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Toshiharu
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Post subject: Re: Two of the best Euro Party setup. Posted: Sun Sep 21, 2008 6:11 pm |
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Joined: Feb 2008 Posts: 4222 Location: Nowhere
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But not all builds is a need.
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 If being a loser means not playing Silkroad all day.. lulwut?
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Norain_
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Post subject: Re: Two of the best Euro Party setup. Posted: Sun Sep 21, 2008 6:21 pm |
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Joined: May 2008 Posts: 785 Location:
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Toshiharu wrote: But not all builds is a need. Ye warlock is not a must, can take a wiz instead. Rogue is definatly not a must.
_________________ << banned for being a constant problem. -cin >>
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Rosemead
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Post subject: Re: Two of the best Euro Party setup. Posted: Sun Sep 21, 2008 6:34 pm |
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Joined: Apr 2008 Posts: 353 Location:
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I really like the Warlock set up. Oh by the way, what program do you use to film your videos?
_________________ <<banned from SRF for remaking a banned account. -SG>>
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Guardia
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Post subject: Re: Two of the best Euro Party setup. Posted: Sun Sep 21, 2008 6:41 pm |
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Joined: Dec 2006 Posts: 1187 Location:
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Idk bout narc's vid. I just use windows movie maker.
_________________
 (Retired) - FTW - Avalon - Azteca - 6X - Battle Bard (Retired) - Guardia - Avalon - Venus - 9X - Battle Bard / Wizz [Guide] Bards Explained
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Toasty
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Post subject: Re: Two of the best Euro Party setup. Posted: Sun Sep 21, 2008 6:44 pm |
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Joined: Feb 2007 Posts: 2568 Location:
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Toshiharu wrote: Okay then i'll get video later this week of lv 80s~90s grinding on 85/87s, but first I gotta get my own internet back zz. Mobile modem is sweet, but fail since it has no stable connection.
You can grind without a bard.
@Above Amelie I'm not wrong they aren't casting 10k nukes every 2 seconds. I look forward to seeing this. 
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trane
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Post subject: Re: Two of the best Euro Party setup. Posted: Sun Sep 21, 2008 6:50 pm |
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Joined: Jun 2008 Posts: 186 Location:
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Toshi is right we actually grinded with no bards and it worked just well
_________________
 "Come to the edge, he said. They said: We are afraid. Come to the edge, he said. They came. He pushed them, And they flew..." - Guillaume Apollinaire
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Nixie
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Post subject: Re: Two of the best Euro Party setup. Posted: Sun Sep 21, 2008 6:58 pm |
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Joined: Aug 2007 Posts: 1108 Location:
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trane wrote: Toshi is right we actually grinded with no bards and it worked just well It works fine, but it would be faster with a bard, believe me. I've experienced it on my own. Especially if you're a warrior/wizard.
_________________ << banned for proof of botting. -cin >>
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[SD]Kratos
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Post subject: Re: Two of the best Euro Party setup. Posted: Sun Sep 21, 2008 7:00 pm |
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Joined: Apr 2006 Posts: 4787 Location:
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You can gridn without a bard, but it sux.
No dance/tambour + mp consumption :/
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Guardia
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Post subject: Re: Two of the best Euro Party setup. Posted: Sun Sep 21, 2008 7:08 pm |
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Joined: Dec 2006 Posts: 1187 Location:
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And we're talking bout the best setup. Not some mediocre setup.
_________________
 (Retired) - FTW - Avalon - Azteca - 6X - Battle Bard (Retired) - Guardia - Avalon - Venus - 9X - Battle Bard / Wizz [Guide] Bards Explained
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VforVendetta
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Post subject: Re: Two of the best Euro Party setup. Posted: Sun Sep 21, 2008 7:14 pm |
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Joined: Apr 2007 Posts: 1615 Location:
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A perfect party for me would be one where there is actually places to grind.
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"I'm not an evolved being, how dare you call me that" - Christian
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Rosemead
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Post subject: Re: Two of the best Euro Party setup. Posted: Sun Sep 21, 2008 7:18 pm |
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Joined: Apr 2008 Posts: 353 Location:
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Guardia wrote: Idk bout narc's vid. I just use windows movie maker. Does Windows Movie Maker cost money? Im talking about the actual program to film it. Not to edit it.
