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JoyFax
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Post subject: Re: Lv.120 skills Posted: Fri Jul 25, 2008 4:13 am |
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Frequent Member |
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Joined: May 2008 Posts: 1095 Location: PORTUGAL
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Verfo wrote: rofl at last 2 lion shouts Indeed... Looks more like a fat dog than a lion btw ... the last hawk of pacheon :O a fire nawk? a phoenix? seems interesting 
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Rogue lvl 5x Warlock lvl 1x
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alZen
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Post subject: Re: Lv.120 skills Posted: Fri Jul 25, 2008 5:55 am |
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Joined: Mar 2007 Posts: 657 Location:
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Verfo wrote: rofl at last 2 lion shouts lol ... thanks for highlighting that.
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Bukakke
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Post subject: Re: Lv.120 skills Posted: Fri Jul 25, 2008 7:27 am |
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Joined: May 2008 Posts: 95 Location: Under the fictitious skies
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Nitro wrote: Yeah they can ... Seen it milion times ... 1h/shield and shit crush + sprint assault <switchs to 2h> turn rising <switchs shield> shield crush <switchs to 1h sword> sprint assault + shield crush <switchs to 2h> turn rising ... and so on ... really easy etc
etc When Snow Shield runs out - swich to 2h - kill him with Daredevil. (one is enough , without crit)  Have you been spying on me? what server are you on? I would so enjoy watching euro vs chinese at 120 Those skills all look so dreamyy
_________________ "I did once try to kill the world's greatest lover, but realized there are laws against suicide"-
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Bounzzer
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Post subject: Re: Lv.120 skills Posted: Fri Jul 25, 2008 10:10 am |
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Joined: Sep 2007 Posts: 514 Location:
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no new skills for european, not even at 120 cap  ?? 
_________________ <<banned from SRF for rules violations. -SG>>
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Toshiharu
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Post subject: Re: Lv.120 skills Posted: Fri Jul 25, 2008 10:47 am |
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Joined: Feb 2008 Posts: 4222 Location: Nowhere
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HawaiianMix wrote: penfold1992 wrote: lol INT builds will become tankers...
NUKER 120 ICE 120 FORCE 60 LIGHT/BICH
anyone? lol Waste of sp .... lion shouts do more damage than ice nukes AND SHOCK adds to the damage even more ....3 lion shouts = 1 light nuke and hits as fast as a nuke when used properly the new alchemy update will only gimp force even more and then ice gets gimped even more with ice resistance pots + pills + jewelery blues Verfo wrote: bladers will own at 120, they will have statues from combos and they will have stun statues and with that increased attack buff  they will get gimped by the new alchemy update .... sure not everyone will be immune but it won't own as much as you want to believe but the only good thing is that you have a limited amount of blues thats can be put on your gear so not every status will get gimped It isn't immunity.. it's resistance. Unlike current blues they're immunity. 20% chance of resistance isn't the same as 20% immunity.
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TheDrop
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Post subject: Re: Lv.120 skills Posted: Fri Jul 25, 2008 3:38 pm |
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Forum Legend |
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Joined: May 2008 Posts: 7150 Location: uefa2012
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Nitro wrote: JM will prolly Nerf that ... They will link recharge times of books. damn them  like they did to strong bow.... but it would be cool if they didnt link their cooldowns  . no one will be able to touch archers 
_________________ let it gooooo let it gooooOoOooOOOOOO
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Amalie
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Post subject: Re: Lv.120 skills Posted: Sat Jul 26, 2008 12:39 am |
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Banned User |
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Joined: Feb 2008 Posts: 390 Location:
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The pics misisng the new sword skill series for bladers. Also Light will be getting a new skill sometime as its the only chinese mastery that hasnt gotten a new series yet, cant wait to see what it is.
_________________ << banned for proof of botting. -cin >>
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Nitro
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Post subject: Re: Lv.120 skills Posted: Sat Jul 26, 2008 1:17 am |
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Joined: Sep 2007 Posts: 4769 Location:
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Bukakke wrote: Nitro wrote: Yeah they can ... Seen it milion times ... 1h/shield and shit crush + sprint assault <switchs to 2h> turn rising <switchs shield> shield crush <switchs to 1h sword> sprint assault + shield crush <switchs to 2h> turn rising ... and so on ... really easy etc
etc When Snow Shield runs out - swich to 2h - kill him with Daredevil. (one is enough , without crit)  Have you been spying on me? what server are you on? I would so enjoy watching euro vs chinese at 120 Those skills all look so dreamyy I spy-ed Vortex from Olympus ... only he didnt do Turn Rising. (which I think he should.)
_________________  Thanks Noobs_Slayer for signature.
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Krysis
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Post subject: Re: Lv.120 skills Posted: Sat Jul 26, 2008 1:40 am |
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Joined: May 2007 Posts: 557 Location:
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7 arrow combo..
that is gonna be vicious...
