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[ 19 posts ] |
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Ramidux
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Post subject: Dancing of Healing / Vitality Posted: Sat Oct 04, 2008 8:21 am |
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Valued Member |
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Joined: Jun 2008 Posts: 376
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It says HP Heal Amount Received XX% Increase
What i want to know, does this affect HP/MP pots too? Or only the heal of a cleric or bard?
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[SD]Kratos
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Post subject: Re: Dancing of Healing / Vitality Posted: Sat Oct 04, 2008 8:58 am |
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Joined: Apr 2006 Posts: 4787 Location:
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dont think it affects pots :O u should test but i think it's only cleric/bard heals
_________________
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foudre
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Post subject: Re: Dancing of Healing / Vitality Posted: Sat Oct 04, 2008 9:00 am |
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Veteran Member |
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Joined: Jul 2007 Posts: 3604 Location:
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[SD]Kratos wrote: dont think it affects pots :O u should test but i think it's only cleric/bard heals would it not also affect force?
_________________
 A man once said, "Fear is contagious". So then the same must hold true for courage. The Roar of a Crowd begins with one man.
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tedtwilliger
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Post subject: Re: Dancing of Healing / Vitality Posted: Sat Oct 04, 2008 9:35 am |
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Banned User |
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Joined: Apr 2006 Posts: 3657 Location: MrTwilligers skin
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Would it affect stand still regeneration? >_>
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Jaapii
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Post subject: Re: Dancing of Healing / Vitality Posted: Sat Oct 04, 2008 10:28 am |
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Loyal Member |
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Joined: Jan 2008 Posts: 1542 Location: Belgium
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I think it's made to increase the cleric healing skills.
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foudre
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Post subject: Re: Dancing of Healing / Vitality Posted: Sat Oct 04, 2008 7:12 pm |
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Joined: Jul 2007 Posts: 3604 Location:
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Jaapii wrote: I think it's made to increase the cleric healing skills. healing is healing i bet it'd effect force heals would like to know if it effects pots too though doubt it effects natural recovery rate
_________________
 A man once said, "Fear is contagious". So then the same must hold true for courage. The Roar of a Crowd begins with one man.
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/Pi
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Post subject: Re: Dancing of Healing / Vitality Posted: Sat Oct 04, 2008 7:45 pm |
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Joined: May 2007 Posts: 4592 Location:
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So many questions no one bothered to ask in this forum. I'm curious as well.
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Toshiharu
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Post subject: Re: Dancing of Healing / Vitality Posted: Sat Oct 04, 2008 7:50 pm |
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Joined: Feb 2008 Posts: 4222 Location: Nowhere
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^Yeah, but the thing is.. Why would you even use it? Wouldn't you prefer 40% dmg increase over 40% healing increase?
_________________

 If being a loser means not playing Silkroad all day.. lulwut?
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Corrupt
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Post subject: Re: Dancing of Healing / Vitality Posted: Sat Oct 04, 2008 8:32 pm |
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Joined: Jan 2007 Posts: 548 Location:
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Toshiharu wrote: ^Yeah, but the thing is.. Why would you even use it? Wouldn't you prefer 40% dmg increase over 40% healing increase? We used it when Yarkan was 50% hp and our party was 66-72. The extra healing helped keep the tank alive while the mobs were being cleared. If we kept the damage dance the tank would have died and the party would be in trouble. People just don't fight uniques how they should be fought anymore. Rush in every man for himself and only attack the boss creating spawn after spawn after spawn. They should be a challenge not one man soloing the entire thing. Uniques are way more fun when you're 10 lvls lower trying to work as a euro party or trying to lure as a chinese party to get the spawns stuck.
