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 Post subject: Re: Euro Vs Chinese ......
PostPosted: Wed Jan 30, 2008 4:23 am 
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jabbers wrote:

you must be talking about a wizard with warrior screens on him and every other defensive buff? I was just referring to the pvp in duels. I can take out a capped wiz w/cleric sub (bless, recovery division) very easily. against a team though, no the pills won't allow you to stand you ground very long, but they can also help you escape in that case. In jobbing haven't that many instances where I fought against a good team of only european chars (most on our server are chinese+euro) but even still you can spilt them up pretty easily.



Im talking about how a wizard should be played, the wizard itself will only take 22.971% of the damage, thats without any bless spell on. In your server, Xian, its full of people like Pompom, so it wont really happen there.


Nuke a wizard for 8k, he will only take 1838 damage, tank will take 2827 damage, and each party member will take 173 damage.

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 Post subject: Re: Euro Vs Chinese ......
PostPosted: Wed Jan 30, 2008 4:47 am 
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Sylhana wrote:
BuddahBless wrote:
Sylhana wrote:
Just a few days ago I was in a job war, against two hunters, a lvl 80 pure str glaive, and a lvl 80 pure int euro wizard (with a nice +7 staff :) ). I'm a pure int chi nuker wearing armor (no sosuns on hercules server). Wizzy hunter was invisible and hiding in safe zone. I came out, 20 seconds later, they're both dead. I've got no sosuns, just your regular pure int nuker. So yeah, in that narrow sense I would say a pure int chi nuker is better (at least for me).[/color]


Lvl 80 glaiver and wizard with a +7 staff couldn't kill a pure int chinese char? Yeah right. lmao

Love the skeptics. Keeps me winning in pvp :)


it depends on the player that operates the char also. dont forget that. lvl 80 staff +7 is worth nothing if you dont know how to use ur skills wisely. also depends on how much u pimped ur armor with good blues/plused it, and laugh at this, even good reflexes and coordination with the keyboard, and maybe even more factors. I as an ex-wizard could own chinese glaviers and int nukers my level as much as they could own me if they were good players enough, there isnt better chars than other, the game is very good balanced in my opinion, giving chance for people to choose from a wide variety of play styles, and excel in their very own way, according to their expirience with the game&char, that's one thing joymax managed to do right.

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 Post subject: Re: Euro Vs Chinese ......
PostPosted: Wed Jan 30, 2008 5:11 am 
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Lvl 80 glaiver and wizard with a +7 staff couldn't kill a pure int chinese char? Yeah right. lma
Love the skeptics. Keeps me winning in pvp :)[/quote]

Quote:
it depends on the player that operates the char also. dont forget that. lvl 80 staff +7 is worth nothing if you dont know how to use ur skills wisely. also depends on how much u pimped ur armor with good blues/plused it, and laugh at this, even good reflexes and coordination with the keyboard, and maybe even more factors. I as an ex-wizard could own chinese glaviers and int nukers my level as much as they could own me if they were good players enough, there isnt better chars than other, the game is very good balanced in my opinion, giving chance for people to choose from a wide variety of play styles, and excel in their very own way, according to their expirience with the game&char, that's one thing joymax managed to do right.[/quote]

sums it all....in here you guys might have your theory shit and stuff(etc i'll use this and that)...but when you're playing many factors contribute in your wins & losses....

dont forget lag!!!! lag do play a part aight....

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Last edited by jarrod on Wed Jan 30, 2008 5:20 am, edited 1 time in total.

