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Dark520
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Post subject: Re: [GUIDE] The Complete Wizards Guide v1.4 *Completed 2-29-08* Posted: Fri Mar 07, 2008 2:31 am |
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Common Member |
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Joined: Sep 2007 Posts: 122 Location:
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Hmmm... they worked when I originally posted it... I'll get right on it...
EDIT - Somehow an empty line was inserted every two lines... oh well, fixed now...
_________________ Dark520 - Lvl 80 Wizard/Cleric
Blackdragon6 wrote: Your life more or less consists of pretending you have one to make yourself feel better about sucking at everything.
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SaoKill
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Post subject: Re: [GUIDE] The Complete Wizards Guide v1.4 *Completed 2-29-08* Posted: Sat Mar 08, 2008 12:01 am |
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Banned User |
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Joined: Jan 2008 Posts: 1265 Location:
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amazing guide, I really enjoyed it!
_________________ [Server]//:Sparta
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PB_and_J
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Post subject: Re: [GUIDE] The Complete Wizards Guide v1.4 *Completed 2-29-08* Posted: Sat Mar 08, 2008 2:00 am |
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Ex-Staff |
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Joined: Jan 2006 Posts: 2639 Location: 4 hour jack sessions with stallowned
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Glad to see you fixed the images, nice guide.
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ericxdeath
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Post subject: Re: [GUIDE] The Complete Wizards Guide v1.4 *Completed 2-29-08* Posted: Fri Mar 14, 2008 5:47 am |
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Banned User |
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Joined: Oct 2007 Posts: 322 Location: delicious substances
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nice wiz guide
_________________ <<Banned For Botting>> - Key-J
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Rhe7oric
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Post subject: Re: [GUIDE] The Complete Wizards Guide v1.4 *Completed 2-29-08* Posted: Tue Apr 08, 2008 4:22 am |
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Banned User |
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Joined: Mar 2008 Posts: 711 Location:
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Basically, if you plan on splitting Wizard and Cleric time 50/50, get all the heals and the attacks. As for me, since my main role is wizard with a cleric sub, I just got only the heals and buffs and ignored all the cleric attacks. I've not regretted it at all since I just hit 40 and got Recovery Division.
_________________ << banned for proof of botting. -cin >>
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Senbonzakura
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Post subject: Re: [GUIDE] The Complete Wizards Guide v1.4 *Completed 2-29-08* Posted: Fri Apr 11, 2008 2:59 pm |
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Casual Member |
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Joined: Jun 2007 Posts: 87 Location:
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dam...with all those skills...I gotta farm a lot dont i?
_________________
If you think Silkroad Online is the best, then help me out! =)
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blackfalcon
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Post subject: Re: [GUIDE] The Complete Wizards Guide v1.4 *Completed 2-29-08* Posted: Fri Apr 25, 2008 12:56 am |
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Loyal Member |
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Joined: Jun 2007 Posts: 1865 Location:
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only 300-400k for 90 cap
_________________ R.I.P Bernie 10/5/57 ~ 8/9/08
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__ViRuS__
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Post subject: Re: [GUIDE] The Complete Wizards Guide v1.4 *Completed 2-29-08* Posted: Wed Apr 30, 2008 10:54 am |
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Common Member |
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Joined: Apr 2008 Posts: 180 Location:
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Quote: 5. Jobbing/ PvP **5.1 1v1 Fighting With Other Classes**
Warriors – At higher levels, against a similarly-leveled warrior that actually has decent skill, you will never, ever win. I suppose you could get lucky once or twice... so don't come back yelling, see I killed one!
Rogues –You'll one shot them, or them, you... whoever comes out of invis first
Wizards, Warlocks, Clerics –Whoever hits first wins. That’s about it, be the first to hit them, you win.
Most Chinese - With their retarded Snow Shield, you prolly wont kill one in an even 1v1 match...unless you use bless, invis, etc before hand.
