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bakafish
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Post subject: Re: For Wow Players. Posted: Thu Apr 16, 2009 7:57 am |
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Joined: Jan 2007 Posts: 3358 Location: EU-Kor'gall
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Account... still... locked... for... investigation... 
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Necrobat
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Post subject: Re: For Wow Players. Posted: Thu Apr 16, 2009 11:56 am |
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Joined: Aug 2007 Posts: 2011 Location: Australia
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bakafish wrote: Account... still... locked... for... investigation...  I'm kinda in the same boat, but my main is locked for realm transfer. =]
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Skyve
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Post subject: Re: For Wow Players. Posted: Thu Apr 16, 2009 9:44 pm |
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Joined: Apr 2006 Posts: 7328 Location: Canada
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Necrobat wrote: bakafish wrote: Account... still... locked... for... investigation...  I'm kinda in the same boat, but my main is locked for realm transfer. =] Your going on the US Realms? 
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ExSoldier/Skyve/Loki
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Necrobat
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Post subject: Re: For Wow Players. Posted: Thu Apr 16, 2009 11:31 pm |
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Joined: Aug 2007 Posts: 2011 Location: Australia
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ExSoldier wrote: Necrobat wrote: bakafish wrote: Account... still... locked... for... investigation...  I'm kinda in the same boat, but my main is locked for realm transfer. =] Your going on the US Realms?  Nah, moving to a higher pop Oceanic one. Screw going to a US one, you know how hard that would make it for me to get groups? ~_~
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iGod
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Post subject: Re: For Wow Players. Posted: Thu Apr 23, 2009 12:34 pm |
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Joined: Oct 2006 Posts: 3728 Location:
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It's funny how every time they 'nerf' something it ends up doing more dps (affliction locks)
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MrAzura
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Post subject: Re: For Wow Players. Posted: Thu Apr 23, 2009 8:02 pm |
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Common Member |
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Joined: May 2007 Posts: 119 Location:
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iGod wrote: It's funny how every time they 'nerf' something it ends up doing more dps (affliction locks) Yeah, but its so easy now...I miss the old rotation. It really gets boring just keeping up with 3 dots. haunt>unst afflic>CoA....lol
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bakafish
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Post subject: Re: For Wow Players. Posted: Fri Apr 24, 2009 1:58 am |
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Joined: Jan 2007 Posts: 3358 Location: EU-Kor'gall
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Next time link the DPS instead of DD, it's a more accurate way of showing um.. DPS (duh). With that damage done, considering if you took 5 minutes to kill him, you'll do ~2500 DPS, which is quite decent. Think I've pulled a ~2300 before as the MT (prot war).
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Necrobat
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Post subject: Re: For Wow Players. Posted: Fri Apr 24, 2009 2:52 am |
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Joined: Aug 2007 Posts: 2011 Location: Australia
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bakafish wrote: Next time link the DPS instead of DD, it's a more accurate way of showing um.. DPS (duh). With that damage done, considering if you took 5 minutes to kill him, you'll do ~2500 DPS, which is quite decent. Think I've pulled a ~2300 before as the MT (prot war). It does show DPS. First number in the brackets. Also DD is a more accurate measurement of contribution to a group. DPS is just potential, DD is implementation. 2.4k DPS from class y means nothing if they die within 5 seconds of the fight.
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bakafish
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Post subject: Re: For Wow Players. Posted: Fri Apr 24, 2009 3:03 am |
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Joined: Jan 2007 Posts: 3358 Location: EU-Kor'gall
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Necrobat wrote: bakafish wrote: Next time link the DPS instead of DD, it's a more accurate way of showing um.. DPS (duh). With that damage done, considering if you took 5 minutes to kill him, you'll do ~2500 DPS, which is quite decent. Think I've pulled a ~2300 before as the MT (prot war). It does show DPS. First number in the brackets. Also DD is a more accurate measurement of contribution to a group. DPS is just potential, DD is implementation. 2.4k DPS from class y means nothing if they die within 5 seconds of the fight. Ohhhh you're right. Hmm, I haven't given much thought about it since we always used DPS as a measurement, especially midway through a fight or for puging. That makes sense though, but doesn't Recount continue to record damage until the raid goes out of combat so if a person is dead their DPS will decline? Nice, 3.4k dayum.
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phulshof
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Post subject: Re: For Wow Players. Posted: Fri Apr 24, 2009 4:34 am |
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Joined: Apr 2006 Posts: 1137 Location:
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Recount only considers DPS while you actually deal damage, but in the overview as shown in the image, you can see who did how much damage throughout the fight (so if you die early, you will end up low on the ladder), but also the DPS during the time each person did damage (so you can see the potential of someone who died early beyond his/her fault). My own affliction lock currently does about 4.2k DPS on Patch10 and 5.5k DPS on Patch25, but I still have a few T7 upgrades ahead of me. I might skip those now that we're trying our luck in Ulduar. 
