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Zanam
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Post subject: Re: [GUIDE] Bard's Explained. (updated on 03/06/2008) Posted: Sun Sep 21, 2008 1:20 am |
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Banned User |
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Joined: Jul 2008 Posts: 139 Location:
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My new Main is based on this Guide (Farming 600k sp at ongs atm)
i always loved being a battle bard
_________________ Fansy - Wizard/Warlock - 5X - Active - Nox - Avalon union
Zanam - Warroir - 6X - Nox - Inactive
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bryanvan
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Post subject: Re: [GUIDE] Bard's Explained. (updated on 03/06/2008) Posted: Sun Sep 21, 2008 9:45 am |
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Banned User |
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Joined: Jun 2008 Posts: 1010 Location:
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Lol how you farm your 600k at ongs? theres almost never some1 plvling.
_________________ Playing Silkroad again:
LvL 92 Warrior/Cleric Active Iris LvL 81 Wizzard/Bard Active Iris LvL 66 Spear Nuker Active Iris
Looking for 9D talismans pm me!
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VeniVidiVici
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Post subject: Re: [GUIDE] Bard's Explained. (updated on 03/06/2008) Posted: Sun Sep 21, 2008 1:23 pm |
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Active Member |
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Joined: Nov 2007 Posts: 920 Location: OTL
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Zanam wrote: My new Main is based on this Guide (Farming 600k sp at ongs atm)
i always loved being a battle bard I'm also making one. got 250k/600k atm.
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Guardia
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Post subject: Re: [GUIDE] Bard's Explained. (updated on 03/06/2008) Posted: Sun Sep 21, 2008 3:35 pm |
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Frequent Member |
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Joined: Dec 2006 Posts: 1187 Location:
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Update 21/09/2008 - Added Battle Bard in Grind Party lvl 90 with Mana Orbit Video
_________________
(Retired) - FTW - Avalon - Azteca - 6X - Battle Bard (Retired) - Guardia - Avalon - Venus - 9X - Battle Bard / Wizz [Guide] Bards Explained
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tedtwilliger
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Post subject: Re: [GUIDE] Bard's Explained. (updated on 21/09/2008) Posted: Mon Sep 22, 2008 1:34 am |
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Banned User |
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Joined: Apr 2006 Posts: 3657 Location: MrTwilligers skin
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Im kinda interested by the bard ( no sub ) idea and im thinking of coming back to sro ( even though i said this was the last time after getting wow >_> )
What i wanted to know is whats solo for a bard like? I'd be on venus but even still there aren't constant parties, there will be times where i need to solo. How does a bard go with soloing? With speed and noise normal mobs and champs would be ok but what about giants? With no moves to disable a giant attack ( except bind, bind + range works well ) is it still easy to solo giants your level? Would i need to rely on bind and range to kill giants? Or would i need a 40 sub of cleric for RD to help with grinding? ( i'd rather be a pure bard in all honesty ).
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CloudStrider
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Post subject: Re: [GUIDE] Bard's Explained. (updated on 21/09/2008) Posted: Mon Sep 22, 2008 12:45 pm |
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Advanced Member |
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Joined: Jul 2008 Posts: 2125 Location: Away
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tedtwilliger wrote: Im kinda interested by the bard ( no sub ) idea and im thinking of coming back to sro ( even though i said this was the last time after getting wow >_> )
What i wanted to know is whats solo for a bard like? I'd be on venus but even still there aren't constant parties, there will be times where i need to solo. How does a bard go with soloing? With speed and noise normal mobs and champs would be ok but what about giants? With no moves to disable a giant attack ( except bind, bind + range works well ) is it still easy to solo giants your level? Would i need to rely on bind and range to kill giants? Or would i need a 40 sub of cleric for RD to help with grinding? ( i'd rather be a pure bard in all honesty ). I'll party with you anytime, just msg me, I'm online right now and will be very active for the next 2 weeks. Great guide BTW, very informative.
