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Amelie
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Post subject: Posted: Wed Sep 12, 2007 4:44 pm |
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Joined: Sep 2006 Posts: 3669 Location: Daikanyama
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[SD]Kratos wrote: Some people got easy tips with alchemy to make money or easy +5, or +7, i have no clue how though hehe but i guess the definition of "skill" isnt the same for everyone 
there is no easy tip for alchemy, you either success or fail.
It's luck, hehe but still i know what you mean. 
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[SD]Kratos
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Post subject: Posted: Wed Sep 12, 2007 4:52 pm |
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Joined: Apr 2006 Posts: 4787 Location:
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Amelie wrote: [SD]Kratos wrote: Some people got easy tips with alchemy to make money or easy +5, or +7, i have no clue how though hehe but i guess the definition of "skill" isnt the same for everyone  there is no easy tip for alchemy, you either success or fail. It's luck, hehe but still i know what you mean. 
nah they got tips that works 90% of the time while others keep on usin 120 elixirs to get +4 lol. Real tips >.< TRUST ME lol xD
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Tasdik
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Post subject: Posted: Wed Sep 12, 2007 5:06 pm |
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Joined: Jan 2007 Posts: 13206 Location: Life
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PR0METHEUS wrote: [SD]Stress wrote: I used to sit a lot to regain HP/MP until I learned about auto pots.
On my first char I didn't use any pots except the ones I found till lvl 24
And I've never used auto pot for some reason it wastes like 2 of my pots when it only needs to use one so I didn't use it cause it's a waste of money
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PR0METHEUS
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Post subject: Posted: Wed Sep 12, 2007 5:06 pm |
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Joined: Aug 2006 Posts: 4093 Location: Earth
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[SD]Kratos wrote: Amelie wrote: [SD]Kratos wrote: Some people got easy tips with alchemy to make money or easy +5, or +7, i have no clue how though hehe but i guess the definition of "skill" isnt the same for everyone  there is no easy tip for alchemy, you either success or fail. It's luck, hehe but still i know what you mean.  nah they got tips that works 90% of the time while others keep on usin 120 elixirs to get +4 lol. Real tips >.< TRUST ME lol xD
If there are tips like that, I NEED them. I have a 42 SOS blade that I got a while back +3 and I keep (foolishly) trying to get it to +4, and each time 20 elixirs or so later, it's +0... even with lucky powders. I just want that blade back to +3 or +4. Won't try +5 without astral.
_________________ Missing the good times in SRO... 
SRO: 1x, STR Blader (Thebes) 54, STR blader (Venice) 0x, INT wizard (Venice) 19, INT spear (Venice) 34, STR rogue/bard (Venus) 0x, STR blader (Venus) 8x, INT bard/cleric (Gaia)
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yamataka
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Post subject: Posted: Wed Sep 12, 2007 5:14 pm |
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Joined: Sep 2006 Posts: 291 Location:
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If planning and organization and memory are skills ... then there are are "skills" required to play SRO ... how to play psychological games with player thieves helps on trade runs too.
The powerleveling situation is getting out of hand ... recently every time I meet a new person under level 40 or so or they join the union, their first question is always "can you powerlevel me"?
Can I powerlevel people? ... yes. Will I powerlevel people? ... very rarely ... and only people I know. I can't see the point of making the high level areas even more crowded, especially with people that don't even know what they are doing ... People are missing out on the game itself, like the 74 that asked me "have you ever been in the cave? I hear it is really hard in there with moles and stuff". I really hope he was kidding ... a 74 that has never been in the DW cave? Thats pathetic.
One guilty pleasure from this is figuring out how to draw party mobs on to the characters being powerleveled. I know it is a mean thing to do but it is also sort of fun. 
