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 Post subject: Mobs/players getting half knocked down
PostPosted: Mon Oct 20, 2008 12:54 am 
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Have you guys with knock down skills noticed that mobs/players sometimes only get knocked down halfway. It seems like they can still attack you. This is really lame for me because I'm a warrior where my attacks are stronger when they are knocked down flat on their backs.

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 Post subject: Re: Mobs/players getting half knocked down
PostPosted: Mon Oct 20, 2008 1:05 am 
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The bug is mainly visual, when they are truly knocked down, although you can not see it, they will take more damage.

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 Post subject: Re: Mobs/players getting half knocked down
PostPosted: Mon Oct 20, 2008 1:22 am 
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I thought that too, but when pvping, they can still knock me back sometimes when they are half knocked down.

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 Post subject: Re: Mobs/players getting half knocked down
PostPosted: Mon Oct 20, 2008 1:32 am 
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It's a warrior bug...It happens when you kd after a kb

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 Post subject: Re: Mobs/players getting half knocked down
PostPosted: Mon Oct 20, 2008 1:38 am 
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So the 'apply more damage' when knocked down effect still works if the person only looks half knocked down?

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 Post subject: Re: Mobs/players getting half knocked down
PostPosted: Mon Oct 20, 2008 1:52 am 
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I don't think so because i'm pvping right now and my triple swing seems weaker when they are halfway knocked down than when they are fully on flat on their backs. =/

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 Post subject: Re: Mobs/players getting half knocked down
PostPosted: Mon Oct 20, 2008 2:40 am 
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Oh...then i'm not sure. :?

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 Post subject: Re: Mobs/players getting half knocked down
PostPosted: Mon Oct 20, 2008 2:42 am 
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[SW]XMoshe wrote:
It's a warrior bug...It happens when you kd after a kb


i don't think so :roll:
and i had my s/s nuker kd and it also had the same bug... :x


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 Post subject: Re: Mobs/players getting half knocked down
PostPosted: Mon Oct 20, 2008 2:44 am 
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It happens when someone is spamming a skill when the warrior/blader/s/s does KD. Say the warrior sprint assaults me and I am mashing "daze" to stun him, due to me mashing it will only half KD me. Yes I know, not the best explanation.

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 Post subject: Re: Mobs/players getting half knocked down
PostPosted: Mon Oct 20, 2008 2:46 am 
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50% Extra Damage only works when the enemy is knocked down entirely. When they're half-KD'd it will not work, and will remain the same as normal damage. Except then it gets really annoying because Joymax can't fix a bug to save themselves, therefore the other person basically will face you until you leave a certain radius or teliport.

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 Post subject: Re: Mobs/players getting half knocked down
PostPosted: Mon Oct 20, 2008 7:01 am 
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it does this to me when im fighting mobs and the when the mob attacks me it doesnt show what it took off me untill i next pot then it takes the hp away :x


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 Post subject: Re: Mobs/players getting half knocked down
PostPosted: Mon Oct 20, 2008 7:38 am 
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dude, moshe is right.

kd after kb is bug, nothin else bugs. its not just visual, we tested this out alot:

if you kb+stun ur opponent and kd it afterwards, theres no stun left. the enemy is still able to attack (no stun, no knockdown+ no bonus)

the dmg given to you in the bugged time (the half lying thingy, not the following bug when ppl look at you) isnt shown on the screen and not shown on the hp-bar, but you TAKE dmg.
thats the main disadvantage, cuz if you got to be careful with the usage of skins, and you think you still got 12k hp, so no need to use it, you may have just 2k hp left and its about time to use it or die.

happened to me alot when i pvpd. you die, even tho theres hp shown on ur hp-bar. after you got this bug, like a few mins later, the dmg will hit you another time. even tho you still got full hp for real, it looks like you lost hp (seems like potting doesnt work, but switching the weps helps) . if the dmg was high enough throughout this bug, you also die of the dmg but others see you living. thats when ppl ask for someone to kill them, cuz they are bugged

another thing is: its not important who kbs. in group pvp, a glavier kbd my enemy (i was s/s chinese) and i kdd the same enemy and you know what, bugged, too

this bug is the main problem of warriors, cuz no other class got that much kb probabilities + kd

main trick to make the chances of the bug lower:
NEVER use turn rising after sprintassault

sprint + madd(daredevil) + kd + swing/sprint + kd/madd(dare) and so on

kb of madd and dare is lower
-> chance of bug lower

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 Post subject: Re: Mobs/players getting half knocked down
PostPosted: Mon Oct 20, 2008 10:20 am 
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thechampion80 wrote:
[SW]XMoshe wrote:
It's a warrior bug...It happens when you kd after a kb


i don't think so :roll:
and i had my s/s nuker kd and it also had the same bug... :x


Yeah true...It can also happen with a nuker/blader kd and ice imbue when the opponent isn't ice immune.

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