_________________
penfold1992 wrote: durka durka muhammad gihad allah 10k plys. thats all i hear :S Mad props to Verfo for the sig, ty!
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sharp
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Post subject: Re: [GUIDE] Bard's Explained. (updated on 03/06/2008) Posted: Tue Sep 23, 2008 1:49 am |
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Hi, I'm New Here |
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Joined: Sep 2008 Posts: 24 Location:
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[SW]UnDutchabIe wrote: Zanam wrote: My new Main is based on this Guide (Farming 600k sp at ongs atm)
i always loved being a battle bard I'm also making one. got 250k/600k atm. What should my level and gap be for plvling at ongs on my bard? Thanks.
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VeniVidiVici
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Post subject: Re: [GUIDE] Bard's Explained. (updated on 21/09/2008) Posted: Tue Sep 23, 2008 7:26 am |
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Joined: Nov 2007 Posts: 920 Location: OTL
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-.-
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Post subject: Re: [GUIDE] Bard's Explained. (updated on 21/09/2008) Posted: Tue Sep 23, 2008 8:22 am |
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Joined: Nov 2007 Posts: 1921 Location: http://goo.gl/Lfwa
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trick with soloing i guess? not really a trick but not sure people know since i dont see many bards soloing the bard's nuke attack and absolute damage attacks can be used following each other with no cooldowns like wizard's fire/ice bolt combo also this will keep you from ever using any mp pots or just nuke, absolute damage, normal attack 3 different mobs and then use the simulatenous 5 attack that doesnt need to target any mobs as they get near you dont remember bard skill names
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AngelEyes
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Post subject: Re: [GUIDE] Bard's Explained. (updated on 21/09/2008) Posted: Tue Sep 23, 2008 1:41 pm |
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Active Member |
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Joined: Jan 2008 Posts: 633 Location:
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I found I two shot most normal mobs my own lvl when I solo'd. So it was usually my nuke attack, and then when they came close to me my AoE attack. Just make sure that there isn't a lot of mobs near you that will get aggro'd by your AoE attack. Or as someone else said, your nuke attack, and your normal attack, I think I 3 shotted my own lvl that way, but the attacks were so fast that most times I didn't take a hit.
_________________ IGN: Angel Eyes Build: Pure Bard Guild: Freelance
Grace wrote: First make yourself smile, then work on the rest of the world.
STATUS: Currently trying to figure out how to make myself smile.
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tedtwilliger
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Post subject: Re: [GUIDE] Bard's Explained. (updated on 21/09/2008) Posted: Tue Sep 23, 2008 11:15 pm |
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Banned User |
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Joined: Apr 2006 Posts: 3657 Location: MrTwilligers skin
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What about giants though? Its obvious enough that with the speed and damage of the nukes ( instant cast, 215% and 300% i think ) that it deals the damage to kill norms without taking a hit, but have you experienced difficulties fighting giant mobs? Many wizards die killing giants without a cleric sub and thats with freezing, dull and kb moves. Does the bind + range tactic really work effective enough to not be constantly dying by giants?
