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 Post subject: Mighty No. 9 - Megaman's spiritual successor
PostPosted: Mon Sep 02, 2013 3:34 pm 
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So the guy that created megaman split from Capcom and made his own company 'Comcept'
And now he's out the make a legally-not-megaman game, called Mighty No.9.


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Kotaku articles:
http://kotaku.com/is-it-just-me-or-is-e ... 233582570#
http://kotaku.com/mega-man-designer-say ... 1236079950

Apparently Capcom hasn't retaliated yet, so that's good news.

The game has been on Kickstarter for 2 days now I believe and has reached it's 900k goal (woop)
http://www.kickstarter.com/projects/mig ... ighty-no-9



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 Post subject: Re: Mighty No. 9 - Megaman's spiritual successor
PostPosted: Mon Sep 02, 2013 9:48 pm 
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He didn't create Megaman, but did work on many titles of it.

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 Post subject: Re: Mighty No. 9 - Megaman's spiritual successor
PostPosted: Tue Sep 03, 2013 5:00 pm 
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Awesome, tons of great megaman memories here so happy about this come back.

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 Post subject: Re: Mighty No. 9 - Megaman's spiritual successor
PostPosted: Tue Sep 10, 2013 8:58 pm 
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Oh hahaha. They added extra goals cause they nearly crunched through them all in the first week.

3.3kk for ps4/xb0 releases...
Don't you thnik it might be smarter to preoritize this new gen over the old one and switch the x360/ps3/wiiU targets around?

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 Post subject: Re: Mighty No. 9 - Megaman's spiritual successor
PostPosted: Wed Sep 11, 2013 4:38 pm 
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poehalcho wrote:
Oh hahaha. They added extra goals cause they nearly crunched through them all in the first week.

3.3kk for ps4/xb0 releases...
Don't you thnik it might be smarter to preoritize this new gen over the old one and switch the x360/ps3/wiiU targets around?

Current gen will probably still have more people who have them for a little while to come. And its probably a safer bet to assume those with next gen would still buy it on old gen rather then old gen buy new gen to get it.

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 Post subject: Re: Mighty No. 9 - Megaman's spiritual successor
PostPosted: Fri Sep 13, 2013 7:35 pm 
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 Post subject: Re: Mighty No. 9 - Megaman's spiritual successor
PostPosted: Sun Sep 29, 2013 10:48 pm 
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http://www.kickstarter.com/projects/mig ... sts/611851

Call's (the heroine) design vote has started.

Spoiler!


https://www.surveymonkey.com/s/M9calloutthevote

voted F.

E is nice, but she reminds me a bit of the type of character you'd see in the tutorial of a f2p mmo, and we all know we hate those characters ⌐__⌐.

F has a cooler feel to her. She looks like somebody who could actually be useful to Beck. She also reminds me a bit of Blossom from the power puff girls (lol), which just further supports my choice :D. Her facial expressions don't change a lot either, so that keeps the robot theme going as well.

I is like a moefied F...

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 Post subject: Re: Mighty No. 9 - Megaman's spiritual successor
PostPosted: Mon Sep 30, 2013 8:17 pm 
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fuckin hell...The game's already done lol.
Here's a quick prototype they made in 7 days while screwing with the unreal engine D:

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 Post subject: Re: Mighty No. 9 - Megaman's spiritual successor
PostPosted: Wed Oct 02, 2013 3:26 pm 
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All the stretch goals got reached in the last 3 days D:
I think there was still a million missing O.O last I checked...

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- Day[9] Daily 337 -


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 Post subject: Re: Mighty No. 9 - Megaman's spiritual successor
PostPosted: Tue Oct 08, 2013 2:39 am 
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poehalcho wrote:
Oh hahaha. They added extra goals cause they nearly crunched through them all in the first week.

3.3kk for ps4/xb0 releases...
Don't you thnik it might be smarter to preoritize this new gen over the old one and switch the x360/ps3/wiiU targets around?


No, it's smarter to release on old consoles since you already know it. Plus it has a userbase larger than one that isn't even out. Now if this was in it's final stages right now where next gen is in a couple months then I will agree it would be far up the list to be ported over old gen.

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 Post subject: Re: Mighty No. 9 - Megaman's spiritual successor
PostPosted: Fri Jan 24, 2014 11:56 pm 
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Alpha screens :D

http://www.neogaf.com/forum/showthread.php?t=757274

Spoiler!

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