ulquiorra wrote:
IC3 wrote:
Redwire wrote:
you just need to get over getting kicked in the ass by a pure STR with warlock or cleric subclass.
wow your a good reader.... please tell me where i ever said the i had loss to a pure str char? or when did i say anything about my build? did i? no... read and dont assume things before you post. just to let you know i dont play this game i quit last week,
im expressing my view on the logic, your entitled to reply with what you feel nesercary to the post. Dont assume things i havent said..
But your view is quite Illogical in itself
You seem to not understand that the Knockbacks / status effects and such are different types / qualities.
Take knockback for my first example: STR duz a physical knockback, like pushing you. INT's do a knock back through force of nature, like a strong gust of wind. Both are quite different but have the same effect. And whose to say a Pure STR can't use magic? I dont think you seem to realize PURE does not mean 100%. If you knew anything about when you level, along with the 3 stat points u can choose for your char you automatically get 1 INT and 1 STR point already put into your stats. meaning TECHNICALLY a "PURE" is only 80% in either direction (1:4 ratio) and that 20% of the opposite makes up for the things your complaining about.
Physical attack power 42~51(200%)
Knock-down 50%(lv19)
Above is the description of the first knockdown skill in the bicehon mastery, note it says physical attack power and nothing of magical.
Perhaps i should of stated this at the beginning. i am talking about every skill would need looking at. Each skill would need to be chosen whether the attack was considerd physical or magical.
I posted
MY OPPINION as stated. i felt that INTs should have a few extra % success chance to magical attack saves than a pure STR and vice versa, and the same with the attacking success. For those who replyed relevnetly thanks for the replys, that is both to those who agree and disagree. Just to add with what some people are thinking, why dont they make it so that INT and STR chars take the same damage when in the same armour than. Thats what you are saying if you believe that Str and Int should have the same saves. what do you feel about that?