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buferis
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Post subject: Silkroad Ingame camera Posted: Fri Oct 30, 2009 3:37 pm |
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Joined: Jan 2009 Posts: 14 Location: Lithuania/Persia
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Smi!ezZ
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Post subject: Re: Silkroad Ingame camera Posted: Fri Oct 30, 2009 4:26 pm |
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Joined: Dec 2008 Posts: 558 Location: Yukon
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pretty sure that camera is for the game developer
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TheKnight
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Post subject: Re: Silkroad Ingame camera Posted: Fri Oct 30, 2009 4:30 pm |
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Joined: Apr 2009 Posts: 3067 Location:
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wuuu I want that too
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curvekiller
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Post subject: Re: Silkroad Ingame camera Posted: Fri Oct 30, 2009 4:33 pm |
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Joined: Jan 2009 Posts: 975 Location: Bavaria
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Many people use intro scripts to record nice intro scenes of the scenery but I have no clue how to do that. Try to pm mulk81 on Youtube or something, he knows that stuff.
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Guild Wars 2
Still checking SRF for the community.
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SwordCloud
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Post subject: Re: Silkroad Ingame camera Posted: Fri Oct 30, 2009 5:47 pm |
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Joined: May 2008 Posts: 837 Location: Nice question O,O
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Maybe Cruor know how to do this,he already makes his own intro..
//I think he extracted the map file and open it with an external program(he is not on sro but only in a software that read the map i think).
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Atibu
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Post subject: Re: Silkroad Ingame camera Posted: Fri Oct 30, 2009 7:22 pm |
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Joined: Jul 2009 Posts: 548 Location: //////
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It's very easy actually, it's in the pk2 under intro somewhere, you can simply change what the camera does there, but i'm on smallband atm so I can't watch the movie :/
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ltsune
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Post subject: Re: Silkroad Ingame camera Posted: Fri Oct 30, 2009 8:03 pm |
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Joined: Mar 2008 Posts: 5751 Location:
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Atibu wrote: It's very easy actually, it's in the pk2 under intro somewhere, you can simply change what the camera does there, but i'm on smallband atm so I can't watch the movie :/ Yeah but this guy controls the camera with his hand as he captures it. How does he even do taht 
_________________ Dubious ・ Lvl 101 ・ STR Archer ・ jSRO-R ・ active PillowFight ・ Lvl 69 ・ STR Archer ・ jSRO-R ・ inactive Aggrobatic ・ Lvl 101 ・ Warrior / Cleric ・ jSRO-R ・ inactive
Check out our music-video! http://www.youtube.com/watch?v=iMxZWMWRjSM I'm on the drums, beaches!
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XxDeeDeeDeexX
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Post subject: Re: Silkroad Ingame camera Posted: Fri Oct 30, 2009 9:18 pm |
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Joined: Jun 2009 Posts: 555 Location:
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ltsune wrote: Atibu wrote: It's very easy actually, it's in the pk2 under intro somewhere, you can simply change what the camera does there, but i'm on smallband atm so I can't watch the movie :/ Yeah but this guy controls the camera with his hand as he captures it. How does he even do taht  He's not, he just edited the co-ordinates of the intro video, through .txt editing. He can also spawn players with specific codes. 0 S_ObjectCreateIndex [Name to the char on the script] [Skin 1~12=Male CH,13~24=Female CH | 25~36=Male EU,37~48=Female EU] [X-Map] [Y-Map] [Coord X] [Coord Z] [Coord Y] [Pos Pj's 360º] [Heigh of the char] 0 S_ObjectEquipSetIndex [Name of the char to asign the items] [Lvl of the char: 1~100] [kind of set: 1=Garment/Robe, 2=Protector/Light Armor, 3=Armor/Heavy Armor] [Weapon of the char] [1 = Hat, 0 = Hatless(?)] and movement 0 S_ObjectMoveTo [Name of the item for move] [X-Map destiny] [Y-Map destiny] [Coord X Destiny] [Coord Z Destiny] [Coord Y Destiny] IDC what the guy says, the only way to do what he did is in-game panning (by use of a quest cutscene event) or by intro editing.
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ltsune
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Post subject: Re: Silkroad Ingame camera Posted: Fri Oct 30, 2009 9:38 pm |
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Joined: Mar 2008 Posts: 5751 Location:
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XxDeeDeeDeexX wrote: ltsune wrote: Atibu wrote: It's very easy actually, it's in the pk2 under intro somewhere, you can simply change what the camera does there, but i'm on smallband atm so I can't watch the movie :/ Yeah but this guy controls the camera with his hand as he captures it. How does he even do taht  He's not, he just edited the co-ordinates of the intro video, through .txt editing. He can also spawn players with specific codes. 0 S_ObjectCreateIndex [Name to the char on the script] [Skin 1~12=Male CH,13~24=Female CH | 25~36=Male EU,37~48=Female EU] [X-Map] [Y-Map] [Coord X] [Coord Z] [Coord Y] [Pos Pj's 360º] [Heigh of the char] 0 S_ObjectEquipSetIndex [Name of the char to asign the items] [Lvl of the char: 1~100] [kind of set: 1=Garment/Robe, 2=Protector/Light Armor, 3=Armor/Heavy Armor] [Weapon of the char] [1 = Hat, 0 = Hatless(?)] and movement 0 S_ObjectMoveTo [Name of the item for move] [X-Map destiny] [Y-Map destiny] [Coord X Destiny] [Coord Z Destiny] [Coord Y Destiny] IDC what the guy says, the only way to do what he did is in-game panning (by use of a quest cutscene event) or by intro editing. But then why does it... you know... it looks like his hand shake a bit sometimes. Why did he do that if its done with z/y cords? Well... I wish it was possible to have a completely free camera in silkroad. Could be really neat 
_________________ Dubious ・ Lvl 101 ・ STR Archer ・ jSRO-R ・ active PillowFight ・ Lvl 69 ・ STR Archer ・ jSRO-R ・ inactive Aggrobatic ・ Lvl 101 ・ Warrior / Cleric ・ jSRO-R ・ inactive
Check out our music-video! http://www.youtube.com/watch?v=iMxZWMWRjSM I'm on the drums, beaches!