_________________ <<banned from SRF for remaking a banned account. -SG>>
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Guardia
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Post subject: Re: Two of the best Euro Party setup. Posted: Sun Sep 21, 2008 7:26 pm |
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Joined: Dec 2006 Posts: 1187 Location:
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U mean the program to record it? I use fraps. U can use a free version of game recorder at wegame.com.
_________________
 (Retired) - FTW - Avalon - Azteca - 6X - Battle Bard (Retired) - Guardia - Avalon - Venus - 9X - Battle Bard / Wizz [Guide] Bards Explained
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Nixie
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Post subject: Re: Two of the best Euro Party setup. Posted: Sun Sep 21, 2008 8:05 pm |
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Joined: Aug 2007 Posts: 1108 Location:
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You can grind without a bard, if you like the message "Cannot use due to insufficient MP".  But dances and buffs are a big loss also. ^^
_________________ << banned for proof of botting. -cin >>
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lanuria84
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Post subject: Re: Two of the best Euro Party setup. Posted: Sun Sep 21, 2008 8:13 pm |
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Joined: Sep 2008 Posts: 33 Location:
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I'd say the first setup with 3 wizz is the basic one. But the second one is way better. I also like Warlock pretty much 
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Astra
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Post subject: Re: Two of the best Euro Party setup. Posted: Sun Sep 21, 2008 8:53 pm |
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Joined: Dec 2007 Posts: 535 Location:
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Berto wrote: I don't know if you knew already but Warlocks can act as some amazing lurers. Just give me Pain quota and I will go fetch a stampede of freshly debuffed mobs to the party. Much more efficient than having a rogue in the party. Speaking about warlock luring mobs. Usually when we grind I am fully buffed by the tank cause most of my skills are AoE's and aggro a LOT. So, I kinda experimented the aggroing and deaggroing process with Mirage/Phantasma. When I tried to solo and got around 5-6 mobs on me, and use Phantasma, the mobs run away from me. But, when I'm in 8men pt and fully buffed by the tank, and hit the Phantasma, I can lure the whole area around the pt. Protect + Phantasma > Tank's taunt. In the 2nd video, we constantly gain zerk after zerk. We can take down Chaser party giant in 30-35 seconds (2 wiz and warlock zerked) and gain a full zerk after the giant is dead.
_________________ RETIRED FROM SILKROAD
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Pericles
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Post subject: Re: Two of the best Euro Party setup. Posted: Sun Sep 21, 2008 9:35 pm |
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Joined: Aug 2007 Posts: 412 Location:
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2tanks/2wiz/2bards/1cleric/1warlock is better.
Need the warlock for kill PtG in less time.
Bards ,warlocks and clerics could have less lvl than tanks and wizzies.
Example: For a penon party, the ideal is that tanks and wizards have as min 6D weapons (staffs, shields); bard, warlock and cleric could go with 5D weapons w/o problem , bcz their main job is to assist.
What do u think about this?
_________________
 Venus - Ormus - Mage/Cleric - RETIRED Maya - Pericles - Cleric - ACTIVE
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Barotix
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Post subject: Re: Two of the best Euro Party setup. Posted: Sun Sep 21, 2008 9:38 pm |
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Joined: Jul 2007 Posts: 9250 Location: Sand
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Guardia wrote: zzz.. 4-5 wizards? Sux to be one of the 2 wizards with no fence/quota. And all the wiz and cleric will cry for mp. And for Barotix. U're talking about theories and low lvl mobs video. We're talking from real time experience. With our own char and our own party.  No, I'm talking from experience and I'm more comfortable with a rogue luring. Your video doesn't even have the proper party grind set up. 10-11 levels, if it isn't in that boundary the test is flawed. I enjoyed grinding with the rogue (or chin bow) as lurer because it gave me more control (being the leader type) over the situation. One warrior luring more than he can muster and causing the death of the entire party sucks. Any party that gives me more control over the situation is a party I can enjoy. I don't like anyone except the lurer moving. I want a rigid formation with the ints behind the warriors. When there is a constant stream of mobs there is no time to think, every decision must be made then. When mobs may stray away sometimes one warrior can't protect all the ints especially when the Cleric is spamming like the world is going to end. When I typed "I didn't know of it, blah blah." I was referring to Berto's warlock luring set up. Since I have never tried letting a warlock lure instead of a warrior or rogue I don't know how it would work out. I