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PostPosted: Fri Mar 02, 2007 12:47 am 
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BlackFox, don't post in this thread again. You have been warned.

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PostPosted: Fri Mar 02, 2007 2:08 am 
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i dont know how or when they can change the way things are now.

but what if they removed all SEAL items and alchemy or at least in 90 cap remove the next tier of seal items.

you know how you feel whenever you see someone not legit getting a rare item? the feeling... :(

no seal + alchemy will result in more group battles instead 1 superoverpowered player (legit or not) comes around and leaving everyone in the dust.

this game needs more group effort in jobbing/pvp i feel imo.

i've been playing all the way legit to 70 cap and farmed since november.

and now im level 72....thanks for listening to my rant


Last edited by Pringles on Fri Mar 02, 2007 2:19 am, edited 1 time in total.

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PostPosted: Fri Mar 02, 2007 2:18 am 
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Pringles wrote:
i dont know how or when they can change the way things are now.

but what if they removed all SEAL items and alchemy or at least in 90 cap remove the next tier of seal items.

you know how you feel whenever you see someone not legit getting a rare item? the feeling... :(

no seal + alchemy will result in more group battles instead 1 superoverpowered player (legit or not) comes around and leaving everyone in the dust

i've been playing all the way legit to 70 cap and farmed since november.

and now im level 72.....

That's a suggesetion to change the mecahnics of the game, and doesn't really have much (if anything) to do with the subject at hand...

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PostPosted: Fri Mar 02, 2007 2:30 am 
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He maybe a loser for not being able to play and having to bot, but what does that really matter when also in the end he is lvl 80 fully farmned withthe best gear, how is it all right that legit ppl cant go jobbing, because "the botters" are always there to kill them. Lvling up to catch up and be capped is pointless when they can bot overnight and get there much faster, and getting more gold, and more items, so then even if somoene legit did find say an sosun who you think they will sell it to, the legit person offerering maybe a few hundred mill they managed to get even from borrowing gold, or the botter offering 999m+ >.>?

Ya cant just "play the game", you either cant grind cus there is botters all over or cant do jobs because again they are all over, and when they do kill you they global calling you a dog and saying they ..... your mom, yes, thats real fun.


I think the player bots are worse, I mean if ppl use gold bots and get alot of gold, they at least have to lvl up themselves, and those who are legit can at least compete with that much, but I guess its as bad as just buying gold, its all pretty bad.
The thing I hate most is that the silkroad I knew is pretty much dead, I have came to the realization, "why play?" I don't really wanna work for anything in this game anymore when anyone else can just get the same thing and much more in much less time with not even doing a fraction of what I have, and theres barely any legit ppl anymore(considering the bot to player numbers).. Joymax has at least lost 1 silkbuyer for now(meaning I wont buy anymore), and I definatly would of been paying this game for a long time buying my GT's and pets, and w/e.

Sro is no longer a fun game to me, its more of an interactive chat.


make it 4, probably the best MMO could be like WOW or other payed monthly gamez.


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PostPosted: Fri Mar 02, 2007 3:45 am 
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---Rev--- wrote:
...



Wow! You have a very idealist community in your mind but the truth is,
legits can be annoying little pricks as well as botters. With all the botted characters on the game banned, there will be very few players that are 6x and has even half a life. There will be no global spamming because the botters are the one's who buy silk to keep the big $$ rolling into Joymax (majority of characters are either stall characters or botters). People will get pissed off 15 minutes into their grind because the leveling system in SRO is completely rediculous. and this will not be a game people will want to play because of the extremely poor leveling system.
This game certainly has the potential but it needs more of a community feel, a story line that is played out in the gameby NPCs, NPC traders, NPC workers in the cave that are excavating it maybe. Quests that aren't repetitive and a revamped leveling system would make this game as competitive as WoW. The storyline in this game is complete crap. I think Joymax needs to make the player get hooked longer with the Silkroad world by a well superb storyline. my $0.02

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PostPosted: Fri Mar 02, 2007 4:06 am 
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Simplist "solution" to goldbots (aka. improvement to the game overall) is just remove gold drops without touching anything else.

