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 Post subject: A New Trade System
PostPosted: Sun Nov 02, 2008 11:48 am 
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Just saw this on kSRO:

Image

The new trade system was announced before in kSRO but all we got were some weird translations and a few infos here and there. I haven't fully tried it out yet but from the look of it, it just looks normal with the names and faces of those who are trading. There's obviously more to it - like more protection to prevent scamming, etc.

This guy was doing powerlevels and I didn't have money so I couldn't try it out. I met someone in game who speaks English, maybe I can try it with him. Or, if this was already implemented in cSRO, someone can inform us.

kSRO Announcement wrote:
<교환 시스템 개선>

본 개선사항은 유사 캐릭터명을 이용한 사기와 같이 플레이어간 교환에서 발생할 수 있는 실수를 미연에 방지하기 위한 것으로서 교환창에서 최대한 캐릭터 정보를 자세히 표시하도록 하여 상대 플레이어의 정보를 이전보다 정확히 인지 할 수 있게 됩니다.

자세한 내용은 교환 시스템 개선 미리보기 를 참고 하여 주시기 바랍니다.


Google's translation wrote:
<Exchange system improvements>

The improvements, such as fraud kaerikteomyeong a similar play that can occur in Stemming the exchange to prevent mistakes, as for the character exchanging information as possible from the window to display more information than the relative of the player is able to accurately Is.

For more information, please see the preview to improve the exchange system.


Source topic: viewtopic.php?f=2&t=91512&hilit=+ksro


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 Post subject: Re: A New Trade System
PostPosted: Sun Nov 02, 2008 11:54 am 
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woow. that's step forward 1+

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 Post subject: Re: A New Trade System
PostPosted: Sun Nov 02, 2008 12:00 pm 
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How is that trade system any different than ours?
Only new thing I can see there is picture...

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 Post subject: Re: A New Trade System
PostPosted: Sun Nov 02, 2008 12:06 pm 
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The only thing new is that it shows the faces. Just to let you know that you are exchanging with a 'noob'

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 Post subject: Re: A New Trade System
PostPosted: Sun Nov 02, 2008 12:09 pm 
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Nope, not in cSRO.

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 Post subject: Re: A New Trade System
PostPosted: Sun Nov 02, 2008 1:42 pm 
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If you try to understand the google translation its almost as if they are saying its more secure - maybe you cant edit the money amout or change items or try to scam people somehow...


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 Post subject: Re: A New Trade System
PostPosted: Sun Nov 02, 2008 1:49 pm 
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it probably alerts you if something was changed (gold,items,etc.)


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 Post subject: Re: A New Trade System
PostPosted: Sun Nov 02, 2008 2:19 pm 
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well i think that you can see the scamer face.. soo you can go to the police and report it xD


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 Post subject: Re: A New Trade System
PostPosted: Sun Nov 02, 2008 2:36 pm 
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only 2 years late :D

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 Post subject: Re: A New Trade System
PostPosted: Sun Nov 02, 2008 2:52 pm 
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Nitro wrote:
How is that trade system any different than ours?
Only new thing I can see there is picture...

To prevent scam it shows red somewhere (on the other guys name) if hes not in union or so... Correct me if im wrong.

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 Post subject: Re: A New Trade System
PostPosted: Sun Nov 02, 2008 3:15 pm 
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Norain_ wrote:
Nitro wrote:
How is that trade system any different than ours?
Only new thing I can see there is picture...

To prevent scam it shows red somewhere (on the other guys name) if hes not in union or so... Correct me if im wrong.


doesn't make any sense for like a Zillion reasons

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 Post subject: Re: A New Trade System
PostPosted: Sun Nov 02, 2008 5:21 pm 
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If you would played ksro a while it makes perfect sense.
They plevel characters all the time (only way to level up)
And it's easy to make screenshoots who and how much he payed for.

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 Post subject: Re: A New Trade System
PostPosted: Sun Nov 02, 2008 7:58 pm 
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Norain_ wrote:
Nitro wrote:
How is that trade system any different than ours?
Only new thing I can see there is picture...

To prevent scam it shows red somewhere (on the other guys name) if hes not in union or so... Correct me if im wrong.


That's right. I didn't get the shot right but in the guy's pic, he's flashing red.


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 Post subject: Re: A New Trade System
PostPosted: Sun Nov 02, 2008 8:30 pm 
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sama98b wrote:
If you would played ksro a while it makes perfect sense.
They plevel characters all the time (only way to level up)
And it's easy to make screenshoots who and how much he payed for.

Same on cSRO, still, I dont see the point of it

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 Post subject: Re: A New Trade System
PostPosted: Sun Nov 02, 2008 8:37 pm 
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They to make difference who payed and who not when name IiIiIil ....
Maybe character/suit makes more easy to differ.
Especially in korean with ㅐ ㅒ ㅔ ㅖ ㅓㅏㅣ

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 Post subject: Re: A New Trade System
PostPosted: Sun Nov 02, 2008 8:43 pm 
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sama98b wrote:
They to make difference who payed and who not when name IiIiIil ....
Maybe character/suit makes more easy to differ.
Especially in korean with ㅐ ㅒ ㅔ ㅖ ㅓㅏㅣ

Oh you mean that stuff, still no problem for me, I cant understand their chinese or their english is poor :D

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 Post subject: Re: A New Trade System
PostPosted: Sun Nov 02, 2008 8:54 pm 
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Yep even jm knows there is no more handgrinding (or boting) at low levels.
Everyone gets pleveled to the point when they grind the last 10 levels.
Wouldn't surprise me if they do a built in tax system lol, or extend shared party
share in to safe towns. (too bad ksro is dead no matter what update)
Ong hills were actually made to pfarm sp ;) and left untouched.

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 Post subject: Re: A New Trade System
PostPosted: Sat Dec 20, 2008 3:41 pm 
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NuclearSilo wrote:
The only thing new is that it shows the faces. Just to let you know that you are exchanging with a 'noob'


for a moment i thought we would need webcam to beam our real faces.

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 Post subject: Re: A New Trade System
PostPosted: Sat Dec 20, 2008 3:57 pm 
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So pointless. So many other areas needing attention than adding image/name labels on trading systems.

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