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  Taka - SuddenDeath, Venus Server
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Tasdik
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Post subject: Posted: Wed Sep 12, 2007 5:16 pm |
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| Forum God |
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Joined: Jan 2007 Posts: 13206 Location: Life
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yamataka wrote: One guilty pleasure from this is figuring out how to draw party mobs on to the characters being powerleveled. I know it is a mean thing to do but it is also sort of fun. 
Lol I love doing that 
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Wello27
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Post subject: Posted: Wed Sep 12, 2007 7:33 pm |
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Joined: Aug 2007 Posts: 706 Location: USA
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Death to Powerleveling
LeveL you LAZY MOFOS!!!
No better than Lazy Botter IMO.
Flame me don't care, getting powerlvled is just plain LAZY!!!
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Vindicator
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Post subject: Posted: Wed Sep 12, 2007 8:27 pm |
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| Banned User |
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Joined: Jul 2007 Posts: 1734 Location: L-A-B
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Wello27 wrote: Death to Powerleveling
LeveL you LAZY MOFOS!!!
No better than Lazy Botter IMO.
Flame me don't care, getting powerlvled is just plain LAZY!!!
What if you p lvl yourself using multi comps?
I HATE! it when people ask me for a party, being all buddy and crap like i know them.
"hey men, party plys" (why do they all talk like turks -.-)
"party"
"men party"
"party men"
"1 lvls men, plss"
"men party plss"
finally after poeple spamme forever, i tell them to pay me, then i dont invite them. They got what they deserved. Some people i almost feel bad for, but i only take your money if your a hemroid on the earth who has to walk around all of sro asking for party plssssss.
_________________ <<banned from SRF for bot admission. -SG>>
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Cruor
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Post subject: Posted: Wed Sep 12, 2007 10:08 pm |
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| Loyal Member |
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Joined: Apr 2006 Posts: 1999 Location:
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Rizla wrote: Cruor wrote: more seasoned players This game is not hard. This game is a grind requiring ZERO skill.The only difference between a 'seasoned player' and a nub in SRO is that the seasoned player knows more facts pertaining to SRO. SRO is only a sequence of the correct buttons being pushed, and many sequences are correct lol. A person could become a seasoned player in a day just coming here and reading a couple guides... You missed what I meant by more seasoned players. More seasoned means that they have been playing since before the Euro update and thus, before powerleveling became so ridiculously effective. When I say seasoned players I mean players that have actually bothered to level themselves to a relatively high level at least once. It has nothing to do with skill.
In a FPS, you have a completely level playing field. No character can run any faster, hit any harder, aim any more accurately than any other. How effective you are at killing in a FPS depends on how long you have played on a particular map, or with a particular weapon, or with differing people who have differing strategies. You could say that how long you play has a direct relation with how strong you are.
In a MMORPG like Silkroad, as you said there isn't much skill involved. Once you have a basic idea of which skills do what you are set for the whole game. However, there is a direct relation between level and how strong you are. Your level depends on how much time you (or a computer, or someone else) has put into your character. It's similar to a FPS in that the stronger people are the people who have been playing longer, but when you let someone else play for you, your character will be strong with almost zero time commitment from you. Thus, we can have someone who came to the game yesterday get powerleveled up to 60 within a week and become significantly stronger than someone who has been playing the game for the past two years who chooses to level a new character by himself during the same period of time, even though the newbie has been "playing" for only a week.
From another viewpoint, it's like having a child who has never played chess before go up against a chess master, however the child has Gary Kasparov sitting next to him telling him every move to make (where botting would be like having Deep Blue at the kid's side). Who will win that match, and who deserves to win that match?
You can call it "playing smart", but the way I see it, it isn't in the competitive spirit to be powerleveled. It ruins any sense of balance between new and old players this game used to have. If the only reason these new players have to be capped is to compete, then getting powerleveled is like taking steroids to get to the top.
Now on the other hand, for someone who has already capped a character or two by hand, I can sympathize with your choice to powerlevel your characters. You have put your time into this game, so you deserve to be relatively strong at any given point in time, just as you would be in a FPS for your time commitment.
