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PostPosted: Sun Mar 18, 2007 5:08 am 
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Experience helpers and tickets can be used at bad times and good times. This is because when grinding, you level up, and your level also affects what type of equipment you have. The type of equipment you have therefore also influences the speed at which you level. Unless you already have the next set of items ready for use when you level, then tickets can be used inefficiently.

For instance, say I was level 8 and had a normal lvl 8 weapon. I activate gold tic and because I lvl 2x as fast than normal I cruise to level 10 in no time. Now you should realise that there is a stronger weapon at lvl 10 to use, but because of the use of gold ticket I can't be bothered going back to town to find a level 10 weapon to use and stick with the lvl 8 weapon till lvl 13. Theoretcially, I would of leveled at a faster normal rate if I had used the level 10 weapon but because of gold tic I felt no need.

This concept is important because when you are leveling you are also improving your items along the way. This means that the faster you level, the less you will be worried about improving your equipment. Unless you have all your equipment for higher levels prepared then it is best to use tickets when you are in a state when your equipment does not have a tendency to change. Because better equipment means less damage received => more damage output => faster leveling.

If you do not get what I'm saying then think of it this way...

1. A level 16 levels to 20 in 3 hours, along the way he has had time to upgrade his equipment.

2. A level 16 levels to 23 in 3 hours using gold experience helper, along the way he has not bothered to upgrade his equipment due to the speed in which he levels.

Now, if the first player had an extra 3 hours to compensate for the second players gold experience helper, he might actually level from 16 to 24 in 6 hours. While it takes him longer in real time to get to level 23, he is gaining experience at a faster normal rate than that of the person who used gold helper and thus is able to hit 24. This is because he has had time to upgrade his equipment and therefore can kill faster etc.

This means that at higher levels where there is less tendency for your equipment to change due to slow leveling, gold ticket is used most effectively as your experience rate actually doubles. Sp farming is also a good time to use it. At lower levels, due to the faster rate in which one gain levels, gold ticket can be used inefficiently because that person may be using inadequate equipment. Unless you are prepared and upgrade your equipment constantly, instead of getting 2x the experience in the same time, you might be getting only 1.8x experience.

In conclusion, I think that the 60% and 100% experiences should be used when you feel like it and the server is not crowded. Why? The short term use of the helpers won't have too much of an effect on the experience you gain in the long run. Gold tickets are a different matter because they are being used for extended periods of time. The best time to use these are at times when your equipment stays the same (preferably pimped) or when sp farming. If you are able to keep your current equipment up to date then feel free to use gold ticket anytime you want. This also applies to if you have pimped SoX items because your items do not generally change.

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PostPosted: Sun Mar 18, 2007 8:54 am 
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Ell wrote:
shoto wrote:
Uriko wrote:
as soon as you can

no

if you plan on farming the helper can be a life saver...just get an sos bow @ lvl 16 and farm your ticket. you can do aboiut ~4-6k depending on your gear in a 3 hour slot.

regardless of at what level you decide to use your ticket, just try not to use it while the server is laggy...

It's pointless to use it farming at 16 as it'll just make you have to delevel quicker. The best time to use tickets is while stalling, duh! 100% to sell your stuff.

lol, i think i'm gonna make a new char every 3 hours and stall him :D

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PostPosted: Sun Mar 18, 2007 10:11 pm 
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I'd use them when I have a good weapon to grind with. that just increases the efficency of your grinding a bit more.

The two free tickets at the beginning i tend to use during farming at bandit den tho, mainly because every spot in my inventory is useful. Having two spots locked off can be kinda annoying especially when you are lower level and getting a lot of drops. as for a 4 week ticket (that i've never had silk to buy) I'd recommend using it when you actually have the time to grind every day to use up all the time on the ticket.


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PostPosted: Sun Mar 18, 2007 10:32 pm 
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I think what AllEyezOnMe is trying to say is, that whether you have amazing skills as opposed to a level 5 with just an imbue, it makes no difference becasue either way it is 180 minutes of grinding.
GT's use 20 seconds each time you attack a mob - I'm not sure on this but with better skills you could kill 1 monster / per 10 seconds thus meaning you could use 20 seconds to kill 2 mobs as opposed to a low level killing 1 mob / 20 seconds..However, I suppose the low level mob's hp would be lower, even though the characters damage is lower, it probably equals the same.