This words made me hate wizards 1st i have a warrior lv24 and my frnd wizard lv22 was able to kill me with 2 hits (that mean wizards can kill warrior) ..... 2nd let me tell u that chiense make a small damge than u WIZARD so trust ur self and fight ..... 3rd let me tell u that if u are 1. BLESS SPELL 2. PURE INT WIZARD 3. A GOOD WEAPON (not that important(but important vs who use good armors)) 4. GOOD ARMORS (important vs who use a good weapon)
(((((NoW YoU RuLE)))))
_________________ My Computer CRASHED
No MoreSilkRoad Only Until I
Repair It
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_Coconut_
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Post subject: Re: [GUIDE] The Complete Wizards Guide v1.4 *Completed 2-29-08* Posted: Fri May 09, 2008 9:27 pm |
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Hi, I'm New Here |
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Joined: Apr 2008 Posts: 24 Location:
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I like the guide, very usefull for me thanks alot man, (also alot better spelling then the other guy)
_________________ LoganInc Lvl 75 Blade Active _Coconut_ Lvl 73 2H sword/cleric Active
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ciko1984
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Post subject: Re: [GUIDE] The Complete Wizards Guide v1.4 *Completed 2-29-08* Posted: Fri May 09, 2008 9:38 pm |
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Banned User |
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Joined: Oct 2007 Posts: 318 Location:
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virus mana skin kills wizard but if they use mana skin then we can use invisible and wait 45 sec then 1 maybe 2 shot them
_________________ <<banned from SRF for remaking a banned account. -SG>>
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Del Piero
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Post subject: Re: [GUIDE] The Complete Wizards Guide v1.4 *Completed 2-29-08* Posted: Sat May 10, 2008 9:05 am |
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Casual Member |
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Joined: Mar 2008 Posts: 77 Location:
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ciko1984 wrote: virus mana skin kills wizard but if they use mana skin then we can use invisible and wait 45 sec then 1 maybe 2 shot them Easy to detect wizard invisible , and he can put bless too Btw there is an editing program that make you see any wizard under invisible it's a cheat way
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ciko1984
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Post subject: Re: [GUIDE] The Complete Wizards Guide v1.4 *Completed 2-29-08* Posted: Sat May 10, 2008 2:32 pm |
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Banned User |
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Joined: Oct 2007 Posts: 318 Location:
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Del Piero wrote: ciko1984 wrote: virus mana skin kills wizard but if they use mana skin then we can use invisible and wait 45 sec then 1 maybe 2 shot them Easy to detect wizard invisible , and he can put bless too Btw there is an editing program that make you see any wizard under invisible it's a cheat way if wizard is smart enough he wont caught easily and cheat sux
_________________ <<banned from SRF for remaking a banned account. -SG>>
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TheDrop
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Post subject: Re: [GUIDE] The Complete Wizards Guide v1.4 *Completed 2-29-08* Posted: Sun May 11, 2008 6:56 pm |
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Forum Legend |
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Joined: May 2008 Posts: 7150 Location: uefa2012
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hey very helpful guide . but maybe u could put a part like what skills to use during solo pve. im making a pure int wiz, and im gonna use this guide, but i will prolly have to solo alot due to low numbers of low lvl parties
_________________ let it gooooo let it gooooOoOooOOOOOO
Let her suck my pistol She open up her mouth and then I blow her brains out
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Perseus
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Post subject: Re: [GUIDE] The Complete Wizards Guide v1.4 *Completed 2-29-08* Posted: Mon May 12, 2008 4:38 am |
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Banned User |
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Joined: Nov 2007 Posts: 174 Location:
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Just wondering something: does the KB probability of Charged Wind decrease when used on high-level mobs/players if you don't increase the skill beyond level one?
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beeCo
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Post subject: Re: [GUIDE] The Complete Wizards Guide v1.4 *Completed 2-29-08* Posted: Thu May 15, 2008 1:29 pm |
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Hi, I'm New Here |
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Joined: Apr 2008 Posts: 2 Location:
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thx for the guide good guide my chr will be WIz / i want aske waht u think about wIz/Warlack ?
_________________ SERVER[b] ALPS PUR STR GLAVIER LVL6X full farmed GUILD black_night[/b]
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pequenoleao
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Post subject: Re: [GUIDE] The Complete Wizards Guide v1.4 *Completed 2-29-08* Posted: Sat May 17, 2008 4:25 pm |
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Casual Member |
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Joined: Aug 2007 Posts: 72 Location: Rio de Janeiro / Brasil
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Perseus wrote: Just wondering something: does the KB probability of Charged Wind decrease when used on high-level mobs/players if you don't increase the skill beyond level one? U can save lots of SP leaving charged wind @ level one! Dont need to put more than it at least in the beginning!
_________________ Never try a conversation with a idiot. He will makes you as retarded as himself and win because the experience.
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Rhe7oric
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Post subject: Re: [GUIDE] The Complete Wizards Guide v1.4 *Completed 2-29-08* Posted: Sun Jun 22, 2008 8:48 am |
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Banned User |
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Joined: Mar 2008 Posts: 711 Location:
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Hands down best wizard guide on SRF.
_________________ << banned for proof of botting. -cin >>
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Thomas42
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Post subject: Re: [GUIDE] The Complete Wizards Guide v1.4 *Completed 2-29-08* Posted: Mon Jun 23, 2008 11:38 am |
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Active Member |
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Joined: Jun 2008 Posts: 906 Location: Budapest, Hungary
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The guide is good and all, but I don't understand why is snow shield retarded?
_________________
The best way out - is through.
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Rhe7oric
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Post subject: Re: [GUIDE] The Complete Wizards Guide v1.4 *Completed 2-29-08* Posted: Tue Jun 24, 2008 9:52 pm |
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Banned User |
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Joined: Mar 2008 Posts: 711 Location:
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Because INT chinese builds rely on it. They put up snow shield and no one can easily kill them. Then they nuke the shit out of everyone till their shield runs out and run into the safe zone usually with a few "FACK MATHERS," and "noob" insults while they wait for their snow shield to recharge.
