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chesticles
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Post subject: Whatever happend to Wanted Status Posted: Fri Sep 19, 2008 11:46 pm |
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Joined: May 2007 Posts: 1978 Location:
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Why did they take that away? I think they should have made it work for hunters also. That way not only thiefs were penalized then it would be fair.
But anyways do you miss Wanted status or not?
ADD: Please if you vote post also ^^
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Last edited by chesticles on Sat Sep 20, 2008 1:27 am, edited 2 times in total.
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XMoshe
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Post subject: Re: Whatever happend to .... Posted: Fri Sep 19, 2008 11:49 pm |
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Joined: Apr 2006 Posts: 17293 Location: Ghosting around
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Why would hunters be penalized for hunting the 'bad guys'
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Props to chrisorg for the sig <3
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chesticles
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Post subject: Re: Whatever happend to .... Posted: Fri Sep 19, 2008 11:53 pm |
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[SW]XMoshe wrote: Why would hunters be penalized for hunting the 'bad guys' No but it wouldnt be Wanted status it would be like "Hero" status or something. This is what could happen: 1)Thief gets wanted status 2)Hunter kills theif in wanted and gets Hero staus 3)Once in hero status, if killed by a thief, the hunter gets a job penalty similar to that of a thief's wanted status.
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Want to play Jade Dynasty and get a bunch of free stuff? In USA-East, The Billows My Inductor ID is 8390004X080400090002522Z0d21fe Copy that code and paste it in the box when you make a new character.
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DarkJackal
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Post subject: Re: Whatever happend to .... Posted: Fri Sep 19, 2008 11:55 pm |
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Joined: Feb 2006 Posts: 6119 Location: A den~
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I missed it, out hunting finding a wanted thief was fun lol.
Plus I think a limit on thieving was a good thing ;d
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XMoshe
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Post subject: Re: Whatever happend to .... Posted: Sat Sep 20, 2008 12:13 am |
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Joined: Apr 2006 Posts: 17293 Location: Ghosting around
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chesticles wrote: [SW]XMoshe wrote: Why would hunters be penalized for hunting the 'bad guys' No but it wouldnt be Wanted status it would be like "Hero" status or something. This is what could happen: 1)Thief gets wanted status 2)Hunter kills theif in wanted and gets Hero staus 3)Once in hero status, if killed by a thief, the hunter gets a job penalty similar to that of a thief's wanted status. You still get punished then for doing the right thing, just with a step in between.
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Props to chrisorg for the sig <3
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iGod
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Post subject: Re: Whatever happend to .... Posted: Sat Sep 20, 2008 12:16 am |
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Joined: Oct 2006 Posts: 3728 Location:
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Hunters could be punished for being overzealous etc
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Tasdik
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Post subject: Re: Whatever happend to .... Posted: Sat Sep 20, 2008 12:17 am |
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Forum God |
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Joined: Jan 2007 Posts: 13206 Location: Life
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DarkJackal wrote: Plus I think a limit on thieving was a good thing ;d It's hard enough finding trades to rob that are more then 1* when your not 70+ and even if you do find a 2* + there's normally a high lvl hunter right there with it. Why should there be a limit to thieving when theres not a limit to trading?
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chesticles
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Post subject: Re: Whatever happend to .... Posted: Sat Sep 20, 2008 12:18 am |
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[SW]XMoshe wrote: chesticles wrote: [SW]XMoshe wrote: Why would hunters be penalized for hunting the 'bad guys' No but it wouldnt be Wanted status it would be like "Hero" status or something. This is what could happen: 1)Thief gets wanted status 2)Hunter kills theif in wanted and gets Hero staus 3)Once in hero status, if killed by a thief, the hunter gets a job penalty similar to that of a thief's wanted status. You still get punished then for doing the right thing, just with a step in between. The hunter gets a penalty for failing to do his job aka protect the innocent.
_________________
Want to play Jade Dynasty and get a bunch of free stuff? In USA-East, The Billows My Inductor ID is 8390004X080400090002522Z0d21fe Copy that code and paste it in the box when you make a new character.
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chesticles
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Post subject: Re: Whatever happend to .... Posted: Sat Sep 20, 2008 12:19 am |
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Tasdik wrote: DarkJackal wrote: Plus I think a limit on thieving was a good thing ;d It's hard enough finding trades to rob that are more then 1* when your not 70+ and even if you do find a 2* + there's normally a high lvl hunter right there with it. Why should there be a limit to thieving when theres not a limit to trading? There isnt a limit to trading because trading keeps the economy going while thieving doesnt
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Want to play Jade Dynasty and get a bunch of free stuff? In USA-East, The Billows My Inductor ID is 8390004X080400090002522Z0d21fe Copy that code and paste it in the box when you make a new character.
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_Scarlett_
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Post subject: Re: Whatever happend to Wanted Status Posted: Sat Sep 20, 2008 2:53 am |
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Joined: Jan 2007 Posts: 1567 Location:
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I'm glad wanted status is gone, was soooooooooooooo annoying. Would get wanted status too much during job wars, I'd need to get my hunter friends to "remove" it for me lol.
