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 Post subject: Re: mana drain
PostPosted: Tue Sep 30, 2008 11:07 pm 
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tedtwilliger wrote:
Barotix wrote:
It cost a hell of a lot of MP to use cleric skills too. I'm proud to say that I support the pure str warrior/wizard. There's a hyb warrior/wizard on Venus. My last two warriors were warrior/wizards.


Hybrid to the point of simply having more mp, or to the point of being able to deal good damage with LC + wizard nuke?


RinRin? I think she's a 1:1 Hybrid.
@Prophet, it didn't work for SG because he wanted to be able to help teammates. Cleric sub lets him do that. Wizard sub is the subclass you pick when you expect a lot solo thief runs. Not a party friendly build.

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 Post subject: Re: mana drain
PostPosted: Tue Sep 30, 2008 11:24 pm 
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a 1:1 EURO hybrid :? :banghead:

I was expecting like 20 points or so in int only


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 Post subject: Re: mana drain
PostPosted: Tue Sep 30, 2008 11:27 pm 
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No Rinrin told me she's sticking to 100% mag balance.
I bet she's 8:1 hybrid, or 7:2 INT based.

BTW, she's wiz/cleric now.

And I don't think mana drain is in no way related to hp.

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 Post subject: Re: mana drain
PostPosted: Tue Sep 30, 2008 11:33 pm 
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It works though. With skins and Vitals + back to back 80% kb's you can tank quite well. You can kb, switch to wizard, bind, LC and nuke for good damage. Than in an instant switch to s/s and start tanking or chuck on 2h for DD. With a full intl set, Premium Plus ( another 10 intl doesn't hurt ) and suits you could pull off a pretty good magic % balance. Combine that with LC and the high attack values of a staff it could work.


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 Post subject: Re: mana drain
PostPosted: Wed Oct 01, 2008 12:26 am 
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IMO Robes + Intelligence (The skill) and MP Blues should be enough for Warrior/Wizard. Hybrid would just be dumb. But TBH it would def work if Mana Drain actually causes delay. Yet to see proof in this thread or a reliable persons word.

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 Post subject: Re: mana drain
PostPosted: Wed Oct 01, 2008 12:42 am 
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Astra wrote:
No Rinrin told me she's sticking to 100% mag balance.
I bet she's 8:1 hybrid, or 7:2 INT based.

BTW, she's wiz/cleric now.

And I don't think mana drain is in no way related to hp.


ok your warlock.. for panic it also says it cause mp delay can you confirm that too?

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 Post subject: Re: mana drain
PostPosted: Wed Oct 01, 2008 2:08 am 
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wootpops wrote:
ok your warlock.. for panic it also says it cause mp delay can you confirm that too?

lol I've just read the text for panic info and it says .... MP pots too.
I haven't tested it yet on the mp's, gonna test it and see. Didn't pay attention on the info.

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 Post subject: Re: mana drain
PostPosted: Wed Oct 01, 2008 2:31 am 
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ok...if panic and combustion both increased hp and mp pot delay, wizard sub would be worth a lot more (and a wizard/warlock...) :twisted:


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 Post subject: Re: mana drain
PostPosted: Wed Oct 01, 2008 2:45 am 
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Astra wrote:
lol I've just read the text for panic info and it says .... MP pots too.
I haven't tested it yet on the mp's, gonna test it and see. Didn't pay attention on the info.


Wow, isn't that something... Let us know when you can.

I really have to say that Wizard secondary is looking pretty good right now. IMO it has a lot more usefulness outside of 1v1 than Warlock. Plus Wizard probably costs a lot less than Warlock even as a secondary. You might not get the Trap + Sleep or Debuffs but I'm sure Teleport, Earth Fence, Fear, KB, Invisibility and Combustion make it a viable choice.

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 Post subject: Re: mana drain
PostPosted: Wed Oct 01, 2008 3:22 am 
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IDontPlaySRO wrote:
Astra wrote:
lol I've just read the text for panic info and it says .... MP pots too.
I haven't tested it yet on the mp's, gonna test it and see. Didn't pay attention on the info.


