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XemnasXD
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Post subject: Re: Arabic Race Posted: Thu Feb 07, 2008 3:15 pm |
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I wonder how Int and Str will affect the Arab race. I'm guessing that genies will have basically 2 types of skills buff and attack. An Str Arab build will go for a buffing genie to max out their physical damage and imbue possibly as well as other affects and an In based Arab Player will focus more on using the genie for magic based attacks and spells etc.
The most confusing concept is how fast can a genie be destroyed if at all and if so will do you have to destroy the summon b4 you destroy the summoner. If not then you could just bypass the genie automatically leaving the player wide open which could be an imbalance or a weakness worse than pot delay....
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wdwarrior
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Post subject: Re: Arabic Race Posted: Thu Feb 07, 2008 4:09 pm |
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just assume that genies can be bypassed. what difference would it make in pve? if the genie places the first hit or is the first to attract aggro the mobs would go after the genie, which means that he will still have his shield function. in pvp this could be different but perhaps there are skills that divert damage to the genie, or that make you invurnable as long as the genie stands.
perhaps they will also make str and int make affect the genie e.g. a pure str would spawn genies with massive hp, acting like tanks, while a pure int would summon fragile genies with nuker abbilities. this would make pure str and pure int even more important than they are already.
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Extrme_G
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Post subject: Re: Arabic Race Posted: Thu Feb 07, 2008 4:20 pm |
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Joined: Oct 2007 Posts: 748 Location:
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i dont beleave iSRO will go so far. Maybe....
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XemnasXD
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Post subject: Re: Arabic Race Posted: Thu Feb 07, 2008 4:26 pm |
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wdwarrior wrote: just assume that genies can be bypassed. what difference would it make in pve? if the genie places the first hit or is the first to attract aggro the mobs would go after the genie, which means that he will still have his shield function. in pvp this could be different but perhaps there are skills that divert damage to the genie, or that make you invurnable as long as the genie stands.
perhaps they will also make str and int make affect the genie e.g. a pure str would spawn genies with massive hp, acting like tanks, while a pure int would summon fragile genies with nuker abbilities. this would make pure str and pure int even more important than they are already. not really because we already have nuker and tanker it'd be the same thing all over again. Euro>massive physical or Magical damage - pot delay Arab> ???????????????????????????????? - needs genies to attack Chinese>Moderate physical and/or Magical Damage - now default weakness I like your idea that Arabs would have skills to transfer damage which would be the most likely way to keep the summoner safe yet vulnerable and reliant on the genie but i don't see the point in make just another way to tank or nuke it'd be more unique if somehow they worked it ot so the best Arab builds are hybrid types. I think Arabs will be stronger than chinese just to compensate for the genie thing but weaker than Euros
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wdwarrior
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Post subject: Re: Arabic Race Posted: Thu Feb 07, 2008 4:47 pm |
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perphaps. but wouldnt genies cause a revolution to tanking. everybody keeps seeing an offensive role for them, which will be joymax intention also but you could use genies as living shields by letting them take the damage. as genies will be magical (at least according to whats known already) this would mean that pure int could summon the most powerfull genies. then the nuker could use the genies as tanks while he nukes. this would cause an imbalance as nukers could tank and nuke that way, which is currently impossible for european and chinese nukers. thsi would mean that a. pure str days are over and b. arabs would be superior being the only race that can be hybrid without sacrefeicing abilitys. another example of bad balancing? or im a completely wrong?
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Renaut
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Post subject: Re: Arabic Race Posted: Thu Feb 07, 2008 4:53 pm |
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Maybe the player is like "disabled" if he/she summons the genie cause it would be unfair to have an attacking tank. So like maybe the player's "soul" goes into the genie to control it so the player can't cast skills or anything other than controlling the genie. The player can move though. 
