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McLovin1t
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Post subject: Re: Guild Wars 2 Posted: Wed Jul 14, 2010 5:37 pm |
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Joined: Apr 2008 Posts: 1825 Location:
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ExSoldier wrote: Whirlwind Defence is  Cant find it?
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ZSZC Water - Pure Int S/S 3x ZSZC Fire - Pure Str Bow 4x ZSZC Fire - Pure Int Spear 4x
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Sovereign
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Post subject: Re: Guild Wars 2 Posted: Wed Jul 14, 2010 6:53 pm |
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Joined: Apr 2008 Posts: 749 Location: Guild Wars
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God. Been playing WoW too much. Logged on my monk the other day for some random arena's and absolutely failed, seems my WoH build isn't enough for these days. Can't wait till this is released. I spent 2500 on GW1 before I burned out and now WoW is getting a tad boring, so could do with this ASAP 
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McLovin1t
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Post subject: Re: Guild Wars 2 Posted: Wed Jul 14, 2010 7:08 pm |
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Yeah I'm just floating around in Codex in GW1
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ZSZC Water - Pure Int S/S 3x ZSZC Fire - Pure Str Bow 4x ZSZC Fire - Pure Int Spear 4x
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Skyve
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Post subject: Re: Guild Wars 2 Posted: Wed Jul 14, 2010 10:37 pm |
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Joined: Apr 2006 Posts: 7328 Location: Canada
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McLovin1t wrote: Yeah I'm just floating around in Codex in GW1 Codex fails though 
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ExSoldier/Skyve/Loki
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McLovin1t
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Post subject: Re: Guild Wars 2 Posted: Wed Jul 14, 2010 11:08 pm |
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Joined: Apr 2008 Posts: 1825 Location:
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Nooo! It's actually pretty fun
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ZSZC Water - Pure Int S/S 3x ZSZC Fire - Pure Str Bow 4x ZSZC Fire - Pure Int Spear 4x
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cpinney
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Post subject: Re: Guild Wars 2 Posted: Wed Jul 14, 2010 11:27 pm |
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Joined: Aug 2007 Posts: 5718 Location: Maine, USA
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i like barrage and serpent strike, and whirling defense is lols
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McLovin1t
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Post subject: Re: Guild Wars 2 Posted: Wed Jul 14, 2010 11:35 pm |
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Those vids. were. so. cool.
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ZSZC Water - Pure Int S/S 3x ZSZC Fire - Pure Str Bow 4x ZSZC Fire - Pure Int Spear 4x
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Love
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Post subject: Re: Guild Wars 2 Posted: Thu Jul 15, 2010 1:53 am |
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Joined: Nov 2007 Posts: 5336 Location:
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I wasn't that impressed with rangers and for some reason I think they could be taking the assassin role ( the last scene sorta left it open ).
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Guild Wars 2, Isle of Janthir (NA) Peace is a lie, there is only passion. Through passion, I gain strength. Through strength, I gain power. Through power, I gain victory. Through victory, my chains are broken.
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Skyve
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Post subject: Re: Guild Wars 2 Posted: Thu Jul 15, 2010 2:45 am |
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Joined: Apr 2006 Posts: 7328 Location: Canada
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Love wrote: I wasn't that impressed with rangers and for some reason I think they could be taking the assassin role ( the last scene sorta left it open ). Thing is, Mesmer & Assassin are pretty much confirmed. The last 3 Profession have been using the same Concept Art Style. Whats left? Black one is obviously an Assassin/Rogue. Purple one is also obviously the Mesmer. Light Blue one is one of the new profession. Many speculation on fansite claims it would be some kind of Paladin/War Cleric/Battle Priest,etc. Now thats 6/8. That being said, that may leave room for another brand new profession and possibly the Necromancer(maybe merged with the Ritualist) so he control both Spirits & Flesh. Also in the GW2 Book "Ghost of Ascalon",one of the characters is a Sylvari Necromancer. So lets take A.Net word when they said there would be 2 Soldier Class,3 Adventurers and 3 Scholars. Scholar- Elementalist ; Officialy Confirmed - Mesmer ; Strongly hinted,using the same concept art as the previous released profession - Necromancer ; Hinted in the GW2 novel Adventurer- Ranger ; Officialy Confirmed - Assassin ; Strongly hinted,using the same concept art as the previous released profession - < New Profession > ; Random guess here,probably one of the new professions Soldier- Warrior ; Officialy Confirmed - < Priest/Paladin > ; Strong speculation plus using same concept art as previous released profession. The lady is wielding a mace and has a light blue color,hinting its a "holy themed" profession. And yes,I'm bored.