Wow, isn't that something... Let us know when you can.

I really have to say that Wizard secondary is looking pretty good right now. IMO it has a lot more usefulness outside of 1v1 than Warlock. Plus Wizard probably costs a lot less than Warlock even as a secondary. You might not get the Trap + Sleep or Debuffs but I'm sure Teleport, Earth Fence, Fear, KB, Invisibility and Combustion make it a viable choice.

don't forget you still got bind so you can deal your extra warrior dmg with out stun

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 Post subject: Re: mana drain
PostPosted: Wed Oct 01, 2008 9:46 am 
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tedtwilliger wrote:
It works though. With skins and Vitals + back to back 80% kb's you can tank quite well. You can kb, switch to wizard, bind, LC and nuke for good damage. Than in an instant switch to s/s and start tanking or chuck on 2h for DD. With a full intl set, Premium Plus ( another 10 intl doesn't hurt ) and suits you could pull off a pretty good magic % balance. Combine that with LC and the high attack values of a staff it could work.

i suppose "glut healing" would do much better damage in the end.. 8k+ absolute damage at the cap with a str based char is very impressive.
although using mana drought -> switch to warrior and rape ur opponent that cant even respond to you due to lack of mp. i heard its so good it can make a full int garment wearing chinese nuker run out of mana.
pretty much a tactical warrior :roll:

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 Post subject: Re: mana drain
PostPosted: Wed Oct 01, 2008 10:37 am 
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For those who still wonder:

Mana Drought (combustion) will only affect your MP.

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 Post subject: Re: mana drain
PostPosted: Wed Oct 01, 2008 5:33 pm 
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Alfred wrote:
For those who still wonder:

Mana Drought (combustion) will only affect your MP.


lol Joymax and their typos..


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 Post subject: Re: mana drain
PostPosted: Wed Oct 01, 2008 7:45 pm 
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Astra wrote:
wootpops wrote:
ok your warlock.. for panic it also says it cause mp delay can you confirm that too?

lol I've just read the text for panic info and it says .... MP pots too.
I haven't tested it yet on the mp's, gonna test it and see. Didn't pay attention on the info.


cool

and alfred can you confirm?

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 Post subject: Re: mana drain
PostPosted: Wed Oct 01, 2008 9:52 pm 
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wootpops wrote:
Astra wrote:
wootpops wrote:
ok your warlock.. for panic it also says it cause mp delay can you confirm that too?

lol I've just read the text for panic info and it says .... MP pots too.
I haven't tested it yet on the mp's, gonna test it and see. Didn't pay attention on the info.


cool

and alfred can you confirm?

With the combustion? Well I tried it out a couple of time on my chinese and it did not affect my hp pots. Can still spam them as before.

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 Post subject: Re: mana drain
PostPosted: Thu Oct 02, 2008 5:01 am 
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Alfred wrote:
With the combustion? Well I tried it out a couple of time on my chinese and it did not affect my hp pots. Can still spam them as before.



got ya thanks bro.

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 Post subject: Re: mana drain
PostPosted: Thu Oct 02, 2008 5:28 am 
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Alfred wrote:
For those who still wonder:

Mana Drought (combustion) will only affect your MP.

still a gr8 skill imho.. might be the only way to be good in 1v1 pvp with a wizard.
drought--> opponent pills it--> fear--> gg

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 Post subject: Re: mana drain
PostPosted: Thu Oct 02, 2008 3:50 pm 
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nah
bind. nuke nuke nuke.
if they pill itthen fear+ combustion (esp if nuker in snow) = owned.