That was confusing, but to some it up, due to the monster's hp to player's possible damage ratio I would still say that using a ticket would do the same thing either way: double your exp /spexp.
The only variable I can think of, as I said above is that if the GT only activates for 20 seconds every time you attack a mob, so you may be able to maximize the possible experience/spexp gain by killing more than 1 mob per 20 seconds, which may or may not be possible at a lower level because of your skills (ie: a level 1 without an imbue, buffs, ect)


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PostPosted: Sun Mar 18, 2007 10:38 pm 
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munchyy wrote:
I think what AllEyezOnMe is trying to say is, that whether you have amazing skills as opposed to a level 5 with just an imbue, it makes no difference becasue either way it is 180 minutes of grinding.

Still wrong, wrong, wrong.

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PostPosted: Sun Mar 18, 2007 10:44 pm 
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munchyy wrote:
I think what AllEyezOnMe is trying to say is, that whether you have amazing skills as opposed to a level 5 with just an imbue, it makes no difference becasue either way it is 180 minutes of grinding.
GT's use 20 seconds each time you attack a mob - I'm not sure on this but with better skills you could kill 1 monster / per 10 seconds thus meaning you could use 20 seconds to kill 2 mobs as opposed to a low level killing 1 mob / 20 seconds..However, I suppose the low level mob's hp would be lower, even though the characters damage is lower, it probably equals the same.

That was confusing, but to some it up, due to the monster's hp to player's possible damage ratio I would still say that using a ticket would do the same thing either way: double your exp /spexp.
The only variable I can think of, as I said above is that if the GT only activates for 20 seconds every time you attack a mob, so you may be able to maximize the possible experience/spexp gain by killing more than 1 mob per 20 seconds, which may or may not be possible at a lower level because of your skills (ie: a level 1 without an imbue, buffs, ect)


If it takes you over 20 seconds to kill a monster you shouldn't play this game.....

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PostPosted: Sun Mar 18, 2007 10:45 pm 
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Bakemaster wrote:
Still wrong, wrong, wrong.


Okay well since you've established he's wrong with your amazingly well thought-out post that contributes so much to the discussion I guess we could close the thread and ban any further discussions about the best time to use it.
Or, you could contribute something to the discussion, perhaps. Like I said above:
The only variable I can think of is that if the GT only activates for 20 seconds every time you attack a mob, so you may be able to maximize the possible experience/spexp gain by killing more than 1 mob per 20 seconds, which may or may not be possible at a lower level because of your skills (ie: a level 1 without an imbue, buffs, ect)

Do you know if you can maximize your GT time by having better skills and thus killing more monsters per activated GT time? Or would that be cancelled out by the fact that although you do more damage with said skills, the monster's hp is infact higher.

Or is it a matter of fighting mobs that you can one hit, as opposed to a red mob that takes 3 hits yet gives 3x as much exp / sp exp.

Just rambling on here


Eyez:
If it takes you over 20 seconds to kill a monster you shouldn't play this game.....

It was in theory that if you were using no skills not even an imbue, that it could take over 20 seconds, thus coming to the conclusion that the skills you use DO infact make a HUGE difference on getting the most out of a GT


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PostPosted: Mon Mar 19, 2007 1:47 am 
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events; keeps u grinding =D


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PostPosted: Mon Mar 19, 2007 2:35 am 
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munchyy wrote:
Okay well since you've established he's wrong with your amazingly well thought-out post that contributes so much to the discussion I guess we could close the thread and ban any further discussions about the best time to use it.

You know, if you went and read the first page of this thread, you'd sound like less of an idiot.

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PostPosted: Mon Mar 19, 2007 3:30 am 
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Bakemaster wrote:
AllEyezOnMe wrote:
Are you guys to ignorant to understand that if you use it at lvl 5 or at lvl 80 it makes no different? It doesn't turn into extra exp at higher level. It saves you 3 hours of leveling time at low level, and 3 hours at high level. Same thing.

At level 5 you don't have enough skills to grind efficiently. The first time a ticket is actually worth using is when you get to the bandit archers.

Really how does it matter? AllEyez has a point I would've made if he hadn't brought it up: even if you can't grind efficiently, it reduces the time you have to grind inefficiently by half (or by however much). Also, using them early will allow one to get GT as soon as possible. So I don't see what you're trying to say :?

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PostPosted: Mon Mar 19, 2007 4:01 am 
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If player one establishes a 15k lead on player two using his GT at lvl 5, those 15k exp would last a fraction of the 3 hours at a later level, given both players level at a constant rate. Erego, using the tickets at higher levels yield more return. Percentages do NOT work in exponential tables, and the only way it would be the same no matter when you used it is if the EXP tables were linear.

Sorry Eyez, but you were wrong in your assumptions.

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