have seen ints try to lure and die. Well, I guess they died because I turned off quota and fence. Disobey my orders in a party and you'll drop fast. The mobs will kill you and if they don't, I will. I like the conventional parties, they're awesome, but there have been times warriors lured to much and died before completing the lure. I was a rogue on Alexander, I hated being forced to cleric (pure str sucks at healing without a bard) when my job was luring. So I'm not going to force someone to build a build they don't like or force them to solo (a party build) because they decided to build something they considered fun. Nothing wrong with the two main parties but don't get all "grr" when I give people a third option that I find enjoyable. Just my 2 cents. Not bashing the main parties, just defending my third option. Sorry if I come off as aggressive, that's just the way I am. >_>
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Maddening
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Guardia
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Post subject: Re: Two of the best Euro Party setup. Posted: Sun Sep 21, 2008 10:01 pm |
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Frequent Member |
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Joined: Dec 2006 Posts: 1187 Location:
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First of all, i wanna ask which build is out if u wanna get a rogue in? Do i have to repeat my points again? I guess I have to. Guardia wrote: Absolutely no rogues.
Replace a wiz for a rogue = Way low overall dmg. Less AOE attacks. Replace a tank for a rogue = Lost 2 quota, 2 magical fence, 2 physical fence. Replace a bard for a rogue = Lost Dance of Wizardry, 1 tambour. Replace a warlock for a rogue = Way low DPS, no Zerk Machine, no 30 seconds PTG down. :p Replace a cleric for a rogue = Stupid. Secondly, the days of 1 tank lures the other tank stays are way over. In Venus, both tanks lures. In both of our setup, they wont be a constant flow of mobs because we kill them too damn fast. We have all the time in the world to move around and get the surrounding mobs (but stick in one area). U might saw it like we didnt kill much, but it's the other way around. We dont need to stand behind the tank like a chicken waiting to be feed. And what are u saying about if it's not 10-11 lvls pt from mobs it's not valid? Since when we stick to 10-11 lvls mobs for months? I'm talking about the best setup, not the safe setup to grind. I would say, u dont have enough experience in euro parties to know which one is the best since u never party a euro as long as most of us did in Venus. No offence to u though.
_________________
 (Retired) - FTW - Avalon - Azteca - 6X - Battle Bard (Retired) - Guardia - Avalon - Venus - 9X - Battle Bard / Wizz [Guide] Bards Explained
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Berto
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Post subject: Re: Two of the best Euro Party setup. Posted: Sun Sep 21, 2008 10:03 pm |
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Joined: Aug 2007 Posts: 835 Location:
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Astra wrote: Berto wrote: I don't know if you knew already but Warlocks can act as some amazing lurers. Just give me Pain quota and I will go fetch a stampede of freshly debuffed mobs to the party. Much more efficient than having a rogue in the party. Speaking about warlock luring mobs. Usually when we grind I am fully buffed by the tank cause most of my skills are AoE's and aggro a LOT. So, I kinda experimented the aggroing and deaggroing process with Mirage/Phantasma. When I tried to solo and got around 5-6 mobs on me, and use Phantasma, the mobs run away from me. But, when I'm in 8men pt and fully buffed by the tank, and hit the Phantasma, I can lure the whole area around the pt. Protect + Phantasma > Tank's taunt. In the 2nd video, we constantly gain zerk after zerk. We can take down Chaser party giant in 30-35 seconds (2 wiz and warlock zerked) and gain a full zerk after the giant is dead. Funny how two deaggro skills manage to aggro the whole area around you. Did you also have recovery division in your favor or was it casted by someone else?
_________________ << banned for proof of botting. -cin >>
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Barotix
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Post subject: Re: Two of the best Euro Party setup. Posted: Sun Sep 21, 2008 10:05 pm |
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Joined: Jul 2007 Posts: 9250 Location: Sand
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Fair enough. I am outdated. Although, I have been playing euro since it came out. Played it on Alex, and rerolled a euro 2 months into Venus (was on venus from the first day on my hyb int). Quote: Meh, random ramblings of a former SRO player. At the "which build is out." I already stated no build is out. =]
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Maddening
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Niani
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Post subject: Re: Two of the best Euro Party setup. Posted: Sun Sep 21, 2008 10:15 pm |
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Joined: Nov 2007 Posts: 272 Location:
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I agree with Barotix, a warrior's purpose is to HOLD the aggro of the current mobs gathered, not leave the party to lure.