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 Post subject: Re: Euro Vs Chinese ......
PostPosted: Wed Jan 30, 2008 5:16 am 
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jarrod wrote:
Lvl 80 glaiver and wizard with a +7 staff couldn't kill a pure int chinese char? Yeah right. lmao

Love the skeptics. Keeps me winning in pvp :)[/quote]

it depends on the player that operates the char also. dont forget that. lvl 80 staff +7 is worth nothing if you dont know how to use ur skills wisely. also depends on how much u pimped ur armor with good blues/plused it, and laugh at this, even good reflexes and coordination with the keyboard, and maybe even more factors. I as an ex-wizard could own chinese glaviers and int nukers my level as much as they could own me if they were good players enough, there isnt better chars than other, the game is very good balanced in my opinion, giving chance for people to choose from a wide variety of play styles, and excel in their very own way, according to their expirience with the game&char, that's one thing joymax managed to do right.[/quote]

sums it all....in here you guys might have your theory shit and stuff(etc i'll use this and that)...but when you're playing many factors contribute in your wins & losses....

dont forget lag!!!! lag do play a part aight....[/quote]

lol yea, 1/2 major lags and a wizard with npc staff can own glavier with sosun set :P

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 Post subject: Re: Euro Vs Chinese ......
PostPosted: Wed Jan 30, 2008 5:20 am 
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why do ppl think that stun, sleep and mana drought = lag?

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 Post subject: Re: Euro Vs Chinese ......
PostPosted: Wed Jan 30, 2008 5:21 am 
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AngloKnight wrote:
why do ppl think that stun, sleep and mana drought = lag?


lol boy you dont get it .... :banghead:

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 Post subject: Re: Euro Vs Chinese ......
PostPosted: Wed Jan 30, 2008 5:24 am 
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AngloKnight wrote:
why do ppl think that stun, sleep and mana drought = lag?


stun sleep mana is s.s.m not l.a.g. :P

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 Post subject: Re: Euro Vs Chinese ......
PostPosted: Wed Jan 30, 2008 5:28 am 
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Sylhana wrote:
Hideoki wrote:
Yeah i agree also, but i just got banned from my union for stating that a chinese nuker, for being able to use weapon skills, and having much higher hp than a wizard makes them slightly better "imo" overall. I stated wizards deal higher damage also, but imo a chinese nuker is better overall.

:?

Doesnt sound like a friendly union to me, they certainly dont deserve to have you. It depends how you define better, cause what is best for you fits your objective, and a chinese nuker will probably help you reach your objective better than a euro wizard. If the goal is the highest damage possible then sure a euro wizard is "better" in that narrow sense. In an overall pvp setting, either char type and class could function just as good as the other in a very narrow and crude way.

Just a few days ago I was in a job war, against two hunters, a lvl 80 pure str glaive, and a lvl 80 pure int euro wizard (with a nice +7 staff :) ). I'm a pure int chi nuker wearing armor (no sosuns on hercules server). Wizzy hunter was invisible and hiding in safe zone. I came out, 20 seconds later, they're both dead. I've got no sosuns, just your regular pure int nuker. So yeah, in that narrow sense I would say a pure int chi nuker is better (at least for me).


OMFG HIDEOKI IS SUCH A LIAR ........ he got banned from our union because he did not want to merge guilds. SIBERKITTY EVEN TALKED TO YOU THAT YOU CAN EITHER JOIN ADULT SWIM OR CIRCUS CIRCUS SINCE YOU HAD ONLY 9 MEMBERS. Please do not make lies on the forums to make your self look like a victum.

Secondly, WHY ARE YOU COMING ON THE FORUMS ABOUT SOMETHING NO ONE COMPLAINED TO YOU ABOUT. If you knew how to read, no one in union said euro were better than chinese. The only thing that was stated that euros will still have more damage than chinese in higher caps.

IF YOU KNEW HOW TO READ, NO ONE SAID EUROS WERE BETTER OVERALL. LEARN HOW TO READ AND DON'T SPREAD FALSE INFORMATION ABOUT HOW YOU WERE BANNED FROM UNION. YOU WERE GIVEN PRIOR WARNING THAT WE WERE COMBINING ALL GUILDS FROM UNION.
GROW UP.

