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PostPosted: Sun Oct 14, 2007 8:10 am 
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hah.. maybe I am the God. you dont know me. or who i am or what I do.

Ive seen Vapore in action first hand :)

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PostPosted: Sun Oct 14, 2007 8:11 am 
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Point being?

You're still trying to say you're better than him lol, go sort out your personal jealousy.


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PostPosted: Sun Oct 14, 2007 8:12 am 
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i have a lvl 37 1h/warlock on mercury. i am impressed with this build. PvE, PvP it is very effective. watching the video i am not suprised that 1h warrior/warlock can dish out rogue-like DPS.

dull+division=crazy damage dealing.


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PostPosted: Sun Oct 14, 2007 8:12 am 
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Oh believe me. it's been sorted.

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PostPosted: Sun Oct 14, 2007 8:16 am 
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As much as I would of liked to keep the build a secret, I've seen this guild who I wont mention that are mostly all bot Powerlevelled Lv 80 Europeans, that had a useless Warlock Warrior, and I thought I'd take advantage of a build that seemed to suit a 1h Sword build, considering that a 1h Sword already has tanking capability built in, all it was missing is some extra help to dish out damage, in the form of debuffs. So I'm sorry IF I copied your build, but I did not do it because you were a Warrior Warlock, nor did I even know. Anyway I'll try to make a PVP video some time. Peace.

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PostPosted: Sun Oct 14, 2007 12:17 pm 
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heh
im waiting for pvp vid!! im wondering how this build rocks on pvp...

i fought on jobs couple times vs vapore the thing is that sometimes u dun have time to put all debuffs so u could pwn some1...

no matter what euro build u r u always will be opponet first target... and that sux...

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PostPosted: Sun Oct 14, 2007 12:31 pm 
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Hold, I don't want to sound any noobish at all, but would anyone like to explain what the debuffs are? And this build seems too interesting to not try..


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PostPosted: Sun Oct 14, 2007 1:23 pm 
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Gladen wrote:
Hold, I don't want to sound any noobish at all, but would anyone like to explain what the debuffs are? And this build seems too interesting to not try..


Debuffs are warlock skills which lower the opponents magical and / or physical defense and also the opponents magical and physical attack.


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PostPosted: Sun Oct 14, 2007 5:28 pm 
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Nice job V...

Two quick questions.

1) In terms of PvP, can any of those debuffs be cured by the high-end pills that can be purchased, or rather, what debuffs cannot affected by those high-end pill?

2) What's your (anyone's) opinoin of the warlock debuffs with 2-hand... or even Dual Axe...

Any input is appreciated, thanks in advance.


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PostPosted: Sun Oct 14, 2007 5:34 pm 
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stryfer wrote:
2) What's your (anyone's) opinoin of the warlock debuffs with 2-hand... or even Dual Axe...

Any input is appreciated, thanks in advance.


It is pointless. The purpose of using 1hs is because of the shield. With the shield you can switch off weapons without sacrificing too much defense and still using block.

Also you can still use Shield Crush.

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PostPosted: Sun Oct 14, 2007 5:58 pm 
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if you had used 1h skills instead of debuffs for 50 more attack, you would have done way more damage. its like asking for 200 damage over 20k

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PostPosted: Sun Oct 14, 2007 6:04 pm 
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Tempted to try rogue/warlock :P

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PostPosted: Sun Oct 14, 2007 6:07 pm 
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rumpleKillskin wrote:
Tempted to try rogue/warlock :P


Doesnt work. You will never be able to use stealth if you are de-buffing.

You cant kill anyone with out DD or XX.

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PostPosted: Sun Oct 14, 2007 6:13 pm 
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Well, i guess my real question is, will the debuffs significantly improve 2-hand damage as well? If your opinoin is that i'd be sacrificing too much defense, than that would be irrelevant for 45 seconds at least with iron/mana skin (assuming i don't die while debuffing...).


