dutchleader wrote:
^^ I didnt find your explanation sufficient. Stating that a str = int healing sounds a bit weird. Its about the total magical attack power not only the attack power of the weapon. Which is why LT raises it even more.
And if you had read what the OP asked, you would have known he didnt ask for your opinion about if the answer has been answered or not.
LT raises it more because LT adds to magical attack damage.
I'm not talking about those 25%.
I'm going to make two lv.4 characters, just to see myself does str/int ratio effect healing.
EDIT: I wont post screenshots, but I guess that INT ratio effects healing.
A STR character healed for 95-100, while INT healed for 110-115.