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bigbamboo
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Post subject: Re: Arabic Race Posted: Thu Feb 07, 2008 5:39 pm |
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Joined: Aug 2007 Posts: 155
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XemnasX not alot of times that I disagree with you but let me just say why this time. Quote: his topic is not about religious views and trading one extremist point for another even if its an atheist/agnostic one is just as bad as fanatic Christians and radical Muslims.....god you people sink ships with the amount of ignorance you carry... Ur right this topic is not about religious views,but somebody had to bring it up before I did.I just gave the exact opposite opinion as he did yet I get flamed.U can't judge that people are ignorant that's automatically an Ad hominem Argument thus flawed.I can go into detail and dept on why they are not ethical books since I studied religions for years but this is not the forum to do this so I shall not.
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bigbamboo
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Post subject: Re: Arabic Race Posted: Thu Feb 07, 2008 5:44 pm |
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Hero said, Quote: becuz your opinion is as retarted as hell. you dont know anything about the Islam, so don't come up here saying all kind of bullshit things. yes, everyone can have opinion, but bring me some arguements instead of this bullshit. Ad hominem argument's aren't valid anywhere my friend.I can bring arguments but I certainly won't because Barotix said it's prohibited since it results in a flame war.U can disagree with me,but that doesn't make me a 1.Retard or 2.Ignorant.Let's just agree to disagree since this seems not to be the forum for these discussions. @The wicked. Ur right not everyone in the religion falls under that category.That's not what I meant either.I just think the religion itself leads to cultural decay.So please don't think I generalize into saying all muslims are bad or something cause that's certainly not what I meant. So to prevent flame wars,let's just get back to the topic at hand please.
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wdwarrior
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Post subject: Re: Arabic Race Posted: Thu Feb 07, 2008 6:40 pm |
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just as this topic leaves the cultural/historic path it goes again. altough arabic and islamic culture and history are intresting, i suggest you open a new topic if you want to discus that.
now about what renaut said: just asume that summoning a genie "disables" you. then that would render weapon mastery useless because if you cant use your scimitar, chakram ot whatever while using a summon, you will have to choose between being a summoner or a fighter. then everybody would choose the most powerfull of the two, which would take all diversity out of the arab race. also i would be hard to play because as long as you control a genie you wouldnt be able to use a healing/protecting skill. now this looks pessimitic but thats what i am if you look at joymax talent to screw promising ideas (im "not" reffering to europe update)
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Evolve_
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Post subject: Re: Arabic Race Posted: Thu Feb 07, 2008 8:08 pm |
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Asyamura
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Post subject: Re: Arabic Race Posted: Thu Feb 07, 2008 8:36 pm |
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Evolve_ wrote: <<Edited - Ru>> <<Edited - Ru>>
_________________ <<banned from SRF for moderator disrespect. -SG>>
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Berto
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Post subject: Re: Arabic Race Posted: Thu Feb 07, 2008 8:40 pm |
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Evolve_ wrote: <<Edited - Ru>> <<Edited - Ru>>
_________________ << banned for proof of botting. -cin >>
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bigbamboo
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Post subject: Re: Arabic Race Posted: Thu Feb 07, 2008 8:47 pm |
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Quote: Wonder if they'll have a skill which allows them to blow themselves up while taking out others. . Valid question but bound to get a few people offended.Euro clerics have sacrifice,I really wonder if islam race will have an equivalent skill perhaps with their summoned genies..Anybody knows?
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wdwarrior
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Post subject: Re: Arabic Race Posted: Thu Feb 07, 2008 9:13 pm |
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bigbamboo wrote: Quote: Wonder if they'll have a skill which allows them to blow themselves up while taking out others. . Valid question but bound to get a few people offended.Euro clerics have sacrifice,I really wonder if islam race will have an equivalent skill perhaps with their summoned genies..Anybody knows? no nothing is known about that. but i think there might be a skill that sacrifices a genie in exchange for massive damage to surrounding enemies or that you get healed for the remaining health of the genie. or perhaps they make a skill that requires sacrifice in order to make a "super genie". or perhaps are all genie summons require sacrifice. like putting a bit of your soul in the genie to make it alive. thats the most logical of the three versions imo.