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PostPosted: Sun Oct 14, 2007 6:22 pm 
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Once you use your warrior buff, and switch to warlock rod, you warrior buffs will disappear.

You will have to debuff first, then cast warrior buff. By then you might be dead.

If you sleep a character, you cannot debuff then without waking them up. Your only chance will be to use stun and curse the crap out of them.

Dusk armor only works while you have warlock rod equipped so casting this and switching does not work. The only good skill is Advance Reflect (which you are able to cast then switch off the weapon, also good for the entire party). But the less damage you take, the less damage you will return.

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PostPosted: Sun Oct 14, 2007 6:36 pm 
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So, is this build really THAT strong in pvp, meaning, do these debuffs really make the differnce between killing or not killing an opponent?

Any answers would be appreciated :D


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PostPosted: Sun Oct 14, 2007 6:36 pm 
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BootyUp wrote:
EngravedDemon wrote:
Hmm, nice debuffs... Would be more effective if 1H Swds can actually kill anything tho...

Thats the point of the debuffs. In a fair 1 vs 1 with no interference or nuke splashes, I've seen this guy take out whatever build he choosed. He took out my farmed 80 nuker with 3 pieces of sun armor before I even knew I was going down. Before I even looked up at the several status effects he gave me, I was dead...that dam laughing skull got me =P

Hell, I saw him tank a 70+ wizard that was zerked...wiz hit me for 14k non zerk :x


I was just saying that all the debuffs do is make up for his lack of dmg also... LoL! And hmm, cape pvp, it's probably good, but useless in real pvps, when people actually use weaking/curse cure pills (Worth 20k each LoL) or get cured by a cleric/force user. Plus, hehe, the usual ganks :P

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PostPosted: Sun Oct 14, 2007 6:50 pm 
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This build cannot kill anyone within 5-10 levels of his own.
Suffers from Chinese characters especially ones that are using snow shield. The damage from a 1hd Warrior is quite pathetic even with every skill. Potion recovery time on a European character sucks. 1 on 1 they pretty much die if they are hit with a status effect (ie, stun).

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PostPosted: Sun Oct 14, 2007 6:56 pm 
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In terms of possible dying when switching weaps i guess cleric sub-mastery isn't viable as well, considering they're only useful when casting with a rod...

Advanced reflect seems as though it could be pretty useful (although it's only 35% probability...)

I'm more concerned with the usefulness of the RAZE line, are you telling me that Physical Ravage/Raze (descreases opponent's phys defense) and Courage Raze (Improves mag/phys damage dealt to opponent) don't stick after your switch from rod to sword?


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PostPosted: Sun Oct 14, 2007 6:56 pm 
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Pred wrote:
rumpleKillskin wrote:
Tempted to try rogue/warlock :P


Doesnt work. You will never be able to use stealth if you are de-buffing.

You cant kill anyone with out DD or XX.


I could run out of the safe zone, debuff him, run back in , and stealth :P

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PostPosted: Sun Oct 14, 2007 7:03 pm 
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rumpleKillskin wrote:
Pred wrote:
rumpleKillskin wrote:
Tempted to try rogue/warlock :P


Doesnt work. You will never be able to use stealth if you are de-buffing.

You cant kill anyone with out DD or XX.


I could run out of the safe zone, debuff him, run back in , and stealth :P


That wouldnt be a PVP battle. Curse lasts for approx 15 seconds. By then, he will be in the safe zone while you will be on the field.

When people get Division. They run like hell.

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PostPosted: Sun Oct 14, 2007 7:05 pm 
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stryfer wrote:
In terms of possible dying when switching weaps i guess cleric sub-mastery isn't viable as well, considering they're only useful when casting with a rod...

Advanced reflect seems as though it could be pretty useful (although it's only 35% probability...)