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 Post subject: Re: Euro Vs Chinese ......
PostPosted: Wed Jan 30, 2008 7:01 am 
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jarrod wrote:
AngloKnight wrote:
why do ppl think that stun, sleep and mana drought = lag?


lol boy you dont get it .... :banghead:


nah I do get it, I didn't specifically say that someone is mistaken... but I did meet ppl on here who kept whinning bec they were stunned, or had no mp and they kept saying lag lag lag!!!

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 Post subject: Re: Euro Vs Chinese ......
PostPosted: Wed Jan 30, 2008 7:01 am 
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ShadowReaver wrote:
AngloKnight wrote:
why do ppl think that stun, sleep and mana drought = lag?


stun sleep mana is s.s.m not l.a.g. :P

LOL :D

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 Post subject: Re: Euro Vs Chinese ......
PostPosted: Wed Jan 30, 2008 7:13 am 
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jarrod wrote:
ShadowReaver wrote:
AngloKnight wrote:
why do ppl think that stun, sleep and mana drought = lag?


stun sleep mana is s.s.m not l.a.g. :P

LOL :D


sorry sir, I'm not yer entertainer :x

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 Post subject: Re: Euro Vs Chinese ......
PostPosted: Wed Jan 30, 2008 8:58 am 
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jus kidding.....sorry.. :)

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 Post subject: Re: Euro Vs Chinese ......
PostPosted: Wed Jan 30, 2008 10:01 am 
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Chinese are like Jake of all trade, and their power rest mostly on their equipment and auto-pot. If Chinese find good equipments, they will out power Europeans. There is no limit to how strong they can be. Weakness is, they do not have much skills to support their allies. Most of their skills are indivdual focused.

Europeans skills are more focused than Chinese skills. For example, Shield Trash is focused on knock back, and it does a hack of a good job in knocking back. Most of the European skills are the stronger version of the Chinese skills. European 's power rest mostly in their relatively more powerful skills and teamwork. Weakness is, they have 15 second delay auto-pot. And depending on allies too much can be bad sometimes. For example, once the cleric dies everyone else dies.

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 Post subject: Re: Euro Vs Chinese ......
PostPosted: Wed Jan 30, 2008 11:45 am 
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Why Does everybody only talk about wizards,as if they are the sole euro's that can oWn anybody.The way I see it,give chinese and euros equal gear,equal weapon in (+) and same lvl,farmed then I think some Euro's particulary 2h warriors and rogues with Cleric subclass can beat most chinese.

Nowadays we see alot of Euro's vs Seal of sun chinese,while euro's are using +3-+4 or at most +5 gear/weapon,u have to take gear and weapon in account in order to put up a fair match and usually that's not the case.Full chinese Sun's kill Euros in pvp and are like:Euro's are noobs.

That's not how u measure superiority.

Euro's superiority lies not only in their power but also in their by far overpowered skills.Euro are like upgrades of chinese.Chinese were testdummies.U make the sketch before u make the masterpiece.Think about that,Chinese will keep getting weaker as the cap goes on due to limiting mastery levels while euro will keep blooming in versatility.


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 Post subject: Re: Euro Vs Chinese ......
PostPosted: Wed Jan 30, 2008 11:48 am 
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HawaiianMix wrote:
Sylhana wrote:
Hideoki wrote:
Yeah i agree also, but i just got banned from my union for stating that a chinese nuker, for being able to use weapon skills, and having much higher hp than a wizard makes them slightly better "imo" overall. I stated wizards deal higher damage also, but imo a chinese nuker is better overall.

:?

Doesnt sound like a friendly union to me, they certainly dont deserve to have you. It depends how you define better, cause what is best for you fits your objective, and a chinese nuker will probably help you reach your objective better than a euro wizard. If the goal is the highest damage possible then sure a euro wizard is "better" in that narrow sense. In an overall pvp setting, either char type and class could function just as good as the other in a very narrow and crude way.