Rogue's should be the ONLY person putting any sort of distance between them and the party to lure mobs, Rogue's can lure WAY, WAY better than warriors can, that's one of their primary PURPOSE's, I admit though, Rogue's are the sort of 'jack of all trades', they have many purposes in a party, and that variety I think ultimately hurts the Rogue's ability of joining party's, 1v1 mob-wise, they out dmg a wiz, but they have no AOE, they have no worthwhile buffs to give the party, their full str, but can't tank very well, they have attacks that sometimes hinder the party, KD.
But Rogue's do have there uses in a party, with poison trap they can draw mobs from the INT's to themselves until the warrior taunts the mobs, their the best lurer's in the game, with a warlock and DD, with a few wiz's a PT GT, will drop like a rock. If a warlocks DoT's increase the rate of zerk, just imagine the speed if the rogue is poisoning all the mobs.
_________________ lvl 94 94 Rogue 60 1h warrior sub DRACULA Guild
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endymion
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Post subject: Re: Two of the best Euro Party setup. Posted: Sun Sep 21, 2008 10:33 pm |
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Joined: Apr 2008 Posts: 102 Location: Internet
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after lv 80 ints can tank as a warrior if they arent gapping sooooooooooooooo 2 warriors luring without them tanking its the proper way to go....and the cleric then becomes the next tanker in the pt ^^ sooo rogues are kinda out of the pt options....its good if u need some1 else ive tried it before worked niceee but not all rogues know how to play and no all tanks know how to keep aggro, like most of ppl cant hold cleric aggros with RD. i have been playing in eu pts since odin ^^ sooo i know what im saying here the second options issss the perfect setup and even more when u going for a unique
_________________ Venus Achillea - 92 - Warrior/Warlock - Born2Lure RETIRED Playm8 - 2x - Warlock/Cleric - Born2Zerk RETIRED Saturn Endymion - 83 - Wizard/Cleric - Born2Own RETIRED I MISS U MALECKA, VESPER, DRIZZ, AND ALL
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IceCrash
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Post subject: Re: Two of the best Euro Party setup. Posted: Sun Sep 21, 2008 10:38 pm |
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Joined: Nov 2006 Posts: 6816 Location: Anything goes
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aight, what about pvp tho? :o
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Barotix
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Post subject: Re: Two of the best Euro Party setup. Posted: Sun Sep 21, 2008 10:49 pm |
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Joined: Jul 2007 Posts: 9250 Location: Sand
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PvP is dependent on the party's purpose or goal, but the conventional grind parties (especially the second one) tend to work well in PvP as well. Go figure.
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Maddening
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/Pi
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Post subject: Re: Two of the best Euro Party setup. Posted: Sun Sep 21, 2008 11:18 pm |
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Joined: May 2007 Posts: 4590 Location:
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Second option is by far the best setup I've experienced, though most of the time, I get the first set up. There are also two other setups that are common for players below level 30. You simply replace one of the Bards in the first two setups with a Wizard so you'll get:
2 Warriors, 1 Cleric, 3 Wizards, 1 Warlock, 1 Bard 2 Warriors, 1 Cleric, 4 Wizards, 1 Bard
The only problem is that not all the Wizards get Warrior buffs. Once one of the Bards hit level 30, they can take the two ideal setups since the party can now have Dance of Wizardry.
@Barotix's third option, the only way I think that can work out is to have the Cleric remain as it is and have a Warlock/Wizard (an extremely rare build). In this setup, you'll get:
2 Warriors, 1 Rogue, 1 Cleric, 2 Bards, 1 Warlock sub Wizard, 1 Wizard
The Warlock can debuff/DoT the mobs first then switch to Wizard to increase the damage. I'm not sure if the party can still get zerk points faster if the Warlock switches to Wizard after casting DoTs (-someone can confirm that). Since the zerk points accumulate faster due to the DoTs, it should still work since they don't come off after a switch. The main problems in this setup:
1. Hard to find a Warlock/Wizard 2. No one won't be able to get Scream Mask since it comes off after a weapon switch. 3. Constant switching to use Life Turnover. I'm not sure about the cool down for this skill but it might pose a problem, though it's probably minor.
