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New creatures required?
Yah 77%  77%  [ 24 ]
Maybe 10%  10%  [ 3 ]
Nah 13%  13%  [ 4 ]
Total votes : 31
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 Post subject: Should there be more creatures?
PostPosted: Thu Nov 02, 2006 7:25 pm 
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Hey everyone...

I want YOU to post your favorite creature, least favorite creature, and even some ideas for new creatures!


Tell me here what culture or place they be in (Ex: China, Usa, Italy, etc...)!
If you have an idea for anything and if you know the level of this "NEW" creature and maybe its attacks and defences then post them here as well!



Do you got pictures of these creatures then post them...got a "Legend" for a creature then post it HERE! :D

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 Post subject:
PostPosted: Thu Nov 02, 2006 7:33 pm 
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Mangyang!!!! FTW 8) I hate every agressive mob :banghead: I want an Mangyang GIANT lol :love: :shock:


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 Post subject:
PostPosted: Thu Nov 02, 2006 7:36 pm 
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Blyth wrote:
Mangyang!!!! FTW 8) I hate every agressive mob :banghead: I want an Mangyang GIANT lol :love: :shock:


dito! :P

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 Post subject:
PostPosted: Thu Nov 02, 2006 9:00 pm 
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I wish that for every level there is a magical dam mob and a physical dam mob.


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PostPosted: Fri Nov 03, 2006 12:54 am 
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I wish that there weren't so many of those stupid Earth Ghosts. GAaaaahhhhhhh!!!!! I hate them

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 Post subject:
PostPosted: Fri Nov 03, 2006 12:55 am 
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lenatweb wrote:
I wish that for every level there is a magical dam mob and a physical dam mob.


That would be no fun, no challenge at all in leveling. Int would never have to fight phy mob, phy would never have to fight magical.... boring!

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 Post subject:
PostPosted: Fri Nov 03, 2006 1:13 am 
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Mangyang.. why? Because they're so cute! =)

I hate the earth taoists the most. No idea why, but I just.. don't like them. >.>.


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 Post subject:
PostPosted: Fri Nov 03, 2006 1:20 am 
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I hate chakji SOO MUCH!!!just the noiser they make like "heyyah" gets on my nerves....sometimes now when i'm bored I go round them all up and rape them with 1 flarking hit. :banghead:

Most favorite so far has got to be Mugiji cuz you fight them in the snow, and it's just fun fighting something so much bigger than you. Not to add they are a challenge for me to take donw large mobs of them

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 Post subject:
PostPosted: Fri Nov 03, 2006 1:58 am 
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There should be creatures that are really really fast and they don't have a location they're just everywhere and if you see one and kill it the drop is always a sos weapon of your degree. :P


thatd be fun.

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 Post subject:
PostPosted: Fri Nov 03, 2006 3:38 am 
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I think there should be monster types that are immune to one damage types (ice, fire, lightning or weapon) which would make players form share parties to kill them effectively. Also monsters that have weaknesses to certain damage types. Monsters that heal themselves (they could give this ability to all giants, uniques etc to make those fights more interesting and longer).

New creatures:

Living Trees (huge giants ie. overgrown Yeohas)
- slow, has massive amount of HP
- hurl massive rocks at players (ranged attack)
- crush players under their "feet" (stuns)
- punch player (knockback)
- weakness to fire, lightning, blade&sword

Leprechauns
- small and extremely fast
- magical attacks
- good gold drops
- they use hit'n'run tactic which makes it hard to kill them

Snow leopards / panthers
- masters of hiding ie. they remain invisible until they hit player first time.
- snow leopards could be on snowy areas, panthers in mountain forests
- Possible to make harmony circles to make them appear ie. when they walk through certain level circle, they would become visible.

Ice/Fire/Lightning/Earth Elementals
- obviously do damage type of their realm
- cause massive damage over time type of attacks so that high resistances are needed.

Shapeshifters
- they take the form, stats and skills of the player/creature who does the most damage on them. 8 second cool down before they can shapeshift again.
- what you want is to your wolf attack them first and then hope to kill them while they're in wolf form before they turn into yourself.

Acidic Clouds
- do poison damage
- damage your equipment
- in swampy areas and near water

Meduzas
- have reflect damage ability, from each hit 5%-10% of damage is being reflected back to attacker. You'll have to think what attacks use to agains them so that you don't kill yourself.
- has multiple snakes as hair and meduza can hit multiple targets simultanously with them or a single target with all snakes.
- can turn player to stone (only Force-Cure skills can remove this status). Being stone slowly kills you and meduza won't attack those who have been turned to stone.
- need party to kill these

Just few monster types that come to my mind now...

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 Post subject:
PostPosted: Fri Nov 03, 2006 3:55 am 
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That'd be cool

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 Post subject:
PostPosted: Fri Nov 03, 2006 3:55 am 
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Big White Spiders. There needs to be like... 20 on each road.


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 Post subject:
PostPosted: Fri Nov 03, 2006 4:42 am 
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i like everything except the medusas. :P

those would be hard, and that sounds like a boss battle to me.


Medusa should be a unique that spawns in JG and is lvl 30. and it can spawn anywhere from ch'in tomb to west ferry lol.

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 Post subject:
PostPosted: Fri Nov 03, 2006 1:26 pm 
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senapanaga wrote:
i like everything except the medusas. :P

those would be hard, and that sounds like a boss battle to me.
This game has too easy monsters anyway.. you can pretty much solo kill anything around your own level. There's no risk of dying, there's no need to actually have party that goes together to kill monsters...

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 Post subject:
PostPosted: Fri Nov 03, 2006 1:29 pm 
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Tohak wrote:
senapanaga wrote:
i like everything except the medusas. :P

those would be hard, and that sounds like a boss battle to me.
This game has too easy monsters anyway.. you can pretty much solo kill anything around your own level. There's no risk of dying, there's no need to actually have party that goes together to kill monsters...

LOL, have you ever played with 10-30 sec delay? :P :?


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 Post subject:
PostPosted: Fri Nov 03, 2006 1:29 pm 
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No new ones, xept for the ones in new area’s. but rather higher spawn rates at some points.

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 Post subject:
PostPosted: Fri Nov 03, 2006 2:08 pm 
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Blyth wrote:
Tohak wrote:
senapanaga wrote:
i like everything except the medusas. :P

those would be hard, and that sounds like a boss battle to me.
This game has too easy monsters anyway.. you can pretty much solo kill anything around your own level. There's no risk of dying, there's no need to actually have party that goes together to kill monsters...

LOL, have you ever played with 10-30 sec delay? :P :?
Yes, few times and yes, I've died because of lag but isn't it also the only way to get killed in this game if you're grinding? :P

If you have party who kills these monsters, it shouldn't be problem if one party member lags since others can probably save him from death (healing, harmony circle, pulling aggro from monsters that attack him etc.). If all lag at the same time and whole party dies because of it, that's then issue that needs fix from Joymax's end.

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 Post subject:
PostPosted: Fri Nov 03, 2006 3:49 pm 
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ShizKnight wrote:
Big White Spiders. There needs to be like... 20 on each road.


yah i really like the big spiders...they look neat :D
but i hate earth ghost... :banghead:


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 Post subject: cool
PostPosted: Fri Nov 03, 2006 5:01 pm 
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You guys have some awesome ideas...I hope to get my new computer soon and play with (FREE) internet! :P

Then i'll actually be able to see the game for what it is and possibly post some of my own "New" creatures!


...and "Silver"....Your signature is hilarious...I couldn't keep my eyes off of it...lol!

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