Just a few days ago I was in a job war, against two hunters, a lvl 80 pure str glaive, and a lvl 80 pure int euro wizard (with a nice +7 staff :) ). I'm a pure int chi nuker wearing armor (no sosuns on hercules server). Wizzy hunter was invisible and hiding in safe zone. I came out, 20 seconds later, they're both dead. I've got no sosuns, just your regular pure int nuker. So yeah, in that narrow sense I would say a pure int chi nuker is better (at least for me).


OMFG HIDEOKI IS SUCH A LIAR ........ he got banned from our union because he did not want to merge guilds. SIBERKITTY EVEN TALKED TO YOU THAT YOU CAN EITHER JOIN ADULT SWIM OR CIRCUS CIRCUS SINCE YOU HAD ONLY 9 MEMBERS. Please do not make lies on the forums to make your self look like a victum.

Secondly, WHY ARE YOU COMING ON THE FORUMS ABOUT SOMETHING NO ONE COMPLAINED TO YOU ABOUT. If you knew how to read, no one in union said euro were better than chinese. The only thing that was stated that euros will still have more damage than chinese in higher caps.

IF YOU KNEW HOW TO READ, NO ONE SAID EUROS WERE BETTER OVERALL. LEARN HOW TO READ AND DON'T SPREAD FALSE INFORMATION ABOUT HOW YOU WERE BANNED FROM UNION. YOU WERE GIVEN PRIOR WARNING THAT WE WERE COMBINING ALL GUILDS FROM UNION.
GROW UP.


Well we were having that discussion like ehre in this thread, then my repyl was "Bye bye Hideoki, good luck with your guild etc"

So basically we had this "argument" then i got kicked...so sorry if i assumed wrong! However the fact is i was neevr given a true answer if i was able to wait a while to either merge or soemthing, i asked prior if i could stay in the union and i had no answer, i said all along i wasnt merging. And i wasnt just on about the union chat, i have this discussion all the time with euro builds.

Oh and i said overall not highest dmg output! I also said i wasnt arguing in the union chat, who is coming across as the more aggressive here? Get over it man!

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 Post subject: Re: Euro Vs Chinese ......
PostPosted: Wed Jan 30, 2008 3:02 pm 
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CHIPS wrote:
Chinese are like Jake of all trade, and their power rest mostly on their equipment and auto-pot. If Chinese find good equipments, they will out power Europeans. There is no limit to how strong they can be.


For example, once the cleric dies everyone else dies.



Lol. :roll: Do your homework. Cleric dies, one of the 4 people in the party with sub cleric rezzes them. Chinese gets full sun+9, still dies.

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 Post subject: Re: Euro Vs Chinese ......
PostPosted: Wed Jan 30, 2008 3:23 pm 
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So whats this? Euro party vs single chinese? lol

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 Post subject: Re: Euro Vs Chinese ......
PostPosted: Wed Jan 30, 2008 3:28 pm 
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I think what the topic starter wanted to know is about 1vs1.

For me its pretty simple,

Chinese=Sketch,testdummie,labrat:P
Euro=Masterpiece

There are too many examples to prove this point.


Last edited by bigbamboo on Wed Jan 30, 2008 3:40 pm, edited 2 times in total.

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 Post subject: Re: Euro Vs Chinese ......
PostPosted: Wed Jan 30, 2008 3:33 pm 
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Hideoki wrote:
So whats this? Euro party vs single chinese? lol



No, get 8 chinese chars vs 8 euro chars. See whos standing at the end. Better yet, get 8 euros vs 8 euros, and watch as the world trembles. :wink:

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 Post subject: Re: Euro Vs Chinese ......
PostPosted: Wed Jan 30, 2008 4:13 pm 
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may this be the last thread on this topic....

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 Post subject: Re: Euro Vs Chinese ......
PostPosted: Wed Jan 30, 2008 5:20 pm 
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bigbamboo wrote:
Why Does everybody only talk about wizards,as if they are the sole euro's that can oWn anybody.The way I see it,give chinese and euros equal gear,equal weapon in (+) and same lvl,farmed then I think some Euro's particulary 2h warriors and rogues with Cleric subclass can beat most chinese.

