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 Post subject: Introduction of “Achievement and Title Systems”
PostPosted: Wed Mar 13, 2013 4:25 am 
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Hello, this is Silkroad Online, the game that is shaking the world.

Don’t you wish that you could keep a record of your achievements after defeating the toughest monster?

Achievement and Title systems, which will glorify the characters by keeping track of their accumulated accomplishments, will soon be applied in-game!

[What is Achievement System?]
It is a system that recognizes and grants statuses based on the accomplishments of characters.
Each achievement category has a set of goals, and once the goal is completed, a new achievement is acquired.

[Achievement Status]
Achievement will display the following statuses: ‘Locked’, ‘In Progress’, ‘Completed’, and ‘Uncompleted’.

- ‘Locked’ status, which is displayed with a lock, means that the player cannot accomplish the achievement and the characters’ activity to reach the goal will not be counted.
- ‘In Progress’ status means that the ‘Locked’ status has been released, and allows completion of achievement through accumulation of character’s activities and accomplishments.
- Each achievement level or category has a set of goals, and once the goal is achieved, the achievement will be marked as ‘completed’.
- Once an achievement is completed, the accumulated data disappears, and will display verification if further completion is feasible.
- Some achievements have limited periods or quota for accomplishment.
- If the goals are not completed within the period or the quota has been filled, the status changes to ‘Uncompleted.’

[Achievement Category]
The achievement category consists of General, Quest, Unique, Combat, and Event, which can be verified on the category tab.
(Certain categories are scheduled to be offered later on.)

[Achievement Interface]
It can be checked by clicking the [Menu] – [Title] in the game.
1. Title or achievement can be selected.
2. Achievement completion rate can be verified in the form of gauge and percentage.
3. Achievement list can be checked, along with the four statuses of ‘Locked’, ‘In Progress’, ‘Completed’, and ‘Uncompleted’.
4. Explanation on requirements, rewards and periods of selected achievement is available.
5. Achievement category tab can be selected.

[What is Title System?]
Title can be acquired as a reward for some of the achievements.

[How to Use Title]
- Only one title can be used by selecting a preferred title among all the titles that were obtained as rewards.
- It can be checked by clicking the [Menu] – [Title] tabs, or through keyboard shortcut D.

[Functions of Title]
Some titles are fortified with magic options, which can boost the capabilities of characters.

Details will be provided on the day of update, and some details are still subject to change prior or during the update.

Thank you.



 Post subject: Re: Introduction of “Achievement and Title Systems”
PostPosted: Wed Mar 13, 2013 12:54 pm 
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