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thechampion80
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Post subject: Re: [GUIDE] Bard's Explained. (updated on 21/09/2008) Posted: Tue Sep 23, 2008 11:23 pm |
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Active Member |
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Joined: Apr 2008 Posts: 565 Location: on Earth
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er... the %s are 184 and 368 lol
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-.-
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Post subject: Re: [GUIDE] Bard's Explained. (updated on 21/09/2008) Posted: Tue Sep 23, 2008 11:28 pm |
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Loyal Member |
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Joined: Nov 2007 Posts: 1921 Location: http://goo.gl/Lfwa
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bind is useless for bards :S it goes away when hit with magic lol
but if you find some slow giants, you can hit and run but you probably wont kill a giant your own level very often and win with a safe hp
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tedtwilliger
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Post subject: Re: [GUIDE] Bard's Explained. (updated on 21/09/2008) Posted: Wed Sep 24, 2008 7:57 am |
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Banned User |
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Joined: Apr 2006 Posts: 3657 Location: MrTwilligers skin
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-.- wrote: bind is useless for bards :S it goes away when hit with magic lol
but if you find some slow giants, you can hit and run but you probably wont kill a giant your own level very often and win with a safe hp Oh it disappears? My bad there. thechampion80 wrote: er... the %s are 184 and 368 lol close enough >_<
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AngelEyes
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Post subject: Re: [GUIDE] Bard's Explained. (updated on 21/09/2008) Posted: Wed Sep 24, 2008 1:15 pm |
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Active Member |
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Joined: Jan 2008 Posts: 633 Location:
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I've killed giants my own lvl, but mainly at higher levels where my tambours are absorbing a lot more damage. At lower levels, I don't remember killing a lot of giants and not dying. But the good thing is you can out run almost all of them, except the damn chickens.
_________________ IGN: Angel Eyes Build: Pure Bard Guild: Freelance
Grace wrote: First make yourself smile, then work on the rest of the world.
STATUS: Currently trying to figure out how to make myself smile.
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sharp
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Post subject: Re: [GUIDE] Bard's Explained. (updated on 21/09/2008) Posted: Wed Sep 24, 2008 3:46 pm |
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Hi, I'm New Here |
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Joined: Sep 2008 Posts: 24 Location:
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[SW]UnDutchabIe wrote: http://www.silkroadforums.com/viewtopic.php?t=71661
Here you'll find everything. Thanks for that link How do you suppose I solo sp farm? What lvl/sp gap should I have and what mobs should I kill? I want to farm when I am a low lvl so that if I die, I can respawn back to the point of death. I am a bard/cleric. Thanks.
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BloodyBlade
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Post subject: Re: [GUIDE] Bard's Explained. (updated on 21/09/2008) Posted: Wed Sep 24, 2008 7:18 pm |
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Elite Member |
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Joined: Nov 2007 Posts: 5219 Location: Attending your mothers sexual needs :)
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sharp wrote: [SW]UnDutchabIe wrote: http://www.silkroadforums.com/viewtopic.php?t=71661
Here you'll find everything. Thanks for that link How do you suppose I solo sp farm? What lvl/sp gap should I have and what mobs should I kill? I want to farm when I am a low lvl so that if I die, I can respawn back to the point of death. I am a bard/cleric. Thanks. I would say having a 9gap when lv90, and party up with other ppl
_________________ My sig died
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CloudStrider
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Post subject: Re: [GUIDE] Bard's Explained. (updated on 21/09/2008) Posted: Thu Sep 25, 2008 10:23 am |
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Advanced Member |
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Joined: Jul 2008 Posts: 2125 Location: Away
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Do Battle Bards have more survabilitiy then wizs?
_________________
penfold1992 wrote: durka durka muhammad gihad allah 10k plys. thats all i hear :S Mad props to Verfo for the sig, ty!
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VeniVidiVici
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Post subject: Re: [GUIDE] Bard's Explained. (updated on 21/09/2008) Posted: Thu Sep 25, 2008 3:11 pm |
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Active Member |
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Joined: Nov 2007 Posts: 920 Location: OTL
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I think so because of defence buffs
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Guardia
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Post subject: Re: [GUIDE] Bard's Explained. (updated on 21/09/2008) Posted: Thu Sep 25, 2008 3:53 pm |
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Frequent Member |
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Joined: Dec 2006 Posts: 1187 Location:
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CloudStrider wrote: Do Battle Bards have more survabilitiy then wizs? Depends, if it is solo, then there's no different than a wizard. If it's in a party, most probably u wont get buffed (fence/quota). Just know ur limit and u'll be fine. U can look at my euro pt video and see how i manage to not die without fence/quota. Know when to nuke, when to teleport/run till wizards get the aggro is important.