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ExSoldier/Skyve/Loki
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noobert mclagg
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Post subject: Re: Guild Wars 2 Posted: Thu Jul 15, 2010 3:24 pm |
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Joined: Oct 2007 Posts: 1165 Location: Kittyland
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Im not sold that there will be a mesmer yet just by looking at concept art. Edit: Just watched the ranger skill vid and it was awesome, serpent sting and whirling defense 
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noobert mclagg
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Post subject: Re: Guild Wars 2 Posted: Fri Jul 30, 2010 3:43 pm |
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Joined: Oct 2007 Posts: 1165 Location: Kittyland
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McLovin1t
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Post subject: Re: Guild Wars 2 Posted: Fri Jul 30, 2010 4:11 pm |
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noobert mclagg wrote: Eh. Not totally impressed by the info. I want moar 
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cpinney
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Post subject: Re: Guild Wars 2 Posted: Fri Jul 30, 2010 5:09 pm |
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Joined: Aug 2007 Posts: 5718 Location: Maine, USA
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sweet, i am so glad they are doing it that way 
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Skyve
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Post subject: Re: Guild Wars 2 Posted: Fri Jul 30, 2010 6:12 pm |
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Joined: Apr 2006 Posts: 7328 Location: Canada
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Love it,Lv56-57 = Lv79-80. Although it still looks like a big number,at least people will know how actually play their profession this time  (points at wannabe-Reapers Dervish with Avatar of Baltha). This also means, 80 LEVELS OF STORYLINE,**** YEAH.
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ExSoldier/Skyve/Loki
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noobert mclagg
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Post subject: Re: Guild Wars 2 Posted: Sat Jul 31, 2010 1:16 am |
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Joined: Oct 2007 Posts: 1165 Location: Kittyland
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ExSoldier wrote: Love it,Lv56-57 = Lv79-80. Although it still looks like a big number,at least people will know how actually play their profession this time  (points at wannabe-Reapers Dervish with Avatar of Baltha). This also means, 80 LEVELS OF STORYLINE,**** YEAH. 
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Reise
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Post subject: Re: Guild Wars 2 Posted: Sat Jul 31, 2010 8:06 pm |
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Joined: May 2006 Posts: 6650 Location:
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I like how they just ruined what made GW unique in the first place.
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Skyve
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Post subject: Re: Guild Wars 2 Posted: Sun Aug 01, 2010 2:20 am |
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Joined: Apr 2006 Posts: 7328 Location: Canada
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Reise wrote: I like how they just ruined what made GW unique in the first place. Maybe you didn't read or saw the chart? It basically takes the same time to go Lv19-20 then lv67-68. They insisted on the fact that even if there's 80 Levels,it won't feel as a grind. Every MMO says that but they actually make it so all the levels take the same amount of time(almost). What made GW unique? Short time to reach cap,and while your reaching that goal you play through a storyline. Same for GW2,short time to reach cap and while reaching that goal you play through the storyline.
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ExSoldier/Skyve/Loki
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Reise
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Post subject: Re: Guild Wars 2 Posted: Sun Aug 01, 2010 8:50 am |
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Joined: May 2006 Posts: 6650 Location:
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If it doesn't take forever to get to level 80 then why bother in the first place?