It leaves gold companies with the NPC or stalling options which although they both generate gold, its not as guranteed as gold drops since later on in the levels you can snag maybe 100k atleast per trip out from gold drops alone so it adds up quickly even though NPCing the alchemy drops and the few and far between item drops still don't beat it.

Anyways, less gold means more traders, more traders means more thieves, more thieves means more hunters, more hunters means more traders, and on and on until things are just so vibrant its awesome.

And even if gold companies decided to use trade bots they'd be vulnerable to being sacked by player thieves :D

More time doing trades means less time to do botting...hopefully..

eitherway I think eliminating gold drops is an awesome thing.

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PostPosted: Fri Mar 02, 2007 4:12 am 
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ZeFrog wrote:
Simplist "solution" to goldbots (aka. improvement to the game overall) is just remove gold drops without touching anything else.

It leaves gold companies with the NPC or stalling options which although they both generate gold, its not as guranteed as gold drops since later on in the levels you can snag maybe 100k atleast per trip out from gold drops alone so it adds up quickly even though NPCing the alchemy drops and the few and far between item drops still don't beat it.

Anyways, less gold means more traders, more traders means more thieves, more thieves means more hunters, more hunters means more traders, and on and on until things are just so vibrant its awesome.

And even if gold companies decided to use trade bots they'd be vulnerable to being sacked by player thieves :D

More time doing trades means less time to do botting...hopefully..

eitherway I think eliminating gold drops is an awesome thing.


Will never be done. Thats basically in ALL mmo's/rpgs.

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PostPosted: Fri Mar 02, 2007 4:40 am 
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ZeFrog wrote:
Simplist "solution" to goldbots (aka. improvement to the game overall) is just remove gold drops without touching anything else.

All that does is reduce the supply of gold and increase its value across the board. So what if gold bots get less gold per trip when they can sell it for more? In fact, this would probably make the problem worse since real players will have higher potion costs and be much harder hit than gold bots which use self heal and grind much lower-level monsters.

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PostPosted: Fri Mar 02, 2007 4:53 am 
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This thread is not going to change anything.
People need to relize this.

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PostPosted: Fri Mar 02, 2007 4:58 am 
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Ryoko wrote:
DarkJackal wrote:
Any rate.

You know I already caved to those same thinkings, some time ago.


j00r never on. lol


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PostPosted: Fri Mar 02, 2007 10:08 am 
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Hello_Kitty wrote:
BlackFox, don't post in this thread again. You have been warned.


seriously wtf, no warning for me? after i owned this topic, not even msg, threat or anything..

I feel left outside alone, and it's not exciting at all :(

but at least I had good fun, thanks Ryoko for cleaning the stuff, however you cleaned out wrong posts lol :roll:
As my posts were 99% valid and related to the topic in any way you can think of :P

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PostPosted: Fri Mar 02, 2007 10:59 am 
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Seriously...They will never ban all the bots...

A company works on cash flow. The way JM generates it cash is through silk and if they banned all the bots their cashflow would drop by 90%. Now imagine what happens when all the bots are banned--they charge back-- So we have a situation where JM has lost 90% of its monthly cash flow and now has to PAY BACK all the money that was charged back. So instantly they would go broke....

Trust me, they are NOT that stupid....

my 2c

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PostPosted: Fri Mar 02, 2007 11:46 am 
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Ya don't seem to understand, this is a free to play game, meaning they dont depend on the money from players THAT much, silk is not a necessity to playing the game, joymax is a company thats obviously established enough to have at least 6 different versions of silkroad(vsro, ksro, tsro, csro, isro, jsro) might even be some I forgot, and i'm not sure if they are all owned by joymax or not actually, but cmon, if ksro or other version can have sro that isnt 80%+ bots why couldn't Isro? Maybe they just want more money, thats not surprising, but I seriously doubt banning botters(even if it is 80% of silkbuyers) is gonna ruin them or w/e.

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PostPosted: Fri Mar 02, 2007 11:56 am 
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no the thing is, the server doesn't cost so much, another version is more or less "copy/paste" of the other version, except for language and some other features.