_________________
(Retired) - FTW - Avalon - Azteca - 6X - Battle Bard (Retired) - Guardia - Avalon - Venus - 9X - Battle Bard / Wizz [Guide] Bards Explained
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BloodyBlade
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Post subject: Re: [GUIDE] Bard's Explained. (updated on 21/09/2008) Posted: Thu Sep 25, 2008 8:39 pm |
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Elite Member |
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Joined: Nov 2007 Posts: 5219 Location: Attending your mothers sexual needs :)
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Hmm, im having problems with my guard tambour Can I turn in on when solo-ing? So I dont get as much damage?
_________________ My sig died
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Alfred
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Post subject: Re: [GUIDE] Bard's Explained. (updated on 21/09/2008) Posted: Thu Sep 25, 2008 9:28 pm |
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Loyal Member |
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Joined: Mar 2006 Posts: 1545 Location: .se
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You can use it when soloing. Will go down though if you get hit too much. Make sure to level up Prism.
_________________
:cheers: 6x
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Verfo
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Post subject: Re: [GUIDE] Bard's Explained. (updated on 21/09/2008) Posted: Fri Sep 26, 2008 5:18 am |
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Banned User |
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Joined: May 2008 Posts: 3655 Location: evol efil
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-.- wrote: bind is useless for bards :S it goes away when hit with magic lol
but if you find some slow giants, you can hit and run but you probably wont kill a giant your own level very often and win with a safe hp actually, i found bind quite usefull against giants/champions since bind doesnt go away if you use that skill that do absolute damage and turn the damage you did into mp, it doesnt do that big of damage but i cant knock out at least 15% of the mobs hp out.
_________________ << banned for proof of botting. -cin >>
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AngelEyes
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Post subject: Re: [GUIDE] Bard's Explained. (updated on 21/09/2008) Posted: Fri Sep 26, 2008 2:21 pm |
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Active Member |
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Joined: Jan 2008 Posts: 633 Location:
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BloodyBlade wrote: Hmm, im having problems with my guard tambour Can I turn in on when solo-ing? So I dont get as much damage? Yes you can, it stays on, but as was stated, as you get hit, there is a % chance it will go down, as you level up Prism this will decrease the chances of it going down when your hit. Also, it constantly drains mana from you while up, so make sure you are mana cycling yourself otherwise you'll run through a lot of pots.
_________________ IGN: Angel Eyes Build: Pure Bard Guild: Freelance
Grace wrote: First make yourself smile, then work on the rest of the world.
STATUS: Currently trying to figure out how to make myself smile.
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Akhenaton
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Post subject: Re: [GUIDE] Bard's Explained. (updated on 21/09/2008) Posted: Mon Sep 29, 2008 8:12 am |
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New Member |
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Joined: May 2008 Posts: 34 Location: Stone Mountain, GA - USA
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tedtwilliger wrote: What about giants though? Its obvious enough that with the speed and damage of the nukes ( instant cast, 215% and 300% i think ) that it deals the damage to kill norms without taking a hit, but have you experienced difficulties fighting giant mobs? Many wizards die killing giants without a cleric sub and thats with freezing, dull and kb moves. Does the bind + range tactic really work effective enough to not be constantly dying by giants? To fight giants, you need to know your character limitations. Below is my procedure to fight them, and have worked most of the time: - move away from the immediate spawn area and send your wolf to attack the giant so you can prepare - carry a set of (xtra)large potions for auto pot just for giant battles and a set of vigors also - activate the guard tambor buff and then your berzerker gauge - start attacking and the giant will run to you, keep at it and the large pots will continue to replenish HP as you take hits, then use vigor when the pots are cycling too slow - keep an eye on the guard tambor and reactivate it if it goes down; it reduces the critical hits significantly that can otherwise kill you - press V and click a point to run away for a few seconds to replenish HP and come back to it again (died countless times because the damn giant got in my way when I was clicking to run away and started the attack again) - if these steps result in death, then your lvl/equipment is too low to take these giants From observation I found that there's a distance point past which a giant won't chase you, but you can position your wolf just inside there to keep attacking the giant while you some distance away outside that limit can still continue to attack giant with ranged attack and it will not chase you but will keep hammering away at the wolf (bring pots for it too).
