 16 there are less chances that people are going to try to hack you, unless you have other things besides the SP's like good SoS' or gold... Right?

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 Post subject: Re: [GUIDE] How to PK2 Edit your underbar
PostPosted: Tue Sep 09, 2008 11:06 pm 
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FullMoon wrote:
KKTHXBAI wrote:
foudre wrote:
by why the spam bots honestly, i still think people are hiding they bot if they have to hide their indentiy on a forum that bans for botting


It's my job to suppress any form of information that would possibly lead me into getting hacked.

I actually know what you mean cuz of the SP's, but since you are 16 there are less chances that people are going to try to hack you, unless you have other things besides the SP's like good SoS' or gold... Right?


That happens to be an SoSun +3, 11 crit bow I'm holding. You'd probably wouldn't believe when I tell you I got it for 5 million.

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 Post subject: Re: [GUIDE] How to PK2 Edit your underbar
PostPosted: Tue Sep 09, 2008 11:18 pm 
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damn nice farming though, at least you are doing it the right way rather then ongs
Maybe i'm just lucky to have never been hacked but my user name is rather obscure, and my email used for my account i don't use for forums and such

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 Post subject: Re: [GUIDE] How to PK2 Edit your underbar
PostPosted: Tue Sep 09, 2008 11:22 pm 
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KKTHXBAI wrote:
That happens to be an SoSun +3, 11 crit bow I'm holding. You'd probably wouldn't believe when I tell you I got it for 5 million.

I prolly wouldn't! :D
Sucks cuz im 40 with only 1mil in storage and 700k on inv... :banghead:

@foudre: I haven't even farmed once... :D
But i expect to do it to lvl 50... Then to 60, and so on, so on... :D

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 Post subject: Re: [GUIDE] How to PK2 Edit your underbar
PostPosted: Tue Sep 09, 2008 11:53 pm 
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lol the best i've farmed at once was 30k i got bored of it too fast, so i just go in gaps now

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 Post subject: Re: [GUIDE] How to PK2 Edit your underbar
PostPosted: Wed Sep 10, 2008 12:09 pm 
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foudre wrote:
lol the best i've farmed at once was 30k i got bored of it too fast, so i just go in gaps now

LOL, the max i farmed was almost 2k, and it was by plvl... :D

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 Post subject: Re: [GUIDE] How to PK2 Edit your underbar
PostPosted: Wed Sep 10, 2008 6:49 pm 
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Send those underbards here pls >-<

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 Post subject: Re: [GUIDE] How to PK2 Edit your underbar
PostPosted: Wed Sep 10, 2008 7:52 pm 
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thejese wrote:
Send those underbards here pls >-<

Just in case you didn't read... This is a topic to teach you HOW TO MAKE THEM, not to post the underbars...
The people who made them worked for them, and i made mine, with a single picture that i found on the guide...
I understand if you don't have Photoshop to make them, but don't ask for them here cuz you won't get it unless someone wants to post them...
At page 2 or 1, i don't remember, there were some people who asked too, and they got the same awnser as i am giving you right now...
Hope you understand... :)

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 Post subject: Re: [GUIDE] How to PK2 Edit your underbar
PostPosted: Fri Sep 19, 2008 10:07 pm 
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I dont have photoshop atm. my laptop isnt working =/ and i want another one i have one i dl but its bad looking =/

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 Post subject: Re: [GUIDE] How to PK2 Edit your underbar
PostPosted: Sat Sep 20, 2008 12:04 am 
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well tough, a few other use a laptop, i try 2 help people bt nt 4 them 2 just get it given.

its tough to make, obv u havnt found that out cuz u havent tried. they take a while to do, u find that out when you try it.

soz 4 flame butits considerable

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 Post subject: Re: [GUIDE] How to PK2 Edit your underbar
PostPosted: Tue Sep 23, 2008 12:53 am 
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This is my version :P

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 Post subject: Re: [GUIDE] How to PK2 Edit your underbar
PostPosted: Wed Oct 01, 2008 12:44 am 
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that's nice, but may as wel make bg for the xp and sxp/xp just to make it more fitting... as well as their textures as well.


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 Post subject: Re: [GUIDE] How to PK2 Edit your underbar
PostPosted: Wed Oct 01, 2008 8:03 pm 
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quick question regarding editing graphic for the miniplayerinfo window (player unitframe)... I edited it with textures and addition to some areas at the top of the frame. When imported into media.pk2 it was successful. But when I go into game, the unitframe for player that showed up was the default one (from SRO) and not the one I imported into. When I go back into the extractor and extract the "pmi_windows.ddj" and to dds format, I found that the texture there is mine and not the default one. Is there anyway to fix this problem? or the texture that I edited was not actually used in-game but the actual one is somewhere else rather than in the miniplayerinformation subfolder under interface of the media.pk2?