By opening so many servers they only gain more money,.. in other words money earned by openening one server can pay for many others.

And in the end, even if what you're saying was right, and this was free game and JM didn't depend on the silk buyers so much, then again, Extra cash from silk never hurts.

Then you think, ye, why not...

That's how things in this world works.. if we take them and have a look at silkroad, then we'll see they are banning mostly bots that are goldbots..

Reasons? There's a lot of goldbots, that makes a really big list of bots.. which is in way satisfying for the crowd of legits. "less traffic"
Or they will ban a few known botters, that are cocky and admit they bot publically. That pleases the crowd even more. "less assholes"

and still be getting cash in big packs. "Strategy of a wolf that has eaten, but a goat is still alive" :P

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Jealousy, turning bots into the sea
Swimming through sick lullabies
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But it's just the price you pay
You've chosen not to fight this way.
While being legit these days,..
..doesn't mean a thing anyway.
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PostPosted: Fri Mar 02, 2007 5:07 pm 
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I know we'll never know the exact process Joymax uses to detect bots, but I wonder what takes so long to investigate a single bot? Legit players in the game can quickly (in a few seconds) identify bots. Now granted, the in-game identification of a bot by watching it bounce repeatedly off a wall, or 3 following each other in sync, is not 100% correct, but it really does help identify them.

Others have made the suggestion before of having the silkroad servers send an encrypted packet to the client, having the client decrypt it and encrypt a response to send back (to verify the client is not a bot). I really think that process would work great. It's a challenge-response system that is used often in computer security. The bot programs won't have access to the encryption algorythms, or the keys used for those packets.

These packets can be sent to every single client when it attempts to log on (and in, say, 15 minute intervals) -OR- a GM can sit (disguised or not) on popular "botter" paths in Takla Makan, or at the NPCs in town (think "botter line") and when they see a character that "looks" like a botter, the GM can send this encrypted packet to the player's client to verify if they are legit.

Joymax might not want to use that process because then people would know "how" it's done, but we still won't know what key they use, or what encryption algorythm is used. So knowing the process shouldn't be a big deal. I wonder if morningdew's team have considered that or suggested it to Joymax.

It shouldn't take the equivilent of a US Government Top Secret security clearance investigation to identify and ban a bot. I'm glad to see botters being banned, but I just don't understand why it needs to be such a long process.

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PostPosted: Fri Mar 02, 2007 5:39 pm 
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We can not really compare Ksro to Isro, Ksro is much further along then isro. You never know maybe Ksro at lv70/80cap had tons of bots to and they banned them or w/e. Also Ksro is only for Korea. Isro on the other hand has a much bigger population which leads to many more botters=harder work for gms.

To be honest, Joymax is taking the wrong approach to the bot situation randomly checking servers/areas is not going to cut it, sure they will catch a few bots but what does that stop? nothing really because the botter can simply make another account and bot it to cap again. They need to focus on blocking the bot program itself this would end botting.

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PostPosted: Fri Mar 02, 2007 6:49 pm 
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To be perfectly honest, there is NO NEED to prove beyond a shadow of a doubt that someone is a bot before banning them. No legal need, no ethical need. This is not a criminal case, it is a game. You sign a ToS agreement when you start playing the game. You must make a good-faith attempt to stick to that ToS agreement. This may include making sure your character not only stays legit, but keeps the appearance of being legit.

In other words: if Joymax really was serious about getting rid of bots, there's nothing stopping them from putting a clause in the ToS that says IF you are approached by a GM, you MUST respond. No excuses about little siblings playing for you, no excuses about foreign girlfriends who don't speak English. After a certain number of infractions within a given time period, you get banned. Play at your own risk. This is no different from the policy in regards to accidental chargeback bans -- people get those all the time who are perfectly legit and have no intention of committing fraud. Innocent people get bans, due to their failure to follow the ToS. Tough luck, next time get it right.