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Skyve
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Post subject: Re: For Wow Players. Posted: Sat Apr 25, 2009 6:10 am |
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Joined: Apr 2006 Posts: 7328 Location: Canada
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Quick question... Will I get all the possible quest at lv.58 in Hellfire that the quest I would have at 60-61?
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ExSoldier/Skyve/Loki
what is life even
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Key-J
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Post subject: Re: For Wow Players. Posted: Sat Apr 25, 2009 6:35 am |
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Joined: Jun 2006 Posts: 8238 Location: twitch.tv/AFKidsGaming
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ExSoldier wrote: Quick question... Will I get all the possible quest at lv.58 in Hellfire that the quest I would have at 60-61? Straight out the Gate you get a nice quest chain, most people just head straight to Outlands when they hit 58, cuz 58-60 is pointless in Azeroth now. So, yeah you will have a nice quest hub to go onto at 58, and you will be racking in the levels in no time
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[SD]Master_Wong
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Post subject: Re: For Wow Players. Posted: Sat Apr 25, 2009 7:25 pm |
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Joined: Jan 2006 Posts: 9544 Location: London, United Kingdom
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Key-J wrote: ExSoldier wrote: Quick question... Will I get all the possible quest at lv.58 in Hellfire that the quest I would have at 60-61? Straight out the Gate you get a nice quest chain, most people just head straight to Outlands when they hit 58, cuz 58-60 is pointless in Azeroth now. So, yeah you will have a nice quest hub to go onto at 58, and you will be racking in the levels in no time tbh that quest line near enough gets you to 60 if you accept spin off quests from it
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Skyve
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Post subject: Re: For Wow Players. Posted: Sat Apr 25, 2009 8:03 pm |
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Joined: Apr 2006 Posts: 7328 Location: Canada
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[SD]Master_Wong wrote: Key-J wrote: ExSoldier wrote: Quick question... Will I get all the possible quest at lv.58 in Hellfire that the quest I would have at 60-61? Straight out the Gate you get a nice quest chain, most people just head straight to Outlands when they hit 58, cuz 58-60 is pointless in Azeroth now. So, yeah you will have a nice quest hub to go onto at 58, and you will be racking in the levels in no time tbh that quest line near enough gets you to 60 if you accept spin off quests from it You mean the questline that starts with sending you to Thrallmar/HonorHold? Or another questline I dont know about
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[SD]Master_Wong
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Post subject: Re: For Wow Players. Posted: Sun Apr 26, 2009 12:15 am |
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Joined: Jan 2006 Posts: 9544 Location: London, United Kingdom
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the one you pick up from the gate and leads you to thrallmar etc
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Wello27
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Post subject: Re: For Wow Players. Posted: Tue Apr 28, 2009 6:57 am |
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Joined: Aug 2007 Posts: 706 Location: USA
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@ Foilin
Hilarious you are in Attica. I was in that guild before Lich King, wiping on Archimonde and Kalecgos was a ton of fun with that guild. Unfortunately can't say there was a single player in that guild I considered to be good. Remembered that the guild leader was a clicker and upon learning that, left the guild.
Hmm doesn't matter. I see guild's that failed to kill Kael'thas before 3.0 patch are now 10/14 Ulduar already. Says a lot about the game right now. And can say I don't miss the game right now since quitting in December.
Curious why did you join them anyways?
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bakafish
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Post subject: Re: For Wow Players. Posted: Tue Apr 28, 2009 8:48 am |
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Joined: Jan 2007 Posts: 3358 Location: EU-Kor'gall
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Unlike Naxxramas, there's more to just clearing an instance now. Blizzard have tuned Ulduar to have easy and hard modes to cater to both casual and hardcore players. With this, casual players can still raid for content while the more hardcore players can enjoy themselves in hard mode for better loot.
So, should you are bored of the easy mode, the hard mode encounter will keep you refreshed considering the fact that the encounter will be different and of course harder, and logically then you can help yourself to better gears. Also, there's an extra boss who only gets unlocked should the raid have killed all the other bosses before him in hard mode within a reset and that bugger despawns after 1 hour in combat.
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Foilin
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Post subject: Re: For Wow Players. Posted: Tue Apr 28, 2009 5:58 pm |
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Joined: May 2006 Posts: 1200 Location: Once Xian, Now Garrosh (US). TEXAS IRL!
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Wello27 wrote: @ Foilin
Hilarious you are in Attica. I was in that guild before Lich King, wiping on Archimonde and Kalecgos was a ton of fun with that guild. Unfortunately can't say there was a single player in that guild I considered to be good. Remembered that the guild leader was a clicker and upon learning that, left the guild.