Nowadays we see alot of Euro's vs Seal of sun chinese,while euro's are using +3-+4 or at most +5 gear/weapon,u have to take gear and weapon in account in order to put up a fair match and usually that's not the case.Full chinese Sun's kill Euros in pvp and are like:Euro's are noobs.

That's not how u measure superiority.

Euro's superiority lies not only in their power but also in their by far overpowered skills.Euro are like upgrades of chinese.Chinese were testdummies.U make the sketch before u make the masterpiece.Think about that,Chinese will keep getting weaker as the cap goes on due to limiting mastery levels while euro will keep blooming in versatility.



Don't take this the wrong way since I like euros more, but at later caps, chinese skills get more specialized. Pacheon focuses on range (they get+7m strong bow) and keeping people far away (with another kb combo). Bladers become an overall jack of all trades, debuffing with chains(fear, stun, bleed), tanking, and dealing dmg with their new buff. Glaivers don't change much though, but they are already a balanced build, and nukers just focus on damage and surviving while dealing dmg either with weapon skills or with ice force.
Hopefully, by that time they would have fixed the cleric light armor passive, so clerics will survive better even being pure int.
BTW, whoever mentioned 15 sec pot delay, try 1 sec pot delay, with 5k/sec heal when your cleric gets healing orbit. That's how a euro party that stays close together can dominate a chinese party, the cleric makes their pot delay insignificant.



PS: Would be nice to have 300 euro masteries at lvl 140cap (max cap) like the chinese though, I could sure use the extra 20 masteries for something (be it 30% speed or 20% speed and shield bash).

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 Post subject: Re: Euro Vs Chinese ......
PostPosted: Wed Jan 30, 2008 6:05 pm 
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Torinchibi said,

Quote:
Don't take this the wrong way since I like euros more, but at later caps, chinese skills get more specialized


Totally true,so no wrong way to take it.Specialized does not nessecarily mean more powerful though,remember that the higher chinese go up the more they will have to sacrifice.Old school was 4 trees almost maxed or fully maxed,the higher chinese go up,slow but steady only 2 trees will be possible.

Then it's a matter of what u want more,speed+dmg incr(lightening) or defense(ice) Or u want top damage and go with fire?It doesn't matter how u look at it.Euro's wont have this problem because all skills needed are combined in 2 trees and no need for imbues.

Sure it's true that Chinese will get some kickass new skills,as you mentioned Bower will get new skill with longer range,however Xbow's range and skillranges are by default longer and a passive will come along increasing the range even more.Bladers get cool new skills as well,but really nothing that gives u the WOW-Factor,all the cool effects chinese will get later on are already in the hands of euro.Euro's are already specialized with the only real downside being pot-delay,kick on Cleric sub and everything will be alright^^


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 Post subject: Re: Euro Vs Chinese ......
PostPosted: Wed Jan 30, 2008 6:15 pm 
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bigbamboo wrote:
Torinchibi said,

Quote:
Don't take this the wrong way since I like euros more, but at later caps, chinese skills get more specialized


Totally true,so no wrong way to take it.Specialized does not nessecarily mean more powerful though,remember that the higher chinese go up the more they will have to sacrifice.Old school was 4 trees almost maxed or fully maxed,the higher chinese go up,slow but steady only 2 trees will be possible.

Then it's a matter of what u want more,speed+dmg incr(lightening) or defense(ice) Or u want top damage and go with fire?It doesn't matter how u look at it.Euro's wont have this problem because all skills needed are combined in 2 trees and no need for imbues.

Sure it's true that Chinese will get some kickass new skills,as you mentioned Bower will get new skill with longer range,however Xbow's range and skillranges are by default longer and a passive will come along increasing the range even more.Bladers get cool new skills as well,but really nothing that gives u the WOW-Factor,all the cool effects chinese will get later on are already in the hands of euro.