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XxDeeDeeDeexX
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Post subject: Re: Silkroad Ingame camera Posted: Fri Oct 30, 2009 9:50 pm |
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Joined: Jun 2009 Posts: 555 Location:
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ltsune wrote: But then why does it... you know... it looks like his hand shake a bit sometimes. Why did he do that if its done with z/y cords? Well... I wish it was possible to have a completely free camera in silkroad. Could be really neat  He put a shit load of co-ords on one spot, probably added the shake effect of the Roc landing on the ground to make his argument legit.
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kaperucito
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Post subject: Re: Silkroad Ingame camera Posted: Sat Oct 31, 2009 1:23 am |
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Joined: Aug 2008 Posts: 308 Location: Spain
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Isn't an intro edit, the movement of the camera is really made by hand. I don't know how he did it, but I guess is a hidden function on the sro_client. Also check the second 0:14... unique has appeared. So he is connected into a server, and is the legit client. XxDeeDeeDeexX wrote: ltsune wrote: Atibu wrote: It's very easy actually, it's in the pk2 under intro somewhere, you can simply change what the camera does there, but i'm on smallband atm so I can't watch the movie :/ Yeah but this guy controls the camera with his hand as he captures it. How does he even do taht  He's not, he just edited the co-ordinates of the intro video, through .txt editing. He can also spawn players with specific codes. 0 S_ObjectCreateIndex [Name to the char on the script] [Skin 1~12=Male CH,13~24=Female CH | 25~36=Male EU,37~48=Female EU] [X-Map] [Y-Map] [Coord X] [Coord Z] [Coord Y] [Pos Pj's 360º] [Heigh of the char] 0 S_ObjectEquipSetIndex [Name of the char to asign the items] [Lvl of the char: 1~100] [kind of set: 1=Garment/Robe, 2=Protector/Light Armor, 3=Armor/Heavy Armor] [Weapon of the char] [1 = Hat, 0 = Hatless(?)] and movement 0 S_ObjectMoveTo [Name of the item for move] [X-Map destiny] [Y-Map destiny] [Coord X Destiny] [Coord Z Destiny] [Coord Y Destiny] IDC what the guy says, the only way to do what he did is in-game panning (by use of a quest cutscene event) or by intro editing. Don't reveal mah zekret codes!!!! XD
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XxDeeDeeDeexX
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Post subject: Re: Silkroad Ingame camera Posted: Sat Oct 31, 2009 4:10 am |
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Joined: Jun 2009 Posts: 555 Location:
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kaperucito wrote: Isn't an intro edit, the movement of the camera is really made by hand. I don't know how he did it, but I guess is a hidden function on the sro_client. Also check the second 0:14... unique has appeared. So he is connected into a server, and is the legit client.
Don't reveal mah zekret codes!!!! XD Yours? I got them from IXQueenieXI o.o I don't even know why I still have them, I don't even play SRO anymore.
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-.-
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Post subject: Re: Silkroad Ingame camera Posted: Sat Oct 31, 2009 4:33 am |
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Loyal Member |
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Joined: Nov 2007 Posts: 1921 Location: http://goo.gl/Lfwa
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almost seems like he used zoom hack then held v to hide everything :S
i dont really buy the shaking thing though... when you use keyboard you dont shake side to side... you either go forward or back, left or right, or anywhere in between on a 2 dimensional map, that shaking was off of the forward/sideways movement game has :S maybe he did use zoom hack then mouse to change directions, but still more likely its pk edit or at least involves it
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reyboy7
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Post subject: Re: Silkroad Ingame camera Posted: Sat Oct 31, 2009 7:50 am |
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Common Member |
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Joined: Nov 2008 Posts: 114 Location:
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if your familiar with the offline game counter strike. if your dead you can explore the map. i don't have any idea on what program he use to extract the file in sro client and use it. but i believe it's true in game camera.
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kaperucito
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Post subject: Re: Silkroad Ingame camera Posted: Sat Oct 31, 2009 1:17 pm |
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Banned User |
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Joined: Aug 2008 Posts: 308 Location: Spain
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XxDeeDeeDeexX wrote: kaperucito wrote: Isn't an intro edit, the movement of the camera is really made by hand. I don't know how he did it, but I guess is a hidden function on the sro_client. Also check the second 0:14... unique has appeared. So he is connected into a server, and is the legit client.
Don't reveal mah zekret codes!!!! XD Yours? I got them from IXQueenieXI o.o I don't even know why I still have them, I don't even play SRO anymore. Yes, I discover how them works... the explanation is exactly my text... shit I guessed queenie will mention me... -_-'' Proofs?  Also I have many codes than these =3
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