_________________ << banned for proof of botting. -cin >>
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mmhm3
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Post subject: Re: [GUIDE] The Complete Wizards Guide v1.4 *Completed 2-29-08* Posted: Fri Jun 27, 2008 8:18 pm |
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Common Member |
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Joined: Mar 2008 Posts: 189 Location:
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nice guide. one thing: i can take on any warriors. its 50 to 50 that ill win/lose
_________________
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Scamar
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Post subject: Re: [GUIDE] The Complete Wizards Guide v1.4 *Completed 2-29-08* Posted: Sun Jul 27, 2008 10:35 am |
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Casual Member |
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Joined: Jul 2008 Posts: 77
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This guide is great, best so far.
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Rhe7oric
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Post subject: Re: [GUIDE] The Complete Wizards Guide v1.4 *Completed 2-29-08* Posted: Fri Sep 19, 2008 12:46 pm |
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Banned User |
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Joined: Mar 2008 Posts: 711 Location:
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Bumped thread because everyone needs to see this guide.
_________________ << banned for proof of botting. -cin >>
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thechampion80
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Post subject: Re: [GUIDE] The Complete Wizards Guide v1.4 *Completed 2-29-08* Posted: Sat Sep 20, 2008 6:46 pm |
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Active Member |
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Joined: Apr 2008 Posts: 565 Location: on Earth
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blackfalcon wrote: only 300-400k for 90 cap what???
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vajayjay
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Post subject: Re: [GUIDE] The Complete Wizards Guide v1.4 *Completed 2-29-08* Posted: Sun Sep 21, 2008 6:12 am |
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Common Member |
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Joined: Aug 2008 Posts: 109 Location: Wherever the wind blows..
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Anyone know how much SP is needed for full farmed Wizard/Cleric from 80 to 90? I can't find any accurate calculators and stuff for this kind of thing, so I'd just like a good estimate.
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jeansl10
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Post subject: Re: [GUIDE] The Complete Wizards Guide v1.4 *Completed 2-29-08* Posted: Sun Oct 12, 2008 4:27 pm |
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Banned User |
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Joined: Oct 2008 Posts: 418 Location: why do you want to know?!?!?
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question:
my build is pure wizard 90% int what gap should i keep?
_________________ << banned for proof of botting. -cin >>
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Cavalorn
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Post subject: Re: [GUIDE] The Complete Wizards Guide v1.4 *Completed 2-29-08* Posted: Wed Oct 15, 2008 4:04 pm |
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Banned User |
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Joined: May 2008 Posts: 70 Location:
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Quote: My opinion: I personally have chosen to go at a 90% hybrid, and I'll explain why: First of all, you get more HP. I have about 400 more MP than a full int my level. Although 400 may sound negligible, I can't even count the amount of times I've survived with 100 or less HP. Without that extra HP, I would have died. Also, if you think that you hit for a lot less than someone who was pure, think again. I've tested it, and so far, I've hit just as much, if not more than a pure at the same level. Now, this may be because of weapon or equipment, so I'm further looking into it and I'll get back to you when I'm done testing. I think you meant HP Nice guide
_________________ /\_/\ ( o.Ç ) (> <) Thýs ýs Murat. Copy Murat ýn you sýgnature to make turkey many strong.
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Junsai
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Post subject: Re: [GUIDE] The Complete Wizards Guide v1.4 *Completed 2-29-08* Posted: Wed Jan 21, 2009 2:06 pm |
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Common Member |
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Joined: Oct 2008 Posts: 135 Location:
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I'm maxing out the necessary wizard skills and for cleric I'm just getting all buffs and necessary heals. I'm about lvl 33 and I famed about 20k sp so far and closed my gap. For cleric I just have the 2 aoe heals at lvl 1 (if things get bad but they havn't yet) recovery healing division and buffs...res of course. It cost way too much sp to also get the attacks lol.
_________________
風林火山 空が太陽を抱きまどろむ君は僕に 不屈の美
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T.N.T
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Post subject: Re: [GUIDE] The Complete Wizards Guide v1.4 *Completed 2-29-08* Posted: Sat Jul 11, 2009 8:23 pm |
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Common Member |
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Joined: Dec 2008 Posts: 154 Location:
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The guide was great just the part about 1 v 1 pvp relly dissapoint me And i could not open the skills picture But thank you very much that was bout everything i was looking for And at the top why there is no Very useful
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smizzlete
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Post subject: Re: [GUIDE] The Complete Wizards Guide v1.4 *Completed 2-29-08* Posted: Sun Jul 12, 2009 12:35 am |
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Banned User |
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Joined: Jun 2009 Posts: 110 Location: In you....
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This is a very good guide. ^^ The only thing that was missing for me was the what lvl you get all the spells and now I know. You are wrong on a cleric can't be duplicated by potions well sorry to say but IT CAN! Res scrolls & hp pots...
ps. The bard's dances/tambours are far superior to a clerics.
_________________ Mom? Why do we kill people, that kill people, to show that killing people is wrong? If you can't decide between wiz/bard and wiz/cleric go here!!! NEED NEW SIGGY!!!
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