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Skyve
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Post subject: Re: Guild Wars 2 Posted: Sun Aug 01, 2010 11:08 pm |
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Joined: Apr 2006 Posts: 7328 Location: Canada
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Reise wrote: If it doesn't take forever to get to level 80 then why bother in the first place? They had to please the PvE WoW Carebears by giving them a number high enough to feel like they achieved something 
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ExSoldier/Skyve/Loki
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Love
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Post subject: Re: Guild Wars 2 Posted: Sun Aug 01, 2010 11:51 pm |
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Joined: Nov 2007 Posts: 5336 Location:
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ExSoldier wrote: Reise wrote: If it doesn't take forever to get to level 80 then why bother in the first place? They had to please the PvE WoW Carebears by giving them a number high enough to feel like they achieved something  I think they are trying to be a more "serious MMO" but tbh I am also not crazy about the many things I loved in GW1 going.
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Guild Wars 2, Isle of Janthir (NA) Peace is a lie, there is only passion. Through passion, I gain strength. Through strength, I gain power. Through power, I gain victory. Through victory, my chains are broken.
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Skyve
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Post subject: Re: Guild Wars 2 Posted: Mon Aug 02, 2010 2:13 am |
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Joined: Apr 2006 Posts: 7328 Location: Canada
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Love wrote: ExSoldier wrote: Reise wrote: If it doesn't take forever to get to level 80 then why bother in the first place? They had to please the PvE WoW Carebears by giving them a number high enough to feel like they achieved something  I think they are trying to be a more "serious MMO" but tbh I am also not crazy about the many things I loved in GW1 going. Yeah,on one side they wanna please their fans(GW1 players) by keeping a fair amount of its features,on another side its a brand new game. They are thinking "big",they wanna get as many new players as possible.
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ExSoldier/Skyve/Loki
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McLovin1t
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Post subject: Re: Guild Wars 2 Posted: Mon Aug 02, 2010 3:24 am |
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I trust them though, I mean these skills look good, and it's been anticipated for a while now.
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ZSZC Water - Pure Int S/S 3x ZSZC Fire - Pure Str Bow 4x ZSZC Fire - Pure Int Spear 4x
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Skyve
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Post subject: Re: Guild Wars 2 Posted: Wed Aug 04, 2010 9:06 pm |
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Joined: Apr 2006 Posts: 7328 Location: Canada
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ExSoldier/Skyve/Loki
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Ownage
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Post subject: Re: Guild Wars 2 Posted: Wed Aug 04, 2010 10:31 pm |
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Joined: Jul 2009 Posts: 1173 Location: SwSro!
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This game seems awesome, whens the estimated release date? Hopefully sometime this year.
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Skyve
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Post subject: Re: Guild Wars 2 Posted: Thu Aug 05, 2010 12:08 am |
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Joined: Apr 2006 Posts: 7328 Location: Canada
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Ownage wrote: This game seems awesome, whens the estimated release date? Hopefully sometime this year. Strongly hinted that the beta will be Q4 2010 - Release Q1-Q2 2011.
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ExSoldier/Skyve/Loki
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noobert mclagg
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Post subject: Re: Guild Wars 2 Posted: Tue Aug 10, 2010 5:57 pm |
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Skyve
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Post subject: Re: Guild Wars 2 Posted: Tue Aug 10, 2010 10:31 pm |
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Joined: Apr 2006 Posts: 7328 Location: Canada
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And next profession within the next 2 weeks because they promised a new one by Gamescon 
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ExSoldier/Skyve/Loki
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noobert mclagg
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Post subject: Re: Guild Wars 2 Posted: Wed Aug 11, 2010 1:43 am |
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ExSoldier wrote: And next profession within the next 2 weeks because they promised a new one by Gamescon  yep im calling that it will be assassin.
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Skyve
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Post subject: Re: Guild Wars 2 Posted: Wed Aug 11, 2010 4:19 am |
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Joined: Apr 2006 Posts: 7328 Location: Canada
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noobert mclagg wrote: ExSoldier wrote: And next profession within the next 2 weeks because they promised a new one by Gamescon  yep im calling that it will be assassin. I'm guessing Necromancer or Mesmer because they are Scholars. And so far they've done Scholar->Soldier->Adventurer.
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ExSoldier/Skyve/Loki
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Skyve
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Post subject: Re: Guild Wars 2 Posted: Wed Aug 18, 2010 7:40 am |
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