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XemnasXD
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Post subject: Re: Arabic Race Posted: Thu Feb 07, 2008 10:23 pm |
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Joined: Jan 2007 Posts: 9841 Location: US - Illidan
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bigbamboo wrote: XemnasX not alot of times that I disagree with you but let me just say why this time. Quote: his topic is not about religious views and trading one extremist point for another even if its an atheist/agnostic one is just as bad as fanatic Christians and radical Muslims.....god you people sink ships with the amount of ignorance you carry... Ur right this topic is not about religious views,but somebody had to bring it up before I did.I just gave the exact opposite opinion as he did yet I get flamed.U can't judge that people are ignorant that's automatically an Ad hominem Argument thus flawed.I can go into detail and dept on why they are not ethical books since I studied religions for years but this is not the forum to do this so I shall not. well all have our issues with the bible and the qur'an and in some cases even the torah but i stand by what i said. Someone simply expressed an excitement about there religion being in game and you replied to it by saying. "Allah stands for obey or be owned" Thats the ignorant type of comment im talking about. If you studied religion you should know that throughout most of ancient history Islam was one of the more peaceful and accepting of the 3 God based religions. That being said you are either ill informed or making an Ad Hominem argument yourself based on more recent radical Islamic activity. Was my response appropriate, not really it could been much more constructive as Barotix pointed out but so many people on this forum and in this topic have the ignorant mindset that all muslims are terrorist and "evil" in some way. But i don't think your response to an extremely passive and lighthearted remark about someone opinion of the islamic faith was appropriate either. The very fact that you think this "Wonder if they'll have a skill which allows them to blow themselves up while taking out others." is a valid question and clearly not an obvious jeer at the Arab race is proof enough that your opinions are at the very least bias. The very fact that the mods have edited a bloody swath through this last page should be evidence enough that tolerated ignorance just breeds more ignorance. I wish i said this instead of what i said early but i was hoping the effect would at least shut some people up but you can't fight stupid with stupid...
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Skyve
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Post subject: Re: Arabic Race Posted: Thu Feb 07, 2008 10:39 pm |
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Forum Legend |
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Joined: Apr 2006 Posts: 7328 Location: Canada
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Quote: like different races Um heard about World Of Warcraft? xD [Troll,Orc,Undead,Tauren,Blood Elves,Night Elves,Human,Gnome,Dward,Dreaine] I think Arabian chars gonna have the same concept than Chinese An Element[Imbue+Nuke] and Weapon skills The elements skills would be provided by the Genie(lets say u have an Air Genie,he gives u air imbue etc.)
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bigbamboo
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Post subject: Re: Arabic Race Posted: Thu Feb 07, 2008 11:05 pm |
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Joined: Aug 2007 Posts: 155
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i said,
Allah stands for obey or be owned.
XemnasX said>>>Thats the ignorant type of comment im talking about. If you studied religion you should know that throughout most of ancient history Islam was one of the more peaceful and accepting of the 3 God based religions. That being said you are either ill informed or making an Ad Hominem argument yourself based on more recent radical Islamic activity. Was my response appropriate, not really it could been much more constructive as Barotix pointed out but so many people on this forum and in this topic have the ignorant mindset that all muslims are terrorist and "evil" in some way. But i don't think your response to an extremely passive and lighthearted remark about someone opinion of the islamic faith was appropriate either.
I said:<<<<<It's not about generalizing about the people that have the religion,it's about cutting down to the grain and roots and examining the Quran itself,the influence it has on specefic society's.The norms in those society's and the values that come out of specific religions.Ad hominem arguments are attacking a person instead of the issue by calling them retards or noobs or u name it.Something I did not do to u or anybody else in this topic yet.
I did not generalize on all people and putting them in a Box.I do however stand by my opinion about the Roots of Evil,like Richard Dawkins put forward pretty well.
XemnasX said,
The very fact that you think this
"Wonder if they'll have a skill which allows them to blow themselves up while taking out others." is a valid question and clearly not an obvious jeer at the Arab race is proof enough that your opinions are at the very least bias. The very fact that the mods have edited a bloody swath through this last page should be evidence enough that tolerated ignorance just breeds more ignorance.
Moi;
Yeah I wondered that.Seriously,is that so bad?Is that biased?Look at the middle-east isn't that a frequently used war-method?It's not saying every muslim is a suicide-bomber,far from that.It's just a possibility worth considering that could come ingame especially since Joymax also integrates aspects from various religions ingame.