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lotri
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Post subject: Re: Dancing of Healing / Vitality Posted: Sat Oct 04, 2008 10:14 pm |
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Joined: Jul 2007 Posts: 251 Location: [Aege] - Retired
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Corrupt wrote: Toshiharu wrote: ^Yeah, but the thing is.. Why would you even use it? Wouldn't you prefer 40% dmg increase over 40% healing increase? We used it when Yarkan was 50% hp and our party was 66-72. The extra healing helped keep the tank alive while the mobs were being cleared. If we kept the damage dance the tank would have died and the party would be in trouble. People just don't fight uniques how they should be fought anymore. Rush in every man for himself and only attack the boss creating spawn after spawn after spawn. They should be a challenge not one man soloing the entire thing. Uniques are way more fun when you're 10 lvls lower trying to work as a euro party or trying to lure as a chinese party to get the spawns stuck. QFT. Isy at 60 cap was the best with Black/White Jade River lures. That, and those tents by the Hotan Ferry. Back on topic, I think those dances are good for when you have a lower level cleric or a STR cleric in your party. That way, their heals will be boosted enough to be at a decent level, enough to keep your tankers alive. I'm not really sure about Dancing of Mana but I plan to max it anyways at 90.
_________________ - Aege's former resident tactical medic
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foudre
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Post subject: Re: Dancing of Healing / Vitality Posted: Sat Oct 04, 2008 10:49 pm |
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Joined: Jul 2007 Posts: 3604 Location:
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lotri wrote: Corrupt wrote: Toshiharu wrote: ^Yeah, but the thing is.. Why would you even use it? Wouldn't you prefer 40% dmg increase over 40% healing increase? We used it when Yarkan was 50% hp and our party was 66-72. The extra healing helped keep the tank alive while the mobs were being cleared. If we kept the damage dance the tank would have died and the party would be in trouble. People just don't fight uniques how they should be fought anymore. Rush in every man for himself and only attack the boss creating spawn after spawn after spawn. They should be a challenge not one man soloing the entire thing. Uniques are way more fun when you're 10 lvls lower trying to work as a euro party or trying to lure as a chinese party to get the spawns stuck. QFT. Isy at 60 cap was the best with Black/White Jade River lures. That, and those tents by the Hotan Ferry. Back on topic, I think those dances are good for when you have a lower level cleric or a STR cleric in your party. That way, their heals will be boosted enough to be at a decent level, enough to keep your tankers alive. I'm not really sure about Dancing of Mana but I plan to max it anyways at 90. dance of mana plus and int buff on a str bard means i am able to keep the party mped, but venus is umm special and they complain at me for not using dance of magic and say im' useless str bard when the int bard is just standing there afk (back when i played my rogue/bard), dance of mana is usefull for str bards, and makes a huge differance
_________________
 A man once said, "Fear is contagious". So then the same must hold true for courage. The Roar of a Crowd begins with one man.
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Corrupt
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Post subject: Re: Dancing of Healing / Vitality Posted: Sat Oct 04, 2008 11:30 pm |
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Active Member |
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Joined: Jan 2007 Posts: 548 Location:
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Yea people just prefer the basic party and never try to cope with people who tried new builds.
Bard has the HP ---> MP with dance of mana so in theory you could have a str bard why else would those skills be in there Hp--MP on an int is pretty useless. Sure you lose dmg from magic dance but if that's the only person online better to deal with it then wait hours.
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Ramidux
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Post subject: Re: Dancing of Healing / Vitality Posted: Tue Oct 07, 2008 10:45 pm |
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Valued Member |
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Joined: Jun 2008 Posts: 376
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Still no real answer on my question. Does it work for cleric heals / bard heals / force heals / HP pots / MP pots
Which yes and which no
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Toshiharu
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Post subject: Re: Dancing of Healing / Vitality Posted: Tue Oct 07, 2008 10:52 pm |
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Joined: Feb 2008 Posts: 4222 Location: Nowhere
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foudre wrote: dance of mana plus and int buff on a str bard means i am able to keep the party mped, but venus is umm special and they complain at me for not using dance of magic and say im' useless str bard when the int bard is just standing there afk (back when i played my rogue/bard), dance of mana is usefull for str bards, and makes a huge differance I'm a str bard and I don't need dance of mana.(However it is useful, but it isnt unless youre an int plvling and can 1hit pt mobs.. lol) I can use orbit after a pot and vigor or mana cylce(cancle once full mp) then cast orbit. What I learned is that the passive mp reduce does not effect orbit which made me very upset, because I should be able to cast it with 13k mp rather than 16.5k. And yes I do have my bard maxed out and I do play orbit, wind, and speed every so often. Never run out of mana as pure str.