I'm more concerned with the usefulness of the RAZE line, are you telling me that Physical Ravage/Raze (descreases opponent's phys defense) and Courage Raze (Improves mag/phys damage dealt to opponent) don't stick after your switch from rod to sword?


Sub Cleric is the worse unless you are trying to go full support. Any hybrid european character is just pure garbage IMO.

Advance Reflect lvl 80 = 90% return ratio (still 35% probability).

All curses stay if you switch weapons. The Buffs do not (only Advance Reflect).

If you are a bard, you would cast Moving March and Noise since they stay.

Sub - classing is not necessary, it is not that hard to find a good combination. Character design in European is much more strict while Chinese characters are all cookie cutter builds.

This game sucks compare to Diablo 2 / Ragnarok diverse builds.

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PostPosted: Sun Oct 14, 2007 7:53 pm 
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Me and my Friend/Guildmate did some videos of PVP earlier today, and they should be up soon, and on a comment Pred said on 1h Swords attack power; I realise that its not built for damage that would make someone go OMFG HAX, but if you think about its defense and survivability factor, giving this build any means to do more damage, is like making Bladers have the same damage as Sosun Nukers, yes the debuffs alone are sometimes enough to determine who you can or cant win against.

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PostPosted: Sun Oct 14, 2007 8:02 pm 
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Awaiting for the new video ^_^. I have a build in mind of my own, and hopefully I can get a video up as well when I reach lv72 at least. Farming time >.<


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PostPosted: Sun Oct 14, 2007 9:13 pm 
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1hs is the ultimate tanker.
With buffs, and cleric support my warrior has over 45Khp.

I might also add in when using those buffs, you cannot kill ANYTHING!!!

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PostPosted: Mon Oct 15, 2007 12:32 am 
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Pred wrote:
stryfer wrote:
Character design in European is much more strict while Chinese characters are all cookie cutter builds.

This game sucks compare to Diablo 2 / Ragnarok diverse builds.


That goes for D2 as well... It's about as cookie cutter as D2 is. I have no idea how long you played D2 for, or whenever the last time it was since you did, but there really are only a couple of "builds" that really cut the cake... you pretty much need to minmax to be able to deal with hell and 90+ pvp. The only time you see much diversity in the game is when somebody simply "farked" up or just wasn't well informed.

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PostPosted: Mon Oct 15, 2007 3:22 am 
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Nyahgis wrote:
Pred wrote:
stryfer wrote:
Character design in European is much more strict while Chinese characters are all cookie cutter builds.

This game sucks compare to Diablo 2 / Ragnarok diverse builds.


That goes for D2 as well... It's about as cookie cutter as D2 is. I have no idea how long you played D2 for, or whenever the last time it was since you did, but there really are only a couple of "builds" that really cut the cake... you pretty much need to minmax to be able to deal with hell and 90+ pvp. The only time you see much diversity in the game is when somebody simply "farked" up or just wasn't well informed.


Nah. Diablo 2 had 3-6 ways of building 1 character. I never said any of them were good. Some of them I made were "Godly". Not one character was invincible. I have played Diablo 2 for 5 years, design characters in class with Legit and duped/hacked items. I failed my psych class because of Diablo 2.

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PostPosted: Mon Oct 15, 2007 3:50 am 
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Those quote names are pretty messed up lol what happened? :P

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PostPosted: Mon Oct 15, 2007 8:55 am 
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Warrior/Warlock is awesome not because of one on one, but its usefulness in GvG. Debuffing someone will allow your wizard to one-hit-kill most targets. Advanced Reflect is simply awesome in GvG. Scream Mask can stun enemies that are hitting your cleric+wizard. These abilities matched with one handed sword 's tanking ability make this a very useful bulid in GvG.

Dusk Armor is a bit useless. 1k dmg is too low even for hybrid enemies. Might hurt full int a bit I guess....


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PostPosted: Mon Oct 15, 2007 9:29 am 
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would rogue/bard be able to kill this warrior/warlock?

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