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 Post subject: Re: [Sticky] Mother Of All Future Updates (Updated 24/4/08!!)
PostPosted: Fri Nov 28, 2008 7:50 am 
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Is there any possibility not to have x-mas update? Joymax usually announce their updates ~1 month before.

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 Post subject: Re: [Sticky] Mother Of All Future Updates (Updated 24/4/08!!)
PostPosted: Mon Dec 01, 2008 4:24 am 
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IceMann wrote:
Is there any possibility not to have x-mas update? Joymax usually announce their updates ~1 month before.


Or maybe they'll announce it a couple weeks before and place it around new years? Just a guess. I'd really like another fortress thats placed on saturday and not thursday at some f'd up time.

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 Post subject: Re: [Sticky] Mother Of All Future Updates (Updated 24/4/08!!)
PostPosted: Mon Jun 22, 2009 3:25 pm 
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this is just what i was looking for! thanks for sharing!

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 Post subject: Re: [Sticky] Mother Of All Future Updates (Updated 24/4/08!!)
PostPosted: Thu Jun 25, 2009 1:14 am 
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Mon Dec 01, 2008 4:24 am
it died 7 months ago
let it stay burried
i dont like zombies

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 Post subject: Re: [Sticky] Mother Of All Future Updates (Updated 24/4/08!!)
PostPosted: Thu Jun 25, 2009 3:46 pm 
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what about info from this link :

http://krsilkroadcp.joymax.com/sro_boar ... st_Ref=689
(send this in google translate)

i dont understand Korean but there is written something about Legend 9.
After "translating" in google i manage to understand few things:

Fortress at Hotan,
changes in Alchemy, in Triangual Conflict, new CAP and new monsters and quests.

but when, idk


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 Post subject:
PostPosted: Mon Jun 29, 2009 5:04 am 
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Thanks for you guys trying to keep it alive,

But it saddens me to say that this did die out a long time ago. Through this post, i made friends with a couple of JoyMax representatives. They told me stuff, helped me out to give you guys information, well the information that they could release, as they were under confidentiality.

Contrary to your belief they were people who cared deeply for the game. These were the GM team from the US. Not those in Korea. We had some really random conversations, and it was good. However, they let me in on the darker side of JM, how the Korean team would block all the progress that they were doing for the game. Then, when they started to loose hope in the game, and i saw them start to leave. Well, it made me loose hope in the game as well, and even though i tried to update this for the members. I found myself, falling behind. Until i decided that it would stop.

Well, here is to you.
[GM]Morningdew: (Thanks for all the laughs, and all the help. I hope you are having fun in your new position. I'll still remember the random forum conversations we had. Don't go raiding too many Vending Machines ok?)
[GM]Crayon & [GM]Pizza: (Thanks for the small encounters over the years. It was sad to see you go.)
[GM]Crayon's "Wife": (Your bunny comment, and the way we came to meet will always make me laugh.)
The other team member whom i cant mention: (It was a lot of fun, and thanks for all the info, and the time of day. Thanks for keeping in contact, good luck with those projects your doing, and keep it up)

SRO was a great game guys, there is no doubt about it, but unfortunatley it died, when the people who were supposed to guard it, stopped caring. So, for me, until a serious improvement is done to SRO. I can say

R.I.P Silkroad Online


I remain here for the Community, not the game.

<3
Key-J


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 Post subject: Re: [Sticky] Mother Of All Future Updates (No Longer Updated)
PostPosted: Mon Jun 29, 2009 6:41 am 
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Change it to R.I.P. International Silkroad Online.


cSRO is still alive :D

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 Post subject: Re: [Sticky] Mother Of All Future Updates (No Longer Updated)
PostPosted: Mon Jun 29, 2009 2:27 pm 
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KJ, Mayby you can share with us, some informations?As the GM's left, there is no chance to get them in troubles with your post:)

Anyway, yes, Silkroad died.


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 Post subject: Re: Coding Changes 6-28-09
PostPosted: Mon Jun 29, 2009 2:46 pm 
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I hope this new update is soon :)

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 Post subject: Re: [Sticky] Mother Of All Future Updates (No Longer Updated)
PostPosted: Mon Jun 29, 2009 5:28 pm 
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Wolf_Pl wrote:
KJ, Mayby you can share with us, some informations?As the GM's left, there is no chance to get them in troubles with your post:)

Anyway, yes, Silkroad died.


Yes this..... I would very much like to hear what those GMs have to say about what really goes on at JM. Lots of speculations can be confirmed or denied.

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 Post subject: Re: [Sticky] Mother Of All Future Updates (No Longer Updated)
PostPosted: Mon Jun 29, 2009 5:57 pm 
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BuDo wrote:
Wolf_Pl wrote:
KJ, Mayby you can share with us, some informations?As the GM's left, there is no chance to get them in troubles with your post:)

Anyway, yes, Silkroad died.


Yes this..... I would very much like to hear what those GMs have to say about what really goes on at JM. Lots of speculations can be confirmed or denied.

However, they let me in on the darker side of JM, how the Korean team would block all the progress that they were doing for the game. Then, when they started to loose hope in the game, and i saw them start to leave.

i dont think KJ can tell to us somethink more. :roll: this sentence says all


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 Post subject: Re: [Sticky] Mother Of All Future Updates (No Longer Updated)
PostPosted: Mon Jun 29, 2009 6:39 pm 
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Extrme_G wrote:
BuDo wrote:
Wolf_Pl wrote:
KJ, Mayby you can share with us, some informations?As the GM's left, there is no chance to get them in troubles with your post:)

Anyway, yes, Silkroad died.


Yes this..... I would very much like to hear what those GMs have to say about what really goes on at JM. Lots of speculations can be confirmed or denied.

However, they let me in on the darker side of JM, how the Korean team would block all the progress that they were doing for the game. Then, when they started to loose hope in the game, and i saw them start to leave.

i dont think KJ can tell to us somethink more. :roll: this sentence says all


If the GMs were trying to improve the game by finding ways to get rid of bots (Which I would bet money on) and the Korean team was blocking those progress then the probability that JM is somehow connected just went up from 95% to 99%. Still tho, I'd like to know what these GMs can offer seeing as how they were actually working on the game. Any story and encounters they face could shed more light on what we all think/believe.

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 Post subject: Re: [Sticky] Mother Of All Future Updates (No Longer Updated)
PostPosted: Thu Jul 02, 2009 5:39 pm 
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this is an interesting discussion :love: thanks for sharing :P

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 Post subject: Re: [Sticky] Mother Of All Future Updates (No Longer Updated)
PostPosted: Thu Jul 02, 2009 9:57 pm 
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the weirdest story ive heard is something i heard from an apparent beta tester..

he didnt get powerleveld but he was in in parties around his level and he said to never attack a mob until you reach the cap. then you do this special quest that only these people can do and you go to the nachal room and a message pops up saying THE GODS ARE HERE and a stone drops from the open hole in top of nachal room... then you take the stone to this god in the cave (he must of knew his shit cuz this was 3 years ago and he was talking about the statues in the ch'in tomb cave!) then you grant access to the gods getting Lord before your name... you get certain powers and stuff like this that allow you to command people and stuff... he also stood outside hotan dropping 1 gold to the gold bots saying jm put them there and if u reward them then they will help you in the final task! i wont explain that either but lol... he knew what he was talking about for like 3 years ago actually maybe longer then that.... 4 or 5 years ago... when it wasnt out in ksro when they were in the 80cap lol

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 Post subject: Re: [Sticky] Mother Of All Future Updates (No Longer Updated)
PostPosted: Fri Jul 03, 2009 12:28 am 
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that is a weird story

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