However, unless at 120 cap, they add onto euro skills, a wizard is stuck with the level 80 skills, which although powerful will not increase in power in terms of %. The chinese nukes however, increase over and over, so you end up with 330% (fire) at 100 cap, maybe 360% at 120 cap, so a pure int chinese will end up with damage close to that of a wizard because they can add in the imbue to somewhat make up for the difference in weapon m.atk. STR will probably get some higher dmg updates too, while euros are stuck with their skills since they only update 1ce so far. So in the end, chinese might be equal in dmg, and just have less diversity in their skills.

Edit: I just noticed that aerial teleport increases by 3m every 20 levels, while shadow increases by 0.5m every 6 levels, so around 1.5m every 20 levels... ends up that at lvl 140, they are both the same range, 27m. The nukes, increase by 50% from 30 to 50, then fire nuke increases by 30% at 90+, so the next increase will probably put them at 350%, which isn't that significant even if you add imbue,since wizards get a passive that doubles the increase from mastery. so at 140 cap, they get 140% from mastery same as chinese, but they also get 140% from passive, and the imbue just adds 100%, doesn't act as a multiplier, so nukers will actually end up weaker in comparison to now, even with the extra 50% on skill dmg.

What was interesting to notice though, is sprint assault Every 2 levels of the skill(8 levels total), it increases KB by 4%, and every 4 levels of the skill (16 levels total) it increases stun by 2%. With skill starting at level 30, 40%KB, 25% stun. That means. AT level 140, KB will be 110/8 x 4% = 13 (and 6 levels remaining) x 4% = 52% extra KB (total of 92% at lvl 134). Stun will increase by 110/16 x 2% = 7 (and 8 levels remaining) x 2% = 14% extra stun chance (Total of 39%. If it was up to 150, the numbers would work out better....
In comparison, the chinese chances remain stationary, so at higher caps warriors are also much better than str chinese, especially since the passive acts on the dmg of the skill so, 140% x skill dmg, which is much better than any dmg increase chinese would get from their updated skills (unless they get 500% skills or something).

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Last edited by torinchibi on Wed Jan 30, 2008 6:44 pm, edited 2 times in total.

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 Post subject: Re: Euro Vs Chinese ......
PostPosted: Wed Jan 30, 2008 6:37 pm 
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Quote:
However, unless at 120 cap, they add onto euro skills, a wizard is stuck with the level 80 skills, which although powerful will not increase in power in terms of %. The chinese nukes however, increase over and over, so you end up with 350% at 100 cap, maybe 400% at 120 cap, so a pure int chinese will end up with damage close to that of a wizard because they can add in the imbue to make up for the difference in weapon m.atk. STR will probably get some higher dmg updates too, while euros are stuck with their skills since they only update 1ce so far. So in the end, chinese might be equal in dmg, and just have less diversity in their skills.


Wizards already have tons of skills with tons of effects in their tree,those skills will get upgrades,remember wizards skill gets 439% thats way higher then chinese will get in the future caps,not only that but also Euro weapons for instance a staff has way way more magical damage then a chinese spear.For your information looking at the data on Konpaku's website that shows skills till lvl 100,the max a fire nuke gets at lvl 100 is 300%,the max a lightening nuke gets is 330%.

Now if a pure int s/s(for instance) chooses fire and lightening in higher caps,he will not have ice and then he will get owned bad.No mana shield,No ice defensive buffs=Dead pure nuke.This is what will be one of the consequences of the sacrifice chinese will have to make later on.