_________________ Our deepest fear is not that we are inadequate, our deepest fear is that we are powerful beyond measure.
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SykoAzn
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Post subject: Re: Lv.120 skills Posted: Sat Jul 26, 2008 9:13 am |
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Joined: Jul 2008 Posts: 158 Location:
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chinese nuker builds could still be very comon. Although trying to add the fire nukes would be very difficult. My triple force nuker is going to get messed up when it reaches 120cap... 120 light, 120 ice, 60 bich
Or maybe 120 light 120 bich 60 ice HYBRID? Im pretty sure bich is now very important because of all the debuffs their chains do. And Ice nukes are weak as it is.
Ugh!!11! Me being Indecisive tears me up inside!
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I_R_Powerpuff
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Post subject: Re: Lv.120 skills Posted: Sat Jul 26, 2008 9:44 am |
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Joined: Jul 2008 Posts: 1158 Location: IRL
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SykoAzn wrote: chinese nuker builds could still be very comon. Although trying to add the fire nukes would be very difficult. My triple force nuker is going to get messed up when it reaches 120cap... 120 light, 120 ice, 60 bich
Or maybe 120 light 120 bich 60 ice HYBRID? Im pretty sure bich is now very important because of all the debuffs their chains do. And Ice nukes are weak as it is.
Ugh!!11! Me being Indecisive tears me up inside! Ice at 60... 84 phy. def. Ice at 120... probably around 500 phy. def.
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Ploxy
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Post subject: Re: Lv.120 skills Posted: Sat Jul 26, 2008 9:59 am |
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Joined: Apr 2008 Posts: 701 Location: Netherlands
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Nitro wrote: I've seen somebody posting skills (in his skillbar) with new icons few days ago... So I'm not sure was this posted before (atleast I didnt notice it) ... but here are lv.120 skills, chinese ones. (Might be handy for someone who is making a guide or something.) Love the grass walk's new icon.  nice find now find 1 of euro skills 
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Stephanus
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Post subject: Re: Lv.120 skills Posted: Sat Jul 26, 2008 12:12 pm |
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Joined: Feb 2007 Posts: 806 Location: Cabal online, Mars server
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Norain_ wrote: penfold1992 wrote: that means wizzards can do twice ur hp! lol 130k! seen that before....
i can remember when we were talking about breaking the 100k damage. now im thinking 1m. Well it wont take a long time untill people will 1 shot TG... A capped cleric did this on eldo. Berserk+offering = dead tg.
_________________ Well, looking at GD, i cant say anything but i had to show how is it there. viewtopic.php?f=2&t=103978 Also, trolls in action:) viewtopic.php?f=72&t=83961&start=0&st=0&sk=t&sd=a Enjoy.
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TOloseGT
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Post subject: Re: Lv.120 skills Posted: Sat Jul 26, 2008 12:16 pm |
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Forum Legend |
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Joined: Sep 2006 Posts: 7129 Location:
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bicheon looks sick
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JKMB
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Post subject: Re: Lv.120 skills Posted: Sat Jul 26, 2008 1:14 pm |
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Banned User |
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Joined: Apr 2008 Posts: 822 Location:
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penfold1992 wrote: that means wizzards can do twice ur hp! lol 130k! seen that before....
i can remember when we were talking about breaking the 100k damage. now im thinking 1m. wizards get weaker as the cap increases, and become more reliant on other euro's, just as they were intended, also isnt the lightning piercing force series like 60% mag dmg increase at that lvl 
_________________ * Zeus: JKMD - lvl 77 INT S/S - PvP / inactive Guild: UnitedLegion * Zeus: Soul_Stealer - lvl 82 STR Warlock/Rogue - N/A / retired Guild: N/A * Venus: JKMB - lvl 27 INT S/S - Grinding / inactive Guild: PureEntity * Venus: JKME - lvl 51 STR Warrior/Cleric - Ress'd / active Guild: PureEntity
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Barotix
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Post subject: Re: Lv.120 skills Posted: Sat Jul 26, 2008 1:18 pm |
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Ex-Staff |
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Joined: Jul 2007 Posts: 9250 Location: Sand
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Amalie wrote: The pics misisng the new sword skill series for bladers. Also Light will be getting a new skill sometime as its the only chinese mastery that hasnt gotten a new series yet, cant wait to see what it is. AFAIK; Heuksal and Pacheon get a new skill too.