_________________

 If being a loser means not playing Silkroad all day.. lulwut?
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foudre
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Post subject: Re: Dancing of Healing / Vitality Posted: Tue Oct 07, 2008 11:06 pm |
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Joined: Jul 2007 Posts: 3604 Location:
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Toshiharu wrote: foudre wrote: dance of mana plus and int buff on a str bard means i am able to keep the party mped, but venus is umm special and they complain at me for not using dance of magic and say im' useless str bard when the int bard is just standing there afk (back when i played my rogue/bard), dance of mana is usefull for str bards, and makes a huge differance I'm a str bard and I don't need dance of mana.(However it is useful, but it isnt unless youre an int plvling and can 1hit pt mobs.. lol) I can use orbit after a pot and vigor or mana cylce(cancle once full mp) then cast orbit. What I learned is that the passive mp reduce does not effect orbit which made me very upset, because I should be able to cast it with 13k mp rather than 16.5k. And yes I do have my bard maxed out and I do play orbit, wind, and speed every so often. Never run out of mana as pure str. it let me not have to use my own pots plus keep up with the cleric highest rate of heal, with out it, I kinda strugled at times to keep every one full including myself cuase the cycle cost so much (plus i had a low lvl harp), after i got smarter about it using wind plus mana switch it wasn't so bad, but it means if you wanted to you could make sure every one has a cycle on them 100% of the time alone, but bards are supposed to be in pairs, if you got the dance going as it is you really won't need the mp assitance
_________________
 A man once said, "Fear is contagious". So then the same must hold true for courage. The Roar of a Crowd begins with one man.
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daSLICK1
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Post subject: Re: Dancing of Healing / Vitality Posted: Wed Oct 08, 2008 1:46 am |
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Joined: Jul 2008 Posts: 7 Location:
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i have a rogue bard rigth now at lv 44 and geting mana to the party can be difficult at times but not always if u use ur skills right. My 3 main bard skills that i use for mp is mana cycle(all knows wat that does) mana switch u can cast it on 2 ppl in ur pt and it gives u mp when they atk mobs really helps and last but not least is rave melody. This is wat really helps my being a pur str bard in pts it sacrifices hp which a pur str has plenty of to mp
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 IGN: Wicked_Ninja Guild: Blade 4x
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foudre
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Post subject: Re: Dancing of Healing / Vitality Posted: Wed Oct 08, 2008 6:58 am |
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Veteran Member |
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Joined: Jul 2007 Posts: 3604 Location:
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M3K0S wrote: its only for when you get healed by a cleric...
they sux, dont get themz has any one tested force heals though?
_________________
 A man once said, "Fear is contagious". So then the same must hold true for courage. The Roar of a Crowd begins with one man.
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Guardia
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Post subject: Re: Dancing of Healing / Vitality Posted: Sun Oct 12, 2008 5:04 pm |
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Joined: Dec 2006 Posts: 1187 Location:
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Pm me in game when u guys are ready to try it. I have my dance of vitality waiting.
As Corrupt said, we used dance of healing at yarkan before. I switched dance depending on situation. Sometime even my pt members didnt realize that I've switched dance couple of times. That's why we're owesome at killing uniques when we're way lower lvl.
_________________
 (Retired) - FTW - Avalon - Azteca - 6X - Battle Bard (Retired) - Guardia - Avalon - Venus - 9X - Battle Bard / Wizz [Guide] Bards Explained
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