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 Post subject: Re: Euro Vs Chinese ......
PostPosted: Wed Jan 30, 2008 6:46 pm 
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However, unless at 120 cap, they add onto euro skills, a wizard is stuck with the level 80 skills, which although powerful will not increase in power in terms of %. The chinese nukes however, increase over and over, so you end up with 350% at 100 cap, maybe 400% at 120 cap, so a pure int chinese will end up with damage close to that of a wizard because they can add in the imbue to make up for the difference in weapon m.atk. STR will probably get some higher dmg updates too, while euros are stuck with their skills since they only update 1ce so far. So in the end, chinese might be equal in dmg, and just have less diversity in their skills.


Wizards already have tons of skills with tons of effects in their tree,those skills will get upgrades,remember wizards skill gets 439% thats way higher then chinese will get in the future caps,not only that but also Euro weapons for instance a staff has way way more magical damage then a chinese spear.For your information looking at the data on Konpaku's website that shows skills till lvl 100,the max a fire nuke gets at lvl 100 is 300%,the max a lightening nuke gets is 330%.


Now if a pure int s/s(for instance) chooses fire and lightening in higher caps,he will not have ice and then he will get owned bad.No mana shield,No ice defensive buffs=Dead pure nuke.This is what will be one of the consequences of the sacrifice chinese will have to make later on.



Yeah, I looked at konpaku and realized I had my facts wrong, so I edited the post.

After I edited the last post it made me realize just how much higher caps will help euros.

Sure chinese get new skills.. or updates that include more effects or more dmg, but every euro has a passive. The passive gives you 4% dmg increase every 4 levels on the overall dmg of the skills. At level 20, you wonder how much 20% fairs against having imbue, but at level 140, you realize your 250% dmg skill gets multiplied by 2.4 (140% increase), and you are actually looking at a skill that does 600%. A chinese only gets 100% from their m.atk, so that works well for INT based chars, since their nukes that would be 350% are now 450%, but for a pure str, 100% addition on their m.atk is like 50% relative to their physical dmg (assuming 50% m.balance with blues), so their 350% skill, only gets increased by 50% due to imbue, and that's...400%.

Even if the weapon p.atk was the same, and the chinese had a decent magic reinforce on their weapon, 600% skills (and that's like an avg skill, not like the 375% initial dmg pricks) vs 400% (and that's the highest dmg from bow skills) becomes pretty clear. Factor in the weapons, and chinese are doing less like 1/3 of the dmg of euros with the highest dmg skills.

EDIT: I forgot euro melee and buffers don't get the increase, so all that mumbo jumbo above would be wrong. In the end, melee and buffers would have to rely on the weapon power to even out the dmg of the imbue, which works out pretty well anyway.

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Last edited by torinchibi on Wed Jan 30, 2008 10:52 pm, edited 2 times in total.

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 Post subject: Re: Euro Vs Chinese ......
PostPosted: Wed Jan 30, 2008 7:01 pm 
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euro are not that strong i never lost to a euro at my lvl
u just have to know ho to play


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 Post subject: Re: Euro Vs Chinese ......
PostPosted: Wed Jan 30, 2008 7:57 pm 
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keep it simple
euro s*cks

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 Post subject: Re: Euro Vs Chinese ......
PostPosted: Wed Jan 30, 2008 8:13 pm 
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all of my "friends" switched to euro because they said they do more damage.

im alone with all the bots on the chinese side lol.

ill stay chinese because i believe they are really equal.

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 Post subject: Re: Euro Vs Chinese ......
PostPosted: Wed Jan 30, 2008 8:41 pm 
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YEa, euro does high damage but think of it this way. Joymax kinda balance it out. They hit hard but they are weak, so yes they can 1-2 hits a chinese if lucky critical. But then chinese doesnt need critical to kill you, they can just use 1 or 2 skills and that euro is dead.

As for 8 chinese party vs. 8 euro party. It really depend on tactics.