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XemnasXD
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Post subject: Re: Arabic Race Posted: Thu Feb 07, 2008 11:17 pm |
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calling the qur'an "garbagebin" is the same thing as calling it noobish....
Suicide bombings are not a religious aspect of Islam. Thats like saying Christians should have a genocide skill because of all the groups of people they've attempted to wipe out over the years. So yes it is biased i'd go so far as to call it a prejudice. Don't piss in my water and call it lemonade, you can dress up the insult however you want but we're not stupid and we know a bigoted remark when we see one....
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bigbamboo
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Post subject: Re: Arabic Race Posted: Thu Feb 07, 2008 11:26 pm |
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Quote: calling the qur'an "garbagebin" is the same thing as calling it noobish....
Suicide bombings are not a religious aspect of Islam. Thats like saying Christians should have a genocide skills because of all groups out people they've attempted to wipe out over the years. So yes it is biased i'd go so far as to call it a prejudice. Don't piss in my water and call it lemonade, you can dress up the insult however you want but we're not stupid and we know a bigoted remark when we see one....
Sure I did not call it garbage bin,I meant for it to go in there though.Don't twist my meanings please >.< that's not even an argument,thats a comment.Ad-hominem has nothing to do with it. Really,what other religion has the influence that makes people suicidebombish?None other that is as popular that i've heard of. Clerics have healing skills,even sacrifice and religious discriptions.Does that mean it's not right to put it ingame?Or talk about it and compare it to real cristianity? Bigoted comments are made out of ignorance or pre-judice,calling somebody u don't know ignorant is ad-hominem on itself thus calling somebody a Bigot is pretty much showing your own ignorance Move on already.This has nothing to do with the topic.
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XemnasXD
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Post subject: Re: Arabic Race Posted: Thu Feb 07, 2008 11:44 pm |
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your meaning was what you typed don't fault me because you decided not to the qur'an "belongs in a" Garbagebin thats alot to leave up the the imagination....Theres hardly a religion in the world that hasn't had its share of mass suicides in the name of their "god" so don't play that card the Japanese were suicide bombing in WW2 yet i don't see games with Japanese content using kamikaze as a skill and unless its a flight simulator with historical 1930-40 era context its out of line. Yes calling someone ignorant is is ad hominem but given the fact that i support my comments with both reasoning and logic describing exactly what i thought about your comments showed a "Lack of Knowledge" ie Ignorance my argument is not is ad hominem, just the comment....you should've realized that by now. Lastly i didn't call you bigoted i called the remark you made bigoted which it was if you don't think so look up the definition...
Your right we're way off topic and this will be my last post on this subject seeing as your not really saying anything practical or logical at this point just reverting to semantics and questions you already know the moral answer too....its not compelling or thought provoking its just an annoyance....
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Last edited by XemnasXD on Fri Feb 08, 2008 12:03 am, edited 1 time in total.
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Itonami
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Post subject: Re: Arabic Race Posted: Thu Feb 07, 2008 11:47 pm |
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I think there'll be a fuckin riot if they can summon 'Allah'. I think it'd offend Islams that play the game =/
I'll definately be making a Arab char when they come out though.
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Barotix
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Post subject: Re: Arabic Race Posted: Fri Feb 08, 2008 1:14 am |
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Itonami wrote: I think there'll be a fuckin riot if they can summon 'Allah'. I think it'd offend Islams that play the game =/
I'll definately be making a Arab char when they come out though. lol, they don't summon God they summon genies, and people who follow the Islamic faith are called Muslims. @xemnas, and bamboo ~ you guys are keeping it civilized; i hope it stays that way.
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Itonami
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Post subject: Re: Arabic Race Posted: Fri Feb 08, 2008 2:21 am |
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Barotix wrote: lol, they don't summon God they summon genies Zappa wrote: ...I read that Silkroad would feature Arabic characters who called on the powers of Genies and "Allah" (God) for their skills. I know what i'm talking about, Barotix. I wouldn't have mentioned it out of nowhere.  And yes, I know they're called Muslims. Do you have any idea how confusing it gets when there's three different names people call one particular 'race' in this game? Let's stick to Arab or Islam 
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/Pi
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Post subject: Re: Arabic Race Posted: Fri Feb 08, 2008 2:48 am |
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Chinese: Solo European: Party Arabic: With all the interesting talks about summoning, it looks like Joymax might pull a similar gameplay that Granado Espada has.