Hmm doesn't matter. I see guild's that failed to kill Kael'thas before 3.0 patch are now 10/14 Ulduar already. Says a lot about the game right now. And can say I don't miss the game right now since quitting in December.
Curious why did you join them anyways? Probably a different attica, they cleared Sunwell. as did i, I was in Ascendance top 300 US/600 world, but i took the free xfer to Garrosh with alot of friends. but Ulduar is BT level difficulty and were tearing through it, main reason i joined is they needed hunters and i had friends in here, and the GM was a nice guy along with the officers. I'm enjoying myself. and the guilds that are 10/14 in ulduar could have changed leadership and players within in the last 6 months.
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XemnasXD
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Post subject: Re: For Wow Players. Posted: Tue Apr 28, 2009 7:51 pm |
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Chronicle Writer |
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Joined: Jan 2007 Posts: 9841 Location: US - Illidan
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it really does kill me when ppl say Ulduar is easy cakes cause they've cleared the whole thing on normal...clearing it on normal is what people like me do, average players with average guilds who don't have gear or the group to clear the hard modes....if you've cleared it on hardmode without PTR practice then you can say its easy cakes otherwise theres just no point in bashing the place...
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WrathShielder
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Post subject: Re: For Wow Players. Posted: Thu Apr 30, 2009 4:43 pm |
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Joined: Feb 2007 Posts: 745 Location:
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Preach!!!! Where is this Ulduar you speak of, I want a piece of him? 
_________________ [MuMu]... [Guild:Asylum] ..[5x Wizard/Bard] - ACTIVE [MuMu_Wiz]..[Guild:Ninjitsu]..[7x Wizard/Bard]-RETIRED
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[SD]Master_Wong
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Post subject: Re: For Wow Players. Posted: Fri May 01, 2009 1:33 am |
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Joined: Jan 2006 Posts: 9544 Location: London, United Kingdom
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in the storm peaks its a level 80 raid
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WrathShielder
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Post subject: Re: For Wow Players. Posted: Fri May 01, 2009 1:05 pm |
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Joined: Feb 2007 Posts: 745 Location:
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FIXED. *sarcasm* WrathShielder wrote: Preach!!!! Where is this Ulduar you speak of, I want a piece of him?  *sarcasm* Yeah, I am going to pick up WoTLK this weekend since I should be close to 70 soon and ready to move to Northrend.
_________________ [MuMu]... [Guild:Asylum] ..[5x Wizard/Bard] - ACTIVE [MuMu_Wiz]..[Guild:Ninjitsu]..[7x Wizard/Bard]-RETIRED
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[SD]Master_Wong
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Post subject: Re: For Wow Players. Posted: Sat May 02, 2009 1:13 am |
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Joined: Jan 2006 Posts: 9544 Location: London, United Kingdom
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69+ is better in wotlk although i just stayed in netherstorm til 71 thn went to dragonblight right away
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WrathShielder
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Post subject: Re: For Wow Players. Posted: Mon May 04, 2009 3:58 pm |
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Joined: Feb 2007 Posts: 745 Location:
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Well, I am a bar from 66 and going to hit the whole Nesingwary Safari thing now so that should give me another level but i didn't pick up WoTLK yet  .......just too busy this weekend but soon.
_________________ [MuMu]... [Guild:Asylum] ..[5x Wizard/Bard] - ACTIVE [MuMu_Wiz]..[Guild:Ninjitsu]..[7x Wizard/Bard]-RETIRED
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Zen
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Post subject: Re: For Wow Players. Posted: Mon Jun 01, 2009 1:16 am |
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Joined: Apr 2006 Posts: 388 Location:
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sweet mumu, ill be on the same quests as you possibly once im back in game, hopefully we can do some chatching up together ^^
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bakafish
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Post subject: Re: For Wow Players. Posted: Thu Jun 04, 2009 2:36 am |
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Joined: Jan 2007 Posts: 3358 Location: EU-Kor'gall
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GG, Algalon 25 downed by Ensidia already.
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/Pi
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Post subject: Re: For Wow Players. Posted: Thu Jun 04, 2009 3:02 am |
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Joined: May 2007 Posts: 4590 Location:
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Damn. Those crazy guys are crazy.
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rek
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Post subject: Re: For Wow Players. Posted: Sat Jun 06, 2009 10:50 am |
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Ex-Staff |
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Joined: Dec 2006 Posts: 5607 Location: darkroot garden
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I deleted all my characters and im going to start over from scratch. I was just looking through the server list and i was thinking to myself 'why the hell do i have so many alts?'.
Rolled alliance, dranei warrior. Just for something new.
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