Shit. Sorry for reviving the topic, but I still dont know how to do it.
I wanna change kd book 4 to book 5, but as much as I see, there are no .bsr strings in skilleffect.txt file to be replaced, as it is explained for bow skills in tutorial.
What should I edit here?
book 4 strings
Code:
1 085__비검격류 SKILL_CH_SWORD_KNOCKDOWN_D 0 FALSE 0 SWORD none none ANI_SKILL_22 none none none none hiteffect\hit_3_normal.efp 180 220,255,255,255 ONE mirage_texture_knockdown.ddj none none none LIGHT_4 none none 1 1
085__비검격류 SKILL_CH_SWORD_KNOCKDOWN_D SHOT 1 FALSE none none 0 0 0 0 1 0,0 AT_ONE_FOLLOW MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false skill\china\ sword_knockdown_wait_b.efp Bip01 R Hand 0,0,0 none 0,0,0 none 0 none none none
- SKILL_CH_SWORD_KNOCKDOWN_D SHOT 2 FALSE NOR|CRI|HWAN none 0 0 0 0 1 0,0 AT_ONE_FOLLOW MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false hiteffect\ hit_1_cut_downattack.efp none 0,10,-12 none 0,0,0 none 830 none none none
- SKILL_CH_SWORD_KNOCKDOWN_D SHOT 2 TRUE NOR|CRI|HWAN none 0 0 0 0 1 0,0 AT_DMG_POS MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false hiteffect\ hit_1_cut_critical.efp none 0,0,0 none 0,0,0 none 0 SCT_RUT,110 none none
book 5 strings
Code:
0 112__비검천추 SKILL_CH_SWORD_KNOCKDOWN_E 0 FALSE 0 SWORD none none ANI_SKILL_38 none none none none hiteffect\hit_3_normal.efp 180 220,255,255,255 ONE mirage_texture_knockdown.ddj none none none LIGHT_4 none none 1 1
112__비검천추 SKILL_CH_SWORD_KNOCKDOWN_E SHOT 1 TRUE NOR|CRI|HWAN none 0 0 0 0 1 0,0 AT_ONE_FOLLOW MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false hiteffect\ hit_1_pierce_chain.efp none 0,9,-12 none 0,0,0 none 0 none none none
- SKILL_CH_SWORD_KNOCKDOWN_E SHOT 2 FALSE none none 0 0 0 0 1 0,0 AT_ONE_FOLLOW MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false skill\china\ sword_knockdown_wait_b.efp Bip01 R Hand 0,0,0 none 0,0,0 none 0 none none none
- SKILL_CH_SWORD_KNOCKDOWN_E SHOT 3 FALSE NOR|CRI|HWAN none 0 0 0 0 1 0,0 AT_ONE_FOLLOW MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false hiteffect\ hit_1_cut_downattack.efp none 0,11,-16 none 0,0,0 none 860 none none none
- SKILL_CH_SWORD_KNOCKDOWN_E SHOT 3 TRUE NOR|CRI|HWAN none 0 0 0 0 1 0,0 AT_DMG_POS MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false hiteffect\ hit_1_cut_critical.efp none 0,0,0 none 0,0,0 none 0 SCT_RUT,140 none none
And what to do with data.pk2 file in hexedit121?
I'm so lost. And I used to pk2 edit before, WTF.