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Stephanus
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Post subject: Re: Lv.120 skills Posted: Sat Jul 26, 2008 2:57 pm |
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Joined: Feb 2007 Posts: 806 Location: Cabal online, Mars server
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Barotix wrote: Amalie wrote: The pics misisng the new sword skill series for bladers. Also Light will be getting a new skill sometime as its the only chinese mastery that hasnt gotten a new series yet, cant wait to see what it is. AFAIK; Heuksal and Pacheon get a new skill too. As irecollect its called "sky" from compaku's site. Heukshai get some counter whatever
_________________ Well, looking at GD, i cant say anything but i had to show how is it there. viewtopic.php?f=2&t=103978 Also, trolls in action:) viewtopic.php?f=72&t=83961&start=0&st=0&sk=t&sd=a Enjoy.
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RORAMUS
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Post subject: Re: Lv.120 skills Posted: Thu Jan 15, 2009 11:07 am |
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120 level Blader Fear Status Stun Status Dull Status Bleed Status Impotent Status Division Status Increased Critical of down dmg 20 and 60 % to knock down wtf ? 120 level Bow Sky Skill very very high dmg + nice crit Bomb Arrow + Burn propability + Darkness status decrease Hit rate and range 7 arrow combo 30 % to knock back 120 lvl Glavie Counter Skill returns Dmg back Few statuses Dull and Stun Knock back Nice mag def .... NOTHING NEW ... 120 lvl Nuker Volcano Skill Iced Lavina skill ( dunno sry for Eng its thouse ices up on the mountains like "Lavina" or something ) Bigger Absorbtion 120 lvl Wizard every mastery level 1 % dmg increase LOL who said wizard will go weak xaxaXAxAXaxAXa till 150 level 1 Wizard skill with life control will do Bigger dmg than the Clerick Offerings also bigger phy absorb 120 lvl Warlock nah .... what new ? just increase return dmg WITH 1 % DMG PER mastery level and higher level statuses buts its still a big nothing ... 120 lvl worriar 2H more Crit more Return more dmg Axe a big nothing ... little more dmg bether stun and bleed 1H bigger DMG geting more of being bether in pvps and stuff 120 lvl Rouge ... very little increase of dmg and bether in statuses 120 lvl Clerick .... 120 lvl Bard ... Thats all  what i can say China PVP Euro WAR
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PettZon
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Post subject: Re: Lv.120 skills Posted: Thu Jan 15, 2009 1:00 pm |
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Joined: Jan 2007 Posts: 100 Location: Sweden
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Strwarrior
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Post subject: Re: Lv.120 skills Posted: Thu Jan 15, 2009 1:51 pm |
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Joined: Oct 2008 Posts: 3799 Location: ....
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Nitro wrote: ^ How much can Cleric in Zerk hit debuffed Mangyang at this cap? 1 million, check rev6 @PettZon Thx for the video 
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HUUU MADE THIS SIG?? Amarisa
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streetrobban
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Post subject: Re: Lv.120 skills Posted: Thu Jan 15, 2009 2:17 pm |
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Like we will ever get 120 cap 
_________________ Aege Level: 73 | Build: Pure STR [Fire/Light/Cold/Heuksal] Level: 63 | Build: Pure INT [Wizard/Cleric] (FF to 90)
Athens (inactive) Level: 46 | Build: Pure INT [Fire/Light/Cold/Bicheon] (farming) Level: 27 | Build: Pure STR [Rouge/Cleric]
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malika69
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Post subject: Re: Lv.120 skills Posted: Thu Jan 15, 2009 2:17 pm |
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Deja vu
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DZ
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Razorhead
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Post subject: Re: Lv.120 skills Posted: Thu Jan 15, 2009 2:54 pm |
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RORAMUS wrote: 120 level Bow Sky Skill very very high dmg + nice crit
120 lvl Glavie Counter Skill returns Dmg back
Where did u get THIS info??? not even KSRO has these 2 skills... These 2 skills were extracted from ksro files and translated by Konpaku to Sky & Counter; they aren't even official skills yet
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RORAMUS
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Post subject: Re: Lv.120 skills Posted: Thu Jan 15, 2009 6:56 pm |
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Actually i can tell you about the special Constants off DMG
every level there is DMG constant this is a Number of DMG the difference is that every level it changes and How can u see the actually increase of China POWER and Euro POWER
---STR --- Mastery 5 - 13 ~ 18 Mastery 7 - 16 ~ 22 Mastery 9 - 19 ~ 26 Mastery 11 - 22 ~ 30 Mastery 13 - 26 ~ 35 Mastery 15 - 29 ~ 40 Mastery 17 - 33 ~ 45 Mastery 19 - 38 ~ 51 Mastery 21 - 42 ~ 57 Mastery 27 Mastery 28 Mastery 29 Mastery 30 Mastery 31
---Int--- Mastery 4 - 32 ~ 39 Mastery 8 - 47 ~ 57 Mastery 12 - 64 ~ 78 Mastery 16 - 84 ~ 102 Mastery 20 - 106 ~ 130 ... more and more i dont want to write
Look now this is THE DAMAGE !!!!!!!!!!!! NEAR THE ( ..... % ) OF THE SKILL ..... now all try to understand that you can now see which character got .... : .... more dmg ill give you a Example
that Bow skill with the big lights all over the arrow called
Strong Bow - Craft 3 lvl VS Dare Devil YOU SEE the only differense is: 80 lvl 702-858(350 %) - 702-858 ( 305 %) 2 times DMG !
