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 Post subject: NSR~king.tekken another sprite
PostPosted: Fri Jun 08, 2007 9:44 am 
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v1.Image
v2.Image



C&C appreciated :wink: -/10

never had much success with a sprite...hope that changed

edit: i tried to follow ur advice rizla :wink:

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Last edited by rek on Fri Jun 08, 2007 10:21 am, edited 1 time in total.

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 Post subject:
PostPosted: Fri Jun 08, 2007 9:51 am 
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is he a ferret? :D cute.


would like to see some more light variation, the whole sig is bright and youre not leading my eyes anywhere with its luma values. Could gain some more depth with a bit of shadowing around that cloud or puff the subject is standing on. I hate text that touches edges, either bring it over the edge or away from it, never touching.

Im gonna drop you a 6/10, cause Ive seen alot of your other work and been impressed by a few of your pieces, and even tried to replicate one of your effects without success. I think you can do better. Some minor touchups on this piece and it could easily hit 8 in a heartbeat.

*tries to strongarm Rek into doing a gfx trade* "need an avatar, stat!" :P

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 Post subject:
PostPosted: Fri Jun 08, 2007 12:18 pm 
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ITS NOT A FERRET! ITS KING!! KING IN TEKKEN! gosh i love that game, cant wait till tekken 6 comes out :) :) :)


http://www.zenomgt.com/forums/cache/scr ... nder_6.png

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 Post subject:
PostPosted: Fri Jun 08, 2007 12:48 pm 
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+1 best game ever :wink:

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 Post subject:
PostPosted: Fri Jun 08, 2007 7:14 pm 
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Why does his body look deformed lol

7/10

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 Post subject:
PostPosted: Fri Jun 08, 2007 7:58 pm 
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hehe, the sprite makes him look like a ferret :P and it's still cute. :D

The changes you made were very close to what I had in mind Rek, I would still bring the sides of your sig down in brightness, try making a new layer and applying the image, place the layer on multiple mode, then burn the sides with a 15-20% strength til they look nice and dark in a gradual manner, then toggling the layer opacity to make it look uniform/get desired lighting. Totally up to you m8.

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PostPosted: Fri Jun 08, 2007 8:23 pm 
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I limited myself to 1 minute and 2 layers for this adjust, if you want me to take it down then cool, but this is what I had in mind (without access to your PSD or altering your original images geometry :P)
Image
Image[/img]

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 Post subject:
PostPosted: Sat Jun 09, 2007 1:14 am 
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nice changes

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 Post subject:
PostPosted: Sat Jun 09, 2007 1:44 am 
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IMO you use the middle to much gets old and plain for me thats IMO
i was told that with art you use the whole piece not just background and a middle piece but PS is different then drawing/painting i guess


if you could try moving it more to the left not just smack in the middle that way the right isnt clustered like my sig xD
but idk much about ps so dont flip out on me about making computer artwork

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 Post subject:
PostPosted: Sat Jun 09, 2007 2:01 am 
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art is art, despite means of generation.
for instance, in thedude sig ai posted awhile ago I utilized a balance of opposing points, something i learned way way back in my design and art theory classes.

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