I'm a hunter nowadays though, so eh lol.
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Rainigul
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Post subject: Re: Whatever happend to Wanted Status Posted: Sat Sep 20, 2008 3:27 am |
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Joined: Mar 2007 Posts: 4490 Location:
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Wanted status was the shit, it proved that you were a real thief  I think they should just plain bring back the old job system, it was way better, what can I say?
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LockStar.
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Post subject: Re: Whatever happend to .... Posted: Sat Sep 20, 2008 9:22 am |
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Joined: Jun 2007 Posts: 948 Location:
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DarkJackal wrote: I missed it, out hunting finding a wanted thief was fun lol.
Plus I think a limit on thieving was a good thing ;d Damn no, that would hurt.
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Sinner
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Post subject: Re: Whatever happend to Wanted Status Posted: Sat Sep 20, 2008 12:20 pm |
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Joined: Oct 2007 Posts: 732 Location:
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I miss those days when I had 10+k penalty... >.< I wish they`d bring it back...
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Starrie
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Post subject: Re: Whatever happend to Wanted Status Posted: Sat Sep 20, 2008 12:43 pm |
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Rainigul wrote: Wanted status was the shit, it proved that you were a real thief I think they should just plain bring back the old job system, it was way better, what can I say?Exactly my thoughts. The new system is in sooo many way worse than the good old system where you could do what you wanted. Popping was irritating but still, I really miss it.
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Thnx cin for sig & Hershey for avy 
Last edited by Starrie on Sat Sep 20, 2008 3:39 pm, edited 1 time in total.
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chesticles
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Post subject: Re: Whatever happend to Wanted Status Posted: Sat Sep 20, 2008 1:10 pm |
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Joined: May 2007 Posts: 1978 Location:
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Im not saying bring back the old system but Im saying incorporate some of the old and ffs give us the WHOLE update not 1/2 of it. I want the new suits, I want the bonuses per level, etc.
_________________
Want to play Jade Dynasty and get a bunch of free stuff? In USA-East, The Billows My Inductor ID is 8390004X080400090002522Z0d21fe Copy that code and paste it in the box when you make a new character.
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Corrupt
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Post subject: Re: Whatever happend to Wanted Status Posted: Sat Sep 20, 2008 1:14 pm |
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Joined: Jan 2007 Posts: 548 Location:
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I'd prefer that they implement the update when you attack someone and go pink (offender). Offender status will happen to them as they attack you back and it's basically a pvp session with the loser going to town. Would makes things more interesting 
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chesticles
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Post subject: Re: Whatever happend to Wanted Status Posted: Sat Sep 20, 2008 1:17 pm |
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Corrupt wrote: I'd prefer that they implement the update when you attack someone and go pink (offender). Offender status will happen to them as they attack you back and it's basically a pvp session with the loser going to town. Would makes things more interesting  Are you talkin about while the person is in jobsuit? Also i think if they added the new job suits people would grind with them on which would make awesome fights out at grinding areas.
_________________
Want to play Jade Dynasty and get a bunch of free stuff? In USA-East, The Billows My Inductor ID is 8390004X080400090002522Z0d21fe Copy that code and paste it in the box when you make a new character.
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Corrupt
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Post subject: Re: Whatever happend to Wanted Status Posted: Sat Sep 20, 2008 1:26 pm |
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Joined: Jan 2007 Posts: 548 Location:
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chesticles wrote: Are you talkin about while the person is in jobsuit?
Also i think if they added the new job suits people would grind with them on which would make awesome fights out at grinding areas. Nah kind of went off topic >.> but one of the versions has that supposedly (word from mouth) it's to help prevent bot problem I guess but only if they attack back while grinding. New job suits for job rank would be nice though. Orange cape is basically a "suit" that would have people break out into fights in grinding areas just need people with guts to wear them. Grinding in a thief suit is kickass though, we've done a full hunter trader party 80 cap generals for awhile but no one bothers to thief up =*( Need more people to suit up and grind to add some excitement. Wanted status was fun but it seemed a lot of players pussed out and would stay hunter to not get wanted or would desuit when they became wanted.
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Mousetrap
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Post subject: Re: Whatever happend to Wanted Status Posted: Sat Sep 20, 2008 3:09 pm |
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Joined: Mar 2008 Posts: 817 Location:
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What exactly is wanted status ? I was around when it was in the game.. but was a total noob grinding white tigers 
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chesticles
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Post subject: Re: Whatever happend to Wanted Status Posted: Sat Sep 20, 2008 3:23 pm |
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Joined: May 2007 Posts: 1978 Location:
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Mousetrap wrote: What exactly is wanted status ? I was around when it was in the game.. but was a total noob grinding white tigers  After a thief kills to many hunters/traders he got Wanted status. It was like a symbol that this thief was badass. BUT there is a downside. If u get wanted status u get a penalty and cant job once u desuit until your wanted status is gone. I think thats right correct me if i got some things wrong ^^
_________________
Want to play Jade Dynasty and get a bunch of free stuff? In USA-East, The Billows My Inductor ID is 8390004X080400090002522Z0d21fe Copy that code and paste it in the box when you make a new character.
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