Thanks a lot


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 Post subject: Re: [GUIDE] How to PK2 Edit your underbar
PostPosted: Fri Oct 03, 2008 1:27 am 
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OKAY another problem pls ty.....

Umm....When I click IMPORT to put a file into the media file, I get an error screen.

Spoiler!


And I get that error...

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 Post subject: Re: [GUIDE] How to PK2 Edit your underbar
PostPosted: Fri Oct 03, 2008 1:25 pm 
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rawr this is so complicated. -.-

Ok, the reason i got THAT error message, I was fixing up the "nowloading.ddj" ..which is the little text when you teleport "NOW LOADING..."

But, that obviously didn't work out. And I'm not worried about that.
I just wanna get my underbar workin.

Ok, So I do a test of my underbar. I open it up in PScs3, and of course I do a few paint dabs and then a star on the left and right deco and the top portion of the menu area (I draw right on top of the original picture...right?). I save it how it tells me in this guide...I convert back to .DDJ and I import it into the media in which I would be modifying.

I open up the game and the only thing different is the top portion of the menu area...BUT it's transparent and my little paint dabs and star isn't there.

What happened?

EDIT: I open up SRO and on the char loading screen when I clicked on my char to log in, it gave me a little error message...not really an error message, but a notice. And it'll open up SRO still.

I'm at work right now, but I'll post the pics and the error message up when I get home...maybe someone will figure out what's going on without it, tho. That'd be nice ^^

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 Post subject: Re: [GUIDE] How to PK2 Edit your underbar
PostPosted: Fri Oct 03, 2008 10:24 pm 
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PK2 edits are really nice :)

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 Post subject: Re: [GUIDE] How to PK2 Edit your underbar
PostPosted: Mon Oct 06, 2008 8:08 pm 
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Ugh, does anyone really not know about my error? It's something along the lines of

get info of memory or something.

-_-;; :banghead: :banghead: :banghead:
pls help :(

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 Post subject: Re: [GUIDE] How to PK2 Edit your underbar
PostPosted: Wed Oct 08, 2008 3:01 pm 
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Knight_Ange1 wrote:
Ugh, does anyone really not know about my error? It's something along the lines of

get info of memory or something.

-_-;; :banghead: :banghead: :banghead:
pls help :(

I really can't help you with the error thing, but about the the stars and what you did in the left, right deco.ddj, i think in the guide it says to save it with black background, cuz black is an alph channel and alphas appear transparent... Don't... Leave what you want transparent, transparent! Then draw your stars and what you want on it, save, and i think it should solve your problem... Don't forget, instead of saving with a black background, leave what you don't want in it transparent.

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 Post subject: Re: [GUIDE] How to PK2 Edit your underbar
PostPosted: Thu Oct 09, 2008 12:12 am 
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FullMoon wrote:
Knight_Ange1 wrote:
Ugh, does anyone really not know about my error? It's something along the lines of

get info of memory or something.

-_-;; :banghead: :banghead: :banghead:
pls help :(

I really can't help you with the error thing, but about the the stars and what you did in the left, right deco.ddj, i think in the guide it says to save it with black background, cuz black is an alph channel and alphas appear transparent... Don't... Leave what you want transparent, transparent! Then draw your stars and what you want on it, save, and i think it should solve your problem... Don't forget, instead of saving with a black background, leave what you don't want in it transparent.


thats only what cs3 shows it as, its not a physical background image.if you want transparency, make a new doc with no background and paste it in, leaving the back looking like those white and grey squares,

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 Post subject: Re: [GUIDE] How to PK2 Edit your underbar
PostPosted: Mon Oct 20, 2008 8:00 pm 
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penfold1992 wrote:
FullMoon wrote:
Knight_Ange1 wrote:
Ugh, does anyone really not know about my error? It's something along the lines of

get info of memory or something.

-_-;; :banghead: :banghead: :banghead:
pls help :(

I really can't help you with the error thing, but about the the stars and what you did in the left, right deco.ddj, i think in the guide it says to save it with black background, cuz black is an alph channel and alphas appear transparent... Don't... Leave what you want transparent, transparent! Then draw your stars and what you want on it, save, and i think it should solve your problem... Don't forget, instead of saving with a black background, leave what you don't want in it transparent.


thats only what cs3 shows it as, its not a physical background image.if you want transparency, make a new doc with no background and paste it in, leaving the back looking like those white and grey squares,

Well, i actually only use CS2... ^^

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