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Cerus
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Post subject: Posted: Thu Sep 13, 2007 7:07 am |
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Joined: Nov 2006 Posts: 1002 Location:
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-EDITED-
_________________ <<banned from SRF for bot admission. -SG>>
Last edited by Cerus on Thu Sep 13, 2007 7:56 am, edited 1 time in total.
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foudre
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Post subject: Posted: Thu Sep 13, 2007 7:22 am |
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| Veteran Member |
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Joined: Jul 2007 Posts: 3604 Location:
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Cruor wrote: Rizla wrote: Cruor wrote: more seasoned players This game is not hard. This game is a grind requiring ZERO skill.The only difference between a 'seasoned player' and a nub in SRO is that the seasoned player knows more facts pertaining to SRO. SRO is only a sequence of the correct buttons being pushed, and many sequences are correct lol. A person could become a seasoned player in a day just coming here and reading a couple guides... You missed what I meant by more seasoned players. More seasoned means that they have been playing since before the Euro update and thus, before powerleveling became so ridiculously effective. When I say seasoned players I mean players that have actually bothered to level themselves to a relatively high level at least once. It has nothing to do with skill. In a FPS, you have a completely level playing field. No character can run any faster, hit any harder, aim any more accurately than any other. How effective you are at killing in a FPS depends on how long you have played on a particular map, or with a particular weapon, or with differing people who have differing strategies. You could say that how long you play has a direct relation with how strong you are. In a MMORPG like Silkroad, as you said there isn't much skill involved. Once you have a basic idea of which skills do what you are set for the whole game. However, there is a direct relation between level and how strong you are. Your level depends on how much time you (or a computer, or someone else) has put into your character. It's similar to a FPS in that the stronger people are the people who have been playing longer, but when you let someone else play for you, your character will be strong with almost zero time commitment from you. Thus, we can have someone who came to the game yesterday get powerleveled up to 60 within a week and become significantly stronger than someone who has been playing the game for the past two years who chooses to level a new character by himself during the same period of time, even though the newbie has been "playing" for only a week. From another viewpoint, it's like having a child who has never played chess before go up against a chess master, however the child has Gary Kasparov sitting next to him telling him every move to make (where botting would be like having Deep Blue at the kid's side). Who will win that match, and who deserves to win that match? You can call it "playing smart", but the way I see it, it isn't in the competitive spirit to be powerleveled. It ruins any sense of balance between new and old players this game used to have. If the only reason these new players have to be capped is to compete, then getting powerleveled is like taking steroids to get to the top. Now on the other hand, for someone who has already capped a character or two by hand, I can sympathize with your choice to powerlevel your characters. You have put your time into this game, so you deserve to be relatively strong at any given point in time, just as you would be in a FPS for your time commitment.
true but you can play first person shooter and be good with in a few hours, maybe only caught of gaurd by the random hidden paths you didn't know about
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 A man once said, "Fear is contagious". So then the same must hold true for courage. The Roar of a Crowd begins with one man.
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Sylhana
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Post subject: Posted: Thu Sep 13, 2007 7:47 am |
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| Banned User |
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Joined: Mar 2007 Posts: 3467 Location:
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Powerleveling was more effective before Euro update (they have xp/sp restrictions now). Its just more popular now because euro chars are hard to lvl up without a party.
On topic: I do add anyone in the area when I go powerleveling, and never once accept payment. I just dont like to be bugged all the time, especially when I'm trying to grind my own char, or out jobbing getting pms all the time <.<
_________________ <<banned from SRF for bot support. -SG>>
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TOloseGT
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Post subject: Posted: Thu Sep 13, 2007 8:14 am |
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Joined: Sep 2006 Posts: 7129 Location:
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foudre wrote: true but you can play first person shooter and be good with in a few hours, maybe only caught of gaurd by the random hidden paths you didn't know about we're talking about competitive online play. u won't get good within a couple of hours.
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