zman18 wrote:
I have had a few people stop at my stall and get mad about my prices for items, well if they look around I am definately one of the cheaper ones selling stuff. I have seen many items like 250 arrows for 1,000,000, and that is not outragious? they price stuff so high hoping they can sleep and not get booted from the server. I don't want or need any comments left about my prices, it really pisses me off.
What is it with the sos prices also, nobody sells any of those items at their prices. just because it says sos it doesnt means its worth hundred grand. same with eelixirs way over priced. but e very one has to say something about me.
Some people have the idea that berating someone will get them to lower their prices, and they thus will be able to spend less to get what they want. Now there are many cases in which there is an established price for an item, and charging more than that price will probably get you flamed. Here are a few examples:
Weapon Elixir - 220-250k
Shield Elixir - 35-45k
Other Elixirs - 30-35k
SoS items are twink items. This means that they are much more expensive than standard gear. This is the case in most MMOs; if twink items were cheap, everyone would twink, and there would be no point in using regular items. Contrasted with WoW in which twinking is mandatory (mainly because the drops you get from mobs are significantly lower level than the level required to kill it, and because vendor gear is completely useless).
A SoStar item is roughly 5 levels higher than normal, and the price is adjusted accordingly. One of the primary reasons for this is the fact that people will slow their leveling to farm SP, and this means that twink weapons allow them to get gear that exceeds their level, allowing them to farm SP faster. Since they are farming, they get lots of cash, and have lots of money to spend on twinky items. Combine this with a low supply of SoS items, and you have high prices. Anyways, enough about MMO economics. X-p
You can expect significantly higher prices on Sealed items, + items over 2, crit items over 10, and others, such as Santa suits. Ironically, many of the consumables from the last event (monster mash) have
fallen in price since the event ended. I can't figure that one out. I guess people just like overcharging for things that are novel, but there is now a finite supply of these items. Something to do with the psychology of economics I guess.