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Barotix
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Post subject: Re: Arabic Race Posted: Fri Feb 08, 2008 2:48 am |
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Itonami wrote: Barotix wrote: lol, they don't summon God they summon genies Zappa wrote: ...I read that Silkroad would feature Arabic characters who called on the powers of Genies and "Allah" (God) for their skills. I know what i'm talking about, Barotix. I wouldn't have mentioned it out of nowhere.  And yes, I know they're called Muslims. Do you have any idea how confusing it gets when there's three different names people call one particular 'race' in this game? Let's stick to Arab or Islam  As do I, ito. There is only one sro related article that asked about the different civilizations, and when joymax's answer regarding islamic characters did not involve "Allah": Quote: The Arabians (Islamic characters) will have the ability to summon genies. The summoned genies will be able to battle and, through intensive training perform other feats of spirit magic. Islamic characters will be able to use the sword, blade, claw and the chakoram as their weapons. The genies will be able to train in the 4 attributes of Earth, Wind, Fire, and Water. Source: http://www.mmorpg.com/gamelist.cfm/game ... eature/696That website is the reason i started playing sro. I was under the impression that the game already had China, Islam, and Europe civilizations all added. That website is also the first place where this whole, referring to the civilizations living among the silk road as races, came from. I'm not an ill-informed noob anymore Ito 
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/Pi
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Post subject: Re: Arabic Race Posted: Fri Feb 08, 2008 2:55 am |
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Barotix wrote: Source: http://www.mmorpg.com/gamelist.cfm/game ... eature/696That website is the reason i started playing sro. I was under the impression that the game already had China, Islam, and Europe civilizations all added. That website is also the first place where this whole, referring to the civilizations living among the silk road as races, came from. I'm not an ill-informed noob anymore Ito  If only they actually did that, and just added updates on the way. But meh, business is business.
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Renaut
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Post subject: Re: Arabic Race Posted: Fri Feb 08, 2008 9:02 am |
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wdwarrior wrote: just as this topic leaves the cultural/historic path it goes again. altough arabic and islamic culture and history are intresting, i suggest you open a new topic if you want to discus that.
now about what renaut said: just asume that summoning a genie "disables" you. then that would render weapon mastery useless because if you cant use your scimitar, chakram ot whatever while using a summon, you will have to choose between being a summoner or a fighter. then everybody would choose the most powerfull of the two, which would take all diversity out of the arab race. also i would be hard to play because as long as you control a genie you wouldnt be able to use a healing/protecting skill. now this looks pessimitic but thats what i am if you look at joymax talent to screw promising ideas (im "not" reffering to europe update) Maybe the genie holds the weapon you're holding EDIT: And maybe the player could have two "forms" like human form without the genie and summoned form with the genie. Without genie:Like a normal player with normal defense and normal attack and use player skills. With genie:The player cannot do anything except controlling the genie and moving. The genie would have lower def. but higher attack and would use genie skills.
Last edited by Renaut on Fri Feb 08, 2008 9:38 am, edited 1 time in total.
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wdwarrior
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Post subject: Re: Arabic Race Posted: Fri Feb 08, 2008 9:36 am |
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"Maybe the genie holds the weapon you're holding"
That seems highly unlikely to me. My guess is that the entire "disabled while using a summon" is not going to be implemented. I also wonder wheter genies are limited to one at a time or that multiple summons are possible. Perhaps there will be a summon mastery that determines the strenght and the number of genies you can have. Im also curious if there will be interaction between genies and party members, like a cleric healing a genie or a something.
O yes and something that sounds strange to me: genies are here seen as the primary strenght of arabs but it sounds equally possible that the arab race uses summons only as supports/shields/buffers while the big damage comes from weapon mastery or a not yet confirmed form of magic. This would also make more sense to game balance as if genies would the primary strenght, an arab would be practicly overpowered as long as the genie stands, While they would be very weak when they lose there genie(s)
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