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PostPosted: Fri Mar 02, 2007 7:04 pm 
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IP ban instead of account ban


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PostPosted: Fri Mar 02, 2007 7:28 pm 
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Hey I got Idea they should limit lvl gap on new servers and °so botters cant go lvl 80 in one mounth but like in 3 for example 1st day server is opened lvl gap 20 you get 20 wait next day. Next day lvl gap 25 and so in one week you'll be able to get like lvl 32 only(but you can SP farm till get sick). Ouh yes and when you rich lvl gap you stop like on 99.99%. You can lvl up faster? Tell it someone who cares. And real lvl gap is like after 4 months. Isn't it cool to get to lvl gap every day? (I can't get lvl 20 in one day actually)

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PostPosted: Fri Mar 02, 2007 8:16 pm 
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I posted here

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PostPosted: Fri Mar 02, 2007 8:41 pm 
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Demarthl wrote:
I posted here

Interesting post.
Here is the difference between isro and ksro.
KSRO= owned by yahoo.
ISRO= not owned by anyone.

Not to mention the bullshit that only happens in ISRO.

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PostPosted: Fri Mar 02, 2007 9:28 pm 
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I also posted a reply to this topic on the Official forums.

i hope something happens, and soon.

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PostPosted: Fri Mar 02, 2007 10:02 pm 
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DarkJackal wrote:
Ya don't seem to understand, this is a free to play game, meaning they dont depend on the money from players THAT much, silk is not a necessity to playing the game, joymax is a company thats obviously established enough to have at least 6 different versions of silkroad(vsro, ksro, tsro, csro, isro, jsro) might even be some I forgot, and i'm not sure if they are all owned by joymax or not actually, but cmon, if ksro or other version can have sro that isnt 80%+ bots why couldn't Isro? Maybe they just want more money, thats not surprising, but I seriously doubt banning botters(even if it is 80% of silkbuyers) is gonna ruin them or w/e.


Lol.....Ok, look at it this way.

Astrals/Immortals were brought into the game and CCF went through the roof.
CCF was causing them to lose money from charge back----They fixed CCF.
Botting costs them? Thats right, bots make them money.

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PostPosted: Fri Mar 02, 2007 10:33 pm 
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Bots make them "Alot" of money, but not all the money, the game was up for so long without item mall out, and then it came out, with no alchemy stuff in it, and there wasn't near as many botters, not until a bit later all the botters started coming. I'm pretty sure there is alot more players now then back then, and if they did fine for a long with out it even ingame, I think it would be fine to lose what they make just from botters, they would still make a bit more anyway, i'm sure there more ppl would buy silk again if they got rid of bots.


Just read that topic too lol,

Shidaime wrote:
this is place isnt safe... its like a rich pretty girl going into a state pen. [rephrased coz analogy taken literally]

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Just thought that was pretty funny ;p.

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PostPosted: Sat Mar 03, 2007 9:35 am 
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like i said before, i think the international version mod team needs to get independance from the ksro whorehouse.

that and actually let people work from home, I'd sign up in an instant, I've done this job before, for free.

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PostPosted: Sat Mar 03, 2007 11:59 am 
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SuicideGrl wrote:
I also posted a reply to this topic on the Official forums.

i hope something happens, and soon.


Well said SuicideGrl. I would post there myself, but I still don't want to use my main account with all of the security problems on the official forums. I have a second account, but I can't log in to create a character, so can't post :(

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PostPosted: Mon Mar 05, 2007 10:44 pm 
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Twysta's topic is still on page one. Mostly rational people posting there, which in my opinion helps. Some really nice arguements.


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PostPosted: Tue Mar 06, 2007 2:17 am 
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SG...you are my hero.

It's sad. I left earlier in the year (2006) and I really was enjoying things when I left. When I came back, everything was what I would classify as a (sorry for the crudeness) "cluster ****" of problems. I hope something happens soon as well. I can't imagine all of your frustrations because I have only been dealing with this a fraction of the amount of time you have.

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PostPosted: Tue Mar 06, 2007 2:33 am 
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TBH, nothing will get done.
Everyone is just venting and its MD's job to listen to it all.

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PostPosted: Tue Mar 06, 2007 5:36 am 
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they need to start banning IPS ftw. Banning accounts wont do jack diddly squat. IP bans will stop players from that ip who were banned from remakeing new accounts unless they are super uber computer nerds who can change their ip address @ will.

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