That's all the problems I can think of. There are probably others but I'm not sure.
It is an option and if you can work it out, it's most likely better than the first option.
@Toshiharu's setup. Bards are important because of their buffs and fast nukes. Economically, they'll also save you a shitload of gold for MP Pots. With a good couple of Bards, you don't have to repot for days.
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_Scarlett_
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Post subject: Re: Two of the best Euro Party setup. Posted: Sun Sep 21, 2008 11:21 pm |
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Joined: Jan 2007 Posts: 1567 Location:
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Niani wrote: I agree with Barotix, a warrior's purpose is to HOLD the aggro of the current mobs gathered, not leave the party to lure.
Rogue's should be the ONLY person putting any sort of distance between them and the party to lure mobs, Rogue's can lure WAY, WAY better than warriors can, that's one of their primary PURPOSE's, I admit though, Rogue's are the sort of 'jack of all trades', they have many purposes in a party, and that variety I think ultimately hurts the Rogue's ability of joining party's, 1v1 mob-wise, they out dmg a wiz, but they have no AOE, they have no worthwhile buffs to give the party, their full str, but can't tank very well, they have attacks that sometimes hinder the party, KD.
But Rogue's do have there uses in a party, with poison trap they can draw mobs from the INT's to themselves until the warrior taunts the mobs, their the best lurer's in the game, with a warlock and DD, with a few wiz's a PT GT, will drop like a rock. If a warlocks DoT's increase the rate of zerk, just imagine the speed if the rogue is poisoning all the mobs. Ints can take more than a hit or two once they get to the chaser pt level, especially with fences and quota from a warrior. Both tanks can leave the pt behind to keep a constant flow of mobs without worrying about anyone dying (as long as they stay within the fence range). The Day of leaving one tank behind with the ints while just one lures is outdated and inefficient.
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Quote: We should stop treating people like objects, or at least treat our objects with more respect.
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IceCrash
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Post subject: Re: Two of the best Euro Party setup. Posted: Sun Sep 21, 2008 11:31 pm |
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Joined: Nov 2006 Posts: 6816 Location: Anything goes
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exactly, was about to point that our. constant lures ftw, even with only one warrior
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tedtwilliger
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Post subject: Re: Two of the best Euro Party setup. Posted: Mon Sep 22, 2008 1:06 am |
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Joined: Apr 2006 Posts: 3657 Location: MrTwilligers skin
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Guardia wrote: First of all, i wanna ask which build is out if u wanna get a rogue in? If i understand him correctly no build is out and people take advantage of subs more. For example instead of having a dedicated cleric have a warlock with a cleric sub, cast the phy def buffs at the start ( they stay after weapon switch ), switch to warlock: de buff, cast healing cycle if its needed, bless, switch to warlock and attack. Have wizards doing the same, 3 wizzies with cleric sub can keep up a constant bless combined with the warlock. Even the rouge can chuck in a bless as well in between luring. 2 tanks ( never weapon switch, keep quotas on and tank ) 1 bard ( again dont switch, tambor + mp healing ) 1 warlock ( acts as buff and healing if its needed, casts bless, also damage deals ) 3 wizzies ( all with cleric sub and bless, have a scheduled set up so constant bless can be kept up ( they only have to stop attacking for 6 secs every 4 minutes while they switch and cast ) 1 rouge for lure ( again with bless, lures, could cast healing cycle between lures if its really needed ) Or you could even get rid of one of those tanks for another wizzie if your careful. Its just a clever way of using subs and dueling classes when a party is lacking something or to make it more effective / fun / w.e When i was partying on venus ( thinking of going back to the server, wow didn't turn out that good after all ) i was a warlock / cleric. In a party i would be buff / dot and switch to cleric and cast healing cycle if our party didn't have a cleric. With a bit of careful luring it wasn't too hard to do at all. Or if we had a cleric and he was afk or lagging i could quickly switch to cleric and take over for a while. ( god dam, now i really wanna play again >_> )
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