Here's a little preview of the head. The face-mask is just crudely added on with the mouse, to have something to work with, but will naturally also be made nicely in vectors later...
The head has been one of the biggest roadblocks for this drawing, so I'm very happy to finally be making some progress with it.
Attachment:
image_2021-02-20_014803.png [ 731.82 KiB | Viewed 6015 times ]
Obviously there's a pretty major redesign going on. I've tried to better capture the skull structure of a Protoss by referencing cinematic models from SC2, though it seems the shapes of Protoss heads can vary wildly, so it's a bit difficult to grasp what kind of lines constitute a 'real' Protoss...
In reality I've already progressed a bit further than this screen-cap illustrates, but this is a similar enough shot that I could use easily. For one I've fixed the overly-squinty eyes...
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Retro-actively adding in a progress report from 23rd of July, 2021Several adjustments to the right-most leg:

I still made a few more adjustments later, but I don't have as nice an image to show the rest of them.
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