Let's see from a chinese party standpoint strategy if the party all work together. 2 full farmed Blader(with force skills), 2 Glaviers(with force skills) and 2 nukers(with force skills), 2 bower(also with force skills). You know the euro warrior will take long to kill a bladers and glaviers. These guys are in the front line. First and most important of all, Archers/nukers stand in the back line and just focus on taking out the warlocks, wizards, clerics since they are the weakest in the group HP wise. Bladers/glavies will also help the archers/nuker get rid of them as soon as possible. Also they will have to take out the pesky rogues, bladers will primarily focus on gettting rid of rogues.. Once these magical euros are dead, the euro party is helpless. Of course, they all have detect and stealth does not work.

If any of their long range player dies, some one will have to play the role of ressurecting and healers. This really take skills to make it out alive.

From a euro party standpoint, the warrior will have to protect the wizard, cleric, and warlock and these guys will have to stay back. The magical euro user will hve to take out the archers/nukers first. So basically same tactic as chinese.

Either way, if one magical user from either party survive, 90% of the time, that party win. Of course, leaning toward the chinese, the chinese have better advantage even if they lose all their magical users and still can make it out if they kill the magical euro users. The euro heavily depedent on the their magical users wizard, warlock, and cleric. If these guys are all dead, the whole party is dead. As you already most euro character user dont even know how to play their character to full potential use. Why, because they been powerlevel and never even manually use teh character and they dont know how to team work. So again, the chinese players have better advantage.

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 Post subject: Re: Euro Vs Chinese ......
PostPosted: Wed Jan 30, 2008 9:10 pm 
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Woohoo wrote:
YEa, euro does high damage but think of it this way. Joymax kinda balance it out. They hit hard but they are weak, so yes they can 1-2 hits a chinese if lucky critical. But then chinese doesnt need critical to kill you, they can just use 1 or 2 skills and that euro is dead.

As for 8 chinese party vs. 8 euro party. It really depend on tactics.

Let's see from a chinese party standpoint strategy if the party all work together. 2 full farmed Blader(with force skills), 2 Glaviers(with force skills) and 2 nukers(with force skills), 2 bower(also with force skills). You know the euro warrior will take long to kill a bladers and glaviers. These guys are in the front line. First and most important of all, Archers/nukers stand in the back line and just focus on taking out the warlocks, wizards, clerics since they are the weakest in the group HP wise. Bladers/glavies will also help the archers/nuker get rid of them as soon as possible. Also they will have to take out the pesky rogues, bladers will primarily focus on gettting rid of rogues.. Once these magical euros are dead, the euro party is helpless. Of course, they all have detect and stealth does not work.

If any of their long range player dies, some one will have to play the role of ressurecting and healers. This really take skills to make it out alive.

From a euro party standpoint, the warrior will have to protect the wizard, cleric, and warlock and these guys will have to stay back. The magical euro user will hve to take out the archers/nukers first. So basically same tactic as chinese.

Either way, if one magical user from either party survive, 90% of the time, that party win. Of course, leaning toward the chinese, the chinese have better advantage even if they lose all their magical users and still can make it out if they kill the magical euro users. The euro heavily depedent on the their magical users wizard, warlock, and cleric. If these guys are all dead, the whole party is dead. As you already most euro character user dont even know how to play their character to full potential use. Why, because they been powerlevel and never even manually use teh character and they dont know how to team work. So again, the chinese players have better advantage.


wrong, this is very wrong.. with bless spell on and the warrior's defensive spells on, and warlock puts like 3 ppl into sleep, then the whole chinese party has already lost before they even attack.. not to mention that 2 warriors with cleric and warlock subclasses might manage to kill the 8man chinese party ^^ I believe Euros need to be quick thinking, and yeah like someone has already said, co-ordinate well with their keyboards... I assume that we're having a lag-free comparison... so, to sum it up, chinese are VERY specialized, and they only do damage... their status effects aren't that strong cos they might not be able to hit them actually... but on the other side, Euros got more options in their builds that makes them able to with stand lots of ppl at the same time... have you ever seen a hunter wizard killing 8 thieves happy with their loot??? have you seen a rogue stealing a 4man trade party? I've done so and I know ppl who have done so :S

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