NOW ITS 350 vs 610 %'s dmg i guess now you understand how to calculate the difference between rases and characters you should see at Konpaku site what will be the difference of DMG from 80 lvl to 120 lvl for China Only but dont worry Euro will have skills at 120 lvl
Balances will occur ! The last Euro balance will be over 110-120 lvls becouse Joymax knows that 150 is hard time to become and the last balance for Euro will be 120 to 150 they will relay on that balance
so 120 lvl they will increase the 1H dmg twice i think 2H - becouse of the bigget crit and return...its still a big power maybe also a 15-20 % more Dmg will be Added than the last time Axe 30-40 % dmg more of Stun chance and time duration and bleed
120 lvl Rouge something like 20-30 % more dmg and much more increase in Bleed, Dull,Stun , Chances
120 lvl Warlock Just the 1 % dmg increase from mastery 120 lvl Wizard same 1 % dmg increase from mastery
China will grow very strong as i said in my last post
How do i know what will be increased ? Yea becouse of the dmg constants
Example : 40 lvl Maddening from Worriar 2H got 487 % dmg 1 time hit 80 lvl Dare devil from Worriar 2H got 305 % dmg 2 time hit 120 lvl Becouse of being last Euro balance till 150 lvl all China will grow many many times stronger that would be 30-40 % more dmg like 2 x 410-420 % maybe i can guess
Remember China will still be the best in PVP so the balance 120 lvl Euro will not be very big for Euroes becouse they need to be still characters for War
About Arabians they will be PVP ... why? Becouse Euro is big rase with many weapons to balance
PVP characters and War Joymax thinks to make the Arabics PVP too so
Balance of WEpoan + build will be PVP - China , Arabic : WAR- Euro not just many weapons but also many builds
I saw a post about 4 th rase Indians it will not have it its just a part of the map in a Interview Joymax said ! the rases will be --> 3 <-- NOT more you can see it in mmorpg.com site
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Mango
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Post subject: Re: Lv.120 skills Posted: Thu Jan 15, 2009 9:01 pm |
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Hmm I'd always assumed that europeans didn't really get any significant new skills, but after checking konpaku it seems likely that wizards will get a third book of the first nuke. By that I mean it will go Ice Bolt->Frozen Spear->Lv 120 skill, Fire Bolt->Meteor->Lv 120 skill etc. Most of the skills cap at 120, but these seem to stop at 116, leaving room for a new book at 120. I don't know if this is true for other classes because I can't be bothered to check.
Also I'd like to point out that no one will ever get to 120 and I only care because it'll be nice to pk2 some new nukes.
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SoundBurst
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Post subject: Re: Lv.120 skills Posted: Thu Jan 15, 2009 9:29 pm |
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Joined: Dec 2008 Posts: 84 Location: Behind You
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lol I can see Silkroad fall more and more into unbalanceness as it progresses
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RORAMUS
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Post subject: Posted: Thu Jan 15, 2009 9:49 pm |
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 Look 150 cap will be FULL BALANCE I dont want to listen silly posts JOYMAX use high inteligant matematicians to create balance every 10 lvl they put 2 characters to be TOP pvps the next 100 cap Bow will be the strongest then Blader Then Glavie and Bow will get more power to balance with blader Euro will grow for War thats all Arabics will come and to 150 will be balanced What i guess is that the SUMMONED units from Arabians might ,i say "might" ,couse i only guess use Absolutness DMG so Europian Defense can be breaked becouse this DMG doesnt involve Defense its pure dmg you do the number its said this will get a nice balance maybe theyll invent Auras Pasive skills which give the party 4/4 Buffs like Wacraft 3 maybe theyll make new alchemy for items to decrease knock down chance , knock back chance from 70 lvl to 90 lvl we didnt even imagine that such things will change so dramaticly BUT WHO ARE WE TO MESS THE BALANCES AND SAY THIS WILL NOT BE STRONG THIS WILL BE WEAK AND STUFF .... from what i saw Cap 120 is very balanced also the new skills Added for Bow and Glavie start from level 40 This means theyll balance the 70-80 lvls where Euro win to China they have done everything it doesnt have more updates to be done they got them all created just highly secreted and doesnt let any leak of information they just want every character to have a golden moment in the age of Sro this is making it interesting thats why some people think its unbalanced
Last edited by RORAMUS on Thu Jan 15, 2009 9:51 pm, edited 1 time in total.
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Konpaku
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Post subject: Re: Lv.120 skills Posted: Thu Jan 15, 2009 9:50 pm |
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