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 Post subject: Re: mana drain
PostPosted: Thu Oct 02, 2008 4:21 pm 
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good for people in snow shield too....

drought+flame blow = they got no mp lol


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 Post subject: Re: mana drain
PostPosted: Fri Oct 03, 2008 3:37 am 
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the_wicked wrote:
nah
bind. nuke nuke nuke.
if they pill itthen fear+ combustion (esp if nuker in snow) = owned.

u are relying on 2 slow skills that are at 80% probability each.. very hard to pull of that combo and needs heaps of luck :roll:
good thing about mana drought is that it isnt time consuming, so u can just slip it in between ur nukes

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 Post subject: Re: mana drain
PostPosted: Fri Oct 03, 2008 6:33 am 
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the_wicked wrote:
nah
bind. nuke nuke nuke.
if they pill itthen fear+ combustion (esp if nuker in snow) = owned.


I thought bind comes off with mag attacks? :?


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 Post subject: Re: mana drain
PostPosted: Fri Oct 03, 2008 6:30 pm 
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Prophet Izaach wrote:
the_wicked wrote:
nah
bind. nuke nuke nuke.
if they pill itthen fear+ combustion (esp if nuker in snow) = owned.


I thought bind comes off with mag attacks? :?


It does. Bind + Nuke + Squall + Nuke would work though. Squall is pretty much a Fire Bolt anyways.

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 Post subject: Re: mana drain
PostPosted: Fri Oct 03, 2008 7:08 pm 
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ahmedsabry wrote:
the_wicked wrote:
nah
bind. nuke nuke nuke.
if they pill itthen fear+ combustion (esp if nuker in snow) = owned.

u are relying on 2 slow skills that are at 80% probability each.. very hard to pull of that combo and needs heaps of luck :roll:
good thing about mana drought is that it isnt time consuming, so u can just slip it in between ur nukes

ya untill you get a good set that idea is death, plus bind is really only good against warriors and daggers even a blader can kill you while binded.

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 Post subject: Re: mana drain
PostPosted: Fri Oct 03, 2008 7:09 pm 
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foudre wrote:
ahmedsabry wrote:
the_wicked wrote:
nah
bind. nuke nuke nuke.
if they pill itthen fear+ combustion (esp if nuker in snow) = owned.

u are relying on 2 slow skills that are at 80% probability each.. very hard to pull of that combo and needs heaps of luck :roll:
good thing about mana drought is that it isnt time consuming, so u can just slip it in between ur nukes

ya untill you get a good set that idea is death, plus bind is really only good against warriors and daggers even a blader can kill you while binded.



cant stab in bind.

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 Post subject: Re: mana drain
PostPosted: Fri Oct 03, 2008 7:22 pm 
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wootpops wrote:
foudre quote=ahmedsabry wrote:
the_wicked wrote:
nah
bind. nuke nuke nuke.
if they pill itthen fear+ combustion (esp if nuker in snow) = owned.

u are relying on 2 slow skills that are at 80% probability each.. very hard to pull of that combo and needs heaps of luck :roll:
good thing about mana drought is that it isnt time consuming, so u can just slip it in between ur nukes

ya untill you get a good set that idea is death, plus bind is really only good against warriors and daggers even a blader can kill you while binded.



cant stab in bind.[/quote]
soul cut series (don't know the real name of the series but first one is soul cut) those can begin to hurt really fast, until your done farming as a euro your set will be too far behind to keep you alive thru a few of those. An on lvl blader hits me for with the soul cut for about 3k i have 3.7k hp... see the problem here? 5 gap means my robes are still d7, untill i'm done farming and get a good set built bind isn't a very good option to anything but a warrior.

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 Post subject: Re: mana drain
PostPosted: Fri Oct 03, 2008 7:30 pm 
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foudre wrote:
soul cut series (don't know the real name of the series but first one is soul cut) those can begin to hurt really fast, until your done farming as a euro your set will be too far behind to keep you alive thru a few of those. An on lvl blader hits me for with the soul cut for about 3k i have 3.7k hp... see the problem here? 5 gap means my robes are still d7, untill i'm done farming and get a good set built bind isn't a very good option to anything but a warrior.




yyeaa buuuttt bladers love thier kd.

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