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-.-
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Post subject: Re: [GUIDE] Bard's Explained. (updated on 21/09/2008) Posted: Mon Sep 29, 2008 1:01 pm |
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Loyal Member |
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Joined: Nov 2007 Posts: 1921 Location: http://goo.gl/Lfwa
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2 tips on giants :S 1 use bind before you run away well it might not work, but it might save you too 2 use the aggro remove skill, and it will go back to wolf
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SaveMe
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Post subject: Re: [GUIDE] Bard's Explained. (updated on 21/09/2008) Posted: Tue Sep 30, 2008 4:40 pm |
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Regular Member |
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Joined: May 2007 Posts: 256 Location: USA
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u think is good to be a pure bard? i don't want other sub but i be thinking too. 1. i will never get a unique kill 2. if i want to lvl fast i need a party 3. i don't want to farm like 400k just for wiz,because if i got to farm 600k of sp to max wiz/bard i just rather get 700k and be fully farm util 90 with pure str archer lol and they really fun .
_________________ My Bard/Cleric Build-Actived My Pure Str Archer Build-Coming Soon My Wiz Build-Actived SaveMe Zeus First Hybrid Bow-hacked
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Plovers
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Post subject: Re: [GUIDE] Bard's Explained. (updated on 21/09/2008) Posted: Tue Sep 30, 2008 8:39 pm |
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Casual Member |
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Joined: Aug 2008 Posts: 84 Location:
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so my bardlock got hackedd and now im starting a bard/wizarddd gap + quest shud be sufficient for sp right?
_________________ Burn your wings.
5x Warlock/Cleric Tribolt Server Gaia (Quite) Active!
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thechampion80
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Post subject: Re: [GUIDE] Bard's Explained. (updated on 21/09/2008) Posted: Wed Oct 01, 2008 2:42 am |
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Active Member |
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Joined: Apr 2008 Posts: 565 Location: on Earth
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AngelEyes wrote: I've killed giants my own lvl, but mainly at higher levels where my tambours are absorbing a lot more damage. At lower levels, I don't remember killing a lot of giants and not dying. But the good thing is you can out run almost all of them, except the damn chickens. they're not chickens (i think )
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AngelEyes
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Post subject: Re: [GUIDE] Bard's Explained. (updated on 21/09/2008) Posted: Wed Oct 01, 2008 1:27 pm |
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Active Member |
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Joined: Jan 2008 Posts: 633 Location:
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thechampion80 wrote: AngelEyes wrote: I've killed giants my own lvl, but mainly at higher levels where my tambours are absorbing a lot more damage. At lower levels, I don't remember killing a lot of giants and not dying. But the good thing is you can out run almost all of them, except the damn chickens. they're not chickens (i think ) If it walks like a chicken, looks like a chicken and tastes like chicken. It's chicken. SaveMe wrote: u think is good to be a pure bard? i don't want other sub but i be thinking too. 1. i will never get a unique kill 2. if i want to lvl fast i need a party 3. i don't want to farm like 400k just for wiz,because if i got to farm 600k of sp to max wiz/bard i just rather get 700k and be fully farm util 90 with pure str archer lol and they really fun . 1. Yes, you will, I've gotten, Cerb, Uri, and Isy. If you want LY or DS, all that is required is a party that will let you get it, by having the wizzies go after the spawns and not the unique and to lure it away from other parties. 2. this is true of any euro build, but you can still solo if you want to 3.battle bard, one of the cheapest sp builds in the game.
_________________ IGN: Angel Eyes Build: Pure Bard Guild: Freelance
Grace wrote: First make yourself smile, then work on the rest of the world.
STATUS: Currently trying to figure out how to make myself smile.
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